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-rw-r--r--keyboards/clueboard/Makefile5
-rw-r--r--keyboards/clueboard/clueboard.c1
-rw-r--r--keyboards/clueboard/clueboard.h13
-rw-r--r--keyboards/clueboard/config.h71
-rw-r--r--keyboards/clueboard/keymaps/caps_fn/keymap.c86
-rw-r--r--keyboards/clueboard/keymaps/caps_fn/readme.md6
-rw-r--r--keyboards/clueboard/keymaps/colemak/keymap.c86
-rw-r--r--keyboards/clueboard/keymaps/default/keymap.c86
-rw-r--r--keyboards/clueboard/keymaps/default/readme.md8
-rw-r--r--keyboards/clueboard/keymaps/jokrik/keymap.c86
-rw-r--r--keyboards/clueboard/keymaps/jokrik/readme.md2
-rw-r--r--keyboards/clueboard/keymaps/mac_optimized/keymap.c79
-rw-r--r--keyboards/clueboard/keymaps/mac_optimized/readme.md6
-rw-r--r--keyboards/clueboard/keymaps/magicmonty/Makefile9
-rw-r--r--keyboards/clueboard/keymaps/magicmonty/config.h40
-rw-r--r--keyboards/clueboard/keymaps/magicmonty/keymap.c267
-rw-r--r--keyboards/clueboard/keymaps/magicmonty/readme.md53
-rw-r--r--keyboards/clueboard/keymaps/maximised/keymap.c47
-rw-r--r--keyboards/clueboard/keymaps/maximised/readme.md5
-rw-r--r--keyboards/clueboard/keymaps/mouse_keys/Makefile1
-rw-r--r--keyboards/clueboard/keymaps/mouse_keys/keymap.c96
-rw-r--r--keyboards/clueboard/keymaps/mouse_keys/readme.md7
-rw-r--r--keyboards/clueboard/keymaps/serubin/Makefile4
-rw-r--r--keyboards/clueboard/keymaps/serubin/keymap.c103
-rw-r--r--keyboards/clueboard/keymaps/serubin/readme.md14
-rw-r--r--keyboards/clueboard/keymaps/shift_fn/keymap.c86
-rw-r--r--keyboards/clueboard/keymaps/shift_fn/readme.md6
-rw-r--r--keyboards/clueboard/keymaps/skully/keymap.c86
-rw-r--r--keyboards/clueboard/keymaps/skully/readme.md11
-rw-r--r--keyboards/clueboard/keymaps/smt/keymap.c181
-rw-r--r--keyboards/clueboard/keymaps/smt/readme.md21
-rw-r--r--keyboards/clueboard/keymaps/unix_optimized/keymap.c86
-rw-r--r--keyboards/clueboard/keymaps/unix_optimized/readme.md6
-rw-r--r--keyboards/clueboard/keymaps/win_optimized/keymap.c86
-rw-r--r--keyboards/clueboard/keymaps/win_optimized/readme.md8
-rw-r--r--keyboards/clueboard/keymaps/xyverz/Makefile49
-rw-r--r--keyboards/clueboard/keymaps/xyverz/keymap.c111
-rw-r--r--keyboards/clueboard/readme.md17
-rw-r--r--keyboards/clueboard/rev1/Makefile3
-rw-r--r--keyboards/clueboard/rev1/config.h36
-rw-r--r--keyboards/clueboard/rev1/rev1.c17
-rw-r--r--keyboards/clueboard/rev1/rev1.h47
-rw-r--r--keyboards/clueboard/rev1/rules.mk5
-rw-r--r--keyboards/clueboard/rev2/Makefile3
-rw-r--r--keyboards/clueboard/rev2/config.h39
-rw-r--r--keyboards/clueboard/rev2/rev2.c63
-rw-r--r--keyboards/clueboard/rev2/rev2.h52
-rw-r--r--keyboards/clueboard/rev2/rules.mk5
-rw-r--r--keyboards/clueboard/rules.mk103
49 files changed, 2308 insertions, 0 deletions
diff --git a/keyboards/clueboard/Makefile b/keyboards/clueboard/Makefile
new file mode 100644
index 000000000..b9bada8f8
--- /dev/null
+++ b/keyboards/clueboard/Makefile
@@ -0,0 +1,5 @@
+SUBPROJECT_DEFAULT = rev2
+
+ifndef MAKEFILE_INCLUDED
+ include ../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/clueboard/clueboard.c b/keyboards/clueboard/clueboard.c
new file mode 100644
index 000000000..3435202ba
--- /dev/null
+++ b/keyboards/clueboard/clueboard.c
@@ -0,0 +1 @@
+#include "clueboard.h"
diff --git a/keyboards/clueboard/clueboard.h b/keyboards/clueboard/clueboard.h
new file mode 100644
index 000000000..4f2a3c1df
--- /dev/null
+++ b/keyboards/clueboard/clueboard.h
@@ -0,0 +1,13 @@
+#ifndef CLUEBOARD_H
+#define CLUEBOARD_H
+
+#ifdef SUBPROJECT_rev1
+ #include "rev1.h"
+#endif
+#ifdef SUBPROJECT_rev2
+ #include "rev2.h"
+#endif
+
+#include "quantum.h"
+
+#endif
diff --git a/keyboards/clueboard/config.h b/keyboards/clueboard/config.h
new file mode 100644
index 000000000..ad6832385
--- /dev/null
+++ b/keyboards/clueboard/config.h
@@ -0,0 +1,71 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xC1ED
+#define MANUFACTURER Clueboard
+#define PRODUCT Clueboard
+#define DESCRIPTION QMK keyboard firmware for Clueboard
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+
+#ifdef SUBPROJECT_rev1
+ #include "rev1/config.h"
+#endif
+#ifdef SUBPROJECT_rev2
+ #include "rev2/config.h"
+#endif
+
+#endif
diff --git a/keyboards/clueboard/keymaps/caps_fn/keymap.c b/keyboards/clueboard/keymaps/caps_fn/keymap.c
new file mode 100644
index 000000000..7fad9c1b2
--- /dev/null
+++ b/keyboards/clueboard/keymaps/caps_fn/keymap.c
@@ -0,0 +1,86 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/caps_fn/readme.md b/keyboards/clueboard/keymaps/caps_fn/readme.md
new file mode 100644
index 000000000..47a530a80
--- /dev/null
+++ b/keyboards/clueboard/keymaps/caps_fn/readme.md
@@ -0,0 +1,6 @@
+![Clueboard Layout Image](http://i.imgur.com/kGADucy.png)
+
+# Caps Fn Layout
+
+This is the default layout except that Caps Lock acts like Caps Lock when
+tapped but Fn when held.
