From db32864ce7029d758f57729cc2f75e051a28d0a2 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 18 Jun 2016 14:30:24 -0400 Subject: Cleans up quantum/keymap situation, removes extra lufa folders (#416) * sorts out keycodes * move midi around * remove mbed * replaces keymap with qmk/keymap_common * fixes keymap.h * keymap, config, quantum rearrange * removes unneeded lufa stuff --- quantum/keymap.c | 163 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 163 insertions(+) create mode 100644 quantum/keymap.c (limited to 'quantum/keymap.c') diff --git a/quantum/keymap.c b/quantum/keymap.c new file mode 100644 index 000000000..203a82d95 --- /dev/null +++ b/quantum/keymap.c @@ -0,0 +1,163 @@ +/* +Copyright 2012,2013 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include "keymap.h" +#include "report.h" +#include "keycode.h" +#include "action_layer.h" +#include +#include "action.h" +#include "action_macro.h" +#include "debug.h" +#include "backlight.h" +#include "quantum.h" + +#ifdef MIDI_ENABLE + #include "keymap_midi.h" +#endif + +extern keymap_config_t keymap_config; + +#include +#include + +/* converts key to action */ +action_t action_for_key(uint8_t layer, keypos_t key) +{ + // 16bit keycodes - important + uint16_t keycode = keymap_key_to_keycode(layer, key); + + // keycode remapping + keycode = keycode_config(keycode); + + action_t action; + uint8_t action_layer, when, mod; + + switch (keycode) { + case KC_FN0 ... KC_FN31: + action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); + break; + case KC_A ... KC_EXSEL: + case KC_LCTRL ... KC_RGUI: + action.code = ACTION_KEY(keycode); + break; + case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: + action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); + break; + case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: + action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); + break; + case KC_MS_UP ... KC_MS_ACCEL2: + action.code = ACTION_MOUSEKEY(keycode); + break; + case KC_TRNS: + action.code = ACTION_TRANSPARENT; + break; + case QK_MODS ... QK_MODS_MAX: ; + // Has a modifier + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key + break; + case QK_FUNCTION ... QK_FUNCTION_MAX: ; + // Is a shortcut for function action_layer, pull last 12bits + // This means we have 4,096 FN macros at our disposal + action.code = pgm_read_word(&fn_actions[(int)keycode & 0xFFF]); + break; + case QK_MACRO ... QK_MACRO_MAX: + action.code = ACTION_MACRO(keycode & 0xFF); + break; + case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + case QK_TO ... QK_TO_MAX: ; + // Layer set "GOTO" + when = (keycode >> 0x4) & 0x3; + action_layer = keycode & 0xF; + action.code = ACTION_LAYER_SET(action_layer, when); + break; + case QK_MOMENTARY ... QK_MOMENTARY_MAX: ; + // Momentary action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_MOMENTARY(action_layer); + break; + case QK_DEF_LAYER ... QK_DEF_LAYER_MAX: ; + // Set default action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_DEFAULT_LAYER_SET(action_layer); + break; + case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: ; + // Set toggle + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_TOGGLE(action_layer); + break; + case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: ; + // OSL(action_layer) - One-shot action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_ONESHOT(action_layer); + break; + case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ; + // OSM(mod) - One-shot mod + mod = keycode & 0xFF; + action.code = ACTION_MODS_ONESHOT(mod); + break; + case QK_MOD_TAP ... QK_MOD_TAP_MAX: + action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + #ifdef BACKLIGHT_ENABLE + case BL_0 ... BL_15: + action.code = ACTION_BACKLIGHT_LEVEL(keycode - BL_0); + break; + case BL_DEC: + action.code = ACTION_BACKLIGHT_DECREASE(); + break; + case BL_INC: + action.code = ACTION_BACKLIGHT_INCREASE(); + break; + case BL_TOGG: + action.code = ACTION_BACKLIGHT_TOGGLE(); + break; + case BL_STEP: + action.code = ACTION_BACKLIGHT_STEP(); + break; + #endif + default: + action.code = ACTION_NO; + break; + } + return action; +} + + +/* Macro */ +__attribute__ ((weak)) +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +} + +/* Function */ +__attribute__ ((weak)) +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) +{ +} + +/* translates key to keycode */ +uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) +{ + // Read entire word (16bits) + return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); +} -- cgit v1.2.3