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path: root/keyboards/ergodox/keymaps/coderkun_neo2
AgeCommit message (Collapse)Author
2017-08-23Creates a layouts/ folder for keymaps shared between keyboards (#1609)Jack Humbert
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
2017-05-06Update README for keymap “coderkun_neo2”coderkun
2017-05-06Fix F-keys on right hand to start on first keycoderkun
2017-04-01Fix keymap “coderkun_neo” to use LALT instead of RALTcoderkun
2017-04-01Add several Unicode symbols to keymap “coderkun_neo2”coderkun
2017-04-01Add keymap diagrams to readme of keymap “coderkun_neo2”coderkun
2017-04-01Merge branch 'master' into coderkun_neo2coderkun
2017-02-16remove more warningsJack Humbert
2016-12-28Fix return value of hex_to_keycode() function in keymap “coderkun_neo2”coderkun
2016-10-03Overwrite method hex_to_unicode() for make it compatible with Neocoderkun
2016-10-02Add double arrow Unicode characters to FMU layercoderkun
2016-08-26Add box-drawing Unicode characters to keymap “coderkun_neo2”coderkun
2016-08-26Set Unicode input mode and override unicode_input_start() method to keymap ↵coderkun
“coderkun_neo2”
2016-08-26Disable debugging for Ergodox keymap “coderkun_neo2”coderkun
2016-07-29All Ez keymaps compilesFred Sundvik
2016-07-29Initial structure for Ergodox as subprojectsFred Sundvik
Only the EZ default keymaps compiles at the moment though.