diff --git a/keyboards/clueboard/keymaps/colemak/keymap.c b/keyboards/clueboard/keymaps/colemak/keymap.c
new file mode 100644
index 000000000..42c85ff9d
--- /dev/null
+++ b/keyboards/clueboard/keymaps/colemak/keymap.c
@@ -0,0 +1,86 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, MO(_FL), KC_LGUI,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, _______, \
+ KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/default/keymap.c b/keyboards/clueboard/keymaps/default/keymap.c
new file mode 100644
index 000000000..7fad9c1b2
--- /dev/null
+++ b/keyboards/clueboard/keymaps/default/keymap.c
@@ -0,0 +1,86 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/default/readme.md b/keyboards/clueboard/keymaps/default/readme.md
new file mode 100644
index 000000000..019131aeb
--- /dev/null
+++ b/keyboards/clueboard/keymaps/default/readme.md
@@ -0,0 +1,8 @@
+![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
+
+# Default Clueboard Layout
+
+This is the default layout that comes flashed on every Clueboard. For the most
+part it's a straightforward and easy to follow layout. The only unusual key is
+the key in the upper left, which sends Escape normally, but Grave when any of
+the Ctrl, Alt, or GUI modifiers are held down.
diff --git a/keyboards/clueboard/keymaps/jokrik/keymap.c b/keyboards/clueboard/keymaps/jokrik/keymap.c
new file mode 100644
index 000000000..acde4d9e1
--- /dev/null
+++ b/keyboards/clueboard/keymaps/jokrik/keymap.c
@@ -0,0 +1,86 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PAUS, \
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC,KC_SPC, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, MO(_FL), _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/jokrik/readme.md b/keyboards/clueboard/keymaps/jokrik/readme.md
new file mode 100644
index 000000000..a845e65f1
--- /dev/null
+++ b/keyboards/clueboard/keymaps/jokrik/readme.md
@@ -0,0 +1,2 @@
+# Jokrik's Clueboard Layout
+
diff --git a/keyboards/clueboard/keymaps/mac_optimized/keymap.c b/keyboards/clueboard/keymaps/mac_optimized/keymap.c
new file mode 100644
index 000000000..e72733092
--- /dev/null
+++ b/keyboards/clueboard/keymaps/mac_optimized/keymap.c
@@ -0,0 +1,79 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+ if (mods_pressed) {
+ register_code(KC_GRV);
+ } else {
+ register_code(KC_ESC);
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mods_pressed) {
+ mods_pressed = false;
+ unregister_code(KC_GRV);
+ } else {
+ unregister_code(KC_ESC);
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/mac_optimized/readme.md b/keyboards/clueboard/keymaps/mac_optimized/readme.md
new file mode 100644
index 000000000..282da369d
--- /dev/null
+++ b/keyboards/clueboard/keymaps/mac_optimized/readme.md
@@ -0,0 +1,6 @@
+![Clueboard Layout Image](http://i.imgur.com/7oZCsHF.png)
+
+# Default Clueboard Layout for Mac
+
+This is the default Clueboard layout with Alt and GUI switched to match Mac
+conventions.
diff --git a/keyboards/clueboard/keymaps/magicmonty/Makefile b/keyboards/clueboard/keymaps/magicmonty/Makefile
new file mode 100644
index 000000000..289018f34
--- /dev/null
+++ b/keyboards/clueboard/keymaps/magicmonty/Makefile
@@ -0,0 +1,9 @@
+
+MOUSEKEY_ENABLE = yes
+EXTRAKEY_ENABLE = yes
+
+MIDI_ENABLE = yes
+
+# if MIDI_ENABLE is set to yes, then CONSOLE_ENABLE has to be disabled, because of the firmware size
+CONSOLE_ENABLE = false
+COMMAND_ENABLE = no
diff --git a/keyboards/clueboard/keymaps/magicmonty/config.h b/keyboards/clueboard/keymaps/magicmonty/config.h
new file mode 100644
index 000000000..d933fa997
--- /dev/null
+++ b/keyboards/clueboard/keymaps/magicmonty/config.h
@@ -0,0 +1,40 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+ #define MIDI_BASIC
+*/
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+#define MIDI_TONE_KEYCODE_OCTAVES 2
+
+/*
+ Setting the modified Space Cadet Parens for German layout
+
+ Default is
+ #define LSPO_KEY KC_9
+ #define RSPC_KEY KC_0
+*/
+#define LSPO_KEY KC_8
+#define RSPC_KEY KC_9
+#define PERMISSIVE_HOLD
+
+#endif
diff --git a/keyboards/clueboard/keymaps/magicmonty/keymap.c b/keyboards/clueboard/keymaps/magicmonty/keymap.c
new file mode 100644
index 000000000..3d00332b0
--- /dev/null
+++ b/keyboards/clueboard/keymaps/magicmonty/keymap.c
@@ -0,0 +1,267 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+#define xxxxxxx KC_NO
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0 // BASE Layer
+#define _FL 1 // Function Layer
+#define _ME 2 // Media Layer
+#define _CL 3 // Control Layer
+#define _ML 4 // Mouse Layer
+#if defined(MIDI_ENABLE)
+ #define _MI 5 // MIDI Layer
+ #define TO_MIDI TO(_MI)
+#else
+ #define TO_MIDI _______
+#endif
+
+// go back to base layer
+#define TO_BASE TO(_BL)
+
+// switch to function layer while helde
+#define MO_FUNC MO(_FL)
+
+// switch to media layer while held
+#define MEDIA MO(_ME)
+
+// switch to Control layer while helde
+#define MO_CTL MO(_CL)
+
+// switch to mouse layer if held, else space
+#define L_MOUSE LT(_ML, KC_SPC)
+
+// Function key when held, else ESC
+#define ESC_FUN LT(_FL, KC_ESC)
+
