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-rw-r--r--keyboards/clueboard/keymaps/jokrik/keymap.c86
-rw-r--r--keyboards/clueboard/keymaps/jokrik/readme.md11
-rw-r--r--keyboards/ergodox/config.h2
-rw-r--r--keyboards/ergodox/ez/config.h2
-rw-r--r--keyboards/frosty_flake/keymaps/nikchi/config.h5
-rw-r--r--keyboards/frosty_flake/keymaps/nikchi/keymap.c49
-rw-r--r--keyboards/frosty_flake/keymaps/nikchi/variableTapDance.md9
-rw-r--r--keyboards/planck/keymaps/johannes/Makefile25
-rw-r--r--keyboards/planck/keymaps/johannes/keymap.c99
-rw-r--r--keyboards/planck/keymaps/johannes/planck-layout.pngbin0 -> 19661 bytes
-rw-r--r--keyboards/planck/keymaps/johannes/readme.md6
11 files changed, 274 insertions, 20 deletions
diff --git a/keyboards/clueboard/keymaps/jokrik/keymap.c b/keyboards/clueboard/keymaps/jokrik/keymap.c
new file mode 100644
index 000000000..acde4d9e1
--- /dev/null
+++ b/keyboards/clueboard/keymaps/jokrik/keymap.c
@@ -0,0 +1,86 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PAUS, \
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC,KC_SPC, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, MO(_FL), _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/jokrik/readme.md b/keyboards/clueboard/keymaps/jokrik/readme.md
new file mode 100644
index 000000000..cc5eeba96
--- /dev/null
+++ b/keyboards/clueboard/keymaps/jokrik/readme.md
@@ -0,0 +1,11 @@
+```
+ ___ _____ _ _ _ __ __ _ __
+|__ \ / ____| | | | | | / / / /(_) / /
+ ||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
+ |/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
+ |_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
+ (_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
+```
+
+# Jokrik's Clueboard Layout
+
diff --git a/keyboards/ergodox/config.h b/keyboards/ergodox/config.h
index e870835d8..2091999bb 100644
--- a/keyboards/ergodox/config.h
+++ b/keyboards/ergodox/config.h
@@ -3,7 +3,7 @@
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
-#define MOUSEKEY_TIME_TO_MAX 40
+#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
diff --git a/keyboards/ergodox/ez/config.h b/keyboards/ergodox/ez/config.h
index aa17c3e8d..cc8aa3d40 100644
--- a/keyboards/ergodox/ez/config.h
+++ b/keyboards/ergodox/ez/config.h
@@ -60,6 +60,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 15
+#define PREVENT_STUCK_MODIFIERS
+
#define USB_MAX_POWER_CONSUMPTION 500
/*
diff --git a/keyboards/frosty_flake/keymaps/nikchi/config.h b/keyboards/frosty_flake/keymaps/nikchi/config.h
index e91d082c8..3f7852643 100644
--- a/keyboards/frosty_flake/keymaps/nikchi/config.h
+++ b/keyboards/frosty_flake/keymaps/nikchi/config.h
@@ -3,8 +3,8 @@
#include "../../config.h"
-#define TAPPING_TERM 300
-#define LEADER_TIMEOUT 400
+#define TAPPING_TERM 200
+#define LEADER_TIMEOUT 800
#define DISABLE_SPACE_CADET_ROLLOVER
@@ -21,4 +21,3 @@
// place overrides here
#endif
-
diff --git a/keyboards/frosty_flake/keymaps/nikchi/keymap.c b/keyboards/frosty_flake/keymaps/nikchi/keymap.c
index c9e220721..fbabb482a 100644
--- a/keyboards/frosty_flake/keymaps/nikchi/keymap.c
+++ b/keyboards/frosty_flake/keymaps/nikchi/keymap.c
@@ -6,6 +6,7 @@
#include "quantum.h"
#define _______ KC_TRNS
+#define EMOJIBLOCK 5
//declarations for tap dancing emojis
@@ -13,6 +14,7 @@ void register_hex32(uint32_t hex);
void cycleEmojis(qk_tap_dance_state_t *state, void *user_data);
void cycleAnimals(qk_tap_dance_state_t *state, void *user_data);
void cycleHands(qk_tap_dance_state_t *state, void *user_data);
+void cycleMemes(qk_tap_dance_state_t *state, void *user_data);
void tap(uint16_t keycode){
register_code(keycode);
@@ -24,7 +26,8 @@ enum taps{
TD_CTCPS = 0,
EMOJIS,
ANIMAL,
- HAND
+ HAND,
+ MEMES
};
enum unicode_name { // split every five emojis
