From 15ee180f0e70b318d18ff3ec729f3c769eefec94 Mon Sep 17 00:00:00 2001 From: Joshua T Date: Wed, 20 Jul 2016 00:38:56 -0500 Subject: Created readme and added screenshots --- .../keymaps/replicaJunction/atreus-replica-extend.png | Bin 0 -> 87081 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png (limited to 'keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png') diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png new file mode 100644 index 000000000..8548543f0 Binary files /dev/null and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png differ -- cgit v1.2.3 From 876a6bdd4ca9033972d0a2d8c0c563cc6d7d9e7e Mon Sep 17 00:00:00 2001 From: Joshua T Date: Tue, 26 Jul 2016 01:44:57 -0500 Subject: Modified Atreus extend and Ergodox. Atreus: Removed home row Shift. It's under the thumb anyway. Also replaced dual modifier keys with macro keys (cut, copy, paste, undo). Ergodox: Made Colemak the default layer instead of Dvorak. Also began the process of bringing it in line with the Atreus layout I've been working on. --- .../replicaJunction/atreus-replica-extend.png | Bin 87081 -> 88880 bytes keyboards/atreus/keymaps/replicaJunction/keymap.c | 17 +- keyboards/atreus/keymaps/replicaJunction/readme.md | 6 +- .../ergodox_ez/keymaps/replicaJunction/keymap.c | 302 +++++++++------------ .../ergodox_ez/keymaps/replicaJunction/readme.md | 5 + 5 files changed, 151 insertions(+), 179 deletions(-) create mode 100644 keyboards/ergodox_ez/keymaps/replicaJunction/readme.md (limited to 'keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png') diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png index 8548543f0..fd8f0a6e2 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/keymap.c b/keyboards/atreus/keymaps/replicaJunction/keymap.c index aa0e26fa4..0470a4fa1 100644 --- a/keyboards/atreus/keymaps/replicaJunction/keymap.c +++ b/keyboards/atreus/keymaps/replicaJunction/keymap.c @@ -1,10 +1,10 @@ /* * Keyboard: Atreus * Keymap: replicaJunction - * Version: 0.1 + * Version: 0.3 * * This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez. - * The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox, and I now + * The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox. I now * have both keyboards, so I've designed these layouts in an effort to make switching between the * two as easy as possible. * @@ -37,6 +37,13 @@ #define KCX_CS LCTL(KC_LSFT) #define KCX_CSA LCTL(LSFT(KC_LALT)) #define KCX_LST LSFT(KC_TAB) +#define KX_COPY LCTL(KC_C) +#define KX_CUT LCTL(KC_X) +#define KX_PAST LCTL(KC_V) +#define KX_UNDO LCTL(KC_Z) + +// Uses 5 bytes of memory per 8 keys, but makes sure modifiers don't get "stuck" switching layers +#define PREVENT_STUCK_MODIFIERS ; // This doesn't do anything. It's just for VSCode because its syntax highlighting is weird for the above #define statements. @@ -57,9 +64,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_EX] = KEYMAP( /* Extend */ _______, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL, - KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, - KC_HYPR, KCX_CSA, KCX_CA, KCX_CS, _______, _______, KCX_LST, _______, KC_TAB, _______, - _______, _______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR + _______, KC_LGUI, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, + KX_UNDO, KX_CUT, KX_COPY, _______, KX_PAST, _______, KCX_LST, _______, KC_TAB, _______, + _______, _______, _______, _______, KC_LSFT, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR ), [_NU] = KEYMAP( /* Numbers and symbols */ diff --git a/keyboards/atreus/keymaps/replicaJunction/readme.md b/keyboards/atreus/keymaps/replicaJunction/readme.md index 0e8950cd5..1b96926e4 100644 --- a/keyboards/atreus/keymaps/replicaJunction/readme.md +++ b/keyboards/atreus/keymaps/replicaJunction/readme.md @@ -24,9 +24,11 @@ There is still one blank key on this layout. I haven't decided what to use it fo This layout is designed primarily for keyboard navigation. Arrow keys are easily accessible under the right hand (a welcome change from the original Atreus layout, which places them under the left hand), along with Home/End and PgUp/PgDn. -Modifiers are also placed under the home row of the left hand. One of the single keyboard actions I use most is Shift+Ctrl+Left/Right to select a whole word; this layer makes those keypresses simple by adding the Ctrl and Shift keys in easy-to-reach locations. In fact, I liked this idea so much that I added double modifiers in the row beneath it, so I can now press Ctrl+Shift with a single key instead of pressing both keys individually. Using this layer takes some practice to remember which modifiers are under which fingers, but it makes for much less awkward hand motions when using modifiers on a regular basis. +Modifiers are also placed under the home row of the left hand. One of the single keyboard actions I use most is Shift+Ctrl+Left/Right to select a whole word; this layer makes those keypresses simple by adding the Ctrl and Shift keys in easy-to-reach locations. -The Space key exists to prevent going from this layer directly into the Number layer. +For the common Ctrl shortcuts, I also added some hotkeys to this layer over the letter keys they are associated with. This gives the Extend key some extra utility