+// Hyper (CTRL+ALT+SHIFT+SUPER) when held, TAB when tapped
+#define HPR_TAB ALL_T(KC_TAB)
+
+// CTRL when held, ESC when tapped
+#define CTL_ESC CTL_T(KC_ESC)
+
+// ESC/Grave mode
+#define ESC_GRV F(0)
+
+// Reset RGB mode to layer signalling
+#define RGB_RST F(1)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer) */
+ [_BL] = KEYMAP(
+ ESC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \
+ HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
+ ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function layer */
+ [_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \
+ KC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, KC_RSPC, KC_PGUP, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _ME: Media layer */
+ [_ME] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT),
+
+ /* Keymap _CL: Control layer */
+ [_CL] = KEYMAP(
+ _______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \
+ _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+
+ /* Keymap _ML: Mouse layer */
+ [_ML] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, \
+ _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R),
+
+#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
+ /* Keymap _MI: MIDI layer (Advanced)*/
+ [_MI] = KEYMAP(
+ TO_BASE,MI_VEL_1,MI_VEL_2,MI_VEL_3,MI_VEL_4,MI_VEL_5,MI_VEL_6,MI_VEL_7,MI_VEL_8,MI_VEL_9,MI_VEL_10, MI_CHD, MI_CHU, xxxxxxx, xxxxxxx, xxxxxxx, \
+ xxxxxxx, xxxxxxx, MI_Cs, MI_Ds, xxxxxxx, MI_Fs, MI_Gs, MI_As, xxxxxxx, MI_Cs_1, MI_Ds_1, xxxxxxx, MI_Fs_1, xxxxxxx, xxxxxxx, \
+ MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, xxxxxxx, \
+ MI_SUS, xxxxxxx, MI_OCTD, MI_OCTU,MI_MODSD,MI_MODSU, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, MI_TRNSD,MI_TRNSU,MI_TRNS_0, MI_SUS, xxxxxxx, \
+ xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx, MI_ALLOFF, MI_ALLOFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx),
+#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
+ /* Keymap _MI: MIDI layer (Basic)*/
+ [_MI] = KEYMAP(
+ TO_BASE, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
+ xxxxxxx, xxxxxxx, MI_ON, MI_OFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx),
+#endif
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+ [1] = ACTION_FUNCTION(1), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ case 1:
+ if (record->event.pressed) {
+ rgblight_mode(1);
+ rgblight_sethsv(206, 255, 255);
+ }
+ }
+}
+
+enum layer_id {
+ LAYER_BASE,
+ LAYER_FUNCTION,
+ LAYER_MEDIA,
+ LAYER_CONTROL,
+ LAYER_MOUSE,
+#if defined(MIDI_ENABLE)
+ LAYER_MIDI
+#endif
+};
+
+void clueboard_set_led(uint8_t id, uint8_t val) {
+ switch (id) {
+ case LAYER_BASE:
+ rgblight_sethsv_noeeprom(0, 0, val);
+ break;
+ case LAYER_FUNCTION:
+ rgblight_sethsv_noeeprom(46, 255, val);
+ break;
+ case LAYER_MEDIA:
+ rgblight_sethsv_noeeprom(86, 255, val);
+ break;
+ case LAYER_CONTROL:
+ rgblight_sethsv_noeeprom(346, 255, val);
+ break;
+ case LAYER_MOUSE:
+ rgblight_sethsv_noeeprom(206, 255, val);
+ break;
+#if defined(MIDI_ENABLE)
+ case LAYER_MIDI:
+ rgblight_sethsv_noeeprom(316, 255, val);
+ break;
+#endif
+ }
+};
+
+const uint16_t oct_hues[10] = {
+ 0,
+ 30,
+ 60,
+ 90,
+ 120,
+ 150,
+ 180,
+ 210,
+ 240,
+ 300
+};
+
+#define MAX_OCT 9
+
+void clueboard_set_midi_led(uint8_t base_oct, uint8_t val)
+{
+ uint8_t sat = 255;
+
+ for (uint8_t i = 0; i < RGBLED_NUM; i++) {
+ sethsv(oct_hues[base_oct], sat, val, (LED_TYPE *)&led[i]);
+ }
+
+ uint8_t next_oct = base_oct < MAX_OCT ? base_oct + 1 : base_oct;
+
+ uint16_t next_hue = base_oct < MAX_OCT ? oct_hues[next_oct] : 0;
+ uint8_t next_val = base_oct < MAX_OCT ? val : 0;
+ uint8_t next_sat = base_oct < MAX_OCT ? sat : 0;
+
+
+ for (uint8_t i = 0; i < 3; i++) {
+ sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]);
+ }
+
+ for (uint8_t i = 11; i < 14; i++) {
+ sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]);
+ }
+
+ rgblight_set();
+}
+
+void matrix_scan_user(void) {
+ rgblight_config_t rgblight_config;
+ rgblight_config.raw = eeconfig_read_rgblight();
+
+ if (!rgblight_config.enable || rgblight_config.mode != 1) { return; }
+
+ uint32_t layer = layer_state;
+ uint8_t val = rgblight_config.val;
+
+ if (layer & (1<<_FL)) {
+ if (layer & (1<<_ME)) {
+ clueboard_set_led(LAYER_MEDIA, val);
+ } else if (layer & (1<<_CL)) {
+ clueboard_set_led(LAYER_CONTROL, val);
+ } else {
+ clueboard_set_led(LAYER_FUNCTION, val);
+ }
+ } else if (layer & (1<<_ML)) {
+ clueboard_set_led(LAYER_MOUSE, val);
+#if defined(MIDI_ENABLE)
+ } else if (layer & (1<<_MI)) {
+ clueboard_set_midi_led(midi_config.octave, val);
+#endif
+ } else {
+ clueboard_set_led(LAYER_BASE, val);
+ }
+};
diff --git a/keyboards/clueboard/keymaps/magicmonty/readme.md b/keyboards/clueboard/keymaps/magicmonty/readme.md
new file mode 100644
index 000000000..e24212d04
--- /dev/null
+++ b/keyboards/clueboard/keymaps/magicmonty/readme.md
@@ -0,0 +1,53 @@
+# Layout of @magicmonty
+
+[Keyboard Layout Editor File]
+
+![Clueboard Layout Image](http://i.imgur.com/eEwjLEj.png)
+My ClueBoard Layout as of 2017/06/30
+
+
+This layout is a combination of the `mouse_keys` and the `win_optimized` layouts.
