From aa1a90af66df6ab12a371416e23094315c4a43b3 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 11 Aug 2016 00:54:55 +0200 Subject: Added S60-X to keyboards with two layouts. --- keyboards/s60-x/keymaps/default/Makefile | 21 ++++++ keyboards/s60-x/keymaps/default/keymap.c | 92 +++++++++++++++++++++++++ keyboards/s60-x/keymaps/default/readme.md | 1 + keyboards/s60-x/keymaps/felix/Makefile | 21 ++++++ keyboards/s60-x/keymaps/felix/keymap.c | 110 ++++++++++++++++++++++++++++++ keyboards/s60-x/keymaps/felix/readme.md | 1 + 6 files changed, 246 insertions(+) create mode 100644 keyboards/s60-x/keymaps/default/Makefile create mode 100644 keyboards/s60-x/keymaps/default/keymap.c create mode 100644 keyboards/s60-x/keymaps/default/readme.md create mode 100644 keyboards/s60-x/keymaps/felix/Makefile create mode 100644 keyboards/s60-x/keymaps/felix/keymap.c create mode 100644 keyboards/s60-x/keymaps/felix/readme.md (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/default/Makefile b/keyboards/s60-x/keymaps/default/Makefile new file mode 100644 index 000000000..f4671a9d1 --- /dev/null +++ b/keyboards/s60-x/keymaps/default/Makefile @@ -0,0 +1,21 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/default/keymap.c b/keyboards/s60-x/keymaps/default/keymap.c new file mode 100644 index 000000000..aa2856525 --- /dev/null +++ b/keyboards/s60-x/keymaps/default/keymap.c @@ -0,0 +1,92 @@ +/* +Copyright 2016 Julien Pecqueur +Copyright 2016 Felix Uhl + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include "s60-x.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Layout 0: Default Layer + * ,-----------------------------------------------------------. + * |` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + * |-----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| + * |-----------------------------------------------------------| + * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | + * |-----------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | + * |-----------------------------------------------------------| + * |Fn1 |Gui |Alt | SpaceFn |Alt |Gui |App |Ctrl| + * `-----------------------------------------------------------' + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + FN1, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL), + + /* Layout 1: Function Layer + * ,-----------------------------------------------------------. + * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | + * |-----------------------------------------------------------| + * | |Prv|Ply|Nxt|Stp| | |PUp|Up |PDn| |Slk|Pau|Ins | + * |-----------------------------------------------------------| + * | |Vl-|Mut|Vl+| | |Hom|Lef|Dow|Rig|End| |PEnt | + * |-----------------------------------------------------------| + * | |Prt|Cut|Cop|Pst|Cal| | | | | |CapsLock | + * |-----------------------------------------------------------| + * | | | | | | | | | + * `-----------------------------------------------------------' + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ + TRNS, MPRV, MPLY, MNXT, MSTP, TRNS, TRNS, PGUP, UP, PGDN, TRNS, SLCK, PAUS, INS, \ + TRNS, VOLD, MUTE, VOLU, TRNS, TRNS, HOME, LEFT, DOWN, RGHT, END, TRNS, TRNS, PENT, \ + TRNS, TRNS, PSCR, FN2, FN3, FN4, CALC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CAPS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +/* +* Fn action definition +*/ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), /* SpaceFn layout 1 */ + [1] = ACTION_LAYER_MOMENTARY(1), /* Momentary layout 1 */ + [2] = ACTION_MODS_KEY(MOD_LSFT, KC_DEL), /* Cut */ + [3] = ACTION_MODS_KEY(MOD_LCTL, KC_INS), /* Copy */ + [4] = ACTION_MODS_KEY(MOD_LSFT, KC_INS), /* Paste */ +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +}; + + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void led_set_user(uint8_t usb_led) { + +} \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/default/readme.md b/keyboards/s60-x/keymaps/default/readme.md new file mode 100644 index 000000000..73318dad7 --- /dev/null +++ b/keyboards/s60-x/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for s60-x \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/felix/Makefile b/keyboards/s60-x/keymaps/felix/Makefile new file mode 100644 index 000000000..251e4631d --- /dev/null +++ b/keyboards/s60-x/keymaps/felix/Makefile @@ -0,0 +1,21 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/felix/keymap.c b/keyboards/s60-x/keymaps/felix/keymap.c new file mode 100644 index 000000000..a5ff1ae4d --- /dev/null +++ b/keyboards/s60-x/keymaps/felix/keymap.c @@ -0,0 +1,110 @@ +/* +Copyright 2016 Julien Pecqueur +Copyright 2016 Felix Uhl + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include "s60-x.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Layout 0: Default Layer + * ,-----------------------------------------------------------. + * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del| + * |-----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|BckSp| + * |-----------------------------------------------------------| + * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | + * |-----------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /| Up |Fn1 | + * |-----------------------------------------------------------| + * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| + * `-----------------------------------------------------------' + */ + KEYMAP( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \ + KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_FN1, \ + KC_FN2, KC_LGUI, KC_LALT, KC_FN0, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Layout 1: Gaming Layer, SpaceFn disabled + * ,-----------------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | | | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | | | | |Fn1 | + * |-----------------------------------------------------------| + * | | NOP| | Space | | | | | + * `-----------------------------------------------------------' + */ + KEYMAP( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN1, \ + KC_TRNS, KC_NO, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + + /* Layout 2: Function Layer + * ,-----------------------------------------------------------. + * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |RES| + * |-----------------------------------------------------------| + * | |Prv|Ply|Nxt|Stp| | |PUp|Up |PDn| |Slk|Pau|Ins | + * |-----------------------------------------------------------| + * | |Vl-|Mut|Vl+| | |Hom|Lef|Dow|Rig|End| |PEnt | + * |-----------------------------------------------------------| + * | |Prt| | | |Cal| | | | |Pau |PUp |Rsft| + * |-----------------------------------------------------------| + * | | | | | |Home|PDn |End | + * `-----------------------------------------------------------' + */ + KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DEBUG, RESET, \ + KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_SLCK, KC_PAUS, KC_INS, \ + KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_TRNS, KC_TRNS, KC_PENT, \ + KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_RSFT, \ + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END), +}; + +/* +* Fn action definition +*/ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), /* SpaceFn layout 1 */ + [1] = ACTION_LAYER_TOGGLE(1), /* Disable SpaceFn */ + [2] = ACTION_LAYER_MOMENTARY(2) /* SpaceFn layout 1 */ +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +}; + + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void led_set_user(uint8_t usb_led) { + +} \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/felix/readme.md b/keyboards/s60-x/keymaps/felix/readme.md new file mode 100644 index 000000000..73318dad7 --- /dev/null +++ b/keyboards/s60-x/keymaps/felix/readme.md @@ -0,0 +1 @@ +# The default keymap for s60-x \ No newline at end of file -- cgit v1.2.3 From 38766dbc82cd0765cd88a47bb88b57d58b4b6723 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 11 Aug 2016 09:36:37 +0200 Subject: Minor changes to keymaps Clarified extra keys Made ISO-keys non-dead in default layout Added non-US backslash on felix layout --- keyboards/s60-x/keymaps/default/keymap.c | 6 +++--- keyboards/s60-x/keymaps/felix/keymap.c | 8 ++++---- keyboards/s60-x/s60-x.h | 7 +++++-- 3 files changed, 12 insertions(+), 9 deletions(-) (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/default/keymap.c b/keyboards/s60-x/keymaps/default/keymap.c index aa2856525..3b680c307 100644 --- a/keyboards/s60-x/keymaps/default/keymap.c +++ b/keyboards/s60-x/keymaps/default/keymap.c @@ -31,10 +31,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `-----------------------------------------------------------' */ KEYMAP( - GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ - LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ - LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT, \ + LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ FN1, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL), /* Layout 1: Function Layer diff --git a/keyboards/s60-x/keymaps/felix/keymap.c b/keyboards/s60-x/keymaps/felix/keymap.c index a5ff1ae4d..3052dd816 100644 --- a/keyboards/s60-x/keymaps/felix/keymap.c +++ b/keyboards/s60-x/keymaps/felix/keymap.c @@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /| Up |Fn1 | + * |Shift | Z| X| C| V| B| N| M| ,| .| /| Up | <> | * |-----------------------------------------------------------| * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| * `-----------------------------------------------------------' @@ -34,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \ - KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_FN1, \ + KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_NUBS, \ KC_FN2, KC_LGUI, KC_LALT, KC_FN0, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT), /* Layout 1: Gaming Layer, SpaceFn disabled @@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * | |Vl-|Mut|Vl+| | |Hom|Lef|Dow|Rig|End| |PEnt | * |-----------------------------------------------------------| - * | |Prt| | | |Cal| | | | |Pau |PUp |Rsft| + * | |Prt| | | |Cal| | | | |Pau |PUp |Fn1 | * |-----------------------------------------------------------| * | | | | | |Home|PDn |End | * `-----------------------------------------------------------' @@ -74,7 +74,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DEBUG, RESET, \ KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_SLCK, KC_PAUS, KC_INS, \ KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_TRNS, KC_TRNS, KC_PENT, \ - KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_RSFT, \ + KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_FN1, \ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END), }; diff --git a/keyboards/s60-x/s60-x.h b/keyboards/s60-x/s60-x.h index 714de30db..68f2ab22f 100644 --- a/keyboards/s60-x/s60-x.h +++ b/keyboards/s60-x/s60-x.h @@ -23,8 +23,11 @@ along with this program. If not, see . #include "quantum.h" /* S60-X keymap definition macro -* K2C, K31 and K3C are extra keys for ISO -* K0D is extra key from split backspace, K3E is extra key from split right shift +* K31 is the extra key next to short left ISO shift +* K2C is the moved key next to enter on ISO boards +* K3C is the extra key next to short right JIS shift +* K0D is extra key from split backspace +* K3E is extra key from HHKB-style split right shift */ #define KEYMAP( \ -- cgit v1.2.3 From 4725942dc71c2f386d8323865a6255f4dfd2785b Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 11 Aug 2016 21:49:10 +0200 Subject: Small changes Enabled Bootmagic and ISO layouts on felix keymap Added unused pins --- keyboards/s60-x/config.h | 2 +- keyboards/s60-x/keymaps/felix/keymap.c | 17 +++++++++-------- 2 files changed, 10 insertions(+), 9 deletions(-) (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/config.h b/keyboards/s60-x/config.h index d548a99b3..ac7951c24 100644 --- a/keyboards/s60-x/config.h +++ b/keyboards/s60-x/config.h @@ -46,7 +46,7 @@ along with this program. If not, see . */ #define MATRIX_ROW_PINS { B7, B3, B2, B1, B0 } #define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, E6, F1 } -#define UNUSED_PINS +#define UNUSED_PINS { F0 } /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW diff --git a/keyboards/s60-x/keymaps/felix/keymap.c b/keyboards/s60-x/keymaps/felix/keymap.c index 3052dd816..7fc0e021c 100644 --- a/keyboards/s60-x/keymaps/felix/keymap.c +++ b/keyboards/s60-x/keymaps/felix/keymap.c @@ -18,6 +18,7 @@ along with this program. If not, see . const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layout 0: Default Layer + * RSFT will be replaced once a better way to control magic is found. * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del| * |-----------------------------------------------------------| @@ -25,17 +26,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /| Up | <> | + * |Shift | Z| X| C| V| B| N| M| ,| .| /| Up |RSft| * |-----------------------------------------------------------| * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| * `-----------------------------------------------------------' */ KEYMAP( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \ - KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_NUBS, \ - KC_FN2, KC_LGUI, KC_LALT, KC_FN0, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT), + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \ + KC_FN2, KC_LGUI, KC_LALT, KC_FN0, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT), /* Layout 1: Gaming Layer, SpaceFn disabled * ,-----------------------------------------------------------. @@ -55,7 +56,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN1, \ - KC_TRNS, KC_NO, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + KC_TRNS, KC_NO, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), /* Layout 2: Function Layer * ,-----------------------------------------------------------. @@ -75,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_SLCK, KC_PAUS, KC_INS, \ KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_TRNS, KC_TRNS, KC_PENT, \ KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_FN1, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END), + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END), }; /* -- cgit v1.2.3 From 911cc6832598ac9b637fdb11448354d418c197c4 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Sun, 14 Aug 2016 00:41:09 +0200 Subject: Added all original S60-X keymaps All keymaps that were included in VinnyCordeiro's repository were ported to QMK. Main Readme was copied over from VC's repo, slightly altered. Main Makefile was updated to reflect VC's original configuration. Small changes in felix keymap. --- keyboards/s60-x/Makefile | 2 +- keyboards/s60-x/keymaps/custom/keymap.c | 28 ++++ keyboards/s60-x/keymaps/custom/readme.md | 15 ++ keyboards/s60-x/keymaps/default/Makefile | 21 --- keyboards/s60-x/keymaps/default/keymap.c | 128 +++++--------- keyboards/s60-x/keymaps/default/readme.md | 28 +++- keyboards/s60-x/keymaps/felix/keymap.c | 127 +++++++++++--- keyboards/s60-x/keymaps/felix/readme.md | 10 +- keyboards/s60-x/keymaps/hasu/keymap.c | 182 ++++++++++++++++++++ keyboards/s60-x/keymaps/hasu/readme.md | 4 + keyboards/s60-x/keymaps/hhkb/keymap.c | 52 ++++++ keyboards/s60-x/keymaps/hhkb/readme.md | 26 +++ keyboards/s60-x/keymaps/iso/keymap.c | 48 ++++++ keyboards/s60-x/keymaps/iso/readme.md | 28 ++++ keyboards/s60-x/keymaps/jpec/keymap.c | 92 +++++++++++ keyboards/s60-x/keymaps/jpec/readme.md | 1 + keyboards/s60-x/keymaps/plain/keymap.c | 25 +++ keyboards/s60-x/keymaps/plain/readme.md | 16 ++ keyboards/s60-x/keymaps/poker/keymap.c | 180 ++++++++++++++++++++ keyboards/s60-x/keymaps/poker/readme.md | 31 ++++ keyboards/s60-x/keymaps/poker_bit/keymap.c | 110 ++++++++++++ keyboards/s60-x/keymaps/poker_bit/readme.md | 31 ++++ keyboards/s60-x/keymaps/poker_set/keymap.c | 178 ++++++++++++++++++++ keyboards/s60-x/keymaps/poker_set/readme.md | 31 ++++ keyboards/s60-x/keymaps/spacefn/keymap.c | 55 ++++++ keyboards/s60-x/keymaps/spacefn/readme.md | 27 +++ keyboards/s60-x/readme.md | 248 ++++++++++++++++++++++++++-- keyboards/s60-x/s60-x.h | 5 + 28 files changed, 1579 insertions(+), 150 deletions(-) create mode 100644 keyboards/s60-x/keymaps/custom/keymap.c create mode 100644 keyboards/s60-x/keymaps/custom/readme.md delete mode 100644 keyboards/s60-x/keymaps/default/Makefile create mode 100644 keyboards/s60-x/keymaps/hasu/keymap.c create mode 100644 keyboards/s60-x/keymaps/hasu/readme.md create mode 100644 keyboards/s60-x/keymaps/hhkb/keymap.c create mode 100644 keyboards/s60-x/keymaps/hhkb/readme.md create mode 100644 keyboards/s60-x/keymaps/iso/keymap.c create mode 100644 keyboards/s60-x/keymaps/iso/readme.md create mode 100644 keyboards/s60-x/keymaps/jpec/keymap.c create mode 100644 keyboards/s60-x/keymaps/jpec/readme.md create mode 100644 keyboards/s60-x/keymaps/plain/keymap.c create mode 100644 keyboards/s60-x/keymaps/plain/readme.md create mode 100644 keyboards/s60-x/keymaps/poker/keymap.c create mode 100644 keyboards/s60-x/keymaps/poker/readme.md create mode 100644 keyboards/s60-x/keymaps/poker_bit/keymap.c create mode 100644 keyboards/s60-x/keymaps/poker_bit/readme.md create mode 100644 keyboards/s60-x/keymaps/poker_set/keymap.c create mode 100644 keyboards/s60-x/keymaps/poker_set/readme.md create mode 100644 keyboards/s60-x/keymaps/spacefn/keymap.c create mode 100644 keyboards/s60-x/keymaps/spacefn/readme.md (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/Makefile b/keyboards/s60-x/Makefile index 57edd5e03..8b51d4609 100644 --- a/keyboards/s60-x/Makefile +++ b/keyboards/s60-x/Makefile @@ -53,7 +53,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096 # Build Options # change yes to no to disable # -BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000) +BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700) EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450) CONSOLE_ENABLE ?