From 6280adbb6e077d9c73807788929158bf4a8ca493 Mon Sep 17 00:00:00 2001 From: Lucas Hecht Date: Wed, 24 Feb 2016 22:54:39 +0100 Subject: Added keymap "lucas.c" --- keyboard/planck/dfu-programmer.exe | Bin 0 -> 242280 bytes keyboard/planck/keymaps/dfu-programmer.exe | Bin 0 -> 242280 bytes keyboard/planck/keymaps/keymap_eigen.c | 184 +++++++++++++++++++++++++++ keyboard/planck/keymaps/lucas.c | 198 +++++++++++++++++++++++++++++ 4 files changed, 382 insertions(+) create mode 100644 keyboard/planck/dfu-programmer.exe create mode 100644 keyboard/planck/keymaps/dfu-programmer.exe create mode 100644 keyboard/planck/keymaps/keymap_eigen.c create mode 100644 keyboard/planck/keymaps/lucas.c diff --git a/keyboard/planck/dfu-programmer.exe b/keyboard/planck/dfu-programmer.exe new file mode 100644 index 000000000..a7d2ecbfc Binary files /dev/null and b/keyboard/planck/dfu-programmer.exe differ diff --git a/keyboard/planck/keymaps/dfu-programmer.exe b/keyboard/planck/keymaps/dfu-programmer.exe new file mode 100644 index 000000000..a7d2ecbfc Binary files /dev/null and b/keyboard/planck/keymaps/dfu-programmer.exe differ diff --git a/keyboard/planck/keymaps/keymap_eigen.c b/keyboard/planck/keymaps/keymap_eigen.c new file mode 100644 index 000000000..51b772059 --- /dev/null +++ b/keyboard/planck/keymaps/keymap_eigen.c @@ -0,0 +1,184 @@ +#include "keymap_common.h" +#include "backlight.h" +#include "debug.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = { /* QWERTY + * 0:Qwerty + * ,-----------------------------------------------------------------------. + * |Esc | q | w | f | p | g | j | l | u | y | ; | BS | + * |-----------------------------------------------------------------------| + * |BS | a | r | s | t | d | h | n | e | i | o | ' | + * |-----------------------------------------------------------------------| + * |Shift| z | x | c | v | b | k | m |, | . | / | Enter| + * |-----------------------------------------------------------------------| + * |FN4 | LCTL| LGUI| LALT|Lower| Space |Raise|Left |Down | Up |Right| + * `-----------------------------------------------------------------------' + */ + {KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC}, + {KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, + {FUNC(8), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT}, + {KC_LCTL, KC_LCTL, FUNC(5), KC_LALT, FUNC(2), FUNC(3), FUNC(3), FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} + // Space is repeated to accommadate for both spacebar wiring positions +}, +[1] = { /* Gaming + * 1: Gaming Layer + * ,-----------------------------------------------------------------------. + * | ESC | | 1 | 2 | 3 | 4 | | | | /RC | | | + * |-----------------------------------------------------------------------| + * | | 5 | 6 | 7 | W | 8 | 9 | | | | | | + * |-----------------------------------------------------------------------| + * | | 0 | - | A | S | D | = | | | | | | + * |-----------------------------------------------------------------------| + * |QWERT| |LCTRL| LSFT| LALT| Space | TAB | | |Raise| | + * `-----------------------------------------------------------------------' + */ + {KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_4, KC_NO, KC_NO, KC_NO, M(1), KC_NO, KC_NO}, + {KC_NO, KC_5, KC_6, KC_7, KC_W, KC_8, KC_9, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO}, + {KC_NO, KC_0, KC_MINS, KC_A, KC_S, KC_D, KC_EQL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO}, + {FUNC(9), KC_NO, KC_LCTL, KC_LSFT, KC_LALT, KC_SPC, KC_SPC, KC_TAB, KC_NO, KC_NO, FUNC(1), KC_NO} +}, +[2] = { /* Raise + * 2: fn Right/Raise layer + * The top row are standard numbers, 1-9, and minus and equals. + * Middle 2 rows add symbols back. + * Bottom row changes arrow to Home, Page Up, Page Down, and End. + * ,-----------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BS | + * |-----------------------------------------------------------------------| + * | | Game|QWERT| | | | | - | = | [ | ] | \ | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | Space | |Home |PgDn |PgUp | End | + * `-----------------------------------------------------------------------' + */ + { KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, + {KC_TRNS, FUNC(7), FUNC(6), RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END} +}, +[3] = { /* Lower + * 3: Symbols Left/Lower layer + * Top row is number symbols. + * Adds alt symbbols for brackets, etc. + * Bottom row is media control. + * ,-----------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | BS | + * |-----------------------------------------------------------------------| + * | | | | | | | | _ | + | { | } | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | |PrevT|NextT| | | | | |Mute |Vol- |Vol+ | P/P | + * `-----------------------------------------------------------------------' + */ + {S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY} +}, +[4] = { /* TENKEY + * 4: Numpad layer + * ,-----------------------------------------------------------------------. + * | | Num7| Num8| Num9| | |CALC | | | | | | + * |-----------------------------------------------------------------------| + * | | Num4| Num5| Num6| | | | | | | | | + * |-----------------------------------------------------------------------| + * | | Num1| Num2| Num3| | | | | | | | | + * |-----------------------------------------------------------------------| + * | | Num0| Num0| Num.| | | | | | | | | + * `-----------------------------------------------------------------------' + */ + {KC_TRNS, KC_KP_7, KC_KP_8, KC_KP_9, KC_TRNS, KC_TRNS,KC_CALC,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS}, + {KC_TRNS, KC_KP_4, KC_KP_5, KC_KP_6, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS}, + {KC_TRNS, KC_KP_1, KC_KP_2, KC_KP_3, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS}, + {KC_TRNS, KC_KP_0, KC_KP_0, KC_KP_DOT, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS}, +}, +[5] = { /* Funtion Keys + * 5: Function + * Backlight control at Arrows + * ,-----------------------------------------------------------------------. + * | F1 | F2 | F3 | F4 |F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | |Light|BL DN|BL UP| + * `-----------------------------------------------------------------------' + */ + {KC_FN1, KC_FN2, KC_FN3, KC_FN4, KC_FN5, KC_FN6, KC_FN7, KC_FN8, KC_FN9, KC_FN10, KC_FN11, KC_FN12}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_TOGG, BL_DEC, BL_INC}, +}, +[6] = { /* In-Game QWERTY + * 0:Qwerty + * ,-----------------------------------------------------------------------. + * | | q | w | e | r | t | y | u | i | o | p | BS | + * |-----------------------------------------------------------------------| + * | | a | s | d | f | g | h | j | k | l | | " | + * |-----------------------------------------------------------------------| + * |Shift| z | x | c | v | b | n | m | , | . | / |Enter| + * |-----------------------------------------------------------------------| + * | | | | | | Space | | | | | | + * `-----------------------------------------------------------------------' + */ + {KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_TRNS, S(KC_QUOT)}, + {FUNC(8), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} + // Space is repeated to accommadate for both spacebar wiring positions +}, +[7] = { /* More Functions + * 7: Function + * More Space Later + * ,-----------------------------------------------------------------------. + * | F13 | F14 | F15 | F16 |F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * `-----------------------------------------------------------------------' + */ + {KC_FN13, KC_FN14, KC_FN15, KC_FN16, KC_FN17, KC_FN18, KC_FN19, KC_FN20, KC_FN21, KC_FN22, KC_FN23, KC_FN24}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, +}, +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // to RAISE + [2] = ACTION_LAYER_MOMENTARY(3), // to LOWER + [3] = ACTION_LAYER_TAP_KEY(4,KC_SPC), // to TENKEY + [4] = ACTION_LAYER_MOMENTARY(5), // to Function + [5] = ACTION_LAYER_TAP_KEY(7,KC_LGUI), // to More Functions + + [6] = ACTION_DEFAULT_LAYER_SET(0), // QWERTY + [7] = ACTION_DEFAULT_LAYER_SET(1), // Gaming + [8] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_CAPS), //Shift on press, Caps on tap + [9] = ACTION_LAYER_TAP_TOGGLE(6), //QWERTY in game +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + backlight_step(); + } else { + unregister_code(KC_RSFT); + } + break; + case 1: + return MACRODOWN(TYPE(KC_SLSH), TYPE(KC_R), TYPE(KC_C), TYPE(KC_ENT) , END); + break; + } + return MACRO_NONE; +}; \ No newline at end of file diff --git a/keyboard/planck/keymaps/lucas.c b/keyboard/planck/keymaps/lucas.c new file mode 100644 index 000000000..d8516302c --- /dev/null +++ b/keyboard/planck/keymaps/lucas.c @@ -0,0 +1,198 @@ +/* +This is the keymap of /u/deepshitgoeshere! +Layer 1 exists so I can have the symbol positions of QWERTY while having my system in german. +The second layer has all the german umlauts I need and with capital and small letters on the +same layer there is no need to press shift+lower. +This keymap is made to work with software implemented QWERTZ. +The "Gaming" layer is mainly customized for CS:GO. +If you have any question about this keymap feel free to shoot me a message on reddit! +*/ + +#include "keymap_common.h" +#include "keymap_extras/keymap_german.h" +#include "backlight.h" +#include "debug.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = { /* Colemak + * ,-----------------------------------------------------------------------. + * | Esc | q | w | f | p | g | j | l | u | y | ; | - | + * |-----------------------------------------------------------------------| + * | BS | a | r | s | t | d | h | n | e | i | o | ' | + * |-----------------------------------------------------------------------| + * | SFT | z | x | c | v | b | k | m | , | . | / | Ent | + * |-----------------------------------------------------------------------| + * | CTL | GUI | Tab | ALT |Lower| Space |Raise|Left |Down | Up |Right| + * `-----------------------------------------------------------------------' + */ + {KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Z, DE_SCLN, DE_MINS}, + {KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, DE_QUOT}, + {M(0), KC_Y, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, DE_COMM, DE_DOT, DE_SLSH, KC_ENT}, + {KC_LCTL, KC_LGUI, KC_TAB, KC_LALT, F(2), F(3), F(3), F(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, +[1] = { /* Symbols + * ,-----------------------------------------------------------------------. + * | | | | | | | | | | | : | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | " | + * |-----------------------------------------------------------------------| + * | | | | | | | | | < | > | ? | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------' + */ + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DE_DOT, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DE_DQOT}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(5), DE_MORE, DE_QST, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} +}, +[2] = { /* Raise + * ,-----------------------------------------------------------------------. + * | | Ä | | | | | | | Ü | Ö | |Game | + * |-----------------------------------------------------------------------| + * | Del | ä | | ß | | | | | ü | ö | |FVol+| + * |-----------------------------------------------------------------------| + * | | | | | | | | |Stop | Prv | Nxt |FVol-| + * |-----------------------------------------------------------------------| + * |LCTL |LGUI | Tab |LALT |Lower| Space | |Mute |Vol- |Vol+ | P/P | + * `-----------------------------------------------------------------------' + */ + {KC_NO, S(DE_AE), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, S(DE_UE), S(DE_OE), KC_NO, F(4)}, + {KC_DEL, DE_AE, KC_NO, DE_SS, KC_NO, KC_NO, KC_NO, KC_NO, DE_UE, DE_OE, KC_NO, RALT(KC_F12)}, + {KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MSTP, KC_MPRV, KC_MNXT, RALT(KC_F11)}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY} +}, +[3] = { /* Lower + * ,-----------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | + | + * |-----------------------------------------------------------------------| + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | = | + * |-----------------------------------------------------------------------| + * | | | | | | [ | ] | { | } | € | | \ | Ent | + * |-----------------------------------------------------------------------| + * |LCTL |LGUI | Tab |LALT | | Space |Raise|Home |PgDn |PgUp | End | + * `-----------------------------------------------------------------------' + */ + {DE_TILD, DE_EXLM, DE_AT, DE_HASH, DE_DLR, DE_PERC, DE_CIRC, DE_AMPR, DE_ASTR, DE_LPRN, DE_RPRN, DE_PLUS}, + {DE_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, DE_EQL}, + {KC_NO, KC_NO, KC_NO, DE_PIPE, DE_LBRC, DE_RBRC, DE_LCBR, DE_RCBR, DE_EURO, KC_NO, DE_BSLS, KC_ENT}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END} +}, +[4] = { /* Function + * ,-----------------------------------------------------------------------. + * | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | + * |-----------------------------------------------------------------------| + * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | + * |-----------------------------------------------------------------------| + * | | | | | | KP- | KP+ | | | | |Reset| + * |-----------------------------------------------------------------------| + * | |Light|BL DN|BL UP| | | | |Mute |Vol- |Vol+ | P/P | + * `-----------------------------------------------------------------------' + */ + {KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24}, + {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}, + {KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PMNS, KC_PPLS, KC_NO, KC_NO, KC_NO, RESET, KC_NO}, + {KC_NO, BL_TOGG, BL_DEC, BL_INC, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY} +}, +[5] = { /* Gaming + * ,-----------------------------------------------------------------------. + * | Buy | ESC | q | w | e | r | t | y | u | i | o | p | + * |-----------------------------------------------------------------------| + * | ENT | BS | a | s | d | f | g | h | j | k | l | ; | + * |-----------------------------------------------------------------------| + * | CTL | SFT | z | x | c | v | b | n | m | , | Up | / | + * |-----------------------------------------------------------------------| + * | | | Tab | ALT | | Space |CrJmp| GUI |Left |Down |Right| + * `-----------------------------------------------------------------------' + */ + {MO(6), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, F(4)}, + {KC_ENT, KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_SCLN}, + {KC_LCTL, KC_LSFT, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, DE_DOT, KC_UP, DE_SLSH}, + {KC_NO, KC_NO, KC_TAB, KC_LALT, KC_NO, KC_SPC, KC_SPC, LCTL(KC_SPC), KC_LGUI, KC_LEFT, KC_DOWN, KC_RGHT} +}, +[6] = { /* Gaming + /* CS:GO buy binds + * ,-----------------------------------------------------------------------. + * | | | | | | | | | 7 | 8 | 9 | | + * |-----------------------------------------------------------------------| + * | BS | | | | | | | | 6 | 5 | 4 | End | + * |-----------------------------------------------------------------------| + * | CTL | SFT | | | | | | | 1 | 2 | 3 |Pgdn | + * |-----------------------------------------------------------------------| + * | | | Tab | ALT | | Space |CrJmp| | 0 | KP+ |PEnt | + * `-----------------------------------------------------------------------' + */ + {KC_TRNS, KC_NO, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_P7, KC_P8, KC_P9, KC_NO}, + {KC_BSPC, KC_NO, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_P4, KC_P5, KC_P6, KC_END}, + {KC_LCTL, KC_LSFT, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_K, KC_P1, KC_P2, KC_P3, KC_PGDN}, + {KC_NO, KC_NO, KC_TAB, KC_LALT, KC_NO, KC_SPC, KC_SPC, LCTL(KC_SPC), KC_NO, KC_P0, KC_PDOT, KC_PENT} +}, +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // to RAISE + [2] = ACTION_LAYER_MOMENTARY(3), // to LOWER + [3] = ACTION_LAYER_TAP_KEY(4,KC_SPC), // to Function + [4] = ACTION_LAYER_TOGGLE(5), // toggle Gaming + [5] = ACTION_MODS_TAP_KEY(KC_LSFT, KC_CAPS), //Shift on press, Caps on tap +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + switch(id) { + case 0: // M(0) + if (record->event.pressed) { + register_code(KC_LSFT); + layer_on(1); + } else { + layer_off(1); + unregister_code(KC_LSFT); + } + break; + case 1: // M(1) + if (record->event.pressed) { + register_code(LSFT(DE_SCLN)); + } else { + unregister_code(LSFT(DE_SCLN)); + } + break; + case 2: // M(2) + if (record->event.pressed) { + register_code(DE_MINS); + } else { + unregister_code(DE_MINS); + } + break; + case 3: // M(3) + if (record->event.pressed) { + register_code(DE_COMM); + } else { + unregister_code(DE_COMM); + } + break; + case 4: // M(4) + if (record->event.pressed) { + register_code(DE_DOT); + } else { + unregister_code(DE_DOT); + } + break; + case 5: // M(5) + if (record->event.pressed) { + unregister_code(KC_LSFT); + register_code(DE_MORE); + } else { + unregister_code(DE_MORE); + } + break; + case 6: // M(6) + if (record->event.pressed) { + register_code(DE_LESS); + } else { + unregister_code(DE_LESS); + } + break; + } + return MACRO_NONE; + +}; \ No newline at end of file -- cgit v1.2.3 From bbfdfdcc5f5f610371434c7f4d072c71f1526696 Mon Sep 17 00:00:00 2001 From: Lucas Hecht Date: Thu, 25 Feb 2016 21:39:32 +0100 Subject: delete old keymap (keymap_eigen.c) --- keyboard/planck/keymaps/lucas.c | 39 ++------------------------------------- 1 file changed, 2 insertions(+), 37 deletions(-) diff --git a/keyboard/planck/keymaps/lucas.c b/keyboard/planck/keymaps/lucas.c index d8516302c..27672e1bb 100644 --- a/keyboard/planck/keymaps/lucas.c +++ b/keyboard/planck/keymaps/lucas.c @@ -43,7 +43,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { */ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DE_DOT, KC_TRNS}, {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DE_DQOT}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(5), DE_MORE, DE_QST, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(1), DE_MORE, DE_QST, KC_TRNS}, {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} }, [2] = { /* Raise @@ -148,36 +148,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) layer_off(1); unregister_code(KC_LSFT); } - break; + break; case 1: // M(1) - if (record->event.pressed) { - register_code(LSFT(DE_SCLN)); - } else { - unregister_code(LSFT(DE_SCLN)); - } - break; - case 2: // M(2) - if (record->event.pressed) { - register_code(DE_MINS); - } else { - unregister_code(DE_MINS); - } - break; - case 3: // M(3) - if (record->event.pressed) { - register_code(DE_COMM); - } else { - unregister_code(DE_COMM); - } - break; - case 4: // M(4) - if (record->event.pressed) { - register_code(DE_DOT); - } else { - unregister_code(DE_DOT); - } - break; - case 5: // M(5) if (record->event.pressed) { unregister_code(KC_LSFT); register_code(DE_MORE); @@ -185,13 +157,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) unregister_code(DE_MORE); } break; - case 6: // M(6) - if (record->event.pressed) { - register_code(DE_LESS); - } else { - unregister_code(DE_LESS); - } - break; } return MACRO_NONE; -- cgit v1.2.3 From e8f17e51368fabdc9eb226212c7cfcec76f037e1 Mon Sep 17 00:00:00 2001 From: deepshitgoeshere Date: Thu, 25 Feb 2016 22:26:44 +0100 Subject: Delete dfu-programmer.exe --- keyboard/planck/keymaps/dfu-programmer.exe | Bin 242280 -> 0 bytes 1 file changed, 0 insertions(+), 0 deletions(-) delete mode 100644 keyboard/planck/keymaps/dfu-programmer.exe diff --git a/keyboard/planck/keymaps/dfu-programmer.exe b/keyboard/planck/keymaps/dfu-programmer.exe deleted file mode 100644 index a7d2ecbfc..000000000 Binary files a/keyboard/planck/keymaps/dfu-programmer.exe and /dev/null differ -- cgit v1.2.3 From 8def502eee61cd137789c15842fad6ea881a929f Mon Sep 17 00:00:00 2001 From: deepshitgoeshere Date: Thu, 25 Feb 2016 22:27:17 +0100 Subject: Delete dfu-programmer.exe --- keyboard/planck/dfu-programmer.exe | Bin 242280 -> 0 bytes 1 file changed, 0 insertions(+), 0 deletions(-) delete mode 100644 keyboard/planck/dfu-programmer.exe diff --git a/keyboard/planck/dfu-programmer.exe b/keyboard/planck/dfu-programmer.exe deleted file mode 100644 index a7d2ecbfc..000000000 Binary files a/keyboard/planck/dfu-programmer.exe and /dev/null differ -- cgit v1.2.3 From 92adbe416c81e6ec24e21cd531eb7e478218803f Mon Sep 17 00:00:00 2001 From: deepshitgoeshere Date: Thu, 25 Feb 2016 22:27:59 +0100 Subject: Delete keymap_eigen.c --- keyboard/planck/keymaps/keymap_eigen.c | 184 --------------------------------- 1 file changed, 184 deletions(-) delete mode 100644 keyboard/planck/keymaps/keymap_eigen.c diff --git a/keyboard/planck/keymaps/keymap_eigen.c b/keyboard/planck/keymaps/keymap_eigen.c deleted file mode 