From 306353bf06e5e5a76890ffb0c48a4dcca76c4399 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 22:48:18 +0300 Subject: Create a file for shared Ergodox Infinity animations --- keyboards/ergodox/infinity/animations.c | 54 +++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 keyboards/ergodox/infinity/animations.c (limited to 'keyboards/ergodox/infinity/animations.c') diff --git a/keyboards/ergodox/infinity/animations.c b/keyboards/ergodox/infinity/animations.c new file mode 100644 index 000000000..54ab99460 --- /dev/null +++ b/keyboards/ergodox/infinity/animations.c @@ -0,0 +1,54 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "animations.h" +#include "visualizer.h" +#ifdef LCD_ENABLE +#include "lcd_keyframes.h" +#endif +#ifdef LCD_BACKLIGHT_ENABLE +#include "lcd_backlight_keyframes.h" +#endif + +#if defined(VISUALIZER_ENABLE) && defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE) + +// Don't worry, if the startup animation is long, you can use the keyboard like normal +// during that time +keyframe_animation_t default_startup_animation = { + .num_frames = 4, + .loop = false, + .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(5000), 0}, + .frame_functions = { + lcd_keyframe_enable, + backlight_keyframe_enable, + lcd_keyframe_draw_logo, + backlight_keyframe_animate_color, + }, +}; + +keyframe_animation_t default_suspend_animation = { + .num_frames = 4, + .loop = false, + .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0}, + .frame_functions = { + lcd_keyframe_display_layer_text, + backlight_keyframe_animate_color, + lcd_keyframe_disable, + backlight_keyframe_disable, + }, +}; + +#endif -- cgit v1.2.3 From c5d2b7ff16f81a8061127e0ec636cf9b914725c5 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 23:04:27 +0300 Subject: Rename led test to led_keyframes and move animation to Ergodox --- keyboards/ergodox/infinity/animations.c | 55 ++++++++++- keyboards/ergodox/infinity/animations.h | 5 + quantum/visualizer/led_keyframes.c | 129 ++++++++++++++++++++++++ quantum/visualizer/led_keyframes.h | 41 ++++++++ quantum/visualizer/led_test.c | 170 -------------------------------- quantum/visualizer/led_test.h | 41 -------- quantum/visualizer/visualizer.mk | 2 +- 7 files changed, 230 insertions(+), 213 deletions(-) create mode 100644 quantum/visualizer/led_keyframes.c create mode 100644 quantum/visualizer/led_keyframes.h delete mode 100644 quantum/visualizer/led_test.c delete mode 100644 quantum/visualizer/led_test.h (limited to 'keyboards/ergodox/infinity/animations.c') diff --git a/keyboards/ergodox/infinity/animations.c b/keyboards/ergodox/infinity/animations.c index 54ab99460..4c9f6d9c8 100644 --- a/keyboards/ergodox/infinity/animations.c +++ b/keyboards/ergodox/infinity/animations.c @@ -14,6 +14,8 @@ * along with this program. If not, see . */ +#if defined(VISUALIZER_ENABLE) + #include "animations.h" #include "visualizer.h" #ifdef LCD_ENABLE @@ -23,7 +25,14 @@ #include "lcd_backlight_keyframes.h" #endif -#if defined(VISUALIZER_ENABLE) && defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE) +#ifdef LED_ENABLE +#include "led_keyframes.h" +#endif + +#include "visualizer_keyframes.h" + + +#if defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE) // Don't worry, if the startup animation is long, you can use the keyboard like normal // during that time @@ -50,5 +59,49 @@ keyframe_animation_t default_suspend_animation = { backlight_keyframe_disable, }, }; +#endif + +#if defined(LED_ENABLE) +#define CROSSFADE_TIME 1000 +#define GRADIENT_TIME 3000 + +keyframe_animation_t led_test_animation = { + .num_frames = 14, + .loop = true, + .frame_lengths = { + gfxMillisecondsToTicks(1000), // fade in + gfxMillisecondsToTicks(1000), // no op (leds on) + gfxMillisecondsToTicks(1000), // fade out + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in) + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom + 0, // mirror leds + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out) + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom + 0, // normal leds + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + + }, + .frame_functions = { + led_keyframe_fade_in_all, + keyframe_no_operation, + led_keyframe_fade_out_all, + led_keyframe_crossfade, + led_keyframe_left_to_right_gradient, + led_keyframe_crossfade, + led_keyframe_top_to_bottom_gradient, + led_keyframe_mirror_orientation, + led_keyframe_crossfade, + led_keyframe_left_to_right_gradient, + led_keyframe_crossfade, + led_keyframe_top_to_bottom_gradient, + led_keyframe_normal_orientation, + led_keyframe_crossfade, + }, +}; +#endif #endif diff --git a/keyboards/ergodox/infinity/animations.h b/keyboards/ergodox/infinity/animations.h index 0c441ff7e..6d8b9830d 100644 --- a/keyboards/ergodox/infinity/animations.h +++ b/keyboards/ergodox/infinity/animations.h @@ -19,7 +19,12 @@ #include "visualizer.h" +// You can use these default animations, but of course you can also write your own custom ones instead extern keyframe_animation_t default_startup_animation; extern keyframe_animation_t default_suspend_animation; +// An animation for testing and demonstrating the led support, should probably not be used for real world +// cases +extern keyframe_animation_t