= yes # Console for debug(+400) diff --git a/keyboards/s60-x/keymaps/custom/keymap.c b/keyboards/s60-x/keymaps/custom/keymap.c new file mode 100644 index 000000000..59361241f --- /dev/null +++ b/keyboards/s60-x/keymaps/custom/keymap.c @@ -0,0 +1,28 @@ +#include "keymap_common.h" + +/* Main layer: Test layout, using all keys. + + 0 1 2 3 4 5 6 7 8 9 A B C D E + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + 0 │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │PGUP │BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + 1 │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + 2 │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │PGDN │ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + 3 │LSHFT│HOME │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ END │RSHFT│ UP │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + 4 │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +*/ + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: ANSI qwerty */ + KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, PGUP, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, PGDN, ENT , \ + LSFT, HOME, Z, X, C, V, B, N, M, COMM, DOT, SLSH, END, RSFT, UP, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL), +}; +const uint16_t PROGMEM fn_actions[] = {}; + diff --git a/keyboards/s60-x/keymaps/custom/readme.md b/keyboards/s60-x/keymaps/custom/readme.md new file mode 100644 index 000000000..cf87bd915 --- /dev/null +++ b/keyboards/s60-x/keymaps/custom/readme.md @@ -0,0 +1,15 @@ +### 8 Custom +The custom keymap - [keymap_custom.c](keymap_custom.c) - is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys. + +#### 8.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │PgUp │BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │PgDwn│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│Home │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ End │Shift│ Up │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/default/Makefile b/keyboards/s60-x/keymaps/default/Makefile deleted file mode 100644 index f4671a9d1..000000000 --- a/keyboards/s60-x/keymaps/default/Makefile +++ /dev/null @@ -1,21 +0,0 @@ -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = no # Audio output on port C6 -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend - -ifndef QUANTUM_DIR - include ../../../../Makefile -endif \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/default/keymap.c b/keyboards/s60-x/keymaps/default/keymap.c index 3b680c307..be7a71aff 100644 --- a/keyboards/s60-x/keymaps/default/keymap.c +++ b/keyboards/s60-x/keymaps/default/keymap.c @@ -1,92 +1,48 @@ -/* -Copyright 2016 Julien Pecqueur -Copyright 2016 Felix Uhl - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. -You should have received a copy of the GNU General Public License -along with this program. If not, see . +#include "keymap_common.h" + +/* 0: Main layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -#include "s60-x.h" - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Layout 0: Default Layer - * ,-----------------------------------------------------------. - * |` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | - * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| - * |-----------------------------------------------------------| - * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | - * |-----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | - * |-----------------------------------------------------------| - * |Fn1 |Gui |Alt | SpaceFn |Alt |Gui |App |Ctrl| - * `-----------------------------------------------------------' - */ - KEYMAP( - GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, BSPC, \ - TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ - LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT, \ - LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ - FN1, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL), - - /* Layout 1: Function Layer - * ,-----------------------------------------------------------. - * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | - * |-----------------------------------------------------------| - * | |Prv|Ply|Nxt|Stp| | |PUp|Up |PDn| |Slk|Pau|Ins | - * |-----------------------------------------------------------| - * | |Vl-|Mut|Vl+| | |Hom|Lef|Dow|Rig|End| |PEnt | - * |-----------------------------------------------------------| - * | |Prt|Cut|Cop|Pst|Cal| | | | | |CapsLock | - * |-----------------------------------------------------------| - * | | | | | | | | | - * `-----------------------------------------------------------' - */ - KEYMAP( - ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ - TRNS, MPRV, MPLY, MNXT, MSTP, TRNS, TRNS, PGUP, UP, PGDN, TRNS, SLCK, PAUS, INS, \ - TRNS, VOLD, MUTE, VOLU, TRNS, TRNS, HOME, LEFT, DOWN, RGHT, END, TRNS, TRNS, PENT, \ - TRNS, TRNS, PSCR, FN2, FN3, FN4, CALC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CAPS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), -}; - -/* -* Fn action definition +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: ANSI qwerty */ + KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT , \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, FN0, APP, RCTL), + +/* 1: Fn layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint16_t PROGMEM fn_actions[] = { - [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), /* SpaceFn layout 1 */ - [1] = ACTION_LAYER_MOMENTARY(1), /* Momentary layout 1 */ - [2] = ACTION_MODS_KEY(MOD_LSFT, KC_DEL), /* Cut */ - [3] = ACTION_MODS_KEY(MOD_LCTL, KC_INS), /* Copy */ - [4] = ACTION_MODS_KEY(MOD_LSFT, KC_INS), /* Paste */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, PGDN, PSCR, SLCK, PAUS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), }; -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - return MACRO_NONE; +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay }; - - -void matrix_init_user(void) { - -} - -void matrix_scan_user(void) { - -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - return true; -} - -void led_set_user(uint8_t usb_led) { - -} \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/default/readme.md b/keyboards/s60-x/keymaps/default/readme.md index 73318dad7..01cda9df9 100644 --- a/keyboards/s60-x/keymaps/default/readme.md +++ b/keyboards/s60-x/keymaps/default/readme.md @@ -1 +1,27 @@ -# The default keymap for s60-x \ No newline at end of file +### 1 Standard - ANSI +The standard keymap is the one that is pre-flashed on the S60-X. + +#### 1.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 1.1 Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/felix/keymap.c b/keyboards/s60-x/keymaps/felix/keymap.c index 7fc0e021c..9c620527b 100644 --- a/keyboards/s60-x/keymaps/felix/keymap.c +++ b/keyboards/s60-x/keymaps/felix/keymap.c @@ -16,26 +16,52 @@ along with this program. If not, see . #include "s60-x.h" +//make keymap a little easier to read +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +enum layer_names { + DEFAULT, + GAMING, + FUNCTION +}; + +enum languages { + GERMAN +}; + +#define LANGUAGE GERMAN + +enum custom_keycodes { + KC_C_AM = SAFE_RANGE, + KC_C_EM, + KC_C_IM, + KC_C_OM, + KC_C_UM, + KC_C_SM, + KC_C_YM, + KC_C_WM +}; + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layout 0: Default Layer - * RSFT will be replaced once a better way to control magic is found. * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del| * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|BckSp| + * |Tab | Q| W| E| R| T| Z| U| I| O| P| [| ]|BckSp| * |-----------------------------------------------------------| * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /| Up |RSft| + * |Shift | Y| X| C| V| B| N| M| ,| .| /| Up |RSft| * |-----------------------------------------------------------| - * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| + * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| * `-----------------------------------------------------------' */ - KEYMAP( + [DEFAULT] = KEYMAP( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \ + KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \ KC_FN2, KC_LGUI, KC_LALT, KC_FN0, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT), /* Layout 1: Gaming Layer, SpaceFn disabled @@ -51,32 +77,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | NOP| | Space | | | | | * `-----------------------------------------------------------' */ - KEYMAP( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN1, \ - KC_TRNS, KC_NO, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + [GAMING] = KEYMAP( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_FN1, \ + _______, XXXXXXX, _______, KC_SPC, _______, _______, _______, _______), /* Layout 2: Function Layer * ,-----------------------------------------------------------. - * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |RES| + * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|RES| * |-----------------------------------------------------------| - * | |Prv|Ply|Nxt|Stp| | |PUp|Up |PDn| |Slk|Pau|Ins | + * | | | | |Prv|Ply|Nxt| | | | |Prt|Slk|Pau | * |-----------------------------------------------------------| - * | |Vl-|Mut|Vl+| | |Hom|Lef|Dow|Rig|End| |PEnt | + * | | | | |Vl-|Mut|Vl+| | | | | |PEnt | * |-----------------------------------------------------------| - * | |Prt| | | |Cal| | | | |Pau |PUp |Fn1 | + * | | | | | |Cal| | | | |Pau |PUp |Fn1 | * |-----------------------------------------------------------| * | | | | | |Home|PDn |End | * `-----------------------------------------------------------' */ - KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DEBUG, RESET, \ - KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_SLCK, KC_PAUS, KC_INS, \ - KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_TRNS, KC_TRNS, KC_PENT, \ - KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_FN1, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END), + [FUNCTION] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \ + _______, _______, KC_C_WM, KC_C_EM, KC_MPRV, KC_MPLY, KC_MNXT, KC_C_UM, KC_C_IM, KC_C_OM, _______, KC_PSCR, KC_SLCK, KC_PAUS, \ + _______, KC_C_AM, KC_C_SM, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, _______, KC_PENT, \ + _______, KC_C_YM, _______, _______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_FN1, \ + _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END), }; /* @@ -102,8 +128,61 @@ void matrix_scan_user(void) { } +bool process_german(uint16_t keycode, keyrecord_t *record) { + uint16_t send_code = 0; + switch (keycode) { + case KC_C_AM: + if (record->event.pressed) { + send_code = KC_Q; + } + break; + + case KC_C_OM: + if (record->event.pressed) { + send_code = KC_P; + } + break; + + case KC_C_UM: + if (record->event.pressed) { + send_code = KC_Y; + } + break; + + case KC_C_SM: + if (record->event.pressed) { + send_code = KC_S; + } + break; + } + + if (send_code == 0) { + return true; + } + else { + register_code(KC_RALT); + register_code(send_code); + unregister_code(send_code); + unregister_code(KC_RALT); + return false; + } +} + bool process_record_user(uint16_t keycode, keyrecord_t *record) { - return true; + if (keycode == KC_QUOT) { + if (record->event.pressed) { + register_code(KC_QUOT); + unregister_code(KC_QUOT); + register_code(KC_SPACE); + unregister_code(KC_SPACE); + } + return false; + } +#if LANGUAGE == GERMAN + return process_german(keycode, record); +#else + return true; +#endif } void led_set_user(uint8_t usb_led) { diff --git a/keyboards/s60-x/keymaps/felix/readme.md b/keyboards/s60-x/keymaps/felix/readme.md index 73318dad7..7f083dfd0 100644 --- a/keyboards/s60-x/keymaps/felix/readme.md +++ b/keyboards/s60-x/keymaps/felix/readme.md @@ -1 +1,9 @@ -# The default keymap for s60-x \ No newline at end of file +# A non-US ANSI QWERTZ keymap + +This keymap was specifically designed to support ANSI keycaps while retaining the possibility of inputting characters with diacritics that are normally not used in the english language. + +It relies on the US-International keyboard layout, which can be installed in any current operating system without the use of third party hardware. + +Currently, it explicitly supports the following languages, though other languages are readily useable using the AltGr modifier. +- German + diff --git a/keyboards/s60-x/keymaps/hasu/keymap.c b/keyboards/s60-x/keymaps/hasu/keymap.c new file mode 100644 index 000000000..46ea81fea --- /dev/null +++ b/keyboards/s60-x/keymaps/hasu/keymap.c @@ -0,0 +1,182 @@ +#include "keymap_common.h" + +/* + * Hasu + */ +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap 0: Default Layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ Fn2 │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ Fn1 │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ Fn3 │ Fn3 │ Fn0 │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, FN2, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, FN1, NO, FN9, NO, \ + LCTL, LGUI, LALT, SPC, RALT, FN3, FN3, FN0), + /* Keymap 1: colemak +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ F │ P │ G │ J │ L │ U │ Y │ ; │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│BKSPC│ A │ R │ S │ T │ D │ H │ N │ E │ I │ O │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ K │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ Fn0 │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \ + BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, K, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, FN0), + /* Keymap 2: dvorak +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ ' │ , │ . │ P │ Y │ F │ G │ C │ R │ L │ / │ = │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ O │ E │ U │ I │ D │ H │ T │ N │ S │ - │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ ; │ Q │ J │ K │ X │ B │ M │ W │ V │ Z │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ FN0 │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, NO, BSPC, \ + TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \ + CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \ + LSFT, NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, FN0), + /* Keymap 3: workman +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ D │ E │ W │ B │ J │ F │ U │ P │ ; │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│BKSPC│ A │ S │ H │ T │ G │ Y │ N │ E │ O │ I │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ M │ C │ V │ K │ L │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ FN0 │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \ + BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \ + LSFT, NO, Z, X, M, C, V, K, L, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, FN0), + /* Overlay 4: HHKB mode +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Caps │ │ │ │ │ │ │ │ Psc │ Slk │Pause│ Up │ │ Ins │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ VoD │ VoU │Mute │ │ │NP_* │NP_/ │Home │PgUp │Left │Right│▒▒▒▒▒│Enter│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ │ │ │ │ │NP_+ │NP_- │ End │PgDwn│Down │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│Space│█████│█████│█████│R_ALT│R_GUI│ App │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ + CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, INS, \ + LCTL, VOLD, VOLU, MUTE, TRNS, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, TRNS, ENT, \ + LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, TRNS, RSFT, TRNS, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, FN4, TRNS), + /* Overlay 