100644 index 51b772059..000000000 --- a/keyboard/planck/keymaps/keymap_eigen.c +++ /dev/null @@ -1,184 +0,0 @@ -#include "keymap_common.h" -#include "backlight.h" -#include "debug.h" - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -[0] = { /* QWERTY - * 0:Qwerty - * ,-----------------------------------------------------------------------. - * |Esc | q | w | f | p | g | j | l | u | y | ; | BS | - * |-----------------------------------------------------------------------| - * |BS | a | r | s | t | d | h | n | e | i | o | ' | - * |-----------------------------------------------------------------------| - * |Shift| z | x | c | v | b | k | m |, | . | / | Enter| - * |-----------------------------------------------------------------------| - * |FN4 | LCTL| LGUI| LALT|Lower| Space |Raise|Left |Down | Up |Right| - * `-----------------------------------------------------------------------' - */ - {KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC}, - {KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, - {FUNC(8), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT}, - {KC_LCTL, KC_LCTL, FUNC(5), KC_LALT, FUNC(2), FUNC(3), FUNC(3), FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} - // Space is repeated to accommadate for both spacebar wiring positions -}, -[1] = { /* Gaming - * 1: Gaming Layer - * ,-----------------------------------------------------------------------. - * | ESC | | 1 | 2 | 3 | 4 | | | | /RC | | | - * |-----------------------------------------------------------------------| - * | | 5 | 6 | 7 | W | 8 | 9 | | | | | | - * |-----------------------------------------------------------------------| - * | | 0 | - | A | S | D | = | | | | | | - * |-----------------------------------------------------------------------| - * |QWERT| |LCTRL| LSFT| LALT| Space | TAB | | |Raise| | - * `-----------------------------------------------------------------------' - */ - {KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_4, KC_NO, KC_NO, KC_NO, M(1), KC_NO, KC_NO}, - {KC_NO, KC_5, KC_6, KC_7, KC_W, KC_8, KC_9, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO}, - {KC_NO, KC_0, KC_MINS, KC_A, KC_S, KC_D, KC_EQL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO}, - {FUNC(9), KC_NO, KC_LCTL, KC_LSFT, KC_LALT, KC_SPC, KC_SPC, KC_TAB, KC_NO, KC_NO, FUNC(1), KC_NO} -}, -[2] = { /* Raise - * 2: fn Right/Raise layer - * The top row are standard numbers, 1-9, and minus and equals. - * Middle 2 rows add symbols back. - * Bottom row changes arrow to Home, Page Up, Page Down, and End. - * ,-----------------------------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BS | - * |-----------------------------------------------------------------------| - * | | Game|QWERT| | | | | - | = | [ | ] | \ | - * |-----------------------------------------------------------------------| - * | | | | | | | | | | | | | - * |-----------------------------------------------------------------------| - * | | | | | | Space | |Home |PgDn |PgUp | End | - * `-----------------------------------------------------------------------' - */ - { KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {KC_TRNS, FUNC(7), FUNC(6), RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END} -}, -[3] = { /* Lower - * 3: Symbols Left/Lower layer - * Top row is number symbols. - * Adds alt symbbols for brackets, etc. - * Bottom row is media control. - * ,-----------------------------------------------------------------------. - * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | BS | - * |-----------------------------------------------------------------------| - * | | | | | | | | _ | + | { | } | | | - * |-----------------------------------------------------------------------| - * | | | | | | | | | | | | | - * |-----------------------------------------------------------------------| - * | |PrevT|NextT| | | | | |Mute |Vol- |Vol+ | P/P | - * `-----------------------------------------------------------------------' - */ - {S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, - {KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY} -}, -[4] = { /* TENKEY - * 4: Numpad layer - * ,-----------------------------------------------------------------------. - * | | Num7| Num8| Num9| | |CALC | | | | | | - * |-----------------------------------------------------------------------| - * | | Num4| Num5| Num6| | | | | | | | | - * |-----------------------------------------------------------------------| - * | | Num1| Num2| Num3| | | | | | | | | - * |-----------------------------------------------------------------------| - * | | Num0| Num0| Num.