summaryrefslogtreecommitdiff
path: root/keyboards/orthodox/keymaps/default/keymap.c
blob: b061cd7be9cb5e6330e34dfd520ecb60ad172429 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
/*
This is the keymap for the keyboard

Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "orthodox.h"
#include "action_layer.h"
#include "eeconfig.h"

extern keymap_config_t keymap_config;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
  COLEMAK,
  DVORAK,
  LOWER,
  RAISE,
  ADJUST,
};

// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO

#define LS__SPC MT(MOD_LSFT, KC_SPC)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

[_QWERTY] = KEYMAP( \
  KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                                                                   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, \
  KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_LEFT, XXXXXXX, KC_DOWN,          KC_UP,   XXXXXXX, KC_RIGHT,KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, \
  KC_LCTL, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    LOWER,   KC_BSPC, KC_ENT,           KC_RALT, LS__SPC, RAISE,   KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_LGUI \
),

[_LOWER] = KEYMAP( \
  KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC,                                                                KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN, KC_BSPC, \
  KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_LCTL, XXXXXXX, _______,          _______, XXXXXXX, KC_RCTL, KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE, \
  _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  _______, _______, _______,          _______, _______, _______, KC_F12,  KC_HOME,    KC_COMM,    KC_DOT,  KC_END,  _______ \
),

[_RAISE] = KEYMAP( \
  KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                                                                   KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, \
  KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, XXXXXXX, _______,          _______, XXXXXXX, _______, KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS, \
  _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  _______, _______, _______,          _______, _______, _______, KC_F12,  KC_PGUP, KC_COMM, KC_DOT,  KC_PGDN, _______ \
),

[_ADJUST] =  KEYMAP( \
  _______, RESET,   _______, _______, _______, _______,                                                                _______, _______, _______, _______, _______, KC_DEL,  \
  _______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, _______, XXXXXXX, _______,          _______, XXXXXXX, _______, AG_SWAP, QWERTY , COLEMAK, DVORAK,  _______, _______, \
  _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY  \
)


};

#ifdef AUDIO_ENABLE
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
#endif

void persistent_default_layer_set(uint16_t default_layer) {
  eeconfig_update_default_layer(default_layer);
  default_layer_set(default_layer);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_qwerty);
        #endif
        persistent_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_colemak);
        #endif
        persistent_default_layer_set(1UL<<_COLEMAK);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_dvorak);
        #endif
        persistent_default_layer_set(1UL<<_DVORAK);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case ADJUST:
      if (record->event.pressed) {
        layer_on(_ADJUST);
      } else {
        layer_off(_ADJUST);
      }
      return false;
      break;
  }
  return true;
}