+This layout is optimized for an ISO layout.
+The CapsLock is disabled and works as ESC when tapped and FN when held.
+The `TAB` key works as `TAB` when tapped, and [HYPER] (`CTRL` + `ALT` + `SHIFT` + `CMD`) when held.
+
+## Mouse Layer
+
+When you hold down the spacebar the arrow keys will move your mouse cursor.
+You can click using the 3 mods to the left of the arrow keys, or the 3 keys under your primary fingers on the home row.
+The Left, Down, Up and Right for the mouse movement are also VIM-Like on the HJKL keys
+
+## MIDI layer
+
+The MIDI layer is permanently enabled by pressing `FN` + `/`.
+It can be exited with the `ESC`-Key
+
+## Space Cadet(ish) Shift Parentheses
+
+If the function layer is active, the `SHIFT`-Keys are configured like the [Space Cadet Shift Parentheses]
+as opened (left `SHIFT`) and closed (right `SHIFT`) parentheses if tapped and `SHIFT` if held.
+
+## Media layer
+
+The media layer with Volume/Play controls, can be accessed via `FN` + `m`
+
+## Control layer
+
+The control layer is accessed via `FN` + `s`.
+Here one can control the behavior of the RGB underlight.
+`FN` + `s` + `1` resets the RGB underlight to the Layer signalling mode
+
+## Layer signalling through underlight
+
+The different layers are signalled throug setting of the underlight:
+
+- Base layer: White
+- Function layer: Yellow
+- Media layer: Green
+- Mouse layer: Blue
+- Control layer: Red
+- Midi layer: Purple
+
+[HYPER]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
+[Space Cadet Shift Parentheses]: http://stevelosh.com/blog/2012/10/a-modern-space-cadet/#shift-parentheses
+[Keyboard Layout Editor File]: http://www.keyboard-layout-editor.com/#/gists/f869b8789242a712e0f46eabbd550056
diff --git a/keyboards/clueboard/keymaps/maximised/keymap.c b/keyboards/clueboard/keymaps/maximised/keymap.c
new file mode 100644
index 000000000..ebaefa669
--- /dev/null
+++ b/keyboards/clueboard/keymaps/maximised/keymap.c
@@ -0,0 +1,47 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
+ KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
+ _______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Reset/Underlight layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+};
diff --git a/keyboards/clueboard/keymaps/maximised/readme.md b/keyboards/clueboard/keymaps/maximised/readme.md
new file mode 100644
index 000000000..fc82e6879
--- /dev/null
+++ b/keyboards/clueboard/keymaps/maximised/readme.md
@@ -0,0 +1,5 @@
+![Clueboard Layout Image](http://i.imgur.com/7oZCsHF.png)
+
+# Maximised Clueboard Layout
+
+This layout is intended for a board with one or both shifts split. The outside key on the split shift is an Fn, while the inside is shift. The bottom row has all the mods on both sides, optimised for a Mac.
diff --git a/keyboards/clueboard/keymaps/mouse_keys/Makefile b/keyboards/clueboard/keymaps/mouse_keys/Makefile
new file mode 100644
index 000000000..6c605daec
--- /dev/null
+++ b/keyboards/clueboard/keymaps/mouse_keys/Makefile
@@ -0,0 +1 @@
+MOUSEKEY_ENABLE = yes
diff --git a/keyboards/clueboard/keymaps/mouse_keys/keymap.c b/keyboards/clueboard/keymaps/mouse_keys/keymap.c
new file mode 100644
index 000000000..d3108d1e2
--- /dev/null
+++ b/keyboards/clueboard/keymaps/mouse_keys/keymap.c
@@ -0,0 +1,96 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+#define _ML 3
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+
+ /* Keymap _ML: Mouse layer
+ */
+ [_ML] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
+ _______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
+ _______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/mouse_keys/readme.md b/keyboards/clueboard/keymaps/mouse_keys/readme.md
new file mode 100644
index 000000000..7fb038205
--- /dev/null
+++ b/keyboards/clueboard/keymaps/mouse_keys/readme.md
@@ -0,0 +1,7 @@
+![Clueboard Layout Image](layout.png)
+
+# MouseKeys Layout
+
+This layout adds a mouse layer. When you hold down the spacebar the arrow keys
+will move your mouse cursor. You can click using the 3 mods to the left of the
+arrow keys, or the 3 keys under your primary fingers on the home row.
