#ifndef OLED_USER_H #define OLED_USER_H //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h #include "ssd1306.h" #include "edvorakjp.h" //assign the right code to your layers for OLED display #define L_BASE 0 extern uint8_t is_master; extern bool japanese_mode; void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source); void render_status(struct CharacterMatrix *matrix); void iota_gfx_task_user(void); #endif // OLED_CONFIG_USER_H