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path: root/keyboards/clueboard/keymaps/mac_optimized/keymap.c
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2017-09-29Clueboard 60% support (#1746)skullydazed
* initial clueboard_60 support * LED lighting support * fix the clueboard->clueboard_66 rename * Add layout support to clueboard_60 * Fix the 60_iso layout so it's actually iso * add a default keymap for AEK layout * fix clueboard_17 * Fixup the ISO layouts * Fix the `wait_ms()/wait_us()` definitions for chibios * Fix up the wait_ms/wait_us hack. Reduce stack size. * Add a missing #include "wait.h" * commit files that should have already been comitted
2017-08-16Cleanup the clueboard keymapsskullY
2017-05-17ESC/GRAVE/TILDE better handling (#1307)tengg
* revise HHKB bootloader_size to 4096 such that sw reset works * cleanup esr/grave/tilde handling function
2017-03-21Add #1170 to all the clueboard keymapsskullY
2017-03-22typo fixedtengg
2017-03-22fix typotengg
2017-03-22fixed a bug related to mod + Grave with combined ESC/Grave keytengg
This only applies to keymaps that has combined esc/grave. Here we call it theKEY. Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence: press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY. If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing. By adding a flag, this issue is eliminated and will not affect any other functions.
2017-02-16Rework the clueboard keymaps a bit.skullY