@@ -62,22 +65,16 @@ enum my_macros {
RIGHTDESK,
CLOSEDESK
};
-enum quick {
- DISFACE = 0,
- TFLIP,
- TPUT,
- SHRUG,
- FACE,
- RANDIG
-};
+
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for CTRL, twice for Caps Lock
[TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS),
- [EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, NULL),
- [ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, NULL),
- [HAND] = ACTION_TAP_DANCE_FN_ADVANCED(cycleHands, NULL, NULL)
+ [EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleEmojis, NULL, NULL, 800),
+ [ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleAnimals, NULL, NULL, 800),
+ [HAND] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleHands, NULL, NULL, 800),
+ [MEMES] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleMemes, NULL, NULL, 800)
// Other declarations would go here, separated by commas, if you have them
};
@@ -143,7 +140,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TD(TD_CTCPS),KC_LGUI,KC_LALT, KC_SPC, KC_LEAD,KC_RGUI, KC_APP,MO(1) , KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT),
[1] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
- TD(EMOJIS),TD(ANIMAL),TD(HAND),X(SMRK),X(WEARY),X(UNAMU), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
+ TD(EMOJIS),TD(ANIMAL),TD(HAND),TD(MEMES),X(WEARY),X(UNAMU), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, M(0), KC_E, KC_R,X(EGGPL),X(WATER), KC_U, KC_I, KC_O, KC_P, KC_UP ,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, M(1), M(3), M(2), KC_F, X(LIT), X(SNEK), KC_J, KC_K, KC_L,KC_LEFT,KC_RGHT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, X(HUNDR), X(BBB), X(POO), KC_M,KC_COMM, KC_DOT,KC_DOWN, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
@@ -170,6 +167,11 @@ void matrix_scan_user(void) {
tap(KC_C);
unregister_code(KC_LCTL);
}
+ SEQ_THREE_KEYS(KC_L,KC_I,KC_T) { // 🔥🔥
+ unicode_input_start();
+ register_hex32(pgm_read_dword(&unicode_map[LIT]));
+ unicode_input_finish();
+ }
}
}
@@ -186,7 +188,7 @@ void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) {
register_hex32(pgm_read_dword(&unicode_map[state->count]));
unicode_input_finish();
}
- else if(state->count <= 5) {
+ else if(state->count <= EMOJIBLOCK) {
tap(KC_BSPC);
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[state->count]));
@@ -200,7 +202,7 @@ void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) {
register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
unicode_input_finish();
}
- else if(state->count <= 5) {
+ else if(state->count <= EMOJIBLOCK) {
tap(KC_BSPC);
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
@@ -214,7 +216,7 @@ void cycleHands(qk_tap_dance_state_t *state, void *user_data) {
register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
unicode_input_finish();
}
- else if(state->count <= 5) {
+ else if(state->count <= EMOJIBLOCK) {
tap(KC_BSPC);
unicode_input_start();
register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
@@ -222,3 +224,18 @@ void cycleHands(qk_tap_dance_state_t *state, void *user_data) {
}
};
+void cycleMemes(qk_tap_dance_state_t *state, void *user_data) {
+ if(state->count == 1) {
+ unicode_input_start();
+ register_hex32(pgm_read_dword(&unicode_map[state->count+15]));
+ unicode_input_finish();
+ }
+ else if(state->count <= EMOJIBLOCK) {
+ tap(KC_BSPC);
+ unicode_input_start();
+ register_hex32(pgm_read_dword(&unicode_map[state->count+15]));
+ unicode_input_finish();
+ }
+};
+
+
diff --git a/keyboards/frosty_flake/keymaps/nikchi/variableTapDance.md b/keyboards/frosty_flake/keymaps/nikchi/variableTapDance.md
new file mode 100644
index 000000000..b2e504139
--- /dev/null
+++ b/keyboards/frosty_flake/keymaps/nikchi/variableTapDance.md
@@ -0,0 +1,9 @@
+# Tap Dancing to different beats.