led_test_animation; + #endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */ diff --git a/quantum/visualizer/led_keyframes.c b/quantum/visualizer/led_keyframes.c new file mode 100644 index 000000000..2dacd990d --- /dev/null +++ b/quantum/visualizer/led_keyframes.c @@ -0,0 +1,129 @@ +/* +The MIT License (MIT) + +Copyright (c) 2016 Fred Sundvik + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ +#include "gfx.h" +#include "math.h" +#include "led_keyframes.h" + +static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) { + int frame_length = animation->frame_lengths[animation->current_frame]; + int current_pos = frame_length - animation->time_left_in_frame; + int delta = to - from; + int luma = (delta * current_pos) / frame_length; + luma += from; + return luma; +} + +static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint8_t from, uint8_t to) { + uint8_t luma = fade_led_color(animation, from, to); + color_t color = LUMA2COLOR(luma); + gdispGClear(LED_DISPLAY, color); +} + +// TODO: Should be customizable per keyboard +#define NUM_ROWS 7 +#define NUM_COLS 7 + +static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS]; +static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS]; + +static uint8_t compute_gradient_color(float t, float index, float num) { + const float two_pi = M_2_PI; + float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi; + float x = t * two_pi + normalized_index; + float v = 0.5 * (cosf(x) + 1.0f); + return (uint8_t)(255.0f * v); +} + +bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + keyframe_fade_all_leds_from_to(animation, 0, 255); + return true; +} + +bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + keyframe_fade_all_leds_from_to(animation, 255, 0); + return true; +} + +bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + float frame_length = animation->frame_lengths[animation->current_frame]; + float current_pos = frame_length - animation->time_left_in_frame; + float t = current_pos / frame_length; + for (int i=0; i< NUM_COLS; i++) { + uint8_t color = compute_gradient_color(t, i, NUM_COLS); + gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color)); + } + return true; +} + +bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + float frame_length = animation->frame_lengths[animation->current_frame]; + float current_pos = frame_length - animation->time_left_in_frame; + float t = current_pos / frame_length; + for (int i=0; i< NUM_ROWS; i++) { + uint8_t color = compute_gradient_color(t, i, NUM_ROWS); + gdispGDrawLine(LED_DISPLAY, 0, i, NUM_COLS - 1, i, LUMA2COLOR(color)); + } + return true; +} + +static void copy_current_led_state(uint8_t* dest) { + for (int i=0;ifirst_update_of_frame) { + copy_current_led_state(&crossfade_start_frame[0][0]); + run_next_keyframe(animation, state); + copy_current_led_state(&crossfade_end_frame[0][0]); + } + for (int i=0;iframe_lengths[animation->current_frame]; - int current_pos = frame_length - animation->time_left_in_frame; - int delta = to - from; - int luma = (delta * current_pos) / frame_length; - luma += from; - return luma; -} - -static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint8_t from, uint8_t to) { - uint8_t luma = fade_led_color(animation, from, to); - color_t color = LUMA2COLOR(luma); - gdispGClear(LED_DISPLAY, color); -} - -// TODO: Should be customizable per keyboard -#define NUM_ROWS 7 -#define NUM_COLS 7 - -static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS]; -static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS]; - -static uint8_t compute_gradient_color(float t, float index, float num) { - const float two_pi = M_2_PI; - float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi; - float x = t * two_pi + normalized_index; - float v = 0.5 * (cosf(x) + 1.0f); - return (uint8_t)(255.0f * v); -} - -bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)state; - keyframe_fade_all_leds_from_to(animation, 0, 255); - return true; -} - -bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)state; - keyframe_fade_all_leds_from_to(animation, 255, 0); - return true; -} - -bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)state; - float frame_length = animation->frame_lengths[animation->current_frame]; - float current_pos = frame_length - animation->time_left_in_frame; - float t = current_pos / frame_length; - for (int i=0; i< NUM_COLS; i++) { - uint8_t color = compute_gradient_color(t, i, NUM_COLS); - gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color)); - } - return true; -} - -bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)state; - float frame_length = animation->frame_lengths[animation->current_frame]; - float current_pos = frame_length - animation->time_left_in_frame; - float t = current_pos / frame_length; - for (int i=0; i< NUM_ROWS; i++) { - uint8_t color = compute_gradient_color(t, i, NUM_ROWS); - gdispGDrawLine(LED_DISPLAY, 0, i, NUM_COLS - 1, i, LUMA2COLOR(color)); - } - return true; -} - -static void copy_current_led_state(uint8_t* dest) { - for (int i=0;ifirst_update_of_frame) { - copy_current_led_state(&crossfade_start_frame[0][0]); - run_next_keyframe(animation, state); - copy_current_led_state(&crossfade_end_frame[0][0]); - } - for (int i=0;i