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authormilestogo2016-07-20 21:12:00 -0700
committermilestogo2016-07-20 21:12:00 -0700
commit24e4e6dd18924295a0ce0cab653be2e63008f0af (patch)
tree8e973748841306f02e3fb96c146b2c655e98a854 /keyboards/handwired/traveller
parent19848613380153f6d420f7807b41c70ee2f5797f (diff)
adding traveller keyboard
Diffstat (limited to 'keyboards/handwired/traveller')
-rw-r--r--keyboards/handwired/traveller/Makefile89
-rw-r--r--keyboards/handwired/traveller/config.h173
-rw-r--r--keyboards/handwired/traveller/keymaps/default/keymap.c305
-rw-r--r--keyboards/handwired/traveller/keymaps/default/readme.md2
-rw-r--r--keyboards/handwired/traveller/readme.md35
-rw-r--r--keyboards/handwired/traveller/traveller.c61
-rw-r--r--keyboards/handwired/traveller/traveller.h32
7 files changed, 697 insertions, 0 deletions
diff --git a/keyboards/handwired/traveller/Makefile b/keyboards/handwired/traveller/Makefile
new file mode 100644
index 000000000..12a4b71f4
--- /dev/null
+++ b/keyboards/handwired/traveller/Makefile
@@ -0,0 +1,89 @@
+
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+# for avr upload
+USB ?= /dev/cu.usbmodem1421
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+
+ifdef TEENSY2
+ OPT_DEFS += -DATREUS_TEENSY2
+ ATREUS_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
+else
+ OPT_DEFS += -DATREUS_ASTAR
+ OPT_DEFS += -DCATERINA_BOOTLOADER
+ ATREUS_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
+ avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
+endif
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# MCU name
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE ?= no # Console for debug(+400)
+COMMAND_ENABLE ?= no # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE ?= no # USB Nkey Rollover
+BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
+MIDI_ENABLE ?= no # MIDI controls
+UNICODE_ENABLE ?= no # Unicode
+BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE ?= no # Audio output on port C6
+RGBLIGHT_ENABLE = yes
+
+ifndef QUANTUM_DIR
+ include ../../../Makefile
+endif
+
+upload: build
+ $(ATREUS_UPLOAD_COMMAND)
+
diff --git a/keyboards/handwired/traveller/config.h b/keyboards/handwired/traveller/config.h
new file mode 100644
index 000000000..2b82da447
--- /dev/null
+++ b/keyboards/handwired/traveller/config.h
@@ -0,0 +1,173 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6060
+#define DEVICE_VER 0x0001
+#define MANUFACTURER You
+#define PRODUCT traveller
+#define DESCRIPTION A custom keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 13
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+*/
+#define MATRIX_ROW_PINS { D0, D1, D3, D2 }
+ // no I can't say why this order seemed like a good idea
+#define MATRIX_COL_PINS { B5, D6, B7, B6, F6, B1, B3, F7, B4, E6, D7, C6, D4 }
+#define UNUSED_PINS
+
+// LED stuff
+#define RGB_DI_PIN B2
+//#define RBLIGHT_TIMER
+#define RGBLED_NUM 1 // Number of LEDs
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+#define RGBLIGHT_VAL_STEP 17
+
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+// #define BACKLIGHT_PIN B7
+// #define BACKLIGHT_BREATHING
+// #define BACKLIGHT_LEVELS 3
+
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCING_DELAY 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 3
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+//#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Magic Key Options
+ *
+ * Magic keys are hotkey commands that allow control over firmware functions of
+ * the keyboard. They are best used in combination with the HID Listen program,
+ * found here: https://www.pjrc.com/teensy/hid_listen.html
+ *
+ * The options below allow the magic key functionality to be changed. This is
+ * useful if your keyboard/keypad is missing keys and you want magic key support.
