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path: root/keyboards/lfkeyboards/lighting.c
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#ifdef ISSI_ENABLE


#include <avr/sfr_defs.h>
#include <avr/timer_avr.h>
#include <avr/wdt.h>
#include "quantum.h"
// #include "lfk87.h"
#include "issi.h"
#include "TWIlib.h"
#include "lighting.h"
#include "debug.h"
#include "rgblight.h"
#include "audio/audio.h"


extern rgblight_config_t rgblight_config; // Declared in rgblight.c

const uint8_t backlight_pwm_map[BACKLIGHT_LEVELS] = BACKLIGHT_PWM_MAP;

// RGB# to ISSI matrix, this is the same across all revisions
const uint8_t rgb_leds[][3][2] = {
        {{0, 0}, {0, 0}, {0, 0}},
        {{1, 1}, {2, 3}, {2, 4}},   // RGB1/RGB17
        {{2, 1}, {2, 2}, {3, 4}},   // RGB2/RGB18
        {{3, 1}, {3, 2}, {3, 3}},   // RGB3/RGB19
        {{4, 1}, {4, 2}, {4, 3}},   // RGB4/RGB20
        {{5, 1}, {5, 2}, {5, 3}},   // RGB5/RGB21
        {{6, 1}, {6, 2}, {6, 3}},   // RGB6/RGB22
        {{7, 1}, {7, 2}, {7, 3}},   // RGB6/RGB23
        {{8, 1}, {8, 2}, {8, 3}},   // RGB8/RGB24
        {{1, 9}, {1, 8}, {1, 7}},   // RGB9/RGB25
        {{2, 9}, {2, 8}, {2, 7}},   // RGB10/RGB26
        {{3, 9}, {3, 8}, {3, 7}},   // RGB11/RGB27
        {{4, 9}, {4, 8}, {4, 7}},   // RGB12/RGB28
        {{5, 9}, {5, 8}, {5, 7}},   // RGB13/RGB29
        {{6, 9}, {6, 8}, {6, 7}},   // RGB14/RGB30
        {{7, 9}, {7, 8}, {6, 6}},   // RGB15/RGB31
        {{8, 9}, {7, 7}, {7, 6}}    // RGB16/RGB32
    };

void set_rgb(uint8_t rgb_led, uint8_t red, uint8_t green, uint8_t blue){
#ifdef RGBLIGHT_ENABLE
    uint8_t matrix = rgb_matrices[0];
    if(rgb_led >= 17){
        matrix = rgb_matrices[1];
        rgb_led -= 16;
    }
    if(rgb_leds[rgb_led][0][1] != 0){
        activateLED(matrix, rgb_leds[rgb_led][0][0], rgb_leds[rgb_led][0][1], red);
    }
    if(rgb_leds[rgb_led][1][1] != 0){
        activateLED(matrix, rgb_leds[rgb_led][1][0], rgb_leds[rgb_led][1][1], green);
    }
    if(rgb_leds[rgb_led][2][1] != 0){
        activateLED(matrix, rgb_leds[rgb_led][2][0], rgb_leds[rgb_led][2][1], blue);
    }
#endif
}

void backlight_set(uint8_t level){
#ifdef BACKLIGHT_ENABLE
    uint8_t pwm_value = 0;
    if(level >= BACKLIGHT_LEVELS){
        level = BACKLIGHT_LEVELS;
    }
    if(level > 0){
        pwm_value = backlight_pwm_map[level-1];
    }
    for(int x = 1; x <= 9; x++){
        for(int y = 1; y <= 9; y++){
            activateLED(switch_matrices[0], x, y, pwm_value);
            activateLED(switch_matrices[1], x, y, pwm_value);
        }
    }
#endif
}

void set_underglow(uint8_t red, uint8_t green, uint8_t blue){
#ifdef RGBLIGHT_ENABLE
    for(uint8_t x = 1; x <= 32; x++){
        set_rgb(x, red, green, blue);
    }
#endif
}


void rgblight_set(void) {
#ifdef RGBLIGHT_ENABLE
    for(uint8_t i = 0; (i < sizeof(rgb_sequence)) && (i < RGBLED_NUM); i++){
        if(rgblight_config.enable){
            set_rgb(rgb_sequence[i], led[i].r, led[i].g, led[i].b);
        }else{
            set_rgb(rgb_sequence[i], 0, 0, 0);
        }
    }
#endif
}

void set_backlight_by_keymap(uint8_t col, uint8_t row){
#ifdef RGBLIGHT_ENABLE
    uint8_t lookup_value = switch_leds[row][col];
    uint8_t matrix = switch_matrices[0];
    if(lookup_value & 0x80){
        matrix = switch_matrices[1];
    }
    issi_devices[0]->led_dirty = 1;
    uint8_t led_col = (lookup_value & 0x70) >> 4;
    uint8_t led_row = lookup_value & 0x0F;
    activateLED(matrix, led_col, led_row, 255);
#endif
}

void force_issi_refresh(){
#ifdef ISSI_ENABLE
    issi_devices[0]->led_dirty = true;
    update_issi(0, true);
    issi_devices[3]->led_dirty = true;
    update_issi(3, true);
#endif
}

void led_test(){
#ifdef ISSI_ENABLE
#ifdef WATCHDOG_ENABLE
    // This test take a long time to run, disable the WTD until its complete
    wdt_disable();
#endif
    backlight_set(0);
    set_underglow(0, 0, 0);
    force_issi_refresh();
    set_underglow(0, 0, 0);
    for(uint8_t x = 0; x < sizeof(rgb_sequence); x++){
        set_rgb(rgb_sequence[x], 255, 0, 0);
        force_issi_refresh();
        _delay_ms(250);
        set_rgb(rgb_sequence[x], 0, 255, 0);
        force_issi_refresh();
        _delay_ms(250);
        set_rgb(rgb_sequence[x], 0, 0, 255);
        force_issi_refresh();
        _delay_ms(250);
        set_rgb(rgb_sequence[x], 0, 0, 0);
        force_issi_refresh();
    }
#ifdef WATCHDOG_ENABLE
    wdt_enable(WDTO_250MS);
#endif
#endif
}

void backlight_init_ports(void){
    issi_init();
}

#endif