by letting it "feel" like a Ctrl key in some cases. + +The Space key exists to prevent going from this layer directly into the Number layer. Similarly, the Shift key on the left thumb helps make sure that the Backspace function doesn't fire (the other role of this key on the base layout). ## Number and Symbol Layer ## diff --git a/keyboards/ergodox_ez/keymaps/replicaJunction/keymap.c b/keyboards/ergodox_ez/keymaps/replicaJunction/keymap.c index be2290567..b0b5cab7b 100644 --- a/keyboards/ergodox_ez/keymaps/replicaJunction/keymap.c +++ b/keyboards/ergodox_ez/keymaps/replicaJunction/keymap.c @@ -5,7 +5,7 @@ /* * Keyboard: Ergodox * Keymap: replicaJunction - * Version: 1.0 + * Version: 1.1 * * This keymap is designed to complement my Atreus keyboard layout, found in keyboards/atreus. * The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox, and I now @@ -16,62 +16,64 @@ * here: https://colemakmods.github.io/mod-dh/ */ -#define BASE 0 // default layer -#define CODH 1 // Colemak -#define QWRT 2 // QWERTY layer -#define SYMB 3 // symbols -#define MDIA 4 // media keys -#define UTIL 5 // keyboard utilities -#define NUMP 6 // numpad -#define GAME 7 // mouse overlay for gaming +#define _CO 0 // Colemak +#define _DV 1 // Dvorak +#define _QW 2 // QWERTY +#define _ME 3 // media keys +#define _NU 4 // numpad +#define _EX 5 // extend +#define _GA 6 // mouse overlay for gaming #define _______ KC_TRNS // Simple alias that just makes the keymaps a bit easier to look at +// Uses 5 bytes of memory per 8 keys, but makes sure modifiers don't get "stuck" switching layers +#define PREVENT_STUCK_MODIFIERS + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* * Keymap: Colemak-ModDH * * ,--------------------------------------------------. ,--------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | ~SYMB| 6 | 7 | 8 | 9 | 0 | ' | + * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | = | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | \ | Q | W | F | P | B | Home | | BkSp | J | L | U | Y | ; | = | + * | \ | Q | W | F | P | B | Home | | BkSp | J | L | U | Y | ; | - | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | Tab | A | R | S | T | G |------| |------| M | N | E | I | O | - | + * | Tab | A | R | S | T | G |------| |------| M | N | E | I | O | ' | * |--------+------+------+------+------+------| Hyper| | \ |------+------+------+------+------+--------| * | LShft | Z | X | C | D | V | | | | K | H | , | , | / | RShft | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | LGui | [ | ] |CtlShf| SYMB | | Left | Up | Down | Right| \ | + * | LGui | [ | ] |CtlShf| | | _EX | - | ' | Right| \ | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | LCtrl| LAlt | | MDIA | RAlt | + * | LCtrl| LAlt | | Left | Right| * ,------|------|------| |------+------+------. - * | Ctl/ | Alt/ | Home | | PgUp | | SYMB/| + * | Ctl/ | Alt/ | Home | | Up | | _NU/ | * | BkSp | Del |------| |------| Enter| Space| - * | | | NUMP | | PgDn | | | + * | | | _NU | | Down | | | * `--------------------' `--------------------' */ -[CODH] = KEYMAP( +[_CO] = KEYMAP( // left hand KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, KC_BSLS,KC_Q, KC_W, KC_F, KC_P, KC_B, KC_HOME, KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_G, KC_LSFT,KC_Z, KC_X, KC_C, KC_D, KC_V, ALL_T(KC_NO), - KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(SYMB), + KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(_NU), KC_LCTL, KC_LALT, KC_HOME, - CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(NUMP), + CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(_NU), // right hand - TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_QUOT, - KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_EQL, - KC_M, KC_N, KC_E, KC_I, KC_O, KC_MINS, - KC_BSLS, KC_K, KC_H, KC_DOT, KC_COMM,KC_SLSH,KC_RSFT, - KC_LEFT,KC_UP, KC_DOWN,KC_RGHT,KC_BSLS, - - MO(MDIA), KC_RALT, - KC_PGUP, - KC_PGDN, KC_ENT, LT(SYMB,KC_SPC) + KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, + KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_MINS, + KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_BSLS, KC_K, KC_H, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, + MO(_EX),KC_MINS,KC_QUOT,KC_RGHT,KC_BSLS, + + KC_LEFT, KC_RGHT, + KC_UP, + KC_DOWN, KC_ENT, LT(_NU,KC_SPC) ), /* @@ -81,7 +83,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * Backspace in the center. * * ,--------------------------------------------------. ,--------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | ~SYMB| 6 | 7 | 8 | 9 | 0 | / | + * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | / | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | \ | ' | , | . | P | Y | Home | | BkSp | F | G | C | R | L | = | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| @@ -89,39 +91,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |--------+------+------+------+------+------| Hyper| | \ |------+------+------+------+------+--------| * | LShft | ; | Q | J | K | X | | | | B | M | W | V | Z | RShft | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | LGui | [ | ] |CtlShf| SYMB | | Left | Up | Down | Right| \ | + * | LGui | [ | ] |CtlShf| _NU | | Left | Up | Down | Right| \ | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | LCtrl| LAlt | | MDIA | RAlt | + * | LCtrl| LAlt | | _ME | RAlt | * ,------|------|------| |------+------+------. - * | Ctl/ | Alt/ | Home | | PgUp | | SYMB/| + * | Ctl/ | Alt/ | Home | | PgUp | | _NU/ | * | BkSp | Del |------| |------| Enter| Space| - * | | | NUMP | | PgDn | | | + * | | | _NU | | PgDn | | | * `--------------------' `--------------------' */ -// BASE -[BASE] = KEYMAP( +// _DV +[_DV] = KEYMAP( // left hand KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, KC_BSLS,KC_QUOT,KC_COMM, KC_DOT, KC_P, KC_Y, KC_HOME, KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_LSFT,KC_SCLN,KC_Q, KC_J, KC_K, KC_X, ALL_T(KC_NO), - KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(SYMB), + KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(_NU), KC_LCTL, KC_LALT, KC_HOME, - CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(NUMP), + CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(_NU), // right hand - TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLSH, + KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLSH, KC_BSPC, KC_F, KC_G, KC_C, KC_R, KC_L, KC_EQL, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_BSLS, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_LEFT,KC_UP, KC_DOWN,KC_RGHT,KC_BSLS, - MO(MDIA), KC_RALT, + MO(_ME), KC_RALT, KC_PGUP, - KC_PGDN, KC_ENT, LT(SYMB,KC_SPC) + KC_PGDN, KC_ENT, LT(_NU,KC_SPC) ), /* @@ -133,7 +135,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * and repositioning the arrow keys at the bottom right corner. * * ,--------------------------------------------------. ,--------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | Esc | |~SYMB | 6 | 7 | 8 | 9 | 0 | - | + * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | - | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | LShift | Q | W | E | R | T | +L1 | | BkSp | Y | U | I | O | P | ] | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| @@ -141,156 +143,112 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |--------+------+------+------+------+------| FN2 | | ~L1 |------+------+------+------+------+--------| * | LShft | Z | X | C | V | B | | | | N | M | , | . | Up | RShft | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | LCtrl| ` | \ |CtlShf| SYMB | | SYMB | / | Left | Down | Right| + * | LCtrl| ` | \ |CtlShf| _NU | | _NU | / | Left | Down | Right| * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | LCtrl| LAlt | | MDIA | ~GAME| + * | LCtrl| LAlt | | _ME | ~_GA| * ,------|------|------| |------+------+------. - * | | | Home | | PgUp | | SYMB/ + * | | | Home | | PgUp | | _NU/ | * | Space| LAlt |------| |------| Enter| Space| * | | | End | | PgDn | | | * `--------------------' `--------------------' */ -[QWRT] = KEYMAP( // Layer1: QWERTY +[_QW] = KEYMAP( // Layer1: QWERTY // left hand KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, KC_LSFT,KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO), - KC_LCTL,KC_GRV, KC_SLSH,LCTL(KC_LSFT), MO(SYMB), + KC_LCTL,KC_GRV, KC_SLSH,LCTL(KC_LSFT), MO(_NU), KC_LCTL,KC_LALT, KC_HOME, KC_SPC, KC_LALT, KC_END, // right hand - TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC, - KC_BSPC,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL, - KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_MINS, - KC_END, KC_N, KC_M, KC_COMM,KC_DOT, KC_UP ,KC_RSFT, - MO(SYMB),KC_UP, KC_LEFT,KC_DOWN,KC_RGHT, + KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC, + KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL, + KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_MINS, + KC_END, KC_N, KC_M, KC_COMM,KC_DOT, KC_UP ,KC_RSFT, + MO(_NU),KC_UP, KC_LEFT,KC_DOWN,KC_RGHT, - MO(MDIA),TG(GAME), + MO(_ME),TG(_GA), KC_PGUP, - KC_PGDN,KC_ENT,LT(SYMB,KC_SPC) + KC_PGDN,KC_ENT,LT(_NU,KC_SPC) ), - /* - * Keymap: Symbol / navigation Layer - * - * Inspired by Atreus. - * Note the two keys on the left thumb cluster. These change the "default" layer between key layouts. - * The RESET button also resets the Teensy, but note bug #164. - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | ! | @ | Up | { | } | | | | | Home | Up | End | | F12 | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | # | / | | | \ | $ |------| |------| | Left | Down | Right| | | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | [ | ] | ( | ) | & | | | | | PgUp | | PgDn | | | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | | SYMB | | | | | | | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * |Dvorak|QWERTY| | | RESET| - * ,------|------|------| |------+------+------. - * | | |Colemk| | | | | - * | | |------| |------| | SYMB | - * | | | | | | | | - * `--------------------' `--------------------' - */ -// SYMBOLS -[SYMB] = KEYMAP( - // left hand - _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, - _______,KC_EXLM,KC_AT, KC_UP, KC_LCBR,KC_RCBR,_______, - _______,KC_HASH,KC_SLSH,KC_PIPE,KC_BSLS,KC_DLR, - _______,KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR,_______, - _______,_______,_______,_______,_______, - - DF(BASE),DF(QWRT), - DF(CODH), - _______, _______, _______, - - // right hand - _______,KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - _______,_______,KC_HOME,KC_UP, KC_END, _______,KC_F12, - _______,KC_LEFT,KC_DOWN,KC_RGHT,_______,_______, - _______,_______,KC_PGUP,_______,KC_PGDN,_______,_______, - _______,_______,_______,_______,_______, - - _______, RESET, - _______, - _______, _______, _______ -), -/* Keymap: Media and mouse keys - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | | | MsUp | | | | | | | | | | | | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | | | | | | | | | | | Prev | Next | | | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | | | | | | - * ,------|------|------| |------+------+------. - * | | | | | | |Brwser| - * | | |------| |------| |Back | - * | | | | | | | | - * `--------------------' `--------------------' - */ -// MEDIA AND MOUSE -[MDIA] = KEYMAP( - _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, KC_MS_U, _______, _______, _______, - _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, - _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, KC_BTN1, KC_BTN2, - _______, _______, - _______, - _______, _______, _______, - // right hand - _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, KC_MPLY, - _______, _______, _______, KC_MPRV, KC_MNXT, _______, _______, - KC_VOLU, KC_VOLD, KC_MUTE, _______, _______, - _______, _______, - _______, - _______, _______, KC_WBAK -), - /* - * Keymap: Number pad. + * Keymap: Numbers and symbols * * Note that the number keys here are actually numpad keystrokes. This often doesn't matter, but it may be relevant in a few cases. + * That's why the Num Lock key exists on this layer - just in case. + * + * This layer also contains the layout switches. + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | ! | @ | { | } | & | | | | / | 7 | 8 | 9 | * | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | # | $ | ( | ) | ` |------| |------| | | 4 | 5 | 6 | - | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | % | ^ | [ | ] | ~ | | | | \ | 1 | 2 | 3 | + | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | RESET|QWERTY|Dvorak|Colemk| | | 0 | . | = | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * |NumLck| | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +[_NU] = KEYMAP( + // left hand + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, + _______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, _______, + _______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, + _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, _______, + RESET, DF(_QW), DF(_DV), DF(_CO), _______, + + KC_NLCK,_______, + _______, + _______,_______,_______, + // right hand + _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, + _______, KC_SLSH, KC_P7, KC_P8, KC_P9, KC_PAST, _______, + KC_PIPE, KC_P4, KC_P5, KC_P6, KC_PMNS, _______, + _______, KC_BSLS, KC_P1, KC_P2, KC_P3, KC_PPLS, _______, + KC_P0, KC_PDOT, KC_EQL, _______, _______, + + _______, _______, + _______, + _______, _______, _______ + ), + + /* + * Keymap: Extend * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | | | | | | | | | | 7 | 8 | 9 | * | | + * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | | | | | |------| |------| | 4 | 5 | 6 | + | | + * | | | | | | |------| |------| | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | | | | | | | | | | 1 | 2 | 3 | / | | + * | | | | | | | | | | | | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | | | | 0 | . | 0 | = | | + * | | | | | | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | | | - * | | |------| |------| | Enter| + * | | |------| |------| | | * | | | | | | | | * `--------------------' `--------------------' */ -[NUMP] = KEYMAP( +[_EX] = KEYMAP( // left hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, @@ -298,19 +256,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______,_______, - _______, + _______,_______, + _______, _______,_______,_______, // right hand - _______,_______,_______,_______,_______,_______,_______, - _______,KC_UP, KC_P7, KC_P8, KC_P9, KC_PAST,KC_F12, - KC_DOWN,KC_P4, KC_P5, KC_P6, KC_PPLS,_______, - _______,KC_AMPR,KC_P1, KC_P2, KC_P3, KC_PSLS,_______, - KC_P0, KC_PDOT,KC_P0, KC_EQL, _______, - - _______, _______, - _______, - _______, _______, KC_PENT + _______, _______, _______, _______, _______, _______, _______, + _______, KC_PGUP, KC_HOME, KC_UP, KC_END, _______, _______, + KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, + _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, + _______, + _______, _______, _______ ), /* @@ -330,14 +287,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | | | | |MClick| | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | | | | | ~GAME| + * | | | | | ~_GA| * ,------|------|------| |------+------+------. * | | | | | | | | * | | |------| |------|RClick|LClick| * | | | | | | | | * `--------------------' `--------------------' */ -[GAME] = KEYMAP( +[_GA] = KEYMAP( // left hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, @@ -362,7 +319,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { }; const uint16_t PROGMEM fn_actions[] = { - [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) + [1] = ACTION_LAYER_TAP_TOGGLE(_NU) // FN1 - Momentary Layer 1 (Numbers and symbols) }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) @@ -388,22 +345,23 @@ void matrix_init_user(void) { // Runs constantly in the background, in a loop. void matrix_scan_user(void) { - uint8_t layer = biton32(layer_state); + // uint8_t layer = biton32(layer_state); ergodox_board_led_off(); ergodox_right_led_1_off(); ergodox_right_led_2_off(); ergodox_right_led_3_off(); - switch (layer) { - case BASE: + + switch (layer_state) { + case _CO: ergodox_right_led_1_on(); break; - case QWRT: + case _QW: ergodox_right_led_2_on(); - case SYMB: + case _NU: ergodox_right_led_3_on(); break; - case GAME: + case _GA: ergodox_right_led_1_on(); ergodox_right_led_2_on(); default: diff --git a/keyboards/ergodox_ez/keymaps/replicaJunction/readme.md b/keyboards/ergodox_ez/keymaps/replicaJunction/readme.md new file mode 100644 index 000000000..8c4c03353 --- /dev/null +++ b/keyboards/ergodox_ez/keymaps/replicaJunction/readme.md @@ -0,0 +1,5 @@ +# replicaJunction - Ergodox (EZ) Layout + +I designed this layout, along with my complimentary Atreus layout, to address the challenge of having an Ergodox as my primary home keyboard and an Atreus as my primary work board. I wanted a layout that provided symbols in comfortable locations on both keyboards - but didn't require me to learn two separate sets of symbols for the two keyboards. + +I had originally used several keys as dual-role keys, where a tap would send a keypress and a long press and hold would trigger a different layer. However, after several months of experimenting with those ideas, I've begun moving away from that design due to performance. It's very hard to strike a balance between the time it takes to press a key normally while typing and the "delay" in the typing motion needed to trigger the alternate layer. I was frequently getting strange characters and artifacts because I pressed the function key + the symbol key too quickly, and the layer never shifted. \ No newline at end of file -- cgit v1.2.3 From bc1059bc1e288e6db15e442cacad3df369421581 Mon Sep 17 00:00:00 2001 From: Joshua T Date: Tue, 16 Aug 2016 21:55:33 -0500 Subject: Minor changes to Extend and Number layers. Brought QWERTY layer in line with normal layer. Removed Undo function, as it interfered with Shift. Moved Tab and Shift-Tab, and added Insert. --- .../replicaJunction/atreus-replica-extend.png | Bin 88880 -> 91313 bytes .../keymaps/replicaJunction/atreus-replica-num.png | Bin 72341 -> 73126 bytes keyboards/atreus/keymaps/replicaJunction/keymap.c | 20 ++++++++++---------- 3 files changed, 10 insertions(+), 10 deletions(-) (limited to 'keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png') diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png index fd8f0a6e2..61b5f647e 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png index fefea53c5..faeef089c 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/keymap.c b/keyboards/atreus/keymaps/replicaJunction/keymap.c index bc4011d2c..a7126df64 100644 --- a/keyboards/atreus/keymaps/replicaJunction/keymap.c +++ b/keyboards/atreus/keymaps/replicaJunction/keymap.c @@ -49,28 +49,28 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, SFT_T(KC_Z), KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, SFT_T(KC_SLSH), - KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL + KC_ESC, KC_TAB, KC_LGUI, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL ), [_QW] = KEYMAP( /* Qwerty */ - KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, - KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, - SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH), - KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, CTL_T(KC_BSPC), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_NU), TG(_GA), KC_QUOT, KC_EQL + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, + SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH), + KC_ESC, KC_TAB, KC_LGUI, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL ), [_EX] = KEYMAP( /* Extend */ _______, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL, _______, KC_LGUI, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, - KX_UNDO, KX_CUT, KX_COPY, _______, KX_PAST, _______, KCX_LST, _______, KC_TAB, _______, + KC_CAPS, KX_CUT, KX_COPY, _______, KX_PAST, _______, KC_TAB, KCX_LST, _______, KC_INSERT, _______, _______, _______, _______, KC_LSFT, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR ), [_NU] = KEYMAP( /* Numbers and symbols */ KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR, - KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS, - KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS, - MO(_FN), _______, KC_LABK, KC_RABK, _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______ + KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_TILD, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS, + KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS, + TG(_GA), _______, _______, MO(_FN), _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______ ), [_FN] = KEYMAP( /* Functions */ @@ -83,7 +83,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_GA] = KEYMAP( /* Gaming */ _______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, - _______, _______, _______, _______, _______, KC_BTN3, _______, KC_MS_D, _______, _______, + KC_Z, _______, _______, _______, _______, KC_BTN3, _______, KC_MS_D, _______, _______, _______, _______, _______, KC_LSFT, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, _______, _______, _______, _______ )}; -- cgit v1.2.3 