DEFINE_DATA(BMPMAP, RCXintro_13) = { 0x02,0x00, // Graphics Format 0x00,0xC0, // Graphics DataSize 0x03, // Graphics Start X 0x20, // Graphics Start Y 0x5E, // Graphics Width 0x10, // Graphics Height BEGIN_DATA 0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x00,0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x00,0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0xE0,0xE0,0x00,0x00,0x00,0x00,0x00,0xF8,0xF8,0x18,0xD8,0xD8,0x18,0xF8,0xF8,0x00,0x00,0xE0,0xE0,0x00,0x00,0x00,0x00,0x20,0x20,0x00,0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x00,0xC0,0xC0, 0x07,0x07,0x00,0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x00,0x00,0x00,0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x00,0x00,0x00,0x00,0x07,0x07,0x00,0x00,0x06,0x06,0x00,0x00,0x00,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x07,0x07,0x06,0x00,0x00,0x06,0x07,0x07,0x00,0x00,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x00,0x00,0x06,0x06,0x00,0x00,0x00,0x07,0x07 END_DATA };