5: Vi mode (Slash) +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│BkSpc│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ Tab │Home │PgDwn│ Up │PgUp │ End │Home │PgDwn│PgUp │ End │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ │Left │Down │Right│ │Left │Down │ Up │Right│ │ │▒▒▒▒▒│Enter│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ │ │ │ │ │Home │PgDwn│PgUp │ End │ │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│Space│█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, BSPC, \ + TAB, HOME, PGDN, UP, PGUP, END, HOME, PGDN, PGUP, END, TRNS, TRNS, TRNS, TRNS, \ + LCTL, TRNS, LEFT, DOWN, RGHT, TRNS, LEFT, DOWN, UP, RGHT, TRNS, TRNS, TRNS, ENT, \ + LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGDN, PGUP, END, TRNS, TRNS, RSFT, TRNS, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL), + /* Overlay 6: Mouse mode (Semicolon/App) +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│BkSpc│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ Tab │ │ │ │ │ │ MwL │ MwD │ MwU │ MwR │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ │ Ac0 │ Ac1 │ Ac2 │ │ McL │ McD │ McU │ McR │ │ │▒▒▒▒▒│Enter│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSFHT│▒▒▒▒▒│ │ │ │ │ Mb3 │ Mb2 │ Mb1 │ Mb4 │ Mb5 │ │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│ Mb1 │█████│█████│█████│ │ │ │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, BSPC, \ + TAB, TRNS, TRNS, TRNS, TRNS, TRNS, WH_L, WH_D, WH_U, WH_R, TRNS, TRNS, TRNS, TRNS, \ + LCTL, TRNS, ACL0, ACL1, ACL2, TRNS, MS_L, MS_D, MS_U, MS_R, TRNS, TRNS, TRNS, ENT, \ + LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, BTN3, BTN2, BTN1, BTN4, BTN5, TRNS, TRNS, RSFT, TRNS, \ + LCTL, LGUI, LALT, BTN1, TRNS, TRNS, TRNS, RCTL), + /* Overlay 7: Layout selector +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Lq │ Lc │ Ld │ Lw │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Lq │ Lw │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ Ld │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ Lc │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + +Lq: set Qwerty layout +Lc: set Colemak layout +Ld: set Dvorak layout +Lw: set Workman layout + + */ + KEYMAP( + FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +/* + * Fn action definition + */ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(4), + [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH), + [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN), + [3] = ACTION_LAYER_MOMENTARY(6), + [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector + [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout + [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout + [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout + [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout + [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV), +}; diff --git a/keyboards/s60-x/keymaps/hasu/readme.md b/keyboards/s60-x/keymaps/hasu/readme.md new file mode 100644 index 000000000..64969b616 --- /dev/null +++ b/keyboards/s60-x/keymaps/hasu/readme.md @@ -0,0 +1,4 @@ +### 5. Hasu +This is Hasu's favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail. + +(Hasu is the initial creator of the TMK firmware, in case you weren't aware.) \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/hhkb/keymap.c b/keyboards/s60-x/keymaps/hhkb/keymap.c new file mode 100644 index 000000000..a6e5b3279 --- /dev/null +++ b/keyboards/s60-x/keymaps/hhkb/keymap.c @@ -0,0 +1,52 @@ +#include "keymap_common.h" + +/* + * HHKB Layout + */ +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: Default layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BkSpc│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Ctrl │ A │ S │ D │ F │ G │ H │ J │ K │ L │ Fn3 │ ' │▒▒▒▒▒│Enter│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│ Fn │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│▒▒▒▒▒│ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│▒▒▒▒▒│ Alt │ Gui │▒▒▒▒▒│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSLS, GRV, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSPC, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, FN0, \ + NO, LGUI, LALT, SPC, NO, RALT, RGUI, NO), + /* 1: HHKB Fn layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Pwr │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ Ins │ Del │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Caps │ │ │ │ │ │ │ │ Psc │ Slk │ Pus │ Up │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ VoD │ VoU │ Mut │ Ejc │ │NP_* │NP_/ │Home │PgUp │Left │Right│▒▒▒▒▒│NPEnt│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │NP_+ │NP_- │ End │PgDwn│Down │▒▒▒▒▒│ │ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│▒▒▒▒▒│ │ │█████│█████│█████│ │█████│█████│█████│▒▒▒▒▒│ │ │▒▒▒▒▒│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ + CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, TRNS, \ + TRNS, VOLD, VOLU, MUTE, EJCT, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, NO, PENT, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, NO, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +/* + * Fn action definition + */ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(1), +}; diff --git a/keyboards/s60-x/keymaps/hhkb/readme.md b/keyboards/s60-x/keymaps/hhkb/readme.md new file mode 100644 index 000000000..2bceb26dd --- /dev/null +++ b/keyboards/s60-x/keymaps/hhkb/readme.md @@ -0,0 +1,26 @@ +### 7. HHKB +[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers. +#### 7.0: Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BkSpc│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ A │ S │ D │ F │ G │ H │ J │ K │ L │ Fn3 │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│ Fn │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │▒▒▒▒▒│ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│▒▒▒▒▒│ Alt │ Gui │▒▒▒▒▒│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 7.1: HHKB Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Pwr │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ Ins │ Del │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ │ │ │ │ │ │ │ Psc │ Slk │ Pus │ Up │ │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ VoD │ VoU │ Mut │ Ejc │ │ * │ / │Home │PgUp │Left │Right│▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │ │ + │ - │ End │PgDwn│Down │▒▒▒▒▒│ │ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │▒▒▒▒▒│ │ │█████│█████│█████│ │█████│█████│█████│▒▒▒▒▒│ │ │▒▒▒▒▒│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/iso/keymap.c b/keyboards/s60-x/keymaps/iso/keymap.c new file mode 100644 index 000000000..ad597cd7d --- /dev/null +++ b/keyboards/s60-x/keymaps/iso/keymap.c @@ -0,0 +1,48 @@ +#include "keymap_common.h" + +/* 0: Main layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │▒▒▒▒▒│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │NUHS │ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +*/ + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: ANSI qwerty */ + KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, NO, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT , \ + LSFT, BSLS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, FN0, APP, RCTL), + +/* 1: Fn layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│▒▒▒▒▒│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +*/ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, PGDN, PSCR, SLCK, PAUS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay +}; diff --git a/keyboards/s60-x/keymaps/iso/readme.md b/keyboards/s60-x/keymaps/iso/readme.md new file mode 100644 index 000000000..2c06bf86f --- /dev/null +++ b/keyboards/s60-x/keymaps/iso/readme.md @@ -0,0 +1,28 @@ +### 2 Standard - ISO +The same as the standard keymap, but with additional ISO keys. + + +#### 2.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │▒▒▒▒▒│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │NUHS │ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LSHFT│ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 2.1 Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│▒▒▒▒▒│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ │ │ │ │ │ │ │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/jpec/keymap.c b/keyboards/s60-x/keymaps/jpec/keymap.c new file mode 100644 index 000000000..3b680c307 --- /dev/null +++ b/keyboards/s60-x/keymaps/jpec/keymap.c @@ -0,0 +1,92 @@ +/* +Copyright 2016 Julien Pecqueur +Copyright 2016 Felix Uhl + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include "s60-x.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Layout 0: Default Layer + * ,-----------------------------------------------------------. + * |` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + * |-----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| + * |-----------------------------------------------------------| + * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | + * |-----------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | + * |-----------------------------------------------------------| + * |Fn1 |Gui |Alt | SpaceFn |Alt |Gui |App |Ctrl| + * `-----------------------------------------------------------' + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT, \ + LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + FN1, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL), + + /* Layout 1: Function Layer + * ,-----------------------------------------------------------. + * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | + * |-----------------------------------------------------------| + * | |Prv|Ply|Nxt|Stp| | |PUp|Up |PDn| |Slk|Pau|Ins | + * |-----------------------------------------------------------| + * | |Vl-|Mut|Vl+| | |Hom|Lef|Dow|Rig|End| |PEnt | + * |-----------------------------------------------------------| + * | |Prt|Cut|Cop|Pst|Cal| | | | | |CapsLock | + * |-----------------------------------------------------------| + * | | | | | | | | | + * `-----------------------------------------------------------' + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ + TRNS, MPRV, MPLY, MNXT, MSTP, TRNS, TRNS, PGUP, UP, PGDN, TRNS, SLCK, PAUS, INS, \ + TRNS, VOLD, MUTE, VOLU, TRNS, TRNS, HOME, LEFT, DOWN, RGHT, END, TRNS, TRNS, PENT, \ + TRNS, TRNS, PSCR, FN2, FN3, FN4, CALC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CAPS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +/* +* Fn action definition +*/ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), /* SpaceFn layout 1 */ + [1] = ACTION_LAYER_MOMENTARY(1), /* Momentary layout 1 */ + [2] = ACTION_MODS_KEY(MOD_LSFT, KC_DEL), /* Cut */ + [3] = ACTION_MODS_KEY(MOD_LCTL, KC_INS), /* Copy */ + [4] = ACTION_MODS_KEY(MOD_LSFT, KC_INS), /* Paste */ +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +}; + + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void led_set_user(uint8_t usb_led) { + +} \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/jpec/readme.md b/keyboards/s60-x/keymaps/jpec/readme.md new file mode 100644 index 000000000..73318dad7 --- /dev/null +++ b/keyboards/s60-x/keymaps/jpec/readme.md @@ -0,0 +1 @@ +# The default keymap for s60-x \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/plain/keymap.c b/keyboards/s60-x/keymaps/plain/keymap.c new file mode 100644 index 000000000..0f0cdee2a --- /dev/null +++ b/keyboards/s60-x/keymaps/plain/keymap.c @@ -0,0 +1,25 @@ +#include "keymap_common.h" + +/* Main layer: +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +*/ + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: qwerty */ + KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL), +}; +const uint16_t PROGMEM fn_actions[] = {}; diff --git a/keyboards/s60-x/keymaps/plain/readme.md b/keyboards/s60-x/keymaps/plain/readme.md new file mode 100644 index 000000000..ab13323e3 --- /dev/null +++ b/keyboards/s60-x/keymaps/plain/readme.md @@ -0,0 +1,16 @@ +### 4. Plain +Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. +See [keymap_plain.c](keymap_plain.c) for detail. + +#### 4.0 Plain Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/poker/keymap.c b/keyboards/s60-x/keymaps/poker/keymap.c new file mode 100644 index 000000000..5fc970a04 --- /dev/null +++ b/keyboards/s60-x/keymaps/poker/keymap.c @@ -0,0 +1,180 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: qwerty +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 1: colemak +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ F │ P │ G │ J │ L │ U │ Y │ ; │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│BKSPC│ A │ R │ S │ T │ D │ H │ N │ E │ I │ O │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ K │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \ + BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, K, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 2: dvorak +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ ' │ , │ . │ P │ Y │ F │ G │ C │ R │ L │ / │ = │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ O │ E │ U │ I │ D │ H │ T │ N │ S │ - │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ ; │ Q │ J │ K │ X │ B │ M │ W │ V │ Z │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, NO, BSPC, \ + TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \ + CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \ + LSFT, NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 3: workman +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ D │ E │ W │ B │ J │ F │ U │ P │ ; │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│BKSPC│ A │ S │ H │ T │ G │ Y │ N │ E │ O │ I │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ M │ C │ V │ K │ L │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \ + BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \ + LSFT, NO, Z, X, M, C, V, K, L, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 4: Poker with Arrow +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ Up │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │Left │Down │Right│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, LEFT, DOWN, RGHT), + /* 5: Poker with Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + /* 6: Poker Fn +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ FnL │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + +Fn: to Fn overlay +FnL: to Layout selector overaly +FnQ: toggle Esc overlay +FnS: toggle Arrow overlay + + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, FN4, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN3, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN1, TRNS, TRNS, TRNS, TRNS), + /* 7: Layout selector +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Lq │ Lc │ Ld │ Lw │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Lq │ Lw │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ Ld │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ Lc │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + +Lq: set Qwerty layout +Lc: set Colemak layout +Ld: set Dvorak layout +Lw: set Workman layout + + */ + KEYMAP( + FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; +const uint16_t PROGMEM fn_actions[] = { + /* Poker Layout */ + [0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay + [1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay + [2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay + [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc) + [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector + [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout + [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout + [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout + [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout +}; diff --git a/keyboards/s60-x/keymaps/poker/readme.md b/keyboards/s60-x/keymaps/poker/readme.md new file mode 100644 index 000000000..0d8be9d0f --- /dev/null +++ b/keyboards/s60-x/keymaps/poker/readme.md @@ -0,0 +1,31 @@ +### 3 Poker +[keymap_poker.c](keymap_poker.c) emulates original Poker layers +while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. + + Fn + Esc = ` + Fn + {left, down, up, right} = {home, pgdown, pgup, end} + +#### 3.