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authorNicolas Schodet2015-07-29 15:44:05 +0200
committerNicolas Schodet2019-10-07 00:44:50 +0200
commit6718de7e40e35e8e66d5311d51acd7944139143e (patch)
tree6f92b2bb0bd0a218c50f6b01b80abb28dde09e89 /ucoo/math/vect3d.hh
parent6152c3dd8879e8dd0ecb354b442d16123c1de3db (diff)
ucoo/math: add 3D vector
Diffstat (limited to 'ucoo/math/vect3d.hh')
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1 files changed, 69 insertions, 0 deletions
diff --git a/ucoo/math/vect3d.hh b/ucoo/math/vect3d.hh
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+#ifndef ucoo_math_vect3d_hh
+#define ucoo_math_vect3d_hh
+// ucoolib - Microcontroller object oriented library. {{{
+//
+// Copyright (C) 2015 Nicolas Schodet
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the "Software"),
+// to deal in the Software without restriction, including without limitation
+// the rights to use, copy, modify, merge, publish, distribute, sublicense,
+// and/or sell copies of the Software, and to permit persons to whom the
+// Software is furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+// DEALINGS IN THE SOFTWARE.
+//
+// }}}
+
+namespace ucoo {
+
+template<typename T>
+struct vect3d
+{
+ T x, y, z;
+ public:
+ /// Default constructor, coordinates are default initialized.
+ constexpr vect3d ();
+ /// Constructor from coordinates.
+ constexpr vect3d (T x_, T y_, T z_);
+ /// Constructor from two points (B - A).
+ vect3d (const vect3d<T> &a, const vect3d<T> &b);
+ /// Addition (translate).
+ vect3d<T> operator+ (const vect3d<T> &o) const;
+ vect3d<T> operator+= (const vect3d<T> &o);
+ /// Subtraction.
+ vect3d<T> operator- (const vect3d<T> &o) const;
+ vect3d<T> operator-= (const vect3d<T> &o);
+ /// Scaling.
+ template<typename U>
+ vect3d<T> operator* (U s) const;
+ template<typename U>
+ vect3d<T> operator*= (U s);
+ template<typename U>
+ vect3d<T> operator/ (U s) const;
+ template<typename U>
+ vect3d<T> operator/= (U s);
+ /// Dot product.
+ T dot (const vect3d<T> &o) const;
+ /// Cross product.
+ vect3d<T> cross (const vect3d<T> &o) const;
+ /// Euclidean norm.
+ T norm () const;
+ /// Return a vector of norm 1.
+ vect3d<T> unit () const;
+};
+
+} // namespace ucoo
+
+#include "vect3d.tcc"
+
+#endif // ucoo_math_vect3d_hh