From ff2d276b193632136c785d92ed01df48aea8461f Mon Sep 17 00:00:00 2001 From: tmk Date: Tue, 14 May 2013 16:18:22 +0900 Subject: Use dprint and dprintf for debug --- common/action_layer.c | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) (limited to 'common/action_layer.c') diff --git a/common/action_layer.c b/common/action_layer.c index 3413c53e6..d24aa2e19 100644 --- a/common/action_layer.c +++ b/common/action_layer.c @@ -1,10 +1,15 @@ #include #include "keyboard.h" #include "action.h" -#include "debug.h" #include "util.h" #include "action_layer.h" +#ifdef DEBUG_ACTION +#include "debug.h" +#else +#include "nodebug.h" +#endif + /* * Default Layer State @@ -22,8 +27,7 @@ static void default_layer_state_set(uint32_t state) void default_layer_debug(void) { - debug_hex32(default_layer_state); - debug("("); debug_dec(biton32(default_layer_state)); debug(")"); + dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state)); } void default_layer_set(uint8_t layer) @@ -55,10 +59,10 @@ uint32_t layer_state = 0; static void layer_state_set(uint32_t state) { - debug("layer_state: "); - layer_debug(); debug(" to "); + dprint("layer_state: "); + layer_debug(); dprint(" to "); layer_state = state; - layer_debug(); debug("\n"); + layer_debug(); dprintln(); clear_keyboard_but_mods(); // To avoid stuck keys } @@ -102,8 +106,7 @@ void layer_xor(uint32_t state) void layer_debug(void) { - debug_hex32(layer_state); - debug("("); debug_dec(biton32(layer_state)); debug(")"); + dprintf("%08lX(%u)", layer_state, biton32(layer_state)); } #endif -- cgit v1.2.3