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authordufourj2005-04-29 20:45:52 +0000
committerdufourj2005-04-29 20:45:52 +0000
commitc50955765bfd033c8be61bff6132a1b2ba5c2eb3 (patch)
tree588c26c6c566f450182f491caa950c0694430fd6 /2005/i/robert/src/socket/server_socket.hh
parent416e03aa4360008a39d2b9c452ce51b1cc0e7149 (diff)
Ajout des fichers du dossier socket pour le réseau
* Address : gestion des structures d'adresse pour les sockets, * SocketText : socket qui écrit en texte sur le réseau, * SocketServer : serveur qui écoute sur un port. La classe SocketText ne gére pas les sockets non bloquants. Les fonctions recv/sent sont donc à revoir.
Diffstat (limited to '2005/i/robert/src/socket/server_socket.hh')
-rw-r--r--2005/i/robert/src/socket/server_socket.hh47
1 files changed, 47 insertions, 0 deletions
diff --git a/2005/i/robert/src/socket/server_socket.hh b/2005/i/robert/src/socket/server_socket.hh
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+#ifndef server_socket_hh
+#define server_socket_hh
+// server_socket.hh
+// robert - programme du robot 2005. {{{
+//
+// Copyright (C) 2005 Dufour Jérémy
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+// Contact :
+// Web: %WEB%
+// Email: <dufourj@efrei.fr>
+// }}}
+
+#include <unistd.h>
+class Address;
+
+/// Créer un server TCP pour le transfert des données.
+class ServerSocket {
+ private:
+ /// L'identificateur du socket.
+ int socket_;
+ /// Bind le serveur sur un port d'écoute.
+ void bind (int port);
+ public:
+ /// Constructeur par défaut.
+ ServerSocket (int port);
+ /// Destructeur.
+ ~ServerSocket () { close (socket_); }
+ /// Accepte une nouvelle connexion et remplie Address.
+ int accept (Address &a) const;
+ /// Accepte une nouvelle connexion.
+ int accept (void) const;
+};
+#endif // server_socket_hh