+ *
+ */
+
+/* key combination for magic key command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/* control how magic key switches layers */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
+
+/* override magic key keymap */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
+//#define MAGIC_KEY_HELP1 H
+//#define MAGIC_KEY_HELP2 SLASH
+//#define MAGIC_KEY_DEBUG D
+//#define MAGIC_KEY_DEBUG_MATRIX X
+//#define MAGIC_KEY_DEBUG_KBD K
+//#define MAGIC_KEY_DEBUG_MOUSE M
+//#define MAGIC_KEY_VERSION V
+//#define MAGIC_KEY_STATUS S
+//#define MAGIC_KEY_CONSOLE C
+//#define MAGIC_KEY_LAYER0_ALT1 ESC
+//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
+//#define MAGIC_KEY_LAYER0 0
+//#define MAGIC_KEY_LAYER1 1
+//#define MAGIC_KEY_LAYER2 2
+//#define MAGIC_KEY_LAYER3 3
+//#define MAGIC_KEY_LAYER4 4
+//#define MAGIC_KEY_LAYER5 5
+//#define MAGIC_KEY_LAYER6 6
+//#define MAGIC_KEY_LAYER7 7
+//#define MAGIC_KEY_LAYER8 8
+//#define MAGIC_KEY_LAYER9 9
+//#define MAGIC_KEY_BOOTLOADER PAUSE
+//#define MAGIC_KEY_LOCK CAPS
+//#define MAGIC_KEY_EEPROM E
+//#define MAGIC_KEY_NKRO N
+//#define MAGIC_KEY_SLEEP_LED Z
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+#endif
diff --git a/keyboards/handwired/traveller/keymaps/default/keymap.c b/keyboards/handwired/traveller/keymaps/default/keymap.c
new file mode 100644
index 000000000..13d889ab8
--- /dev/null
+++ b/keyboards/handwired/traveller/keymaps/default/keymap.c
@@ -0,0 +1,305 @@
+#include "traveller.h"
+#include "mousekey.h"
+#include "action_layer.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+#define _QW 0
+#define _LW 1
+#define _HI 2
+#define _NAV 4
+#define _CUR 5
+#define _FKEYS 6
+#define _TRNS 8
+
+// We do the same trick for functions
+#define RGBLED_TOGGLE 10
+#define _HIOUT 15
+#define _LWOUT 16
+// Macros
+#define MDL 4
+#define MDR 5
+#define MUR 6
+#define MUL 3
+
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Qwerty
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | NAV | ` ~ | W | E | R | T | | Y | U | I | O | - | = |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | S | D | F | G | | H | J | K | L | P | \ |
+ * |------+------+------+------+------+------|------+------+------+------+------+------+------|
+ *|ctrl/esc| A | X | C | V | B |Ctrl /| N | M | , | . | ; | ' |
+ * |------+------+------+------+------+------+ // +------+------+------+------+------+------|
+ * | Shift| Z | Del | GUI | Low | Bspc |/Enter| Spc | Hi | GUI | Alt | / |Shift |
+ * `------------------------------------------------------------------------------------------'
+ *
+ */
+[_QW] = KEYMAP(
+ F(_NAV), KC_GRV, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_MINS, KC_EQL,
+ KC_TAB, KC_Q, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_P, KC_BSLS,
+ CTL_T(KC_ESC), KC_A, KC_X, KC_C, KC_V, KC_B, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_DEL, KC_LGUI, MO(_LW), KC_BSPC, KC_ENTER, KC_SPC, MO(_HI), KC_RGUI, KC_RALT, KC_SLSH, KC_RSFT
+ ),
+
+/* LOW - numbers, missing or awkward programming keys
+ Doubled 1 key allows lazy reach with ring finger.
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | FKeys| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |Ctrl-alt-del|
+ * |------+------+------+------+------+------| +------+------+------+------+------+------|
+ * | Tab | 1 | ] | ( | ) | | | * | ( | ) | [ | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------+------|
+ * | Caps | [ | | { | } | ` | /| # | { | } | | ] | |
+ * |------+------+------+------+------+------+ // +------+------+------+------+------+------|
+ * | Shift| | | | Low | |/ | | Hi | | | |Shift |
+ * `------------------------------------------------------------------------------------------'
+ *
+ */
+
+[_LW] = KEYMAP(
+ F(_FKEYS), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, LCTL(LALT(KC_DEL)) ,
+ KC_TRNS, KC_1, KC_RBRC, KC_LPRN, KC_RPRN, KC_NO, KC_ASTR, KC_LPRN, KC_RPRN, KC_LBRC, KC_NO, KC_NO,
+ KC_CAPS, KC_LBRC, KC_NO, KC_LCBR, KC_RCBR, KC_TILD, KC_TRNS, KC_HASH, KC_LCBR, KC_RCBR, KC_NO, KC_RBRC, KC_NO,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+),
+
+/* HI - Punctuation, shell and
+url ://@.com row on bottom, && is opposite || ^$ are in regex order: ^.*$
+Right hand nav keys work pretty well chorded with the Right hand Hi Key
+ * ,-----------------------------------------. .-----------------------------------------.
