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2017-12-22capslock led fix for clueboard 60skullY
2017-12-20fix breaking build: remove merge conflict textRyan Mitchell
2017-12-20Oscillope keymap: handy programming macros (#2176)Oscillope
* Added macro to type -> since that symbol requres much finger acrobatics otherwise. * Added macros for braces
2017-12-20Octagon V1 Support (Port) (#2184)MechMerlin
* Preliminary commit for Octagon V1 support This is essentially a cp -R v2 v1 with a few things changed to get it to compile and build. * The Octagon V1 supports up to 84 keys as opposed to the V2 which supports up to 86. This commit changes the keymap to match it. * Temporary default keymap just to get things to compile * Update readme file * Fix switch matrix * Fix underglow lighting option * Fix keymap to take care of shifted columns * Fix keymap formatting * Remove un-needed files left over from rasmusx * Make Octagon V1 have its own keymap directory with default keymap * Make Octagon V2 have its own keymap directory with default keymap * Cleanups and readme edits
2017-12-20Disable MIDI on preonic to fix firmware compilation errorsU-LANDSRAAD\drashna
2017-12-20Adding pok3r like layout to the let's split (#2135)Nicolas Guelpa
* adding new layout for the planck that helps when coming from the pok3r * Fixing the function layer * Update readme.md * Update keymap.c Making some small adjustments * Update keymap.c switching GUI and Esc * Update keymap.c * adding mod tap on left and right shift * adding mod tap on left and right shift * poker keymap for lets split * fixing the FN layer * removing unused file
2017-12-20Add on/off/toggle keycodes for Auto ShiftDrashna Jael're
2017-12-20Add toggle option to AutoShiftU-LANDSRAAD\drashna
2017-12-19k_type: add belak keymapKaleb Elwert
2017-12-19Octagon V2 Refactor (#2170)MechMerlin
* rename octagon_v2 directory to octagon directory * Move octagon_v2 files to v2 sub-directory * Edit readme files * setup header files for building multiple versions of the Duck Octagon. * Changes as per Jack's PR 2170 comments
2017-12-19Added Ardakilic keymap for Tada68 (#2174)Arda Kılıçdağı
* Added Ardakilic keymap more key fixes * power key instead of eject
2017-12-17Custom Keymaps for Certain Layouts (#2161)kimkimkeren
* Add keymap for my friend's KBD75\nBug : RGUI is read as RALT * Add keymap for Nyquist * Add Keymap for Whitefox (Truefox layout only) * Add Keymap for XD75 and XD73 (XD75 with 1u blocker each on left and right bottom
2017-12-17Add my keymap for dz60Vlad Buslov
2017-12-17Add COSPAD to QMK and add functions to read HSV (#2156)kamisamamizu
* Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c
2017-12-16Christmas tree (#2160)That-Canadian
* Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure. * Forgot to push rules.mk for the V2017 folder, fixed now.
2017-12-16Remove MIDI from Planck Rev5 to fix compile build size issueU-LANDSRAAD\drashna
2017-12-15Update readme.mdJack Humbert
2017-12-15deletes the extra mechmini readme [doh]Jack Humbert
2017-12-15reforked master and added changes to 7u and 6u iso layoutsroot
2017-12-15[budi] tv44 arrow dvorak (#2151)Budi Dharmawan
* [budi] tv44 arrow dvorak * [tv44/budi] Removed qwerty, added readme
2017-12-15Found some broken links while looking up ARM keyboard supportmechmerlin
2017-12-15Duck Octagon V2 QMK Support (#2153)MechMerlin
* Initial commit for Octagon V2 Support This is still basically just a copy of lightsaver support with names changed. * Port xauser keymap from: https://github.com/xauser/tmk_keyboard/blob/xauser/keyboard/octagon_v2/keymap_common.h * Temporary default keymap just to get things compiling * Modify config.h to have the right keyboard info * Partial port of xauser matrix code for octagon v2 * Fix readme.md 1. Fix link to geekhack GB 2. Add microchips 3. Add appropriate attributions * Fix PORTD * Intermediate fix to get LEDs working * Update BACKLIGHT_AREAS enum * Port the following: backlight_set backlight_toggle_rgb backlight_set_rgb and resolve dependencies in header files * Port backlight_update_state to led_set_kb * Change copyright notice author to MechMerlin * Remove Rasmus keymap * Get a default keymap that actually does something and let's you reset. * Convert keymap into KC_XXXX format. * Better formatting of the default keymap to make it more readable * Fix keymap * Get that Fn key working! * Some code cleanup and small refactor * Fix keymap in octagon_v2.h
2017-12-14Christmas tree (#2105)Josh Sankey
* Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.