From cac69cb58029bf246b22038f034205afbedbc695 Mon Sep 17 00:00:00 2001 From: Joshua T Date: Wed, 24 Aug 2016 23:41:14 -0500 Subject: Several key placement fixes. * Switched Tab and Super on the default layout * Moved Shift on Extend to pinky * Moved Caps Lock to upper right corner * Moved gaming toggle to avoid blocking Escape --- .../atreus-replica-base-colemakdh.png | Bin 0 -> 76319 bytes .../keymaps/replicaJunction/atreus-replica-base.png | Bin 76849 -> 0 bytes .../replicaJunction/atreus-replica-extend.png | Bin 91313 -> 91555 bytes .../replicaJunction/atreus-replica-function.png | Bin 91768 -> 92516 bytes .../keymaps/replicaJunction/atreus-replica-game.png | Bin 0 -> 72509 bytes .../keymaps/replicaJunction/atreus-replica-num.png | Bin 73126 -> 73171 bytes keyboards/atreus/keymaps/replicaJunction/keymap.c | 12 ++++++------ keyboards/atreus/keymaps/replicaJunction/readme.md | 20 +++++++++++++++----- 8 files changed, 21 insertions(+), 11 deletions(-) create mode 100644 keyboards/atreus/keymaps/replicaJunction/atreus-replica-base-colemakdh.png delete mode 100644 keyboards/atreus/keymaps/replicaJunction/atreus-replica-base.png create mode 100644 keyboards/atreus/keymaps/replicaJunction/atreus-replica-game.png (limited to 'keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png') diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base-colemakdh.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base-colemakdh.png new file mode 100644 index 000000000..4640f9f52 Binary files /dev/null and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base-colemakdh.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base.png deleted file mode 100644 index c8efae964..000000000 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base.png and /dev/null differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png index 61b5f647e..08c2e6140 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-function.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-function.png index 262e08ac9..34ad03dec 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-function.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-function.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-game.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-game.png new file mode 100644 index 000000000..14ae35b54 Binary files /dev/null and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-game.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png index faeef089c..6598acb27 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/keymap.c b/keyboards/atreus/keymaps/replicaJunction/keymap.c index a7126df64..c229d22f1 100644 --- a/keyboards/atreus/keymaps/replicaJunction/keymap.c +++ b/keyboards/atreus/keymaps/replicaJunction/keymap.c @@ -49,28 +49,28 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, SFT_T(KC_Z), KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, SFT_T(KC_SLSH), - KC_ESC, KC_TAB, KC_LGUI, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL + KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL ), [_QW] = KEYMAP( /* Qwerty */ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH), - KC_ESC, KC_TAB, KC_LGUI, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL + KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL ), [_EX] = KEYMAP( /* Extend */ - _______, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL, + KC_CAPS, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL, _______, KC_LGUI, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, - KC_CAPS, KX_CUT, KX_COPY, _______, KX_PAST, _______, KC_TAB, KCX_LST, _______, KC_INSERT, - _______, _______, _______, _______, KC_LSFT, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR + _______, KX_CUT, KX_COPY, _______, KX_PAST, _______, KC_TAB, KCX_LST, _______, KC_INSERT, + _______, _______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR ), [_NU] = KEYMAP( /* Numbers and symbols */ KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_TILD, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS, - TG(_GA), _______, _______, MO(_FN), _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______ + _______, TG(_GA), _______, MO(_FN), _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______ ), [_FN] = KEYMAP( /* Functions */ diff --git a/keyboards/atreus/keymaps/replicaJunction/readme.md b/keyboards/atreus/keymaps/replicaJunction/readme.md index 1b96926e4..21af48e8f 100644 --- a/keyboards/atreus/keymaps/replicaJunction/readme.md +++ b/keyboards/atreus/keymaps/replicaJunction/readme.md @@ -10,13 +10,13 @@ I won't claim that this layout is perfect for everyone. It does make several sig ## Base Layer ## -![Atreus base layout](atreus-replica-base.png) +![Atreus base layout](atreus-replica-base-colemakdh.png) The letters on this layout are arranged in the [Colemak Mod-DH layout](https://colemakmods.github.io/mod-dh/). Note that there are four dual-purpose keys: Shift (Backspace), Ctrl (Delete), Alt (Enter), and Space (Number layer). In QMK, these dual-role keys can be made to hold their primary key by double-tapping the key and holding on the second tap. For example, if I wanted to insert a long string of Spaces, I would tap the Space key, then tap it again and hold. A single press and hold would trigger the