| | | | | | | | | - * `-----------------------------------------------------------------------' - */ - {KC_TRNS, KC_KP_7, KC_KP_8, KC_KP_9, KC_TRNS, KC_TRNS,KC_CALC,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS}, - {KC_TRNS, KC_KP_4, KC_KP_5, KC_KP_6, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS}, - {KC_TRNS, KC_KP_1, KC_KP_2, KC_KP_3, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS}, - {KC_TRNS, KC_KP_0, KC_KP_0, KC_KP_DOT, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS}, -}, -[5] = { /* Funtion Keys - * 5: Function - * Backlight control at Arrows - * ,-----------------------------------------------------------------------. - * | F1 | F2 | F3 | F4 |F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | - * |-----------------------------------------------------------------------| - * | | | | | | | | | | | | | - * |-----------------------------------------------------------------------| - * | | | | | | | | | | | | | - * |-----------------------------------------------------------------------| - * | | | | | | | | | |Light|BL DN|BL UP| - * `-----------------------------------------------------------------------' - */ - {KC_FN1, KC_FN2, KC_FN3, KC_FN4, KC_FN5, KC_FN6, KC_FN7, KC_FN8, KC_FN9, KC_FN10, KC_FN11, KC_FN12}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_TOGG, BL_DEC, BL_INC}, -}, -[6] = { /* In-Game QWERTY - * 0:Qwerty - * ,-----------------------------------------------------------------------. - * | | q | w | e | r | t | y | u | i | o | p | BS | - * |-----------------------------------------------------------------------| - * | | a | s | d | f | g | h | j | k | l | | " | - * |-----------------------------------------------------------------------| - * |Shift| z | x | c | v | b | n | m | , | . | / |Enter| - * |-----------------------------------------------------------------------| - * | | | | | | Space | | | | | | - * `-----------------------------------------------------------------------' - */ - {KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, - {KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_TRNS, S(KC_QUOT)}, - {FUNC(8), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} - // Space is repeated to accommadate for both spacebar wiring positions -}, -[7] = { /* More Functions - * 7: Function - * More Space Later - * ,-----------------------------------------------------------------------. - * | F13 | F14 | F15 | F16 |F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | - * |-----------------------------------------------------------------------| - * | | | | | | | | | | | | | - * |-----------------------------------------------------------------------| - * | | | | | | | | | | | | | - * |-----------------------------------------------------------------------| - * | | | | | | | | | | | | | - * `-----------------------------------------------------------------------' - */ - {KC_FN13, KC_FN14, KC_FN15, KC_FN16, KC_FN17, KC_FN18, KC_FN19, KC_FN20, KC_FN21, KC_FN22, KC_FN23, KC_FN24}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, -}, -}; - -const uint16_t PROGMEM fn_actions[] = { - [1] = ACTION_LAYER_MOMENTARY(2), // to RAISE - [2] = ACTION_LAYER_MOMENTARY(3), // to LOWER - [3] = ACTION_LAYER_TAP_KEY(4,KC_SPC), // to TENKEY - [4] = ACTION_LAYER_MOMENTARY(5), // to Function - [5] = ACTION_LAYER_TAP_KEY(7,KC_LGUI), // to More Functions - - [6] = ACTION_DEFAULT_LAYER_SET(0), // QWERTY - [7] = ACTION_DEFAULT_LAYER_SET(1), // Gaming - [8] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_CAPS), //Shift on press, Caps on tap - [9] = ACTION_LAYER_TAP_TOGGLE(6), //QWERTY in game -}; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - // MACRODOWN only works in this function - switch(id) { - case 0: - if (record->event.pressed) { - register_code(KC_RSFT); - backlight_step(); - } else { - unregister_code(KC_RSFT); - } - break; - case 1: - return MACRODOWN(TYPE(KC_SLSH), TYPE(KC_R), TYPE(KC_C), TYPE(KC_ENT) , END); - break; - } - return MACRO_NONE; -}; \ No newline at end of file -- cgit v1.2.3 From 74761626f56476036246768f490a1389d4cc2fca Mon Sep 17 00:00:00 2001 From: Lucas Hecht Date: Fri, 26 Feb 2016 20:03:19 +0100 Subject: ignore dfu-programme.exe in commits --- .gitignore | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/.gitignore b/.gitignore index ae342167d..8b8c45169 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,4 @@ +keyboard/planck/dfu-programmer.exe .dep *.o *.eep @@ -18,4 +19,5 @@ build/ # Eclipse Settings .cproject .project -.settings/ \ No newline at end of file +.settings/ + -- cgit v1.2.3 From bcf847e58a10b66cff3161dd3503bc839c9745f0 Mon Sep 17 00:00:00 2001 From: Lucas Hecht Date: Sat, 27 Feb 2016 01:26:54 +0100 Subject: added "Troubleshooting" section to PCB guide --- keyboard/planck/PCB_GUIDE.md | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/keyboard/planck/PCB_GUIDE.md b/keyboard/planck/PCB_GUIDE.md index 3daf0e009..e676c4428 100644 --- a/keyboard/planck/PCB_GUIDE.md +++ b/keyboard/planck/PCB_GUIDE.md @@ -8,6 +8,7 @@ 2. Install [DFU-Programmer][dfu-prog] (the -win one). 3. Start DFU bootloader on the chip first time you will see 'Found New Hardware Wizard' to install driver. If you install device driver properly you can find chip name like 'ATmega32U4' under 'LibUSB-Win32 Devices' tree on 'Device Manager'. If not you will need to update its driver on 'Device Manager' to the `dfu-programmer` driver. + ### Mac If you're using homebrew, you can use the following commands: @@ -52,6 +53,27 @@ Generally, the instructions to flash the PCB are as follows: 4. Press the reset button on the PCB/press the key with the `RESET` keycode 5. `make dfu` - use the necessary `KEYMAP=` and/or `COMMON=true` arguments here. +### Troubleshooting +If you see something like this + + 0 [main] sh 13384 sync_with_child: child 9716(0x178) died before initialization with status code 0xC0000142 + 440 [main] sh 13384 sync_with_child: *** child state waiting for longjmp + /usr/bin/sh: fork: Resource temporarily unavailable + +after running 'make' on Windows than you are encountering a very popular issue with WinAVR on Windows 8.1 and 10. +You can easily fix this problem by replacing msys-1.0.dll in WinAVR/utils/bin with [this one](http://www.madwizard.org/download/electronics/msys-1.0-vista64.zip). +Restart your system and everything should work fine! + +If you see this + + dfu-programmer atmega32u4 erase + process_begin: CreateProcess(NULL, dfu-programmer atmega32u4 erase, ...) failed. + make (e=2): The system cannot find the file specified. + make: *** [dfu] Error 2 + +when trying to 'make dfu' on Windows you need to copy the dfu-programmer.exe to qmk_firmware/keyboard/planck. + + ## Quantum MK Firmware ### Keymap -- cgit v1.2.3 From 52b3ddb521ebe510a0674a69ce4f5ef208ea871f Mon Sep 17 00:00:00 2001 From: Lucas Hecht Date: Sat, 27 Feb 2016 02:56:05 +0100 Subject: Update PCB_GUIDE.md --- keyboard/planck/PCB_GUIDE.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/keyboard/planck/PCB_GUIDE.md b/keyboard/planck/PCB_GUIDE.md index e676c4428..28e8a4b08 100644 --- a/keyboard/planck/PCB_GUIDE.md +++ b/keyboard/planck/PCB_GUIDE.md @@ -53,7 +53,7 @@ Generally, the instructions to flash the PCB are as follows: 4. Press the reset button on the PCB/press the key with the `RESET` keycode 5. `make dfu` - use the necessary `KEYMAP=` and/or `COMMON=true` arguments here. -### Troubleshooting +## Troubleshooting If you see something like this 0 [main] sh 13384 sync_with_child: child 9716(0x178) died before initialization with status code 0xC0000142 @@ -64,6 +64,7 @@ after running 'make' on Windows than you are encountering a very popular issue w You can easily fix this problem by replacing msys-1.0.dll in WinAVR/utils/bin with [this one](http://www.madwizard.org/download/electronics/msys-1.0-vista64.zip). Restart your system and everything should work fine! + If you see this dfu-programmer atmega32u4 erase -- cgit v1.2.3