+Tap Dance is constrained normally by `TAPPING_TERM` defined in your keyboard's config.h This proves to be challenging to work with when sometimes you just need more time to tap out your dance, or even a different "beat".
+
+
+
+- `ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term)` : This works the same as `ACTION_TAP_DANCE_FN_ADVANCED` just with the extra `tap_specific_tapping_term` arguement at the end. This way you can set a specific tap dance to have a longer or shorter tap in between your taps, giving you more, or less, time in between each tap.
+
+
+`tap_specific_tapping_term` should be the same type and range of values that one would put into the `TAPPING_TERM` definition in the config.h file.
diff --git a/keyboards/planck/keymaps/johannes/Makefile b/keyboards/planck/keymaps/johannes/Makefile
new file mode 100644
index 000000000..0c0632da0
--- /dev/null
+++ b/keyboards/planck/keymaps/johannes/Makefile
@@ -0,0 +1,25 @@
+
+
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/planck/keymaps/johannes/keymap.c b/keyboards/planck/keymaps/johannes/keymap.c
new file mode 100644
index 000000000..a3376518b
--- /dev/null
+++ b/keyboards/planck/keymaps/johannes/keymap.c
@@ -0,0 +1,99 @@
+#include "planck.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+#define QWERTY 0
+#define LOWER 1
+#define RAISE 2
+#define FUNCTION 3
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | alt |play/p| super|shift | Space|Raise | lower| alt | altgr| |fn |
+ * `-----------------------------------------------------------------------------------'
+ */
+[QWERTY] = {
+ {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
+ {_______, KC_LALT, LT(FUNCTION, KC_MPLY), KC_LGUI, KC_LSHIFT, KC_SPC, MO(RAISE), MO(LOWER), KC_LALT, KC_RALT, XXXXXXX, MO(FUNCTION)}
+},
+
+/* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | { | } | + | | | Å | Ä | Ö | _ | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | | | | \ | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[LOWER] = {
+ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
+ {_______, _______, KC_LCBR, KC_RCBR, KC_PLUS, _______, _______, RALT(KC_W), RALT(KC_Q), RALT(KC_P), KC_UNDS, _______},
+ {_______, _______, _______, _______, _______, _______, _______,_______, _______,_______, KC_BSLS, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | [ | ] | = | | left| down| up | right| - | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[RAISE] = {
+ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
+ {_______, _______, KC_LBRC, KC_RBRC, KC_EQL, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_MINS, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* Fn
+ * ,-----------------------------------------------------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 '
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | prev | vol.d| vo.up| next | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | mute | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | CAPS | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[FUNCTION] = {
+ {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
+ {_______, _______, _______, _______, _______, _______, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP, KC_MEDIA_NEXT_TRACK, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, KC_AUDIO_MUTE, _______, _______, _______, _______},
+ {_______, _______, _______, _______, KC_CAPS, _______, _______, _______, _______, _______, _______, _______}
+},
+
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ return MACRO_NONE;
+};
diff --git a/keyboards/planck/keymaps/johannes/planck-layout.png b/keyboards/planck/keymaps/johannes/planck-layout.png
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diff --git a/keyboards/planck/keymaps/johannes/readme.md b/keyboards/planck/keymaps/johannes/readme.md
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+# Planck layout for Swedish programmer
+I.e. easy access to special keys and åäö.
+
+![layout](planck-layout.png)
+
+[KBLE link](http://www.keyboard-layout-editor.com/#/gists/dc01cc2225899308a05ba3ef0031548b)