secondary function of the key instead. -There is still one blank key on this layout. I haven't decided what to use it for yet. On my keyboard, I have this assigned to another Shift key. +The secondary Alt on the left bottom row exists to provide a single-hand Alt+Tab shortcut, which would take two rows otherwise. ## Extend Layer ## @@ -24,11 +24,11 @@ There is still one blank key on this layout. I haven't decided what to use it fo This layout is designed primarily for keyboard navigation. Arrow keys are easily accessible under the right hand (a welcome change from the original Atreus layout, which places them under the left hand), along with Home/End and PgUp/PgDn. -Modifiers are also placed under the home row of the left hand. One of the single keyboard actions I use most is Shift+Ctrl+Left/Right to select a whole word; this layer makes those keypresses simple by adding the Ctrl and Shift keys in easy-to-reach locations. +Modifiers are also placed under the home row of the left hand. One of the single keyboard actions I use most is Shift+Ctrl+Left/Right to select a whole word; this layer makes those keypresses simple by adding the Ctrl key in an easy-to-reach location. For the common Ctrl shortcuts, I also added some hotkeys to this layer over the letter keys they are associated with. This gives the Extend key some extra utility by letting it "feel" like a Ctrl key in some cases. -The Space key exists to prevent going from this layer directly into the Number layer. Similarly, the Shift key on the left thumb helps make sure that the Backspace function doesn't fire (the other role of this key on the base layout). +The Space key exists to prevent going from this layer directly into the Number layer. Similarly, the Shift key on the left pinky helps make sure that the normal letter (Z) doesn't fire. ## Number and Symbol Layer ## @@ -44,4 +44,14 @@ This layer also provides plenty of symbol shortcuts. Most of these can be access Function keys (F1-F12) are on this layer, as well as some more generic "functions" such as media keys. I've also set up a mirror image of the arrows from the Extend layer in case I need to use these with my left hand, but I don't do this very often. -The reset key is on this layer, as well as a toggle from Colemak to QWERTY and back. The QWERTY layer is not currently documented (nor is a small "gaming" layer that adds mouse keys on top of QWERTY). \ No newline at end of file +The reset key is on this layer, as well as a toggle from Colemak to QWERTY and back. The QWERTY layer is not currently documented, but it is functionally identical to the base layer except for letter positions. + +## Gaming Layer ## + +![Atreus gaming layer](atreus-replica-game.png) + +This is a small layer developed to allow some simple gameplay without a mouse. This layer is a toggle (from the Number layer), so it is designed to stay on while in use. + +The keys on the left hand bring Space into the left thumb's reach, as well as overriding the dual-role Shift with its standard function (Z in both QWERTY and in Colemak). This allows easy Shift presses without blocking the Z key, commonly used in games. + +I would probably not consider this a hard-core gaming keyboard, and this layout does have the huge problem of blocking access to the number keys, but for more casual games, it plays quite well. I've used it quite a bit on Minecraft, for example, and I'm quite pleased with it. \ No newline at end of file -- cgit v1.2.3 From b7b44dc481430438552d91b7069d5e37a5e3a649 Mon Sep 17 00:00:00 2001 From: Joshua T Date: Sat, 7 Jan 2017 13:57:51 -0600 Subject: Updated README and images to reflect latest keymap --- .../atreus-replica-base-colemakdh.png | Bin 76319 -> 0 bytes .../keymaps/replicaJunction/atreus-replica-base.png | Bin 0 -> 75363 bytes .../replicaJunction/atreus-replica-extend.png | Bin 91555 -> 92445 bytes .../replicaJunction/atreus-replica-function.png | Bin 92516 -> 91749 bytes .../keymaps/replicaJunction/atreus-replica-game.png | Bin 72509 -> 72856 bytes .../keymaps/replicaJunction/atreus-replica-num.png | Bin 73171 -> 74690 bytes keyboards/atreus/keymaps/replicaJunction/readme.md | 16 ++++++++++------ 7 files changed, 10 insertions(+), 6 deletions(-) delete mode 100644 keyboards/atreus/keymaps/replicaJunction/atreus-replica-base-colemakdh.png create mode 100644 keyboards/atreus/keymaps/replicaJunction/atreus-replica-base.png (limited to 'keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png') diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base-colemakdh.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base-colemakdh.png deleted file mode 100644 index 4640f9f52..000000000 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base-colemakdh.png and /dev/null differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base.png new file mode 100644 index 000000000..1d5bd78db Binary files /dev/null and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-base.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png index 08c2e6140..cf4db3e2c 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-function.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-function.png index 34ad03dec..30e5621e4 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-function.