+ * |FKEYS | ! | @ | # | $ | % | | ^ | & | * | ( | ) | + |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | ! | & | "|" | $ | % | | Vol+| Mute| | | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------+------|
+ * | CAPS | ^ | : | . | * | - | /| Vol-| Play | PgUp | Home | Up | End |
+ * |------+------+------+------+------+------+ // +------+------+------+------+------+------|
+ * | | / | | | Low | |/ | | Hi | PgDn | Left| Down | Right |
+ * `------------------------------------------------------------------------------------------'
+ *
+ */
+
+[_HI] = KEYMAP(
+ F(_FKEYS), KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PLUS,
+ KC_TRNS, KC_EXLM, KC_AMPR, KC_PIPE, KC_DLR, KC_PERC, KC_VOLU, KC_MUTE, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_CAPS, KC_CIRC, KC_COLN, KC_DOT, KC_ASTR, KC_MINS, KC_TRNS, KC_VOLD, KC_PPLS, KC_PGUP, KC_HOME, KC_UP, KC_END,
+ KC_TRNS, KC_SLSH, KC_TRNS, KC_TRNS, F(_LW), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RIGHT
+),
+
+/* NAV - mouse & navigation
+//gui left and right are line home/end, or fore & back in browser
+// Mouse buttons are reversed for comfort - bigger stretch is to the right button.
+
+ * ,-----------------------------------------. .-----------------------------------------.
+* | NAV | | | Up | |Gui-> | | MwU | MS_UL| MS_U |MS_UR | |Ms Norm|
+* |------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | |Gui<- | Left | Down |Right | C^E | | BTN3 | MS_L |MS Up | MS_R | |Ms Fast |
+* |------+------+------+------+------+------|------|------+------+------+------+------+--------|
+* | | C^A | GUI X| GUI C| GUI_V| |Enter/| MWD | M_DL |MS Dwn|MS_DR | Up |Ms Slow |
+* |------+------+------+------+------+------+ // +------+------+------+------+------+------|
+* | | GuiZ | | | Low | |/ButnR|ButnL | Hi | | Left | Down | Right |
+* `------------------------------------------------------------------------------------------'
+*/
+
+[_NAV] = KEYMAP(
+ F(_NAV), KC_NO, KC_NO, KC_UP, KC_NO, RGUI(KC_RIGHT), KC_WH_U, M(MUL), KC_MS_U, M(MUR), KC_NO, KC_ACL2,
+ KC_TRNS, RGUI(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_E), KC_BTN3, KC_MS_L, KC_MS_U, KC_MS_R, KC_NO, KC_ACL1,
+ KC_TRNS, LCTL(KC_A), LGUI(KC_X),RGUI(KC_C), RGUI(KC_V),KC_NO, KC_ENTER, KC_WH_D, M(MDL), KC_MS_D, M(MDR), KC_UP, KC_ACL0,
+ KC_TRNS, RGUI(KC_Z), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN2, KC_BTN1, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT
+),
+
+/* FKEYS - Funtion keys & mac stuff
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | FKEYS| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | Ctrl |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | | | F11 | F12 | F13 | F14 | F15 | Alt |
+ * |------+------+------+------+------+------|------+------+------+------+------+------+------|
+ * |Qwerty| | | | | | /| | | | | | Del |
+ * |------+------+------+------+------+------+ // +------+------+------+------+------+------|
+ * | . |RGBTog| . | | LO | Bspc |/ | | HI | | | | |
+ * `------------------------------------------------------------------------------------------'
+ *
+ */
+
+[_FKEYS] = KEYMAP(
+ F(_FKEYS), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_RCTL,
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LALT ,