2017-12-14Fix reset key in Iris default keymapJWhy
2017-12-14Initial K-Type support (#1963)Kaleb Elwert
* Initial K-Type support * Copy PJRC_TEENSY_3_1 to work around watchdog issues * K-Type: Remove bootloader offset in rules.mk * Ensure matrix and scan quantum functions are called when needed This is porting a fix from f5422a70b62e2b8cc75a87434a9901069ab953d4
2017-12-14Adding my xd60 layout. (#2078)Jean Olivier Simoneau
* Added xd60:Jos keymap * Corrected Layout image for xd60:Jos layout * Update README for xd60:Jos layout * Created rules.mk for xd60:Jos layout * Fixed an edge case for xd60:Jos layout * Now using a specific for xd60:Jos layout instead of modifying the main one * Better physical layout image for xd60:Jos layout
2017-12-14new planck keymap, new feature - hybrid shift/enter action key (great for ↵Zach Richard
small keyboards!) (#2100) * new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!) * corrected documentation to specify rules.mk file instead of Makefile
2017-12-14Adding my personal keymap (#2116)Jon Nelson
* my personal keymap * Add files via upload * Delete baseLayer.JPG * Delete fnLayer.JPG * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md
2017-12-14Update '?=' references in rules.mk. Add support for ortho_4x12 layout.Cole Markham
2017-12-14Fix keyboard not working if I2C pullups not enabled.Cole Markham
Disable backlighting by default.
2017-12-14Cleanup old code and commentsCole Markham
2017-12-14Update revision defaultDrashna Jael're
2017-12-14Fixed orthodox KEYMAP so no londer requires blanks in keymap.c, and added ↵Drashna Jael're
orthodox rev3
2017-12-14Personal layout planck,ergodone,xd75 (#2140)Koen Klinkers
* plank layout * ergodone * x75 * readmes
2017-12-14Add a keymap for the Ergodox EZ meant to be used with a Bépo keyboard ↵mkende
layout (French ergonomic layout) (#2141) * Initial version of the Ergodox EZ Bépo keymap, TypeMatrix style. * Update the readme file and add some handling of the keyboard LEDs. * Toggling layer requires 2 taps. * Remove a constant as it conflicts with an earier definition. * Fix a typo in a type name. * Fix the arrow layer that had a bad number. * Second main version of my bepo keymap, after the tests of the first one. * Fix the triggering of the function layer and the handling of the LED. * Reduce the shining of the LEDs. * Fix the swap layer (that required a keypress on the other side of the keyboard to be deactivated). * Duplicate some of the mouse button for easy access. * Move some of the secondary functions out of the center keys. * Slightly slow down the mouse and mouse wheel. * Update the comment and readme.md for the V2 of the keymap. * Invert button 2 and 3 of the mouse. Really fix the SWAP layer. * Test with the right alt modifier added as secondary function (on hold) of the space keys. The right alt key becomes a left alt one. * Add specific shift/ctrl for the FN layer; move some mouse keys around to help with that. * Remove one FN modifier-on-hold key that was not useful. * Duplicate the FN layer inside the MOUSE layer. * Add support (not tested yet) for macro recording and play on a single key as a tap dance. * Allow to stop recording the macro by tapping once on the macro key (still un-tested). * Add support for macro recording using some tap dance. * shorten a comment. * Reinstate the FN toggle on the percent key (so that there is an FN toggle on the right-hand-side). * Fix some comments and update the link to the most up-to-date image. * Small fix to the keymap images.