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-function.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-game.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-game.png index 14ae35b54..95f8be5e0 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-game.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-game.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png index 6598acb27..3c445f90c 100644 Binary files a/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png and b/keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png differ diff --git a/keyboards/atreus/keymaps/replicaJunction/readme.md b/keyboards/atreus/keymaps/replicaJunction/readme.md index 21af48e8f..6ac3cb00a 100644 --- a/keyboards/atreus/keymaps/replicaJunction/readme.md +++ b/keyboards/atreus/keymaps/replicaJunction/readme.md @@ -10,13 +10,15 @@ I won't claim that this layout is perfect for everyone. It does make several sig ## Base Layer ## -![Atreus base layout](atreus-replica-base-colemakdh.png) +![Atreus base layout](atreus-replica-base.png) The letters on this layout are arranged in the [Colemak Mod-DH layout](https://colemakmods.github.io/mod-dh/). -Note that there are four dual-purpose keys: Shift (Backspace), Ctrl (Delete), Alt (Enter), and Space (Number layer). In QMK, these dual-role keys can be made to hold their primary key by double-tapping the key and holding on the second tap. For example, if I wanted to insert a long string of Spaces, I would tap the Space key, then tap it again and hold. A single press and hold would trigger the secondary function of the key instead. +The primary mechanism for the Shift keys in this keyboard are the dual-role Z and slash keys. Pressing the key sends the keystroke, while holding the key sends a shift. This is a design choice taken from the xyverz layout, and one I find much more intuitive than a thumb shift. In addition, the pinky doesn't need to stretch as far to reach these keys as it does to reach a standard Shift key. -The secondary Alt on the left bottom row exists to provide a single-hand Alt+Tab shortcut, which would take two rows otherwise. +Occasionally, when typing the letter Z, I'll hold the key down a fraction of a second too long, and the keyboard will shift instead. If you're not a confident typist, this dual-role Shift key layout is probably not a good solution. In that case, I'd suggest moving Shift onto the Backspace key (press for Backspace, hold for Shift). + +In addition to the Shift keys, there are three dual-purpose keys: Ctrl (Delete), Alt (Enter), and Space (Number layer). In QMK, these dual-role keys can be made to hold their primary key with a tap and hold. For example, if I wanted to insert a long string of Spaces, I would tap the Space key, then tap it again and hold. A single press and hold would trigger the secondary function of the key instead. ## Extend Layer ## @@ -42,9 +44,11 @@ This layer also provides plenty of symbol shortcuts. Most of these can be access ![Atreus function layer](atreus-replica-function.png) -Function keys (F1-F12) are on this layer, as well as some more generic "functions" such as media keys. I've also set up a mirror image of the arrows from the Extend layer in case I need to use these with my left hand, but I don't do this very often. +Function keys (F1-F12) are on this layer. Their layout in groups of four comes from Jeremy's Atreus layout in this repository. I'd been using 1-9 in a numpad layout, then adding 10-12 on the side...I suppose it took seeing someone else do it this way for me to realize how much more sense it makes. + +On the right side are mouse keys - cursor left/right/up/down, and scroll up/down. Volume keys are also here, though really only because there was room for them (I'm not entirely happy with their positions). -The reset key is on this layer, as well as a toggle from Colemak to QWERTY and back. The QWERTY layer is not currently documented, but it is functionally identical to the base layer except for letter positions. +Finally, the reset key is on this layer, as well as toggles from Colemak to QWERTY and back. The QWERTY layer is not currently documented, but it is functionally identical to the base layer except for letter positions. ## Gaming Layer ## @@ -54,4 +58,4 @@ This is a small layer developed to allow some simple gameplay without a mouse. T The keys on the left hand bring Space into the left thumb's reach, as well as overriding the dual-role Shift with its standard function (Z in both QWERTY and in Colemak). This allows easy Shift presses without blocking the Z key, commonly used in games. -I would probably not consider this a hard-core gaming keyboard, and this layout does have the huge problem of blocking access to the number keys, but for more casual games, it plays quite well. I've used it quite a bit on Minecraft, for example, and I'm quite pleased with it. \ No newline at end of file +I would probably not consider the Atreus a hard-core gaming keyboard in the first place, and this layout does have the huge problem of blocking access to the number keys, but for more casual games, it plays quite well. I've used it quite a bit on Minecraft, for example, and I'm quite pleased with it. \ No newline at end of file -- cgit v1.2.3