+ F(_QW), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL,
+ KC_TRNS, F(RGBLED_TOGGLE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+),
+
+
+/* TRNS - skeleton for laters
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | . | . | . | . | . | . | | ^ | & | * | ( | ) | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | . | . | . | . | . | . | | 6 | 7 | 8 | 9 | 0 | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------+------|
+ * | . | . | . | . | . | . | /| | | | . | ; | " |
+ * |------+------+------+------+------+------+ // +------+------+------+------+------+------|
+ * | . | . | . | GUI | LO | . |/ | Spc | HI | GUI | M0 | / |LSFT |
+ * `------------------------------------------------------------------------------------------'
+ *
+ */
+
+[_TRNS] = {
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
+ }
+
+
+};
+
+
+const uint16_t PROGMEM fn_actions[] = {
+ [_QW] = ACTION_LAYER_ON(_QW,ON_RELEASE), // return to QWERTY layer
+ [_LW] = ACTION_LAYER_TAP_TOGGLE(_LW), // Turn on LW when holding, or tap 3 times to switch
+ [_HI] = ACTION_LAYER_TAP_TOGGLE(_HI), // Turn on LW when holding, or tap 3 times to switch
+ [_NAV] = ACTION_LAYER_TOGGLE(_NAV),
+ [_FKEYS] = ACTION_LAYER_TOGGLE(_FKEYS),
+ [_LWOUT] = ACTION_LAYER_OFF(_LW,ON_RELEASE),
+ [_HIOUT] = ACTION_LAYER_OFF(_HI,ON_RELEASE),
+
+ // Functions
+ [RGBLED_TOGGLE] = ACTION_FUNCTION(RGBLED_TOGGLE),
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ // MACRODOWN only works in this function
+ switch(id) {
+ case 0:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ #ifdef BACKLIGHT_ENABLE
+ backlight_step();
+ #endif
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ break;
+
+ // from algernon's ErgoDox EZ layout,
+ case MUL:
+ if (record->event.pressed) {
+ mousekey_on(KC_MS_UP);
+ mousekey_on(KC_MS_LEFT);
+ } else {
+ mousekey_off(KC_MS_UP);
+ mousekey_off(KC_MS_LEFT);
+ }
+ mousekey_send();
+ break;
+
+ case MUR:
+ if (record->event.pressed) {
+ mousekey_on(KC_MS_UP);
+ mousekey_on(KC_MS_RIGHT);
+ } else {
+ mousekey_off(KC_MS_UP);
+ mousekey_off(KC_MS_RIGHT);
+ }
+ mousekey_send();
+ break;
+
+ case MDL:
+ if (record->event.pressed) {
+ mousekey_on(KC_MS_DOWN);
+ mousekey_on(KC_MS_LEFT);
+ } else {
+ mousekey_off(KC_MS_DOWN);
+ mousekey_off(KC_MS_LEFT);
+ }
+ mousekey_send();
+ break;
+
+ case MDR:
+ if (record->event.pressed) {
+ mousekey_on(KC_MS_DOWN);
+ mousekey_on(KC_MS_RIGHT);
+ } else {
+ mousekey_off(KC_MS_DOWN);
+ mousekey_off(KC_MS_RIGHT);
+ }
+ mousekey_send();
+ break;
+
+
+ }
+ return MACRO_NONE;
+};
+
+
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ switch (id) {
+ case RGBLED_TOGGLE:
+ //led operations
+ if (record->event.pressed) {
+ rgblight_toggle();
+ }
+ break;
+ }
+}
+
+
+
+void LayerLEDSet(uint8_t layr) {
+
+ switch (layr) {
+ case _QW:
+ rgblight_setrgb(0,20, 0); // dim green
+ break;
+ case _LW:
+ // deep purple
+ rgblight_setrgb(20,0,35);
+ break;
+ case _HI:
+ // light blue
+ rgblight_setrgb(0,20,20);
+ break;
+ case _NAV:
+ // Yellowy orange
+ rgblight_setrgb(25,20,0); // brighter
+ break;
+ case _FKEYS:
+ // RED
+ rgblight_setrgb(20,0,0); // brighter
+ break;
+ default:
+ rgblight_setrgb(20,2,20);//error
+ break;
+ }
+
+ return;
+
+}
+
+void matrix_init_user(void) {
+}
+
+// Bleah globals need to be initialized.