2017-12-14adds @kristmascane's keymap (#2144)kristmascane
2017-12-14Update Drashna keymaps (#2145)Drashna Jaelre
* Change overwatch to Gamepad * Remove secrets file * Add sample sensitive.h file * Borrow @colinta's secrets.h include method * Remove unnessary placeholder for macros * Set secrets to use PROGMEM for char string * Add readme files to my keymaps and userspace
2017-12-14Updated keymap and readme (#2147)Nico Hormazábal
* added own keymap for planck * Update Readme.md * Update Readme.md * Update Readme.md * Update Readme.md * Update Readme.md * dynamic macros * Update Readme.md * moved the reset button * Update readme for volume explanation * Format * Update Readme.md * Update Readme.md * added safe double shift * changed the modified shift to regular shift, for allowing shift + F keys
2017-12-14added iso supportbunnybugslpat
added a keymap for an iso layout with 7u spacebar
2017-12-11Vim Layout for Ergodox-EZ (mac only) (#2112)Benny Powers
* ignore libs * Clang complete file * Add VIM_A, VIM_S, VIM_COMMAND_SHIFT_D, and VIM_COMMAND_SHIFT_A Add VIM_A, VIM_S, VIM_COMMAND_SHIFT_D, and VIM_COMMAND_SHIFT_A a s O * Comment blocks for minimap generated at http://patorjk.com/software/taag/#p=display&h=0&v=0&c=c&f=Banner&t=COMMENT * Be explicit * More Comment blocks * Add J * add A, C, D, J, S, O * Make h j k l explicitly vim commands (useful for JOIN) * add cb ce cw ch cj ck cl db de dw dh dj dk dl vb ve vh vj vk vl x ciw diw viw * debug messages for ci di vi * Var capitalized * Save bytes by disabling mouse keys * Add Y P * Be more explicit about which key was pressed * Be more explicit about which key was sent * Move project to new directory structure * Remove non-vim layout folder * Replace KC_TRNS with KC_NO on normal layer * Insert Mode as default * Try to prevent crashes * Put normal mode back * Revert "ignore libs" This reverts commit 4c5d7592d6c1b70e689c0b9400afca19c71970a7. * add rules.mk * Add mouse bindings * Checkout most recent keymap following rebase * Realign mouse button keys * Make a macro for TO(NORMAL_MODE)
2017-12-11actuation point adjustment for fc980c and fc660c (#2134)Balz Guenat
* add i2c lib submodule * add actuation point adjustment to fc980c * add actuation point adjustment to fc660c also. * use https for i2c submodule * move to existing i2c lib * properly remove old submodule * oops, forgot some files for the fc660c
2017-12-11The ruler (#2138)That-Canadian
* Line ending stuff again * Added initital files and layout for the PCB Ruler keyboard/macro pad thing * Updated Readme * Changed make command to new format
2017-12-10Add rasmus keymap and fix default keymap readmeRasmus Schults
2017-12-10adds the gh80_3000 project (#2132)farmakon
2017-12-10Add Lightsaver V3 keyboardRasmus Schults
2017-12-10update planck settingsJack Humbert
2017-12-10Don't "unselect" left-hand rowsSeebs
"unselecting" left-hand rows is a wasted i2c transaction. On the left-hand side, the ergodox uses a GPIO expander. It does *not* change "direction" (input/output) of pins, it just sets pins high or low. But all the pins are written at once. There's no way to change just one pin's value; you send a full byte of all eight row pins. (Not all of them are in use, but that doesn't matter.) So every pin is either +V or ground. This is in contrast with the right-hand side, which is using input mode to make pins be neutral. So there's no need to "deselect" the rows on the left side at all. To select row 0, you set the GPIO register for the rows to 0xFE. The previous code would then set it back to 0xFF, then set it to 0xFD on the next cycle. But we can just omit the intervening step, and set it to 0xFD next cycle, and get the same results. And yes, I tested that the keyboard still works. On my system, scan rate as reported by DEBUG_SCAN_RATE goes from 445 or so to 579 or so, thus, from ~2.24ms to ~1.73ms. Signed-off-by: seebs <seebs@seebs.net>
2017-12-10change the ?= assignments to =Balz Guenat
2017-12-10some planck keymap shiftings and include proper-makingBalz Guenat
2017-12-10clean up bananasplit keymapBalz Guenat