diff --git a/keyboards/clueboard/keymaps/serubin/Makefile b/keyboards/clueboard/keymaps/serubin/Makefile
new file mode 100644
index 000000000..ba997f869
--- /dev/null
+++ b/keyboards/clueboard/keymaps/serubin/Makefile
@@ -0,0 +1,4 @@
+
+MOUSEKEY_ENABLE = yes
+EXTRAKEY_ENABLE = yes
+
diff --git a/keyboards/clueboard/keymaps/serubin/keymap.c b/keyboards/clueboard/keymaps/serubin/keymap.c
new file mode 100644
index 000000000..18446eb31
--- /dev/null
+++ b/keyboards/clueboard/keymaps/serubin/keymap.c
@@ -0,0 +1,103 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _ME 2
+#define _CL 3
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RGUI, MO(_FL), MO(_ME), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_PSCR, KC_END, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_HOME, KC_PGDN, KC_END),
+
+/* Keymap _FL: Function Layer
+ */
+[_ME] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_VOLD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______ , _______, _______, \
+ _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_MPRV, KC_MPLY, KC_MNXT),
+
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, MO(_FL), _______, RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+ [1] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ case 1:
+ if(record->event.pressed) {
+ del_key(KC_ESC);
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/serubin/readme.md b/keyboards/clueboard/keymaps/serubin/readme.md
new file mode 100644
index 000000000..78eef5352
--- /dev/null
+++ b/keyboards/clueboard/keymaps/serubin/readme.md
@@ -0,0 +1,14 @@
+# Serubin's Clueboard Layout
+
+This is the layout based on the clueboard default, modified for development on Mac, PC, and Windows. This layout also handles media and volume keys on all the previously listed platforms. Most importantly, Capslock has been replaced by a dual function Esc/Ctrl key. This is particularly handy for use in Vim.
+
+#### Base Layer
+![Base Layout Image](http://i.imgur.com/qL78n1y.png)
+
+#### Fn Layer
+![Fn Layout Image](http://i.imgur.com/QuwxePw.png)
+
+#### Media Layer
+![Media Layer Image](http://i.imgur.com/oOfWXMf.png)
+
+
diff --git a/keyboards/clueboard/keymaps/shift_fn/keymap.c b/keyboards/clueboard/keymaps/shift_fn/keymap.c
new file mode 100644
index 000000000..83ae1d615
--- /dev/null
+++ b/keyboards/clueboard/keymaps/shift_fn/keymap.c
@@ -0,0 +1,86 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
+ S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
+ S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
+ MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
+ KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, S(KC_SPC),S(KC_SPC), KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/shift_fn/readme.md b/keyboards/clueboard/keymaps/shift_fn/readme.md
new file mode 100644
index 000000000..4bd920ad4
--- /dev/null
+++ b/keyboards/clueboard/keymaps/shift_fn/readme.md
@@ -0,0 +1,6 @@
+# Shift Fn Clueboard Layout
+
+This is an experimental layout. It makes the left shift key a dual roll key.
+For most keys it acts as a shift key, but for some keys it activates an
+alternate function instead. Primarily I use this to access the F-keys under
+the number rows.
diff --git a/keyboards/clueboard/keymaps/skully/keymap.c b/keyboards/clueboard/keymaps/skully/keymap.c
new file mode 100644
index 000000000..47dee8e6d
--- /dev/null
+++ b/keyboards/clueboard/keymaps/skully/keymap.c
@@ -0,0 +1,86 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
+ S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
+ S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
+ MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
+ KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, S(KC_SPC),S(KC_SPC), KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/skully/readme.md b/keyboards/clueboard/keymaps/skully/readme.md
new file mode 100644
index 000000000..b9ad1b09a
--- /dev/null
+++ b/keyboards/clueboard/keymaps/skully/readme.md
@@ -0,0 +1,11 @@
+![Clueboard Layout Image](http://i.imgur.com/VaoGn3M.png)
+
+# skullY's Clueboard Layout
+
+This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.
+
+I've made the following changes from the default layout:
+
+* shift_fn on left shift
+* Change capslock to control
+* Swap Alt and Cmd
diff --git a/keyboards/clueboard/keymaps/smt/keymap.c b/keyboards/clueboard/keymaps/smt/keymap.c
new file mode 100644
index 000000000..f097afaa8
--- /dev/null
+++ b/keyboards/clueboard/keymaps/smt/keymap.c
@@ -0,0 +1,181 @@
+#include "clueboard.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _COLEMAK 1
+#define _DVORAK 2
+#define _FL 3
+#define _CL 4
+
+enum planck_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK
+};
+
+// Helpful defines
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+
+// Custom macros
+#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
+#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt)
+#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _QWERTY: Base Layer (Default Layer)
+ * ,-----------------------------------------------------------. ,---.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
+ * |-----------------------------------------------------------| |---|
+ * |HpTab| Q| W| E| R| T| Y| U| I| O| P| [| ]| BS| |PgD|
+ * |-----------------------------------------------------------| `---'
+ * |CtlEsc| A| S| D| F| G| H| J| K| L| ;| '| | Ent|
+ * |--------------------------------------------------------------.
+ * |Shift| | Z| X| C| V| B| N| M| ,| .| /|Shift| Fn| Up|
+ * |------------------------------------------------------------------.
+ * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
+ * `------------------------------------------------------------------'
+ */
+[_QWERTY] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, \
+ HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, \
+ CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
+ KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _COLEMAK: Base Layer
+ * ,-----------------------------------------------------------. ,---.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
+ * |-----------------------------------------------------------| |---|
+ * |HpTab| Q| W| F| P| G| J| L| U| Y| ;| [| ]| BS| |PgD|
+ * |-----------------------------------------------------------| `---'
+ * |CtlEsc| A| R| S| T| D| H| N| E| I| O| '| | Ent|
+ * |--------------------------------------------------------------.
+ * |Shift| | Z| X| C| V| B| K| M| ,| .| /|Shift| Fn| Up|
+ * |------------------------------------------------------------------.
+ * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
+ * `------------------------------------------------------------------'
+ */
+[_COLEMAK] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, \
+ HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, \
+ CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, \
+ KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _DVORAK: Base Layer
+ * ,-----------------------------------------------------------. ,---.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `| |PgU|
+ * |-----------------------------------------------------------| |---|
+ * |HpTab| '| ,| .| P| Y| F| G| C| R| L| /| =| BS| |PgD|
+ * |-----------------------------------------------------------| `---'
+ * |CtlEsc| A| O| E| U| I| D| H| T| N| S| -| | Ent|
+ * |--------------------------------------------------------------.
