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authorJérémy Dufour2009-03-14 23:24:20 +0100
committerJérémy Dufour2009-03-14 23:24:20 +0100
commit9a11b803980fa70d218c6bde909de207e0b656fc (patch)
tree587161c39e54276938a2965898969fbb70fbdd13 /digital/io/src/servo.h
parentb46c569106efa03e641a0e82a493326ea38a2525 (diff)
* digital/io/src
- convert to utf8, - update a comment.
Diffstat (limited to 'digital/io/src/servo.h')
-rw-r--r--digital/io/src/servo.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/digital/io/src/servo.h b/digital/io/src/servo.h
index 2b01e731..e433fba0 100644
--- a/digital/io/src/servo.h
+++ b/digital/io/src/servo.h
@@ -3,7 +3,7 @@
/* servo.h */
/* io - Input & Output with Artificial Intelligence (ai) support on AVR. {{{
*
- * Copyright (C) 2008 Dufour Jrmy
+ * Copyright (C) 2008 Dufour Jérémy
*
* APBTeam:
* Web: http://apbteam.org/
@@ -36,8 +36,8 @@
*
* Servo motors can be controlled by the time the input signal spend at its
* high state. For example, if the signal sent to the servo motor only spend
- * 1ms at the high state, it will have a 0 angle position. If the signal
- * stays for 1.5ms at high state, it will have a 90 angle position.
+ * 1ms at the high state, it will have a 0° angle position. If the signal
+ * stays for 1.5ms at high state, it will have a 90° angle position.
* To manage all servo motors in a "one time shot", we need to use the
* timer/counter 2 of the ATmega128 and its overflow.
* We setup the timer/counter to the value of its overflow minus the time the