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Fn │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 3.1 Poker Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ Up │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ Fn │Left │Down │Right│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/poker_bit/keymap.c b/keyboards/s60-x/keymaps/poker_bit/keymap.c new file mode 100644 index 000000000..4a4cfd1be --- /dev/null +++ b/keyboards/s60-x/keymaps/poker_bit/keymap.c @@ -0,0 +1,110 @@ +#include "keymap_common.h" + +// Poker fix with toggle and bit operation +// Fn + Esc = ` +// Fn + {left, down, up, right} = {home, pgdown, pgup, end} +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: qwerty +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 4: Poker Default + Fn'd +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Caps │ Fn2 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn4 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn1 │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + [4] = KEYMAP( + TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + CAPS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN4, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN1, TRNS, TRNS, TRNS, TRNS), + /* 5: Poker with Arrow +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│PgUp │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn3 │Home │PgDwn│ End │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN3, HOME, PGDN, END), + /* 6: Poker with Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + /* 7: Poker with Arrow + Fn'd +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ Up │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │Left │Down │Right│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, LEFT, DOWN, RGHT), +}; +const uint16_t PROGMEM fn_actions[] = { + /* Poker Layout */ + [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc) + [1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle + [2] = ACTION_LAYER_TOGGLE(6), // Poker Esc toggle + [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH), // Poker Fn(with fix for Arrow) + [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc) +}; diff --git a/keyboards/s60-x/keymaps/poker_bit/readme.md b/keyboards/s60-x/keymaps/poker_bit/readme.md new file mode 100644 index 000000000..0d8be9d0f --- /dev/null +++ b/keyboards/s60-x/keymaps/poker_bit/readme.md @@ -0,0 +1,31 @@ +### 3 Poker +[keymap_poker.c](keymap_poker.c) emulates original Poker layers +while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. + + Fn + Esc = ` + Fn + {left, down, up, right} = {home, pgdown, pgup, end} + +#### 3.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Fn │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 3.1 Poker Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ Up │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ Fn │Left │Down │Right│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/poker_set/keymap.c b/keyboards/s60-x/keymaps/poker_set/keymap.c new file mode 100644 index 000000000..0c1ef1a9b --- /dev/null +++ b/keyboards/s60-x/keymaps/poker_set/keymap.c @@ -0,0 +1,178 @@ +#include "keymap_common.h" + +// Poker fix with set(state transition) +// Fn + Esc = ` +// Fn + {left, down, up, right} = {home, pgdown, pgup, end} +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: qwerty +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 1: Poker with Arrow +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ Up │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn1 │Left │Down │Right│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN1, LEFT, DOWN, RGHT), + /* 2: Poker with Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn2 │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS), + /* 3: Poker with Arrow and Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ Up │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn3 │Left │Down │Right│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN3, LEFT, DOWN, RGHT), + /* 4: Poker Fn'd +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Fn6 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn8 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn5 │█████│█████│█████│ Fn4 │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN6, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN5, FN4, TRNS, TRNS, TRNS), + /* 5: Poker Fn'd arrow +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Fn7 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn8 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│PgUp │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn4 │█████│█████│█████│ Fn5 │Home │PgDwn│ End │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN7, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, PGUP, TRNS, \ + TRNS, TRNS, TRNS, FN4, FN5, HOME, PGDN, END), + /* 6: Poker Fn'd Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Fn4 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn8 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn7 │█████│█████│█████│ Fn6 │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN4, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN7, FN6, TRNS, TRNS, TRNS), + /* 7: Poker Fn'd Arrow + Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Fn5 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn8 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│PgUp │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn6 │█████│█████│█████│ Fn7 │Home │PgDwn│ End │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN5, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, PGUP, TRNS, \ + TRNS, TRNS, TRNS, FN6, FN7, HOME, PGDN, END), +}; + +/* + * Fn action definition + */ +const uint16_t PROGMEM fn_actions[] = { + /* Poker Layout */ + [0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press + [1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press + [2] = ACTION_LAYER_SET(6, ON_PRESS), // FN2 move to Fn'd Esc when press + [3] = ACTION_LAYER_SET(7, ON_PRESS), // FN3 move to Fn'd arrow + Esc when press + + //[4] = ACTION_LAYER_CLEAR(ON_RELEASE), // FN4 clear overlay when release + [4] = ACTION_LAYER_SET(0, ON_RELEASE), // FN4 clear overlay when release + [5] = ACTION_LAYER_SET(1, ON_RELEASE), // FN5 move to arrow when release + [6] = ACTION_LAYER_SET(2, ON_RELEASE), // FN6 move to Esc when release + [7] = ACTION_LAYER_SET(3, ON_RELEASE), // FN7 move to arrow + Esc when release + + [8] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN8 Task(RControl,RShift+Esc) +}; diff --git a/keyboards/s60-x/keymaps/poker_set/readme.md b/keyboards/s60-x/keymaps/poker_set/readme.md new file mode 100644 index 000000000..0d8be9d0f --- /dev/null +++ b/keyboards/s60-x/keymaps/poker_set/readme.md @@ -0,0 +1,31 @@ +### 3 Poker +[keymap_poker.c](keymap_poker.c) emulates original Poker layers +while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. + + Fn + Esc = ` + Fn + {left, down, up, right} = {home, pgdown, pgup, end} + +#### 3.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Fn │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 3.1 Poker Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ Up │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ Fn │Left │Down │Right│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/spacefn/keymap.c b/keyboards/s60-x/keymaps/spacefn/keymap.c new file mode 100644 index 000000000..c93070532 --- /dev/null +++ b/keyboards/s60-x/keymaps/spacefn/keymap.c @@ -0,0 +1,55 @@ +#include "keymap_common.h" + +/* + * SpaceFN + * http://geekhack.org/index.php?topic=51069.0 + */ +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap 0: Default Layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████Spc/Fn0█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL), + + /* Overlay 1: SpaceFN +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ Esc │ │ │ │Home │ Up │ End │Pscr │Slck │Pause│ Ins │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │PgUp │Left │Down │Right│ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │Space│PgDwn│ ` │ ~ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ + TRNS, TRNS, TRNS, ESC, TRNS, TRNS, TRNS, HOME, UP, END, PSCR, SLCK, PAUS, INS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, SPC, PGDN, GRV, FN1, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +/* + * Fn action definition + */ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), + [1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde +}; diff --git a/keyboards/s60-x/keymaps/spacefn/readme.md b/keyboards/s60-x/keymaps/spacefn/readme.md new file mode 100644 index 000000000..d04bd9486 --- /dev/null +++ b/keyboards/s60-x/keymaps/spacefn/readme.md @@ -0,0 +1,27 @@ +### 6. SpaceFN +This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). + +#### 6.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│████ Space/Fn ███│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 6.1 SpaceFN layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │ │Home │ Up │ End │ Psc │ Slk │Pause│ Ins │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │PgUp │Left │Down │Right│ │ │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │Space│PgDwn│ ` │ ~ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ Fn │█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 34c48b0b7..0872c2e01 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -1,32 +1,248 @@ -S60-x keyboard firmware +S60-x keyboard firmware ====================== -DIY compact keyboard by Massdrop. This is a port from TMK to QMK based on the [original S60-X Repo](https://github.com/jpec/s60x). +DIY compact keyboard designed by VinnyCordeiro for Sentraq. Most of the keymaps are based on GH60 code. This is a port from TMK to QMK based on the [original S60-X Repo](https://github.com/VinnyCordeiro/tmk_keyboard). ## S60X Resources -- [Massdrop page](https://www.massdrop.com/buy/sentraq-60-diy-keyboard-kit) +- [Massdrop page](https://www.massdrop.com/buy/sentraq-60-diy-keyboard-kit?mode=guest_open) ## Quantum MK Firmware -For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). +For the full Quantum feature list, see [the parent readme.md](/readme.md). -## Building +## Keymap +Several versions of keymaps are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_.c` and see keymap document (you can find in top README.md) and existent keymap files. -Download or clone the whole firmware and navigate to the keyboards/s60-x folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. +To build firmware binary hex file with a certain keymap just run `make` with the `keymap` option like: -Depending on which keymap you would like to use, you will have to compile slightly differently. + $ make keymap=[custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|] -### Default +File [S60-X_pre-compiled_firmwares.zip](S60-X_pre-compiled_firmwares.zip) contains pre-compiled firmwares for all keymaps available. Not all of them are tested. -To build with the default keymap, simply run `make`. -### Other Keymaps +## Flashing your keyboard +The recommended programs for flashing your keyboard are [Atmel FLIP](http://www.atmel.com/tools/FLIP.aspx) (Windows) and [dfu-programmer](http://dfu-programmer.sourceforge.net/) (Linux/Windows). -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. +[QMK Firmware Flasher](https://github.com/jackhumbert/qmk_firmware_flasher/releases) may work, as the S60-X keyboard uses the ATMega32U4 microcontroller, but it is untested. Use at your own risk. -To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: +[Easy AVR USB Keyboard Firmware](https://deskthority.net/wiki/Easy_AVR_USB_Keyboard_Firmware) also supports S60-X, but it is completely unrelated to TMK firmware. Use at your own risk. -``` -$ make keymap=[default|] -``` +**Programming the firmware (Windows)** -Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` \ No newline at end of file +1. download and install FLIP (http://www.atmel.com/tools/FLIP.aspx) +2. connect the keyboard, press the program button (S1) and wait until it enumerates +3. go to device manager, find the atmega32u4 chip and click "update driver" +4. choose location manually: folder named "usb" inside the installation directory of FLIP +5. once the driver is installed, run flip +6. Device -> Select: choose ATMega32U4 +7. Settings -> Communication -> USB, FLIP should show the signature at this point (58 1E 95 87) +8. File -> Load HEX file: choose the hex firmware: .hex +9. click "Run" +10. after programming is done, disconnect the device from USB and connect again. + + +**Programming the firmware (Linux)** + +1. Download and install/compile/unpack dfu-programmer from http://dfu-programmer.sourceforge.net/. +2. Issue the following commands in the command prompt after connecting the device and pressing the programming button (S1). You may need root permissions or udev rules to do that. + 1. `sudo dfu-programmer atmega32u4 erase` + 2. `sudo dfu-programmer atmega32u4 flash .hex` + 3. `sudo dfu-programmer atmega32u4 start` +3. The keyboard should start working. If it doesn't, reconnect the cable. + + +### 0 Initial explanations +The █████ blocks on the layouts hides the switch positions that do not exist physically on the PCB. If you feel like hacking the keyboard and adding new keys, those are the positions that can be used. You'll have to modify the [keymap_common.h](keymap_common.h) file for that. + +The ▒▒▒▒▒ blocks hides switch positions not used on this particular layout, but they do exist on the PCB. + +There is no LED support on the PCB at the moment, but I'll let the code for that untouched. + + +### 1 Standard - ANSI +The standard keymap is the one that is pre-flashed on the S60-X. + +#### 1.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 1.1 Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 2 Standard - ISO +The same as the standard keymap, but with additional ISO keys. + + +#### 2.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │▒▒▒▒▒│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │NUHS │ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LSHFT│ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 2.1 Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│▒▒▒▒▒│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ │ │ │ │ │ │ │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 3 Poker +[keymap_poker.c](keymap_poker.c) emulates original Poker layers +while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. + + Fn + Esc = ` + Fn + {left, down, up, right} = {home, pgdown, pgup, end} + +#### 3.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Fn │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 3.1 Poker Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ Up │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ Fn │Left │Down │Right│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 4. Plain +Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. +See [keymap_plain.c](keymap_plain.c) for detail. + +#### 4.0 Plain Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 5. Hasu +This is Hasu's favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail. + +(Hasu is the creator of the TMK firmware, for those who do not know that.) + + +### 6. SpaceFN +This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). + +#### 6.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│████ Space/Fn ███│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 6.1 SpaceFN layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │ │Home │ Up │ End │ Psc │ Slk │Pause│ Ins │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │PgUp │Left │Down │Right│ │ │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │Space│PgDwn│ ` │ ~ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ Fn │█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 7. HHKB +[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers. +#### 7.0: Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BkSpc│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ A │ S │ D │ F │ G │ H │ J │ K │ L │ Fn3 │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│ Fn │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │▒▒▒▒▒│ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│▒▒▒▒▒│ Alt │ Gui │▒▒▒▒▒│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 7.1: HHKB Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Pwr │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ Ins │ Del │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ │ │ │ │ │ │ │ Psc │ Slk │ Pus │ Up │ │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ VoD │ VoU │ Mut │ Ejc │ │ * │ / │Home │PgUp │Left │Right│▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │ │ + │ - │ End │PgDwn│Down │▒▒▒▒▒│ │ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │▒▒▒▒▒│ │ │█████│█████│█████│ │█████│█████│█████│▒▒▒▒▒│ │ │▒▒▒▒▒│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 8 Custom +The custom keymap - [keymap_custom.c](keymap_custom.c) - is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys. + +#### 8.