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-rw-r--r--src/c_ui.c94
1 files changed, 47 insertions, 47 deletions
diff --git a/src/c_ui.c b/src/c_ui.c
index f53c4c9..30979d7 100644
--- a/src/c_ui.c
+++ b/src/c_ui.c
@@ -56,37 +56,37 @@ const HEADER cUi =
// ****** GENERAL GRAPHIC RESOURCES ******************************************
-#include "Display.txt" // Bitmap for frame used in view and datalog
-#include "LowBattery.txt" // Bitmap showed when low battery occures
-#include "Font.txt" // Font used for all text
-#include "Step.txt" // Bitmap used in On Brick Programming
-#include "Cursor.txt" // Bitmap for cursor
-#include "Running.txt" // Icon collection used for "running" symbol
-#include "Port.txt" // Font used for naming sensor ports in datalog/bluetooth
-#include "Ok.txt" // Bitmap for OK buttom in get user string
-#include "Wait.txt" // Bitmap for feedback
-#include "Fail.txt" // Bitmap for feedback
-#include "Info.txt" // Bitmap for feedback
-#include "Icons.txt" // Icon collection used for menues
+#include "Display.h" // Bitmap for frame used in view and datalog
+#include "LowBattery.h" // Bitmap showed when low battery occures
+#include "Font.h" // Font used for all text
+#include "Step.h" // Bitmap used in On Brick Programming
+#include "Cursor.h" // Bitmap for cursor
+#include "Running.h" // Icon collection used for "running" symbol
+#include "Port.h" // Font used for naming sensor ports in datalog/bluetooth
+#include "Ok.h" // Bitmap for OK buttom in get user string
+#include "Wait.h" // Bitmap for feedback
+#include "Fail.h" // Bitmap for feedback
+#include "Info.h" // Bitmap for feedback
+#include "Icons.h" // Icon collection used for menues
// ****** INTRO ANIMATION RESOURCES ******************************************
-#include "RCXintro_1.txt" // Bitmap for picture 1 in the intro animation
-#include "RCXintro_2.txt" // Bitmap for picture 2 in the intro animation
-#include "RCXintro_3.txt" // Bitmap for picture 3 in the intro animation
-#include "RCXintro_4.txt" // Bitmap for picture 4 in the intro animation
-#include "RCXintro_5.txt" // Bitmap for picture 5 in the intro animation
-#include "RCXintro_6.txt" // Bitmap for picture 6 in the intro animation
-#include "RCXintro_7.txt" // Bitmap for picture 7 in the intro animation
-#include "RCXintro_8.txt" // Bitmap for picture 8 in the intro animation
-#include "RCXintro_9.txt" // Bitmap for picture 9 in the intro animation
-#include "RCXintro_10.txt" // Bitmap for picture 10 in the intro animation
-#include "RCXintro_11.txt" // Bitmap for picture 11 in the intro animation
-#include "RCXintro_12.txt" // Bitmap for picture 12 in the intro animation
-#include "RCXintro_13.txt" // Bitmap for picture 13 in the intro animation
-#include "RCXintro_14.txt" // Bitmap for picture 14 in the intro animation
-#include "RCXintro_15.txt" // Bitmap for picture 15 in the intro animation
-#include "RCXintro_16.txt" // Bitmap for picture 16 in the intro animation
+#include "RCXintro_1.h" // Bitmap for picture 1 in the intro animation
+#include "RCXintro_2.h" // Bitmap for picture 2 in the intro animation
+#include "RCXintro_3.h" // Bitmap for picture 3 in the intro animation
+#include "RCXintro_4.h" // Bitmap for picture 4 in the intro animation
+#include "RCXintro_5.h" // Bitmap for picture 5 in the intro animation
+#include "RCXintro_6.h" // Bitmap for picture 6 in the intro animation
+#include "RCXintro_7.h" // Bitmap for picture 7 in the intro animation
+#include "RCXintro_8.h" // Bitmap for picture 8 in the intro animation
+#include "RCXintro_9.h" // Bitmap for picture 9 in the intro animation
+#include "RCXintro_10.h" // Bitmap for picture 10 in the intro animation
+#include "RCXintro_11.h" // Bitmap for picture 11 in the intro animation
+#include "RCXintro_12.h" // Bitmap for picture 12 in the intro animation
+#include "RCXintro_13.h" // Bitmap for picture 13 in the intro animation
+#include "RCXintro_14.h" // Bitmap for picture 14 in the intro animation
+#include "RCXintro_15.h" // Bitmap for picture 15 in the intro animation
+#include "RCXintro_16.h" // Bitmap for picture 16 in the intro animation
const BMPMAP *Intro[NO_OF_INTROBITMAPS] = // Picture sequence for the intro animation
{
@@ -110,7 +110,7 @@ const BMPMAP *Intro[NO_OF_INTROBITMAPS] = // Picture sequence for the intro
// ****** STATUS LINE GRAPHIC RESOURCES **************************************
-#include "Status.txt" // Status icon collection file
+#include "Status.h" // Status icon collection file
enum STATUS_NO // Index in status icon collection file
{
@@ -155,11 +155,11 @@ enum STATUS_NO // Index in status icon collection file
// ****** BT DEVICE GRAPHIC RESOURCES ****************************************
-#include "Devices.txt" // Icon collection used for Blue tooth devices
+#include "Devices.h" // Icon collection used for Blue tooth devices
// ****** BT CONNECTIONS GRAPHIC RESOURCES ***********************************
-#include "Connections.txt" // Icon collection used for Blue tooth connections
+#include "Connections.h" // Icon collection used for Blue tooth connections
// ****** FREE TEXT GRAPHIC RESOURCES ****************************************
@@ -335,25 +335,25 @@ const UWORD RechargeableLimits[BATTERYLIMITS] =
//******* UI MENU FILE HANDLER *************************************************************************
-#include "Mainmenu.rms"
-#include "Submenu01.rms"
-#include "Submenu02.rms"
-#include "Submenu03.rms"
-#include "Submenu04.rms"
-#include "Submenu05.rms"
-#include "Submenu06.rms"
-#include "Submenu07.rms"
+#include "Mainmenu.h"
+#include "Submenu01.h"
+#include "Submenu02.h"
+#include "Submenu03.h"
+#include "Submenu04.h"
+#include "Submenu05.h"
+#include "Submenu06.h"
+#include "Submenu07.h"
const UBYTE *MenuPointers[] =
{
- (UBYTE*)MAINMENU,
- (UBYTE*)SUBMENU01,
- (UBYTE*)SUBMENU02,
- (UBYTE*)SUBMENU03,
- (UBYTE*)SUBMENU04,
- (UBYTE*)SUBMENU05,
- (UBYTE*)SUBMENU06,
- (UBYTE*)SUBMENU07
+ (UBYTE*)Mainmenu,
+ (UBYTE*)Submenu01,
+ (UBYTE*)Submenu02,
+ (UBYTE*)Submenu03,
+ (UBYTE*)Submenu04,
+ (UBYTE*)Submenu05,
+ (UBYTE*)Submenu06,
+ (UBYTE*)Submenu07
};