+uint8_t old_layer=_QW;
+
+void matrix_scan_user(void) {
+ uint8_t layer = biton32(layer_state);
+ if (old_layer != layer) {
+ LayerLEDSet(layer);
+ old_layer=layer;
+ }
+}
+
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+void led_set_user(uint8_t usb_led) {
+
+}
+
+
diff --git a/keyboards/handwired/traveller/keymaps/default/readme.md b/keyboards/handwired/traveller/keymaps/default/readme.md
new file mode 100644
index 000000000..7ddc40b3c
--- /dev/null
+++ b/keyboards/handwired/traveller/keymaps/default/readme.md
@@ -0,0 +1,2 @@
+# The default keymap for handwired/traveller
+this is a kitchen sink build
diff --git a/keyboards/handwired/traveller/readme.md b/keyboards/handwired/traveller/readme.md
new file mode 100644
index 000000000..646844b1d
--- /dev/null
+++ b/keyboards/handwired/traveller/readme.md
@@ -0,0 +1,35 @@
+traveler keyboard firmware
+======================
+
+## Traveller Specific Info ##
+The traveller is a varient on the atreus keyboard.
+Like the Atreus, it is designed to be a good compromise between size and ergonomics.
+
+key differences are
+- an additional column for each pinky
+- an RGB LED in the center to show the current layer
+- more finger stagger, splay angle and contoured keycaps (F2 profile for space key).
+
+You can make your own traveller keyboard by using the openscad tools from the atreus repository, and adding a hole for the LED to shine through.
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent README.md](/README.md).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboard/traveler folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+To build with the default keymap, simply run `make`.
+
+### Other Keymaps
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+```
+$ make KEYMAP=[default|jack|<name>]
+```
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
diff --git a/keyboards/handwired/traveller/traveller.c b/keyboards/handwired/traveller/traveller.c
new file mode 100644
index 000000000..9d2534130
--- /dev/null
+++ b/keyboards/handwired/traveller/traveller.c
@@ -0,0 +1,61 @@
+#include "traveller.h"
+
+__attribute__ ((weak))
+void matrix_init_user(void) {
+ // leave this function blank - it can be defined in a keymap file
+};
+
+__attribute__ ((weak))
+void matrix_scan_user(void) {
+ // leave this function blank - it can be defined in a keymap file
+}
+
+__attribute__ ((weak))
+void process_action_user(keyrecord_t *record) {
+ // leave this function blank - it can be defined in a keymap file
+}
+
+__attribute__ ((weak))
+void led_set_user(uint8_t usb_led) {
+ // leave this function blank - it can be defined in a keymap file
+}
+
+void matrix_init_kb(void) {
+ // put your keyboard start-up code here
+ // runs once when the firmware starts up
+
+#ifdef RGBLIGHT_ENABLE
+ rgblight_init();
+ rgblight_mode(1); // solid, no timer
+ rgblight_setrgb(0,20,0);// dim green, happens to be same as _QW
+#endif
+
+// Turn status LED on
+ DDRC |= (1<<7);
+ PORTC |= (1<<7);
+
+ matrix_init_user();
+}
+
+
+void matrix_scan_kb(void) {
+ // put your looping keyboard code here
+ // runs every cycle (a lot)
+
+ matrix_scan_user();
+}
+
+bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
+ // put your per-action keyboard code here
+ // runs for every action, just before processing by the firmware
+
+ return process_record_user(keycode, record);
+}
+
+void led_set_kb(uint8_t usb_led) {
+ // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
+
+ led_set_user(usb_led);
+}
+
+
diff --git a/keyboards/handwired/traveller/traveller.h b/keyboards/handwired/traveller/traveller.h
new file mode 100644
index 000000000..972a1a94a
--- /dev/null
+++ b/keyboards/handwired/traveller/traveller.h
@@ -0,0 +1,32 @@
+#ifndef TRAVELLER_H
+#define TRAVELLER_H
+
+#include "quantum.h"
+#include "led.h"
+
+#ifdef RGBLIGHT_ENABLE
+ #include "rgblight.h"
+#endif
+#ifdef BACKLIGHT_ENABLE
+ #include "backlight.h"
+#endif
+
+
+
+// This a shortcut to help you visually see your layout.
+// The first section contains all of the arguements
+// The second converts the arguments into a two-dimensional array
+#define KEYMAP( \
+ k00, k01, k02, k03, k04, k05, k07, k08, k09, k0a, k0b, k0c, \
+ k10, k11, k12, k13, k14, k15, k17, k18, k19, k1a, k1b, k1c, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
+ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05, KC_NO, k07, k08, k09, k0a, k0b, k0c }, \
+ { k10, k11, k12, k13, k14, k15, KC_NO, k17, k18, k19, k1a, k1b, k1c }, \
+ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c }, \
+ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c } \
+}
+
+#endif