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │PgUp │BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │PgDwn│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│Home │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ End │Shift│ Up │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/s60-x.h b/keyboards/s60-x/s60-x.h index 68f2ab22f..91e7b67f3 100644 --- a/keyboards/s60-x/s60-x.h +++ b/keyboards/s60-x/s60-x.h @@ -22,6 +22,11 @@ along with this program. If not, see . #include "quantum.h" +#ifdef __INTELLISENSE__ +#define PROGMEM +#include "config.h" +#endif + /* S60-X keymap definition macro * K31 is the extra key next to short left ISO shift * K2C is the moved key next to enter on ISO boards -- cgit v1.2.3 From df01d502d4b531cc29b3277e093dcf3b63150647 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Sun, 14 Aug 2016 13:07:03 +0200 Subject: Ported all keymaps Old TMK keymaps were ported and confirmed to compile All keymaps compiled and added to zip-archive. Documentation was updated. --- keyboards/s60-x/keymaps/custom/keymap.c | 6 ++--- keyboards/s60-x/keymaps/default/keymap.c | 8 +++--- keyboards/s60-x/keymaps/hasu/keymap.c | 20 +++++++-------- keyboards/s60-x/keymaps/hhkb/keymap.c | 24 ++++++++--------- keyboards/s60-x/keymaps/iso/keymap.c | 8 +++--- keyboards/s60-x/keymaps/jpec/keymap.c | 4 +-- keyboards/s60-x/keymaps/plain/keymap.c | 6 ++--- keyboards/s60-x/keymaps/poker/keymap.c | 40 ++++++++++++++--------------- keyboards/s60-x/keymaps/poker_bit/keymap.c | 14 +++++----- keyboards/s60-x/keymaps/poker_set/keymap.c | 20 +++++++-------- keyboards/s60-x/keymaps/spacefn/keymap.c | 8 +++--- keyboards/s60-x/readme.md | 32 +++++++++++++---------- keyboards/s60-x/s60-x.h | 17 ++++++++++++ keyboards/s60-x/s60-x_precompiled.zip | Bin 0 -> 276106 bytes 14 files changed, 115 insertions(+), 92 deletions(-) create mode 100644 keyboards/s60-x/s60-x_precompiled.zip (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/custom/keymap.c b/keyboards/s60-x/keymaps/custom/keymap.c index 59361241f..fb2a40b85 100644 --- a/keyboards/s60-x/keymaps/custom/keymap.c +++ b/keyboards/s60-x/keymaps/custom/keymap.c @@ -1,4 +1,4 @@ -#include "keymap_common.h" +#include "s60-x.h" /* Main layer: Test layout, using all keys. @@ -16,9 +16,9 @@ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: ANSI qwerty */ - KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, PGUP, BSPC, \ + LEGACY_KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, PGUP, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, PGDN, ENT , \ LSFT, HOME, Z, X, C, V, B, N, M, COMM, DOT, SLSH, END, RSFT, UP, \ diff --git a/keyboards/s60-x/keymaps/default/keymap.c b/keyboards/s60-x/keymaps/default/keymap.c index be7a71aff..eb0c6b056 100644 --- a/keyboards/s60-x/keymaps/default/keymap.c +++ b/keyboards/s60-x/keymaps/default/keymap.c @@ -1,4 +1,4 @@ -#include "keymap_common.h" +#include "s60-x.h" /* 0: Main layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ @@ -14,9 +14,9 @@ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: ANSI qwerty */ - KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + LEGACY_KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT , \ LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ @@ -35,7 +35,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, PGDN, PSCR, SLCK, PAUS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/hasu/keymap.c b/keyboards/s60-x/keymaps/hasu/keymap.c index 46ea81fea..cbeaae028 100644 --- a/keyboards/s60-x/keymaps/hasu/keymap.c +++ b/keyboards/s60-x/keymaps/hasu/keymap.c @@ -1,9 +1,9 @@ -#include "keymap_common.h" +#include "s60-x.h" /* * Hasu */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Default Layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -17,7 +17,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ Fn3 │ Fn3 │ Fn0 │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, FN2, QUOT, NO, ENT, \ @@ -36,7 +36,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ Fn0 │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \ @@ -55,7 +55,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ FN0 │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, NO, BSPC, \ TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \ CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \ @@ -74,7 +74,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ FN0 │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \ @@ -93,7 +93,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_GUI│L_ALT│█████│█████│█████│Space│█████│█████│█████│R_ALT│R_GUI│ App │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, INS, \ LCTL, VOLD, VOLU, MUTE, TRNS, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, TRNS, ENT, \ @@ -112,7 +112,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_GUI│L_ALT│█████│█████│█████│Space│█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, BSPC, \ TAB, HOME, PGDN, UP, PGUP, END, HOME, PGDN, PGUP, END, TRNS, TRNS, TRNS, TRNS, \ LCTL, TRNS, LEFT, DOWN, RGHT, TRNS, LEFT, DOWN, UP, RGHT, TRNS, TRNS, TRNS, ENT, \ @@ -132,7 +132,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, BSPC, \ TAB, TRNS, TRNS, TRNS, TRNS, TRNS, WH_L, WH_D, WH_U, WH_R, TRNS, TRNS, TRNS, TRNS, \ LCTL, TRNS, ACL0, ACL1, ACL2, TRNS, MS_L, MS_D, MS_U, MS_R, TRNS, TRNS, TRNS, ENT, \ @@ -157,7 +157,7 @@ Ld: set Dvorak layout Lw: set Workman layout */ - KEYMAP( + LEGACY_KEYMAP( FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/hhkb/keymap.c b/keyboards/s60-x/keymaps/hhkb/keymap.c index a6e5b3279..9afd1247f 100644 --- a/keyboards/s60-x/keymaps/hhkb/keymap.c +++ b/keyboards/s60-x/keymaps/hhkb/keymap.c @@ -1,9 +1,9 @@ -#include "keymap_common.h" +#include "s60-x.h" /* * HHKB Layout */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: Default layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │ @@ -17,12 +17,12 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │▒▒▒▒▒│ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│▒▒▒▒▒│ Alt │ Gui │▒▒▒▒▒│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( - ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSLS, GRV, \ - TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSPC, \ + LEGACY_KEYMAP( + ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSLS, GRV, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSPC, \ LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, FN0, \ - NO, LGUI, LALT, SPC, NO, RALT, RGUI, NO), + NO, LGUI, LALT, SPC, NO, RALT, RGUI, NO), /* 1: HHKB Fn layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ Pwr │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ Ins │ Del │ @@ -36,12 +36,12 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │▒▒▒▒▒│ │ │█████│█████│█████│ │█████│█████│█████│▒▒▒▒▒│ │ │▒▒▒▒▒│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( - PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ - CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, TRNS, \ - TRNS, VOLD, VOLU, MUTE, EJCT, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, NO, PENT, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, NO, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + LEGACY_KEYMAP( + PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ + CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, TRNS, \ + TRNS, VOLD, VOLU, MUTE, EJCT, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, NO, PENT, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, NO, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), }; /* diff --git a/keyboards/s60-x/keymaps/iso/keymap.c b/keyboards/s60-x/keymaps/iso/keymap.c index ad597cd7d..43a9c48b0 100644 --- a/keyboards/s60-x/keymaps/iso/keymap.c +++ b/keyboards/s60-x/keymaps/iso/keymap.c @@ -1,4 +1,4 @@ -#include "keymap_common.h" +#include "s60-x.h" /* 0: Main layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ @@ -14,9 +14,9 @@ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: ANSI qwerty */ - KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + LEGACY_KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, NO, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT , \ LSFT, BSLS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ @@ -35,7 +35,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, PGDN, PSCR, SLCK, PAUS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/jpec/keymap.c b/keyboards/s60-x/keymaps/jpec/keymap.c index 3b680c307..c8fc13328 100644 --- a/keyboards/s60-x/keymaps/jpec/keymap.c +++ b/keyboards/s60-x/keymaps/jpec/keymap.c @@ -30,7 +30,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |Fn1 |Gui |Alt | SpaceFn |Alt |Gui |App |Ctrl| * `-----------------------------------------------------------' */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT, \ @@ -50,7 +50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | | | | | | | * `-----------------------------------------------------------' */ - KEYMAP( + LEGACY_KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ TRNS, MPRV, MPLY, MNXT, MSTP, TRNS, TRNS, PGUP, UP, PGDN, TRNS, SLCK, PAUS, INS, \ TRNS, VOLD, MUTE, VOLU, TRNS, TRNS, HOME, LEFT, DOWN, RGHT, END, TRNS, TRNS, PENT, \ diff --git a/keyboards/s60-x/keymaps/plain/keymap.c b/keyboards/s60-x/keymaps/plain/keymap.c index 0f0cdee2a..790ac88e7 100644 --- a/keyboards/s60-x/keymaps/plain/keymap.c +++ b/keyboards/s60-x/keymaps/plain/keymap.c @@ -1,4 +1,4 @@ -#include "keymap_common.h" +#include "s60-x.h" /* Main layer: ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ @@ -14,9 +14,9 @@ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty */ - KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + LEGACY_KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ diff --git a/keyboards/s60-x/keymaps/poker/keymap.c b/keyboards/s60-x/keymaps/poker/keymap.c index 5fc970a04..0a8691792 100644 --- a/keyboards/s60-x/keymaps/poker/keymap.c +++ b/keyboards/s60-x/keymaps/poker/keymap.c @@ -1,6 +1,6 @@ -#include "keymap_common.h" +#include "s60-x.h" -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -14,7 +14,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ @@ -33,7 +33,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \ @@ -52,7 +52,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, NO, BSPC, \ TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \ CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \ @@ -71,7 +71,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \ @@ -90,7 +90,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │Left │Down │Right│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -109,12 +109,12 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), /* 6: Poker Fn ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ @@ -134,8 +134,8 @@ FnQ: toggle Esc overlay FnS: toggle Arrow overlay */ - KEYMAP( - ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + LEGACY_KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, FN4, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN3, END, TRNS, TRNS, \ TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ @@ -159,12 +159,12 @@ Ld: set Dvorak layout Lw: set Workman layout */ - KEYMAP( - FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + LEGACY_KEYMAP( + FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), }; const uint16_t PROGMEM fn_actions[] = { /* Poker Layout */ diff --git a/keyboards/s60-x/keymaps/poker_bit/keymap.c b/keyboards/s60-x/keymaps/poker_bit/keymap.c index 4a4cfd1be..7626038f4 100644 --- a/keyboards/s60-x/keymaps/poker_bit/keymap.c +++ b/keyboards/s60-x/keymaps/poker_bit/keymap.c @@ -1,9 +1,9 @@ -#include "keymap_common.h" +#include "s60-x.h" // Poker fix with toggle and bit operation // Fn + Esc = ` // Fn + {left, down, up, right} = {home, pgdown, pgup, end} -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -17,7 +17,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ @@ -36,7 +36,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn1 │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - [4] = KEYMAP( + [4] = LEGACY_KEYMAP( TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ CAPS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN4, END, TRNS, TRNS, \ @@ -55,7 +55,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn3 │Home │PgDwn│ End │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -74,7 +74,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -93,7 +93,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │Left │Down │Right│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/poker_set/keymap.c b/keyboards/s60-x/keymaps/poker_set/keymap.c index 0c1ef1a9b..09423e75b 100644 --- a/keyboards/s60-x/keymaps/poker_set/keymap.c +++ b/keyboards/s60-x/keymaps/poker_set/keymap.c @@ -1,9 +1,9 @@ -#include "keymap_common.h" +#include "s60-x.h" // Poker fix with set(state transition) // Fn + Esc = ` // Fn + {left, down, up, right} = {home, pgdown, pgup, end} -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -17,7 +17,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ @@ -36,7 +36,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn1 │Left │Down │Right│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -55,7 +55,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn2 │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -74,7 +74,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn3 │Left │Down │Right│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -93,7 +93,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn5 │█████│█████│█████│ Fn4 │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN6, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ @@ -112,7 +112,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn4 │█████│█████│█████│ Fn5 │Home │PgDwn│ End │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN7, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ @@ -131,7 +131,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn7 │█████│█████│█████│ Fn6 │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN4, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ @@ -150,7 +150,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn6 │█████│█████│█████│ Fn7 │Home │PgDwn│ End │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN5, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/spacefn/keymap.c b/keyboards/s60-x/keymaps/spacefn/keymap.c index c93070532..b6dc7ca7e 100644 --- a/keyboards/s60-x/keymaps/spacefn/keymap.c +++ b/keyboards/s60-x/keymaps/spacefn/keymap.c @@ -1,10 +1,10 @@ -#include "keymap_common.h" +#include "s60-x.h" /* * SpaceFN * http://geekhack.org/index.php?topic=51069.0 */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Default Layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -18,7 +18,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_GUI│L_ALT│█████│█████│█████Spc/Fn0█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ @@ -38,7 +38,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ TRNS, TRNS, TRNS, ESC, TRNS, TRNS, TRNS, HOME, UP, END, PSCR, SLCK, PAUS, INS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 150962565..4bba4b68f 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -5,19 +5,10 @@ DIY compact keyboard designed by VinnyCordeiro for Sentraq. Most of the keymaps ## S60X Resources - [Massdrop page](https://www.massdrop.com/buy/sentraq-60-diy-keyboard-kit?mode=guest_open) -## Quantum MK Firmware - -For the full Quantum feature list, see [the parent readme.md](/readme.md). - -## Keymap -Several versions of keymaps are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_.c` and see keymap document (you can find in top README.md) and existent keymap files. - -To build firmware binary hex file with a certain keymap just run `make` with the `keymap` option like: - - $ make keymap=[custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|] - -File [S60-X_pre-compiled_firmwares.zip](S60-X_pre-compiled_firmwares.zip) contains pre-compiled firmwares for all keymaps available. Not all of them are tested. +## Quickstart +If you just want to test a few layouts, the archive [s60-x_precompiled.zip](s60-x_precompiled.zip) contains pre-compiled .hex-files for all available keymaps. Not all of them are tested. +You only need to flash them onto your keyboard, which is explained below, there's no need to setup a build environment. For a full list ## Flashing your keyboard The recommended programs for flashing your keyboard are [Atmel FLIP](http://www.atmel.com/tools/FLIP.aspx) (Windows) and [dfu-programmer](http://dfu-programmer.sourceforge.net/) (Linux/Windows). @@ -29,7 +20,7 @@ The recommended programs for flashing your keyboard are [Atmel FLIP](http://www. **Programming the firmware (Windows)** 1. download and install FLIP (http://www.atmel.com/tools/FLIP.aspx) -2. connect the keyboard, press the program button (S1) and wait until it enumerates +2. connect the keyboard, press the program button on the