+ * |Shift| | ;| Q| J| K| X| B| M| W| V| Z|Shift| Fn| Up|
+ * |------------------------------------------------------------------.
+ * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
+ * `------------------------------------------------------------------'
+ */
+[_DVORAK] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, KC_PGUP, \
+ HPR_TAB, KC_QUOT, KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC, KC_PGDN, \
+ CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, \
+ KC_LSFT, XXXXXXX, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, MO(_FL), KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_DEL, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,QWERTY, COLEMAK,DVORAK, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
+
+void persistent_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<_COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<_DVORAK);
+ }
+ return false;
+ break;
+ }
+ return true;
+} \ No newline at end of file
diff --git a/keyboards/clueboard/keymaps/smt/readme.md b/keyboards/clueboard/keymaps/smt/readme.md
new file mode 100644
index 000000000..7fc0f0248
--- /dev/null
+++ b/keyboards/clueboard/keymaps/smt/readme.md
@@ -0,0 +1,21 @@
+# smt Clueboard Layout (HHKB variant)
+
+![Clueboard Layout Image](http://i.imgur.com/Ll5gGte.png)
+
+This is smt's HHKB variant layout, based on the default layout that comes
+flashed on every Clueboard. The primary differences from the default are:
+
+- The Backspace key is moved down into the traditional `\` position
+- `\` and `` ` `` are assigned to the "split-backspace" positions
+- The right Shift is split to allow for a Fn key to its right
+- The modifiers on the right side now mirror the left side (`Alt`/`Super`/`Ctrl`)
+
+For the most part, it's a straightforward and easy to follow layout. There
+are a few special keys:
+
+- The Esc key sends `Esc` when tapped, `` ` `` when `Alt`/`Super`/`Ctrl`/`Fn` is held, or `~` when `Shift` is held
+- The Tab key sends `Tab` when tapped, or `Super+Ctrl+Alt+Shift` (a.k.a. [Hyper]) when held
+- The key traditionally in the Caps-Lock position has been re-mapped to send `Esc` when tapped, or `Ctrl` when held
+- The left Shift key sends `Enter` when tapped, or `Shift` when held
+
+[Hyper]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
diff --git a/keyboards/clueboard/keymaps/unix_optimized/keymap.c b/keyboards/clueboard/keymaps/unix_optimized/keymap.c
new file mode 100644
index 000000000..7c1359954
--- /dev/null
+++ b/keyboards/clueboard/keymaps/unix_optimized/keymap.c
@@ -0,0 +1,86 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD,RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/unix_optimized/readme.md b/keyboards/clueboard/keymaps/unix_optimized/readme.md
new file mode 100644
index 000000000..9e6d0e902
--- /dev/null
+++ b/keyboards/clueboard/keymaps/unix_optimized/readme.md
@@ -0,0 +1,6 @@
+![Clueboard Layout Image](http://i.imgur.com/BnWlOht.png)
+
+# Default Clueboard Layout
+
+This is the default layout except that Caps Lock has been changed to Control
+and Insert and Delete have been put into the Fn layer.
diff --git a/keyboards/clueboard/keymaps/win_optimized/keymap.c b/keyboards/clueboard/keymaps/win_optimized/keymap.c
new file mode 100644
index 000000000..c5553ff1f
--- /dev/null
+++ b/keyboards/clueboard/keymaps/win_optimized/keymap.c
@@ -0,0 +1,86 @@
+#include "clueboard.h"
+
+// Helpful defines
+#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+/* This is a list of user defined functions. F(N) corresponds to item N
+ of this list.
+ */
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(0), // Calls action_function()
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t mods_pressed;
+ static bool mod_flag;
+
+ switch (id) {
+ case 0:
+ /* Handle the combined Grave/Esc key
+ */
+ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
+
+ if (record->event.pressed) {
+ /* The key is being pressed.
+ */
+ if (mods_pressed) {
+ mod_flag = true;
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ /* The key is being released.
+ */
+ if (mod_flag) {
+ mod_flag = false;
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/keymaps/win_optimized/readme.md b/keyboards/clueboard/keymaps/win_optimized/readme.md
new file mode 100644
index 000000000..703a37be0
--- /dev/null
+++ b/keyboards/clueboard/keymaps/win_optimized/readme.md
@@ -0,0 +1,8 @@
+![Clueboard Layout Image](http://i.imgur.com/fsqOqZo.png)
+
+# Default Clueboard Layout
+
+This is the default layout that comes flashed on every Clueboard. For the most
+part it's a straightforward and easy to follow layout. The only unusual key is
+the key in the upper left, which sends Escape normally, but Grave when any of
+the Ctrl, Alt, or GUI modifiers are held down.
diff --git a/keyboards/clueboard/keymaps/xyverz/Makefile b/keyboards/clueboard/keymaps/xyverz/Makefile
new file mode 100644
index 000000000..950dadf84
--- /dev/null
+++ b/keyboards/clueboard/keymaps/xyverz/Makefile
@@ -0,0 +1,49 @@
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+# Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+# (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+# have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+# have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+# (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+# (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Build Options
+# change to "no" to disable the options, or define them in the makefile.mk in
+# the appropriate keymap folder that will get included automatically
+#
+RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/clueboard/keymaps/xyverz/keymap.c b/keyboards/clueboard/keymaps/xyverz/keymap.c
new file mode 100644
index 000000000..453911973
--- /dev/null
+++ b/keyboards/clueboard/keymaps/xyverz/keymap.c
@@ -0,0 +1,111 @@
+// Xyverz' keymap.
+// It's based on the default keymap, but Dvorak!
+
+#include "clueboard.h"
+
+// Used for SHIFT_ESC
+#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _RS 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,--------------------------------------------------------------------------. ,----.
+ * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| BS| |PGUP|
+ * |--------------------------------------------------------------------------| |----|
+ * | Tab| '| ,| .| P| Y| F| G| C| R| L| /| =| \| |PGDN|
+ * |--------------------------------------------------------------------------| `----'
+ * |_FL/Caps| A| O| E| U| I| H| D| H| T| N| S| - | Ent|
+ * |-----------------------------------------------------------------------------.
+ * |Shift| BS| ;| Q| J| K| X| B| M| W| V| Z| BS|Shift| UP|
+ * |------------------------------------------------------------------------|----|----.
+ * | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
+ * `----------------------------------------------------------------------------------'
+ */
+[_BL] = KEYMAP(
+ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
+ LT(_FL, KC_CAPS), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_RO, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LALT, KC_LGUI, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ * ,--------------------------------------------------------------------------. ,----.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
+ * |--------------------------------------------------------------------------| |----|
+ * | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
+ * |--------------------------------------------------------------------------| `----'
+ * | | | _RS| | | | | | | | | | | |
+ * |-----------------------------------------------------------------------------.
+ * | | | | | | | | | | | | | | |PGUP|
+ * |------------------------------------------------------------------------|----|----.
+ * | | | | | | | | | | _FL|HOME|PGDN| END|
+ * `----------------------------------------------------------------------------------'
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
+ KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _RS: Reset layer
+ * ,--------------------------------------------------------------------------. ,----.
+ * | | | | | | | | | | | | | | | RGB| |VAL+|
+ * |--------------------------------------------------------------------------| |----|
+ * | | | | |RESET| | | | | | | | | | |VAL-|
+ * |--------------------------------------------------------------------------| `----'
+ * | | | _RS| | | | | | | | | | | |
+ * |-----------------------------------------------------------------------------.
+ * | | | | | | | | | | | | | | |SAT+|
+ * |------------------------------------------------------------------------|----|----.
+ * | | | | | | | | | | _FL|HUE-|SAT-|HUE+|
+ * `----------------------------------------------------------------------------------'
+ */
+[_RS] = KEYMAP(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
+ KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
+ MO(_FL), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
+};
+
+enum function_id {
+ SHIFT_ESC,
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_FUNCTION(SHIFT_ESC),
+};
+
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ static uint8_t shift_esc_shift_mask;
+ switch (id) {
+ case SHIFT_ESC:
+ shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
+ if (record->event.pressed) {
+ if (shift_esc_shift_mask) {
+ add_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ add_key(KC_ESC);
+ send_keyboard_report();
+ }
+ } else {
+ if (shift_esc_shift_mask) {
+ del_key(KC_GRV);
+ send_keyboard_report();
+ } else {
+ del_key(KC_ESC);
+ send_keyboard_report();
+ }
+ }
+ break;
+ }
+}
diff --git a/keyboards/clueboard/readme.md b/keyboards/clueboard/readme.md
new file mode 100644
index 000000000..95b69befc
--- /dev/null
+++ b/keyboards/clueboard/readme.md
@@ -0,0 +1,17 @@
+# Clueboard 66%
+
+![Clueboard](https://static1.squarespace.com/static/55c13bdee4b099be5dcb82eb/t/5867eeaad2b857fd0d196f4b/1494021396651/IMGP4201.jpg?format=1500w)
+
+A fully customizable 66% keyboard.
+
+* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
+* Hardware Supported: Clueboard 66% PCB
+ * rev1 (1.0)
+ * rev2 (2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6)
+* Hardware Availability: [clueboard.co](https://clueboard.co/)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make cluepad-default
+
+See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
diff --git a/keyboards/clueboard/rev1/Makefile b/keyboards/clueboard/rev1/Makefile
new file mode 100644
index 000000000..191c6bb66
--- /dev/null
+++ b/keyboards/clueboard/rev1/Makefile
@@ -0,0 +1,3 @@
+ifndef MAKEFILE_INCLUDED
+ include ../../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/clueboard/rev1/config.h b/keyboards/clueboard/rev1/config.h
new file mode 100644
index 000000000..f40876ffb
--- /dev/null
+++ b/keyboards/clueboard/rev1/config.h
@@ -0,0 +1,36 @@
+#ifndef REV2_CONFIG_H
+#define REV2_CONFIG_H
+
+#include "../config.h"
+
+#define PRODUCT_ID 0x2301
+#define DEVICE_VER 0x0003
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 16
+
+// ROWS: Top to bottom, COLS: Left to right
+/* Column pin configuration
+* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
+* pin: B3 F1 F4 F5 F6 C7 C6 B6 B5 B4 D7 D6 D4 F7 B0 B1
+*/
+#define MATRIX_COL_PINS { B3, F1, F4, F5, F6, C7, C6, B6, B5, B4, D7, D6, D4, F7, B0, B1 }
+/* Row pin configuration
+* row: 0 1 2 3 4
+* pin: D1 D0 D2 D5 D3
+*/
+#define MATRIX_ROW_PINS { D1, D0, D2, D5, D3 }
+#define UNUSED_PINS
+
+/* Underlight configuration
+ */
+#define RGB_DI_PIN B2
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 14 // Number of LEDs
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+#define RGBLIGHT_VAL_STEP 17
+
+
+#endif \ No newline at end of file
diff --git a/keyboards/clueboard/rev1/rev1.c b/keyboards/clueboard/rev1/rev1.c
new file mode 100644
index 000000000..90fc6956c
--- /dev/null
+++ b/keyboards/clueboard/rev1/rev1.c
@@ -0,0 +1,17 @@
+#include "rev1.h"
+
+void led_init_ports() {
+ // * Set our LED pins as output
+ DDRF |= (1<<0);
+}
+
+void led_set_kb(uint8_t usb_led) {
+ DDRF |= (1<<0);
+ if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
+ // Turn capslock on
+ PORTF |= (1<<0);
+ } else {
+ // Turn capslock off
+ PORTF &= ~(1<<0);
+ }
+}
diff --git a/keyboards/clueboard/rev1/rev1.h b/keyboards/clueboard/rev1/rev1.h
new file mode 100644
index 000000000..abdfd079b
--- /dev/null
+++ b/keyboards/clueboard/rev1/rev1.h
@@ -0,0 +1,47 @@
+#ifndef REV1_H
+#define REV1_H
+
+#include "../clueboard.h"
+
+/* Clueboard matrix layout
+ * ,-----------------------------------------------------------. ,---.
