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2017-07-07update includeJack Humbert
2017-07-07update lets_split lufa includeJack Humbert
2017-07-07update lufa implementationJack Humbert
2017-07-07delete old lufaJack Humbert
2017-07-07Merge commit '60b30c036397cb5627fa374bb930794b225daa29' as 'lib/lufa'Jack Humbert
2017-07-07Squashed 'lib/lufa/' content from commit 385d40300Jack Humbert
git-subtree-dir: lib/lufa git-subtree-split: 385d4030035dbaf41591309dbde47653bd03841b
2017-07-06Update mouse_keys.mdcato976
fix typo
2017-07-05Fixed arrow up and rgb configMaarten Dekkers
2017-07-05Moved RGB features to new layoutMaarten Dekkers
2017-07-05Fixed image descriptionMaarten Dekkers
2017-07-05Added support for RGB on the Tada68Maarten Dekkers
2017-07-05Update readmeAndreas Lindhé
2017-07-05Create custom layout based on swedishAndreas Lindhé
This is a setup that is very useful for me. It may or may not be for you. I will use it in conjunction with the A5 overlayed sv_SE layout. The layout is subject to change (in particular I'm thinking about adding a macro recording feature), but it have not changed much the past year or two so you can expect it to be stable enough to learn it. A5: http://aoeu.info/s/dvorak/svorak My xkb map: https://github.com/lindhe/dotfiles/blob/master/usr/share/X11/xkb/symbols/se-A5 The most major points: ====================== L0: --- * Easily accessible F11 key for fullscreening * Print screen * Middle mouse button for X-paste * Improved reachability of meta buttons (LCtrl, LALt, AltGr, LGui etc.) * Cluster Page Up/Down + Home/End by the right thumb * Vim-like arrow layout in right bottom row * Set media layer toggle to right thumb (Enter) * Set apostrophe on LCtl (putting it next to some other small characters) L1: --- * Full function key layout * Teensy button L2: --- * Improved media buttons layout (close by the jkl; Vim binding) * Improved layout of emulated mouse buttons LED behaviour to binary+CAPS ============================ The ErgoDox LEDs on this layout is using the two rightmost LEDs as the two LSB in a two digit binary number, representing layer 0, 1, 2 and 3. The leftmost byte/LED indicates CAPS status.
2017-07-05Pull out sendstring variations to their own files.Shayne Holmes
Instead of having all sendstring keycode mappings in the main quantum.c file, give each one its own file in keymap_extras that can be #included in a user's keymap. If one is included, it will define the appropriate lookup tables and overwrite the weak definitions in quantum.c. (Including more than one sendstring definition will fail at compile time.) Update @rai-suta's test keymap to match, as well as the documentation.
2017-07-05Allow broader send_string layout customizability via compile flagShayne Holmes
Refactor new-ish JIS_KEYCODE send_string implementation with existing send_string Reshuffle JIS in line with other alternative keycodes for sendstring, and make them all accessible via compile-time options Add a separate function to allow sending a string with a delay.
2017-07-05- Fixed wording in readmedbroqua
2017-07-05- Updated dk60 readme with new QMK rulesdbroqua
2017-07-05- Fixed DK60 version in config.hdbroqua
2017-07-05Update the clueboard readmes (#1459)skullydazed
2017-07-04Changed - to _ for keymap that-canadian for compatability reasons.That-Canadian
2017-07-04Updated ECO files to follow proper formatting. Also updated that-canadian ↵That-Canadian
keymap to take out extraneous characters.
2017-07-04Updated ECO readme file, includes picture of ECO now.That-Canadian
2017-07-04Added ECO keyboard folder and configuration files. Also added my ↵That-Canadian
(That-Canadian) keymap folder and files.
2017-07-03Move Space Caded Parentheses to own layer (#1452)Martin Gondermann
* Move Space Caded Parentheses to own layer The space cadet parentheses where too much distracting. Therefore they are now on the function layer. I also added two more layers for also having angle brackets and curly braces on the shift keys forr better access. Also updated the README * Fixed SHIFT+Function key conflict * Removed Angle Bracket and Curly Bracket layers, as they don't work corrrectly
2017-07-03Keyboards/handwired magicforce61 (#1454)Kyle Terry
* adding the magicforce61 under handwired * I meant 14 cols
2017-07-03Add octave lights for midi layer (#1457)Martin Gondermann
2017-07-03fix tag incrementJack Humbert
2017-07-02fix up travis scriptJack Humbert
2017-06-30remove warningJack Humbert
2017-06-30adds debouncing to sixkeyboardJack Humbert
2017-06-30Update keyboards' rules.mk/Makefiles (#1442)Jack Humbert
this may change some of the keyboards' default settings - if you experience anything odd, please check back to this commit
2017-06-28update some copyright headersJack Humbert
2017-06-28cleanup nyquistJack Humbert
2017-06-28cleanup orthodoxJack Humbert
2017-06-28cleanup lets_splitJack Humbert
2017-06-27create initial code of conductJack Humbert
2017-06-27Merge pull request #1445 from qmk/dual_audioJack Humbert
Allow for duophony (C6 and B5) and B5 audio
2017-06-27don't let timer1 exist without b5 being enabledJack Humbert
2017-06-27add new arguements, docsJack Humbert
2017-06-27Merge branch 'master' of https://github.com/qmk/qmk_firmware into dual_audioJack Humbert
2017-06-27no glideJack Humbert
2017-06-27working duopholyJack Humbert
2017-06-27b5 audioJack Humbert
2017-06-27Add eclipse to the _summaryJack Humbert
2017-06-27Adds parenthesis where they might be neededJack Humbert
Addresses #764
2017-06-27Merge pull request #1441 from lindhe/swedishErez Zukerman
Create sv_SE Qwerty layout for ErgoDox EZ
2017-06-27Create sv_SE Qwerty layout for ErgoDoxAndreas Lindhé
*NOTE:* it might still be desirable to set the software layout to sv_SE in your OS. Swedish (sv_SE) Qwerty layout for ErgoDox, based on the Default configuration I have tried making this as close of a match I could between the [default ErgoDox EZ configuration](https://ergodox-ez.com/pages/our-firmware) and a standard Swedish Qwerty layout. Notable differences from default: ================================= * There are three special character buttons (acute accent, circumflex/tilde and apostrophe/asterisk) that don't have any buttons to map to naturally. I've put these at other places: * Acute accent (´) can be found in the lower left corner, conveniently placed to reach for making an é. * Apostrophe (') was put in the lower left corner, close to acute accent. * Circumflex (^) and asterisk (*) was placed in the lower right corner. * Tilde (~) and diaeresis (¨) I couldn't find a good place for, so I left those out. I could only get the buttons to produce a single one of the characters. How can I get it to work properly? * The Alt button on right thumb was exchanged for AltGr (RAlt). * I changed the backslash in the numpad (layer 1) for a minus. Thought it was more sensible. * I didn't find a good place for the "<>|" button, so that one was left out. That is a problem that really needs to be resolved. Pipe can be found on layer one, however.
2017-06-26Allow mod swapping for mod tap (MT) (#1202)Jack Humbert
* allow mod swapping for mod tap * quick include * fix the mod swapping * make changes consistent with action code * fix bug * re-enable no gui, etc * fix binary comps * solid logic
2017-06-25Merge pull request #1431 from rai-suta/masterJack Humbert
Bugg fix and add keymap for testing JIS_KEYCODE switch.
2017-06-25Whitefox LED control (#1432)Ethan Madden
* use new grave_esc functionality * Port LED control from Ergodox Infinity to Whitefox