underside of the board (S1) and wait until it enumerates (you'll hear the "disconnect" and "connect" sound) 3. go to device manager, find the atmega32u4 chip and click "update driver" 4. choose location manually: folder named "usb" inside the installation directory of FLIP 5. once the driver is installed, run flip @@ -49,6 +40,21 @@ The recommended programs for flashing your keyboard are [Atmel FLIP](http://www. 3. `sudo dfu-programmer atmega32u4 start` 3. The keyboard should start working. If it doesn't, reconnect the cable. +## Building the firmware + +To build firmware binary hex file with a certain keymap just run `make` with the `keymap` option like: + + $ make keymap=[custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|] + +For a more detailed explanation of the build process and the environment setup, see the ["Getting Started" section](/readme.md#getting-started). + +## List of included Keymaps + +Several versions of keymaps are available in advance but you are recommended to define your favorite layout yourself. +To define your own keymap, copy the [default keymap template](/quantum/template/keymaps/default) directory into the `keymaps` directory and start modifying the `keymap.c` file. Some options might require you to change the `config.h` or `Makefile` as well, refer to the main documentation for more information on those. +If you want to later merge your finalised keymap into this repository to make it available for everyone, make sure to also modify the `readme.md` in your keymap directory to show a visual version of your keymap. + +Here's a list of the standard layouts that are provided with the precompiled .hex-files. ### 0 Initial explanations The █████ blocks on the layouts hides the switch positions that do not exist physically on the PCB. If you feel like hacking the keyboard and adding new keys, those are the positions that can be used. You'll have to modify the [keymap_common.h](keymap_common.h) file for that. diff --git a/keyboards/s60-x/s60-x.h b/keyboards/s60-x/s60-x.h index 91e7b67f3..29a2a27b2 100644 --- a/keyboards/s60-x/s60-x.h +++ b/keyboards/s60-x/s60-x.h @@ -49,4 +49,21 @@ along with this program. If not, see . { K40, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, KC_NO } \ } +/*This special definition is used for S60-X keymaps that were ported from TMK + * QMK has a lot of keycodes that don't start with KC_, so using the regular KEYMAP macro is recommended + */ +#define LEGACY_KEYMAP( \ + K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \ + K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \ + K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \ + K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \ + K40, K41, K42, K46, K4A, K4B, K4C, K4D \ +) { \ + { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E }, \ + { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_NO }, \ + { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_NO }, \ + { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E }, \ + { KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_NO, KC_##K46, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_NO } \ +} + #endif diff --git a/keyboards/s60-x/s60-x_precompiled.zip b/keyboards/s60-x/s60-x_precompiled.zip new file mode 100644 index 000000000..00d99ca8a Binary files /dev/null and b/keyboards/s60-x/s60-x_precompiled.zip differ -- cgit v1.2.3 From faa3fd48aefb6b9386852b23eb433bafb413755b Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Mon, 15 Aug 2016 22:57:26 +0200 Subject: Minor changes to felix keymap --- keyboards/s60-x/keymaps/felix/Makefile | 8 +++--- keyboards/s60-x/keymaps/felix/config.h | 14 ++++++++++ keyboards/s60-x/keymaps/felix/keymap.c | 49 +++++++++++++++++++++++++--------- 3 files changed, 54 insertions(+), 17 deletions(-) create mode 100644 keyboards/s60-x/keymaps/felix/config.h (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/felix/Makefile b/keyboards/s60-x/keymaps/felix/Makefile index 251e4631d..6a078bcc3 100644 --- a/keyboards/s60-x/keymaps/felix/Makefile +++ b/keyboards/s60-x/keymaps/felix/Makefile @@ -2,12 +2,12 @@ # change to "no" to disable the options, or define them in the Makefile in # the appropriate keymap folder that will get included automatically # -BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) +CONSOLE_ENABLE = yes # Console for debug(+400) COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality MIDI_ENABLE = no # MIDI controls AUDIO_ENABLE = no # Audio output on port C6 diff --git a/keyboards/s60-x/keymaps/felix/config.h b/keyboards/s60-x/keymaps/felix/config.h new file mode 100644 index 000000000..6c01d579f --- /dev/null +++ b/keyboards/s60-x/keymaps/felix/config.h @@ -0,0 +1,14 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +// keymap needs oneshot functionality +#undef NO_ACTION_ONESHOT + +#undef IS_COMMAND +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +#endif \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/felix/keymap.c b/keyboards/s60-x/keymaps/felix/keymap.c index 9c620527b..6e40d4839 100644 --- a/keyboards/s60-x/keymaps/felix/keymap.c +++ b/keyboards/s60-x/keymaps/felix/keymap.c @@ -20,6 +20,26 @@ along with this program. If not, see . #define _______ KC_TRNS #define XXXXXXX KC_NO +#define ONESHOT_TAP_TOGGLE 2 +#define ONESHOT_TIMEOUT 1 + +//Special keycodes for better readability +//SpaceFN +//OneShot LeftShift +//GamingMode Lock (disables SpaceFn and OneShot LShift) +//Function +#define KC_SPACEFN KC_FN0 +#define KC_OSLS KC_FN3 +#define KC_GMLK KC_FN1 +#define KC_FUNC KC_FN2 + +enum function_codes { + F_SPACEFN = 0, + F_OSLS = 3, + F_GMLK = 1, + F_FUNC = 2 +}; + enum layer_names { DEFAULT, GAMING, @@ -52,7 +72,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| - * |Shift | Y| X| C| V| B| N| M| ,| .| /| Up |RSft| + * |Shift OS| Y| X| C| V| B| N| M| ,| .| /| Up |RSft| * |-----------------------------------------------------------| * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| * `-----------------------------------------------------------' @@ -61,8 +81,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \ - KC_FN2, KC_LGUI, KC_LALT, KC_FN0, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT), + KC_OSLS, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \ + KC_FUNC, KC_LGUI, KC_LALT, KC_SPACEFN, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT + ), /* Layout 1: Gaming Layer, SpaceFn disabled * ,-----------------------------------------------------------. @@ -72,7 +93,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * | | | | | | | | | | | | | | * |-----------------------------------------------------------| - * | | | | | | | | | | | | |Fn1 | + * |SFTnonOS| | | | | | | | | | | |Fn1 | * |-----------------------------------------------------------| * | | NOP| | Space | | | | | * `-----------------------------------------------------------' @@ -81,8 +102,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_FN1, \ - _______, XXXXXXX, _______, KC_SPC, _______, _______, _______, _______), + KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GMLK, \ + _______, XXXXXXX, _______, KC_SPC, _______, _______, _______, _______ + ), /* Layout 2: Function Layer * ,-----------------------------------------------------------. @@ -92,7 +114,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * | | | | |Vl-|Mut|Vl+| | | | | |PEnt | * |-----------------------------------------------------------| - * | | | | | |Cal| | | | |Pau |PUp |Fn1 | + * | CpsLck | | | | |Cal| | | | |Pau |PUp |Fn1 | * |-----------------------------------------------------------| * | | | | | |Home|PDn |End | * `-----------------------------------------------------------' @@ -101,17 +123,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \ _______, _______, KC_C_WM, KC_C_EM, KC_MPRV, KC_MPLY, KC_MNXT, KC_C_UM, KC_C_IM, KC_C_OM, _______, KC_PSCR, KC_SLCK, KC_PAUS, \ _______, KC_C_AM, KC_C_SM, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, _______, KC_PENT, \ - _______, KC_C_YM, _______, _______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_FN1, \ - _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END), + KC_CAPS, KC_C_YM, _______, _______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_GMLK, \ + _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), }; /* * Fn action definition */ const uint16_t PROGMEM fn_actions[] = { - [0] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), /* SpaceFn layout 1 */ - [1] = ACTION_LAYER_TOGGLE(1), /* Disable SpaceFn */ - [2] = ACTION_LAYER_MOMENTARY(2) /* SpaceFn layout 1 */ + [F_SPACEFN] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), // SpaceFn layout 1 + [F_GMLK] = ACTION_LAYER_TOGGLE(1), // Disable SpaceFn and Oneshot Shift + [F_FUNC] = ACTION_LAYER_MOMENTARY(2), // SpaceFn layout 1 + [F_OSLS] = ACTION_MODS_ONESHOT(MOD_LSFT) // Oneshot Leftshift }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) @@ -119,7 +143,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) return MACRO_NONE; }; - void matrix_init_user(void) { } -- cgit v1.2.3 From 07924511f33599267209b1f0d1ebddf400f7987d Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 10:01:46 +0200 Subject: Small changes, renamed keymap Added MicMute Revived all dead keys Removed OS Shift --- keyboards/s60-x/keymaps/ansi_qwertz/Makefile | 21 +++ keyboards/s60-x/keymaps/ansi_qwertz/config.h | 14 ++ keyboards/s60-x/keymaps/ansi_qwertz/keymap.c | 236 +++++++++++++++++++++++++++ keyboards/s60-x/keymaps/felix/Makefile | 21 --- keyboards/s60-x/keymaps/felix/config.h | 14 -- keyboards/s60-x/keymaps/felix/keymap.c | 213 ------------------------ 6 files changed, 271 insertions(+), 248 deletions(-) create mode 100644 keyboards/s60-x/keymaps/ansi_qwertz/Makefile create mode 100644 keyboards/s60-x/keymaps/ansi_qwertz/config.h create mode 100644 keyboards/s60-x/keymaps/ansi_qwertz/keymap.c delete mode 100644 keyboards/s60-x/keymaps/felix/Makefile delete mode 100644 keyboards/s60-x/keymaps/felix/config.h delete mode 100644 keyboards/s60-x/keymaps/felix/keymap.c (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/Makefile b/keyboards/s60-x/keymaps/ansi_qwertz/Makefile new file mode 100644 index 000000000..6a078bcc3 --- /dev/null +++ b/keyboards/s60-x/keymaps/ansi_qwertz/Makefile @@ -0,0 +1,21 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/config.h b/keyboards/s60-x/keymaps/ansi_qwertz/config.h new file mode 100644 index 000000000..6c01d579f --- /dev/null +++ b/keyboards/s60-x/keymaps/ansi_qwertz/config.h @@ -0,0 +1,14 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +// keymap needs oneshot functionality +#undef NO_ACTION_ONESHOT + +#undef IS_COMMAND +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +#endif \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/keymap.c b/keyboards/s60-x/keymaps/ansi_qwertz/keymap.c new file mode 100644 index 000000000..9f59f12fa --- /dev/null +++ b/keyboards/s60-x/keymaps/ansi_qwertz/keymap.c @@ -0,0 +1,236 @@ +/* +Copyright 2016 Julien Pecqueur +Copyright 2016 Felix Uhl + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include "s60-x.h" + +//make keymap a little easier to read +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +#define ONESHOT_TAP_TOGGLE 2 +#define ONESHOT_TIMEOUT 1 + +//uncomment to activate dead keys +//#define DONT_REVIVE_DEADKEYS 1 + +//Function keycodes for better readability +//SpaceFN +//OneShot LeftShift +//GamingMode Lock (disables SpaceFn and OneShot LShift) +//Function +//Mute microphone +#define KC_SPACEFN KC_FN0 +#define KC_OSLS KC_FN3 +#define KC_GMLK KC_FN1 +#define KC_FUNC KC_FN2 +#define MICMUTE RCTL(KC_LCTL) + +enum function_codes { + F_SPACEFN = 0, + F_OSLS = 3, + F_GMLK = 1, + F_FUNC = 2 +}; + +enum layer_names { + DEFAULT, + GAMING, + FUNCTION +}; + +enum languages { + GERMAN +}; + +#define LANGUAGE GERMAN + +enum custom_keycodes { + KC_CM_A = SAFE_RANGE, +// KC_CM_B, + KC_CM_C, +// KC_CM_D, + KC_CM_E, +// KC_CM_F, + KC_CM_G, +// KC_CM_H, + KC_CM_I, +// KC_CM_J, + KC_CM_K, + KC_CM_L, + KC_CM_M, + KC_CM_N, + KC_CM_O, + KC_CM_P, +// KC_CM_Q, + KC_CM_R, + KC_CM_S, +// KC_CM_T, + KC_CM_U, +// KC_CM_V, + KC_CM_W, +// KC_CM_X, +// KC_CM_Y, + KC_CM_Z +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Layout 0: Default Layer + * ,-----------------------------------------------------------. + * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del| + * |-----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Z| U| I| O| P| [| ]|BckSp| + * |-----------------------------------------------------------| + * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | + * |-----------------------------------------------------------| + * |Shift | Y| X| C| V| B| N| M| ,| .| /| Up |RSft| + * |-----------------------------------------------------------| + * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| + * `-----------------------------------------------------------' + */ + [DEFAULT] = KEYMAP( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \ + KC_FUNC, KC_LGUI, KC_LALT, KC_SPACEFN, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT + ), + + /* Layout 1: Gaming Layer, SpaceFn disabled + * ,-----------------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | | | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | | | | |Fn1 | + * |-----------------------------------------------------------| + * | |RSft| | Space | | | | | + * `-----------------------------------------------------------' + */ + [GAMING] = KEYMAP( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GMLK, \ + _______, KC_RSFT, _______, KC_SPC, _______, _______, _______, _______ + ), + + /* Layout 2: Function Layer + * MicMute requires special software to be installed. Check readme.md for more information + * ,-----------------------------------------------------------. + * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|RES| + * |-----------------------------------------------------------| + * | | | | |Prv|Ply|Nxt| | | | |Prt|Slk|Pau | + * |-----------------------------------------------------------| + * | | | | |Vl-|Mut|Vl+| | | | | |PEnt | + * |-----------------------------------------------------------| + * | | | | |MicMut|Cal| | | | |Pau |PUp |Fn1 | + * |-----------------------------------------------------------| + * | | | | | |Home|PDn |End | + * `-----------------------------------------------------------' + */ + [FUNCTION] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \ + _______, _______, KC_CM_W, KC_CM_E, KC_MPRV, KC_MPLY, KC_MNXT, KC_CM_U, KC_CM_I, KC_CM_O, KC_CM_P KC_PSCR, KC_SLCK, KC_PAUS, \ + _______, KC_CM_A, KC_CM_S, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_CM_K, KC_CM_L, _______, _______, _______, KC_PENT, \ + _______, _______, KC_CM_Y, _______, KC_CM_C, MICMUTE, KC_CALC, KC_CM_N, KC_CM_M, _______, _______, _______, _______, KC_PGUP, KC_GMLK, \ + _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), +}; + +/* +* Fn action definition +*/ +const uint16_t PROGMEM fn_actions[] = { + [F_SPACEFN] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), // SpaceFn layout 1 + [F_GMLK] = ACTION_LAYER_TOGGLE(1), // Disable SpaceFn and Oneshot Shift + [F_FUNC] = ACTION_LAYER_MOMENTARY(2), // SpaceFn layout 1 + [F_OSLS] = ACTION_MODS_ONESHOT(MOD_LSFT) // Oneshot Leftshift +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +}; + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool process_german(uint16_t keycode, keyrecord_t *record) { + uint16_t send_code = 0; + if (record->event.pressed) { + switch (keycode) { + case KC_C_AM: + send_code = KC_Q; + break; + case KC_C_OM: + send_code = KC_P; + break; + case KC_C_UM: + send_code = KC_Y; + break; + case KC_C_SM: + send_code = KC_S; + break; + } + + if (send_code == 0) { + return true; + } + else { + register_code(KC_RALT); + register_code(send_code); + unregister_code(send_code); + unregister_code(KC_RALT); + return false; + } + } +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + //revive dead keys +#ifndef DONT_REVIVE_DEADKEYS + bool shift_active = keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_LSFT)); + bool altgr_active = keyboard_report->mods & (MOD_BIT(KC_RALT)); + if ((keycode == KC_QUOT && !altgr_active) || + keycode == KC_GRV || + (keycode == KC_6 && shift_active)) + { + if (record->event.pressed) { + register_code(keycode); + unregister_code(keycode); + register_code(KC_SPACE); + unregister_code(KC_SPACE); + } + return false; + } +#endif +#if LANGUAGE == GERMAN + return process_german(keycode, record); +#else + return true; +#endif +} + +void led_set_user(uint8_t usb_led) { + +} \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/felix/Makefile b/keyboards/s60-x/keymaps/felix/Makefile deleted file mode 100644 index 6a078bcc3..000000000 --- a/keyboards/s60-x/keymaps/felix/Makefile +++ /dev/null @@ -1,21 +0,0 @@ -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = no # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = no # Audio output on port C6 -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend - -ifndef QUANTUM_DIR - include ../../../../Makefile -endif \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/felix/config.h b/keyboards/s60-x/keymaps/felix/config.h deleted file mode 100644 index 6c01d579f..000000000 --- a/keyboards/s60-x/keymaps/felix/config.h +++ /dev/null @@ -1,14 +0,0 @@ -#ifndef CONFIG_USER_H -#define CONFIG_USER_H - -#include "../../config.h" - -// keymap needs oneshot functionality -#undef NO_ACTION_ONESHOT - -#undef IS_COMMAND -#define IS_COMMAND() ( \ - keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ -) - -#endif \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/felix/keymap.c b/keyboards/s60-x/keymaps/felix/keymap.c deleted file mode 100644 index 6e40d4839..000000000 --- a/keyboards/s60-x/keymaps/felix/keymap.c +++ /dev/null @@ -1,213 +0,0 @@ -/* -Copyright 2016 Julien Pecqueur -Copyright 2016 Felix Uhl - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. -You should have received a copy of the GNU General Public License -along with this program. If not, see . -*/ - -#include "s60-x.h" - -//make keymap a little easier to read -#define _______ KC_TRNS -#define XXXXXXX KC_NO - -#define ONESHOT_TAP_TOGGLE 2 -#define ONESHOT_TIMEOUT 1 - -//Special keycodes for better readability -//SpaceFN -//OneShot LeftShift -//GamingMode Lock (disables SpaceFn and OneShot LShift) -//Function -#define KC_SPACEFN KC_FN0 -#define KC_OSLS KC_FN3 -#define KC_GMLK KC_FN1 -#define KC_FUNC KC_FN2 - -enum function_codes { - F_SPACEFN = 0, - F_OSLS = 3, - F_GMLK = 1, - F_FUNC = 2 -}; - -enum layer_names { - DEFAULT, - GAMING, - FUNCTION -}; - -enum languages { - GERMAN -}; - -#define LANGUAGE GERMAN - -enum custom_keycodes { - KC_C_AM = SAFE_RANGE, - KC_C_EM, - KC_C_IM, - KC_C_OM, - KC_C_UM, - KC_C_SM, - KC_C_YM, - KC_C_WM -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Layout 0: Default Layer - * ,-----------------------------------------------------------. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del| - * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Z| U| I| O| P| [| ]|BckSp| - * |-----------------------------------------------------------| - * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | - * |-----------------------------------------------------------| - * |Shift OS| Y| X| C| V| B| N| M| ,| .| /| Up |RSft| - * |-----------------------------------------------------------| - * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| - * `-----------------------------------------------------------' - */ - [DEFAULT] = KEYMAP( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_OSLS, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \ - KC_FUNC, KC_LGUI, KC_LALT, KC_SPACEFN, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT - ), - - /* Layout 1: Gaming Layer, SpaceFn disabled - * ,-----------------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |-----------------------------------------------------------| - * | | | | | | | | | | | | | | | - * |-----------------------------------------------------------| - * | | | | | | | | | | | | | | - * |-----------------------------------------------------------| - * |SFTnonOS| | | | | | | | | | | |Fn1 | - * |-----------------------------------------------------------| - * | | NOP| | Space | | | | | - * `-----------------------------------------------------------' - */ - [GAMING] = KEYMAP( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GMLK, \ - _______, XXXXXXX, _______, KC_SPC, _______, _______, _______, _______ - ), - - /* Layout 2: Function Layer - * ,-----------------------------------------------------------. - * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|RES| - * |-----------------------------------------------------------| - * | | | | |Prv|Ply|Nxt| | | | |Prt|Slk|Pau | - * |-----------------------------------------------------------| - * | | | | |Vl-|Mut|Vl+| | | | | |PEnt | - * |-----------------------------------------------------------| - * | CpsLck | | | | |Cal| | | | |Pau |PUp |Fn1 | - * |-----------------------------------------------------------| - * | | | | | |Home|PDn |End | - * `-----------------------------------------------------------' - */ - [FUNCTION] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \ - _______, _______, KC_C_WM, KC_C_EM, KC_MPRV, KC_MPLY, KC_MNXT, KC_C_UM, KC_C_IM, KC_C_OM, _______, KC_PSCR, KC_SLCK, KC_PAUS, \ - _______, KC_C_AM, KC_C_SM, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, _______, KC_PENT, \ - KC_CAPS, KC_C_YM, _______, _______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_GMLK, \ - _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END - ), -}; - -/* -* Fn action definition -*/ -const uint16_t PROGMEM fn_actions[] = { - [F_SPACEFN] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), // SpaceFn layout 1 - [F_GMLK] = ACTION_LAYER_TOGGLE(1), // Disable SpaceFn and Oneshot Shift - [F_FUNC] = ACTION_LAYER_MOMENTARY(2), // SpaceFn layout 1 - [F_OSLS] = ACTION_MODS_ONESHOT(MOD_LSFT) // Oneshot Leftshift -}; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - return MACRO_NONE; -}; - -void matrix_init_user(void) { - -} - -void matrix_scan_user(void) { - -} - -bool process_german(uint16_t keycode, keyrecord_t *record) { - uint16_t send_code = 0; - switch (keycode) { - case KC_C_AM: - if (record->event.pressed) { - send_code = KC_Q; - } - break; - - case KC_C_OM: - if (record->event.pressed) { - send_code = KC_P; - } - break; - - case KC_C_UM: - if (record->event.pressed) { - send_code = KC_Y; - } - break; - - case KC_C_SM: - if (record->event.pressed) { - send_code = KC_S; - } - break; - } - - if (send_code == 0) { - return true; - } - else { - register_code(KC_RALT); - register_code(send_code); - unregister_code(send_code); - unregister_code(KC_RALT); - return false; - } -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - if (keycode == KC_QUOT) { - if (record->event.pressed) { - register_code(KC_QUOT); - unregister_code(KC_QUOT); - register_code(KC_SPACE); - unregister_code(KC_SPACE); - } - return false; - } -#if LANGUAGE == GERMAN - return process_german(keycode, record); -#else - return true; -#endif -} - -void led_set_user(uint8_t usb_led) { - -} \ No newline at end of file -- cgit v1.2.3 From 2618260b34acade9e3239e6116a94bcfc726c00a Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 10:37:32 +0200 Subject: Documentation overhaul. --- .../docs/KB_US-International-Alternative.png | Bin 0 -> 54748 bytes .../docs/KB_US-International-Alternative.svg | 1046 +++++++++++++++++++ ...ional-Alternative.svg.2016_08_18_09_06_36.0.svg | 1049 ++++++++++++++++++++ .../ansi_qwertz/docs/KB_US-International.png | Bin 0 -> 54041 bytes .../ansi_qwertz/docs/KB_US-International.svg | 935 +++++++++++++++++ .../s60-x/keymaps/ansi_qwertz/docs/base_layer.PNG | Bin 0 -> 29411 bytes .../keymaps/ansi_qwertz/docs/function_layer.PNG | Bin 0 -> 25567 bytes .../keymaps/ansi_qwertz/docs/gaming_layer.PNG | Bin 0 -> 17895 bytes 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and b/keyboards/s60-x/keymaps/ansi_qwertz/docs/gaming_layer.PNG differ diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md new file mode 100644 index 000000000..050040e23 --- /dev/null +++ b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md @@ -0,0 +1,108 @@ +# ANSI_QWERTZ + +This keymap was specifically designed to support keycaps with ANSI layout and legends, while retaining the possibility of inputting characters +with diacritics that are normally not used in the english language. + +It currently relies on the US-International keyboard layout, which can be installed in any current operating system without the use of third party hardware. + +##Features + +* Input of letters with diacritics on familiar QWERTZ layout +* Support for ANSI-legend keycaps +* Option to "revive" all dead keys +* SpaceFN for easy access to Function keys and diacritic input +* Locking "Gaming Mode" that disables SpaceFN and allows to bind GUI key in Games +* Reset key binding, no need to press hardware reset button to program +* Microphone Mute key (requires 3rd-party software, see below) + +###Languages + +The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters. +All diacritic characters are input by either holding the Spacebar or the Fn key and pressing the corresponding key. For languages that aren't yet supported explicitly, +one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](#Revive-Dead-Keys). + +The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS. + +![KB_US-International](docs/KB_US-International.png) + +Not all languages are supported by this layout. Linux also offers the "US International Alternative" layout, +which contains more dead keys to input pretty much every diacritic character in a language using latin letters. + +![KB_US-International-Alternative](docs/KB_US-International-Alternative.png) + +####Explicitly Supported Languages + +* German + +####Implicitly Supported Languages + +This list only applys to Windows. Linux systems support all languages, see above. + +This list might be incomplete! Please add your language if you find it's supported. + +* French + +###SpaceFN + +SpaceFN basically means that Space acts as a normal spacebar when tapped, but acts as a layer-key when held down. +This means that you can't hold space to output multiple spaces consecutively and that space only registers once released. +The advantage is that the spacebar is easier to reach than any other Fn-key could be. + +###"Gaming Mode" + +To alleviate the problems SpaceFN would cause when gaming, the Gaming Mode is pretty much a layer that can be turned on by pressing Fn+RShift. +This will turn the double-role Spacebar into a normal one, so the Fn-layer (and thus function and media keys) can only be accessed with the Fn-key. +It also turns the GUI-key (aka Win-key aka Super-key) into Right Shift, so it can be bound in Games. This is especially useful when playing with ESDF instead of WASD. + +###Mute Microphone + +The function layer has a "Mute Microphone"-key. As this is not an existing media key and you can't normally set a shortcut to this function, +you need to set this up in software before using it, see below. This key is bound to `Right Control` + `Left Control`, a keycombination that +no other program in existence uses for anything, at least to my knowledge. It also can't be pressed with this keymap in any other way. + +####Linux + +Follow [these instructions](http://askubuntu.com/a/13364). + +#####Windows (Requires 3rd Party Software) + +*DISCLAIMER: I take no responsibility for any potential harm caused by third party applications!* + +You'll need a utility called "MicMute". It is available on [Sourceforge](https://sourceforge.net/projects/micmute/). +After installing and running the tool, you only need to use the "Setup Shortcut" option to bind the key to muting the microphone +and check whether your microphone is selected under "Devices". + +###Revive Dead Keys + +Some diacritics that are commonly used are dead keys on the international layouts, for example `` ` ``, `'`, or `"`. +The dead keys on the regular international layout (shown in red [here](#Languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. +If you don't want this to be the case, uncomment the following line in `keymap.c` prior to compiling: + +``` +//#define DONT_REVIVE_DEADKEYS 1 +``` + +##Layers + +###Base Layer + +The base layer is shown here for ANSI keys and an HHKB-style right shift. +Again, the Y and Z keys are swapped, so you get the QWERTZ-positions of Y and Z when using the US-International layout. + +![base_layer](docs/base_layer.png) + +###Gaming layer + +To turn this layer on, please use the combination Fn+RShift, not Space+Rshift. If you do the latter, the Function layer + +![gaming_layer](docs/gaming_layer.png) + +###Function Layer + +This is the function layer for German diacritics. It can be accessed via the Fn-key or by holding space on the base layer. + +![function_layer](docs/function_layer.png) + + + + diff --git a/keyboards/s60-x/keymaps/felix/readme.md b/keyboards/s60-x/keymaps/felix/readme.md deleted file mode 100644 index 7f083dfd0..000000000 --- a/keyboards/s60-x/keymaps/felix/readme.md +++ /dev/null @@ -1,9 +0,0 @@ -# A non-US ANSI QWERTZ keymap - -This keymap was specifically designed to support ANSI keycaps while retaining the possibility of inputting characters with diacritics that are normally not used in the english language. - -It relies on the US-International keyboard layout, which can be installed in any current operating system without the use of third party hardware. - -Currently, it explicitly supports the following languages, though other languages are readily useable using the AltGr modifier. -- German - -- cgit v1.2.3 From a8659955958a0a7eb94c904469767b6cf5241ccc Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 11:11:42 +0200 Subject: Fixed pictures and links --- keyboards/s60-x/keymaps/ansi_qwertz/readme.md | 28 +++++++++++++-------------- 1 file changed, 13 insertions(+), 15 deletions(-) (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md index 050040e23..f46c28795 100644 --- a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md +++ b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md @@ -17,9 +17,9 @@ It currently relies on the US-International keyboard layout, which can be instal ###Languages -The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters. -All diacritic characters are input by either holding the Spacebar or the Fn key and pressing the corresponding key. For languages that aren't yet supported explicitly, -one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](#Revive-Dead-Keys). +The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters when using that layout. +All diacritic characters are input by either holding `Space` or `Fn` and pressing the corresponding key. For languages that aren't yet supported explicitly, +one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#Revive-Dead-Keys). The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS. @@ -36,17 +36,15 @@ which contains more dead keys to input pretty much every diacritic character in ####Implicitly Supported Languages -This list only applys to Windows. Linux systems support all languages, see above. - -This list might be incomplete! Please add your language if you find it's supported. +This list only applies to Windows. Linux systems support all languages, see above. This list might be incomplete! Please add your language if you find it's supported. * French ###SpaceFN -SpaceFN basically means that Space acts as a normal spacebar when tapped, but acts as a layer-key when held down. +SpaceFN basically means that `Space` acts as a normal spacebar when tapped, but acts as a layer-key when held down. This means that you can't hold space to output multiple spaces consecutively and that space only registers once released. -The advantage is that the spacebar is easier to reach than any other Fn-key could be. +The advantage is that the spacebar is easier to reach than any other `Fn`-key could be. ###"Gaming Mode" @@ -75,7 +73,7 @@ and check whether your microphone is selected under "Devices". ###Revive Dead Keys Some diacritics that are commonly used are dead keys on the international layouts, for example `` ` ``, `'`, or `"`. -The dead keys on the regular international layout (shown in red [here](#Languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. +The dead keys on the regular international layout (shown in red [here](readme.md#Languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. If you don't want this to be the case, uncomment the following line in `keymap.c` prior to compiling: ``` @@ -86,22 +84,22 @@ If you don't want this to be the case, uncomment the following line in `keymap.c ###Base Layer -The base layer is shown here for ANSI keys and an HHKB-style right shift. +The base layer is shown here for ANSI keysm, HHKB-style right shift and split backspace. If you use a 2U backspace key there, `Del` will not be available. Again, the Y and Z keys are swapped, so you get the QWERTZ-positions of Y and Z when using the US-International layout. -![base_layer](docs/base_layer.png) +![base_layer](docs/base_layer.PNG) ###Gaming layer -To turn this layer on, please use the combination Fn+RShift, not Space+Rshift. If you do the latter, the Function layer +To turn this layer on, please use the combination `Fn+RShift`, not `Space+RShift`. If you do the latter, the Function layer will become stuck. You can press `Fn` once to unstick it if this happens to you. A solution is being worked on. -![gaming_layer](docs/gaming_layer.png) +![gaming_layer](docs/gaming_layer.PNG) ###Function Layer -This is the function layer for German diacritics. It can be accessed via the Fn-key or by holding space on the base layer. +This is the function layer for German diacritics. It can be accessed via the `Fn` or by holding `Space` on the base layer. -![function_layer](docs/function_layer.png) +![function_layer](docs/function_layer.PNG) -- cgit v1.2.3 From c5f13e5836563dc546edea1f14ea74dc3b94fa3f Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 11:16:10 +0200 Subject: Fixed links again --- keyboards/s60-x/keymaps/ansi_qwertz/readme.