From 187c78f3cb725cca4200a03e96cbadf9cd560cdd Mon Sep 17 00:00:00 2001 From: Solomon Date: Sat, 22 Apr 2017 09:25:41 -0400 Subject: Added an additional clueboard layout. (#1252) * Current building keymap * Working media keys * Added mute key. Fixed volume. Fixed media * Updating readme * Swapped readme order --- keyboards/clueboard/keymaps/serubin/keymap.c | 103 +++++++++++++++++++++++++++ 1 file changed, 103 insertions(+) create mode 100644 keyboards/clueboard/keymaps/serubin/keymap.c (limited to 'keyboards/clueboard/keymaps/serubin/keymap.c') diff --git a/keyboards/clueboard/keymaps/serubin/keymap.c b/keyboards/clueboard/keymaps/serubin/keymap.c new file mode 100644 index 000000000..18446eb31 --- /dev/null +++ b/keyboards/clueboard/keymaps/serubin/keymap.c @@ -0,0 +1,103 @@ +#include "clueboard.h" + +// Helpful defines +#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _ME 2 +#define _CL 3 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ + F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RGUI, MO(_FL), MO(_ME), KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME, \ + _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_PSCR, KC_END, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ + _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_HOME, KC_PGDN, KC_END), + +/* Keymap _FL: Function Layer + */ +[_ME] = KEYMAP( + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \ + _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_VOLD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______ , _______, _______, \ + _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_MPRV, KC_MPLY, KC_MNXT), + + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, MO(_FL), _______, RGB_SAI, \ + _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), +}; + +/* This is a list of user defined functions. F(N) corresponds to item N + of this list. + */ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_FUNCTION(0), // Calls action_function() + [1] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC), +}; + +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { + static uint8_t mods_pressed; + static bool mod_flag; + + switch (id) { + case 0: + /* Handle the combined Grave/Esc key + */ + mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed + + if (record->event.pressed) { + /* The key is being pressed. + */ + if (mods_pressed) { + mod_flag = true; + add_key(KC_GRV); + send_keyboard_report(); + } else { + add_key(KC_ESC); + send_keyboard_report(); + } + } else { + /* The key is being released. + */ + if (mod_flag) { + mod_flag = false; + del_key(KC_GRV); + send_keyboard_report(); + } else { + del_key(KC_ESC); + send_keyboard_report(); + } + } + break; + case 1: + if(record->event.pressed) { + del_key(KC_ESC); + } + break; + } +} -- cgit v1.2.3