summaryrefslogtreecommitdiff
path: root/keyboard/planck/keymaps/unicode/makefile.mk
diff options
context:
space:
mode:
authorJack Humbert2016-05-18 23:47:16 -0400
committerJack Humbert2016-05-18 23:47:16 -0400
commitb732b79b49b098dba8e14493c745075f336747d8 (patch)
tree069f529df73ba8bfbcf7003f5ddd3987ecaadc57 /keyboard/planck/keymaps/unicode/makefile.mk
parentbf545061f2a71b054ccdca6f6261bb7c2ffa4957 (diff)
adapts unicode to quantum.c (#333)
* Unicode to have unicode input you need to: - set your OS input method to UNICODE if needed - enable unicode in your makefile - copy the action_function from keyboard/planck/keymaps/unicode/unicode.c to your keymap.c set the target OS method in your keymap.c: void matrix_init_user() { set_unicode_mode(UC_OSX); } you can then switch when you want with: set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX); set_unicode_mode(UC_WIN); put some unicode codes in your keymap like so: UC(0x0061) I did change the bit mask in quantum/keymap_common.c and .h I’m afraid we will need uint32 to get a total support for all unicode tables or relocate the handler as @mbarkhau did. * rearranges keycode values, hooks-up unicode * removes extra lalt ref * adds unicode shortcuts and example
Diffstat (limited to 'keyboard/planck/keymaps/unicode/makefile.mk')
-rw-r--r--keyboard/planck/keymaps/unicode/makefile.mk1
1 files changed, 1 insertions, 0 deletions
diff --git a/keyboard/planck/keymaps/unicode/makefile.mk b/keyboard/planck/keymaps/unicode/makefile.mk
new file mode 100644
index 000000000..9b27b08be
--- /dev/null
+++ b/keyboard/planck/keymaps/unicode/makefile.mk
@@ -0,0 +1 @@
+UNICODE_ENABLE = yes # Unicode