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md index f46c28795..0938e49c8 100644 --- a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md +++ b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md @@ -1,5 +1,7 @@ # ANSI_QWERTZ +[Click here to go to the layers directly.](readme.md#layers) + This keymap was specifically designed to support keycaps with ANSI layout and legends, while retaining the possibility of inputting characters with diacritics that are normally not used in the english language. @@ -19,7 +21,7 @@ It currently relies on the US-International keyboard layout, which can be instal The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters when using that layout. All diacritic characters are input by either holding `Space` or `Fn` and pressing the corresponding key. For languages that aren't yet supported explicitly, -one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#Revive-Dead-Keys). +one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#revive-dead-keys). The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS. @@ -55,7 +57,7 @@ It also turns the GUI-key (aka Win-key aka Super-key) into Right Shift, so it ca ###Mute Microphone The function layer has a "Mute Microphone"-key. As this is not an existing media key and you can't normally set a shortcut to this function, -you need to set this up in software before using it, see below. This key is bound to `Right Control` + `Left Control`, a keycombination that +you need to set this up in software before using it, see below. This key is bound to `RCtrl+LCtrl`, a keycombination that no other program in existence uses for anything, at least to my knowledge. It also can't be pressed with this keymap in any other way. ####Linux @@ -73,7 +75,7 @@ and check whether your microphone is selected under "Devices". ###Revive Dead Keys Some diacritics that are commonly used are dead keys on the international layouts, for example `` ` ``, `'`, or `"`. -The dead keys on the regular international layout (shown in red [here](readme.md#Languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. +The dead keys on the regular international layout (shown in red [here](readme.md#languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. If you don't want this to be the case, uncomment the following line in `keymap.c` prior to compiling: ``` -- cgit v1.2.3 From 738151d12a6fe947096b974b34e70a8ab62f953c Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 11:38:04 +0200 Subject: Minor documentation changes --- keyboards/s60-x/keymaps/ansi_qwertz/readme.md | 42 +++++++++------------------ keyboards/s60-x/readme.md | 7 +++++ 2 files changed, 21 insertions(+), 28 deletions(-) (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md index 0938e49c8..50651896f 100644 --- a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md +++ b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md @@ -1,27 +1,26 @@ # ANSI_QWERTZ -[Click here to go to the layers directly.](readme.md#layers) +[Click here to go to the layers directly.](readme.md#1.0-layers) This keymap was specifically designed to support keycaps with ANSI layout and legends, while retaining the possibility of inputting characters with diacritics that are normally not used in the english language. It currently relies on the US-International keyboard layout, which can be installed in any current operating system without the use of third party hardware. -##Features - +##0. Features * Input of letters with diacritics on familiar QWERTZ layout * Support for ANSI-legend keycaps * Option to "revive" all dead keys +* Dedicated arrow cluster * SpaceFN for easy access to Function keys and diacritic input * Locking "Gaming Mode" that disables SpaceFN and allows to bind GUI key in Games * Reset key binding, no need to press hardware reset button to program * Microphone Mute key (requires 3rd-party software, see below) -###Languages - +###0.0 Languages The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters when using that layout. All diacritic characters are input by either holding `Space` or `Fn` and pressing the corresponding key. For languages that aren't yet supported explicitly, -one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#revive-dead-keys). +one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#0.4-revive-dead-keys). The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS. @@ -32,73 +31,60 @@ which contains more dead keys to input pretty much every diacritic character in ![KB_US-International-Alternative](docs/KB_US-International-Alternative.png) -####Explicitly Supported Languages - +####0.0.0 Explicitly Supported Languages * German -####Implicitly Supported Languages - +####0.0.1 Implicitly Supported Languages This list only applies to Windows. Linux systems support all languages, see above. This list might be incomplete! Please add your language if you find it's supported. * French -###SpaceFN - +###0.1 SpaceFN SpaceFN basically means that `Space` acts as a normal spacebar when tapped, but acts as a layer-key when held down. This means that you can't hold space to output multiple spaces consecutively and that space only registers once released. The advantage is that the spacebar is easier to reach than any other `Fn`-key could be. -###"Gaming Mode" - +###0.2 "Gaming Mode" To alleviate the problems SpaceFN would cause when gaming, the Gaming Mode is pretty much a layer that can be turned on by pressing Fn+RShift. This will turn the double-role Spacebar into a normal one, so the Fn-layer (and thus function and media keys) can only be accessed with the Fn-key. It also turns the GUI-key (aka Win-key aka Super-key) into Right Shift, so it can be bound in Games. This is especially useful when playing with ESDF instead of WASD. -###Mute Microphone - +###0.3 Mute Microphone The function layer has a "Mute Microphone"-key. As this is not an existing media key and you can't normally set a shortcut to this function, you need to set this up in software before using it, see below. This key is bound to `RCtrl+LCtrl`, a keycombination that no other program in existence uses for anything, at least to my knowledge. It also can't be pressed with this keymap in any other way. -####Linux - +####0.3.0 Linux Follow [these instructions](http://askubuntu.com/a/13364). -#####Windows (Requires 3rd Party Software) - +#####0.3.1 Windows (Requires 3rd Party Software) *DISCLAIMER: I take no responsibility for any potential harm caused by third party applications!* You'll need a utility called "MicMute". It is available on [Sourceforge](https://sourceforge.net/projects/micmute/). After installing and running the tool, you only need to use the "Setup Shortcut" option to bind the key to muting the microphone and check whether your microphone is selected under "Devices". -###Revive Dead Keys - +###0.4 Revive Dead Keys Some diacritics that are commonly used are dead keys on the international layouts, for example `` ` ``, `'`, or `"`. -The dead keys on the regular international layout (shown in red [here](readme.md#languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. +The dead keys on the regular international layout (shown in red [here](readme.md#0.1-languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. If you don't want this to be the case, uncomment the following line in `keymap.c` prior to compiling: - ``` //#define DONT_REVIVE_DEADKEYS 1 ``` ##Layers - ###Base Layer - The base layer is shown here for ANSI keysm, HHKB-style right shift and split backspace. If you use a 2U backspace key there, `Del` will not be available. Again, the Y and Z keys are swapped, so you get the QWERTZ-positions of Y and Z when using the US-International layout. ![base_layer](docs/base_layer.PNG) ###Gaming layer - To turn this layer on, please use the combination `Fn+RShift`, not `Space+RShift`. If you do the latter, the Function layer will become stuck. You can press `Fn` once to unstick it if this happens to you. A solution is being worked on. ![gaming_layer](docs/gaming_layer.PNG) ###Function Layer - This is the function layer for German diacritics. It can be accessed via the `Fn` or by holding `Space` on the base layer. ![function_layer](docs/function_layer.PNG) diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 4bba4b68f..0c4dc10f8 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -251,3 +251,10 @@ The custom keymap is where I tested all the switches, not being concerned with a ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + +### 9. [ANSI_QWERTZ](keymap/ansi_qwertz/keymap.c) + +This keymap was designed for inputting characters with diacritics with ANSI keycaps. +It provides toggleable SpaceFn functionality, a dedicated arrow cluster and a microphone mute key on the function layer as well as a bootloader reset key. + +For more info, [check here](keymap/ansi_qwertz). \ No newline at end of file -- cgit v1.2.3 From 406ae1a2eb8ee6e90c2585c522d4fbf26d94e363 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 11:43:32 +0200 Subject: More link fixing --- keyboards/s60-x/keymaps/ansi_qwertz/readme.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md index 50651896f..47e4049c3 100644 --- a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md +++ b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md @@ -1,13 +1,13 @@ # ANSI_QWERTZ -[Click here to go to the layers directly.](readme.md#1.0-layers) +[Click here to go to the layers directly.](readme.md#1-layers) This keymap was specifically designed to support keycaps with ANSI layout and legends, while retaining the possibility of inputting characters with diacritics that are normally not used in the english language. It currently relies on the US-International keyboard layout, which can be installed in any current operating system without the use of third party hardware. -##0. Features +##0 Features * Input of letters with diacritics on familiar QWERTZ layout * Support for ANSI-legend keycaps * Option to "revive" all dead keys @@ -72,19 +72,19 @@ If you don't want this to be the case, uncomment the following line in `keymap.c //#define DONT_REVIVE_DEADKEYS 1 ``` -##Layers -###Base Layer +##1 Layers +###1.0 Base Layer The base layer is shown here for ANSI keysm, HHKB-style right shift and split backspace. If you use a 2U backspace key there, `Del` will not be available. Again, the Y and Z keys are swapped, so you get the QWERTZ-positions of Y and Z when using the US-International layout. ![base_layer](docs/base_layer.PNG) -###Gaming layer +###1.1 Gaming layer To turn this layer on, please use the combination `Fn+RShift`, not `Space+RShift`. If you do the latter, the Function layer will become stuck. You can press `Fn` once to unstick it if this happens to you. A solution is being worked on. ![gaming_layer](docs/gaming_layer.PNG) -###Function Layer +###1.2 Function Layer This is the function layer for German diacritics. It can be accessed via the `Fn` or by holding `Space` on the base layer. ![function_layer](docs/function_layer.PNG) -- cgit v1.2.3 From a72dc6da70923aa6f5127e719529e9631bce20f0 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 11:45:56 +0200 Subject: Final link fix --- keyboards/s60-x/keymaps/ansi_qwertz/readme.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md index 47e4049c3..2ed1af1e0 100644 --- a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md +++ b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md @@ -20,7 +20,7 @@ It currently relies on the US-International keyboard layout, which can be instal ###0.0 Languages The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters when using that layout. All diacritic characters are input by either holding `Space` or `Fn` and pressing the corresponding key. For languages that aren't yet supported explicitly, -one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#0.4-revive-dead-keys). +one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#04-revive-dead-keys). The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS. @@ -66,7 +66,7 @@ and check whether your microphone is selected under "Devices". ###0.4 Revive Dead Keys Some diacritics that are commonly used are dead keys on the international layouts, for example `` ` ``, `'`, or `"`. -The dead keys on the regular international layout (shown in red [here](readme.md#0.1-languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. +The dead keys on the regular international layout (shown in red [here](readme.md#00-languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. If you don't want this to be the case, uncomment the following line in `keymap.c` prior to compiling: ``` //#define DONT_REVIVE_DEADKEYS 1 -- cgit v1.2.3 From 73f13c8f26f7f3777cec9d3036628a7dd6021ee9 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 11:56:44 +0200 Subject: Bugfixes --- keyboards/s60-x/keymaps/ansi_qwertz/keymap.c | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/keymap.c b/keyboards/s60-x/keymaps/ansi_qwertz/keymap.c index 9f59f12fa..317a245be 100644 --- a/keyboards/s60-x/keymaps/ansi_qwertz/keymap.c +++ b/keyboards/s60-x/keymaps/ansi_qwertz/keymap.c @@ -82,7 +82,7 @@ enum custom_keycodes { // KC_CM_V, KC_CM_W, // KC_CM_X, -// KC_CM_Y, + KC_CM_Y, KC_CM_Z }; @@ -145,7 +145,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { */ [FUNCTION] = KEYMAP( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \ - _______, _______, KC_CM_W, KC_CM_E, KC_MPRV, KC_MPLY, KC_MNXT, KC_CM_U, KC_CM_I, KC_CM_O, KC_CM_P KC_PSCR, KC_SLCK, KC_PAUS, \ + _______, _______, KC_CM_W, KC_CM_E, KC_MPRV, KC_MPLY, KC_MNXT, KC_CM_U, KC_CM_I, KC_CM_O, KC_CM_P, KC_PSCR, KC_SLCK, KC_PAUS, \ _______, KC_CM_A, KC_CM_S, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_CM_K, KC_CM_L, _______, _______, _______, KC_PENT, \ _______, _______, KC_CM_Y, _______, KC_CM_C, MICMUTE, KC_CALC, KC_CM_N, KC_CM_M, _______, _______, _______, _______, KC_PGUP, KC_GMLK, \ _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END @@ -179,16 +179,16 @@ bool process_german(uint16_t keycode, keyrecord_t *record) { uint16_t send_code = 0; if (record->event.pressed) { switch (keycode) { - case KC_C_AM: + case KC_CM_A: send_code = KC_Q; break; - case KC_C_OM: + case KC_CM_O: send_code = KC_P; break; - case KC_C_UM: + case KC_CM_U: send_code = KC_Y; break; - case KC_C_SM: + case KC_CM_S: send_code = KC_S; break; } @@ -204,6 +204,7 @@ bool process_german(uint16_t keycode, keyrecord_t *record) { return false; } } + return true; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { -- cgit v1.2.3 From dbfb27326bce824ea922410ab02f9f7f54a639ba Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 12:15:10 +0200 Subject: Added info to docs --- keyboards/s60-x/keymaps/ansi_qwertz/readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'keyboards/s60-x/keymaps') diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md index 2ed1af1e0..b22010612 100644 --- a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md +++ b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md @@ -27,7 +27,7 @@ The illustration below shows the "US International" layout available in the Lang ![KB_US-International](docs/KB_US-International.png) Not all languages are supported by this layout. Linux also offers the "US International Alternative" layout, -which contains more dead keys to input pretty much every diacritic character in a language using latin letters. +which contains more dead keys to input pretty much every diacritic character in a language using latin letters. More information can be found [here](http://web.archive.org/web/20160818101234/http://dry.sailingissues.com/us-international-keyboard-layout.html). ![KB_US-International-Alternative](docs/KB_US-International-Alternative.png) -- cgit v1.2.3