+ * | 00| 01| 02| 03| 04| 05| 06| 07| 08| 09| 0A| 0B| 0C| 0D| 0E| | 0F|
+ * |-----------------------------------------------------------| |---|
+ * | 10| 11| 12| 13| 14| 15| 16| 17| 18| 19| 1A| 1B| 1C| 1D| | 1F|
+ * |-----------------------------------------------------------| `---'
+ * | 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 2A| 2B| 2C| 2D|
+ * |------------------------------------------------------------.
+ * | 30| 31| 32| 33| 34| 35| 36| 37| 38| 39| 3A| 3B| 3C| 3D|3E|
+ * |------------------------------------------------------------------.
+ * | 40| 41| 42| 43| 45| 46| 49| 4A| 4B| 4C| 4D| 4E| 4F|
+ * `------------------------------------------------------------------'
+ * ,-----------------------------------------------------------. ,---.
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Yen| BS| |Ins|
+ * |-----------------------------------------------------------| |---|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|
+ * |-----------------------------------------------------------| `---'
+ * |Caps | A| S| D| F| G| H| J| k| L| ;| '| # | Ent|
+ * |--------------------------------------------------------------.
+ * |Shift| \| Z| X| C| V| B| N| M| ,| .| /| \|Shift| Up|
+ * |------------------------------------------------------------------.
+ * |Ctrl|Alt|Gui |MHen| Space| Space|Henk|Gui |Ctrl| Fn|Left|Down|Rgt|
+ * `------------------------------------------------------------------'
+ */
+// The first section contains all of the arguements
+// The second converts the arguments into a two-dimensional array
+
+#define KEYMAP( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
+ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
+ k40, k41, k42, k43, k45, k46, k49, k4A, k4B, k4C, k4D, k4E, k4F \
+) { \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F }, \
+ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, KC_NO, k1F }, \
+ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
+ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E }, \
+ { k40, k41, k42, k43, KC_NO, k45, k46, KC_NO, KC_NO, k49, k4A, k4B, k4C, k4D, k4E, k4F } \
+}
+
+#endif
diff --git a/keyboards/clueboard/rev1/rules.mk b/keyboards/clueboard/rev1/rules.mk
new file mode 100644
index 000000000..80a942d06
--- /dev/null
+++ b/keyboards/clueboard/rev1/rules.mk
@@ -0,0 +1,5 @@
+BACKLIGHT_ENABLE = no
+
+ifndef QUANTUM_DIR
+ include ../../../Makefile
+endif
diff --git a/keyboards/clueboard/rev2/Makefile b/keyboards/clueboard/rev2/Makefile
new file mode 100644
index 000000000..191c6bb66
--- /dev/null
+++ b/keyboards/clueboard/rev2/Makefile
@@ -0,0 +1,3 @@
+ifndef MAKEFILE_INCLUDED
+ include ../../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/clueboard/rev2/config.h b/keyboards/clueboard/rev2/config.h
new file mode 100644
index 000000000..8435fd02b
--- /dev/null
+++ b/keyboards/clueboard/rev2/config.h
@@ -0,0 +1,39 @@
+#ifndef REV2_CONFIG_H
+#define REV2_CONFIG_H
+
+#include "../config.h"
+
+#define PRODUCT_ID 0x2320
+#define DEVICE_VER 0x0001
+
+/* key matrix size */
+#define MATRIX_ROWS 10
+#define MATRIX_COLS 8
+
+// ROWS: Top to bottom, COLS: Left to right
+/* Row pin configuration
+* row: 0 1 2 3 4 5 6 7 8 9
+* pin: B2 C7 C6 B6 B5 B0 B3 D5 D3 D2
+*/
+#define MATRIX_ROW_PINS { B2, C7, C6, B6, B5, B0, B3, D5, D3, D2 }
+/* Column pin configuration
+ * col: 0 1 2 3 4 5 6 7
+ * pin: F0 F1 F4 F5 F6 F7 E6 B1
+ */
+#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, E6, B1 }
+#define UNUSED_PINS
+
+ /* Backlight configuration
+ */
+#define BACKLIGHT_LEVELS 1
+
+/* Underlight configuration
+ */
+#define RGB_DI_PIN D7
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 14 // Number of LEDs
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+#define RGBLIGHT_VAL_STEP 17
+
+#endif
diff --git a/keyboards/clueboard/rev2/rev2.c b/keyboards/clueboard/rev2/rev2.c
new file mode 100644
index 000000000..1a35b87b8
--- /dev/null
+++ b/keyboards/clueboard/rev2/rev2.c
@@ -0,0 +1,63 @@
+#include "rev2.h"
+#include <avr/io.h>
+#include "backlight.h"
+#include "print.h"
+
+void matrix_init_kb(void) {
+ // put your keyboard start-up code here
+ // runs once when the firmware starts up
+ matrix_init_user();
+ led_init_ports();
+
+ // JTAG disable for PORT F. write JTD bit twice within four cycles.
+ MCUCR |= (1<<JTD);
+ MCUCR |= (1<<JTD);
+}
+
+
+void matrix_scan_kb(void) {
+ matrix_scan_user();
+}
+
+void backlight_init_ports(void) {
+ print("init_backlight_pin()\n");
+ // Set our LED pins as output
+ DDRD |= (1<<6); // Esc
+ DDRB |= (1<<7); // Page Up
+ DDRD |= (1<<4); // Arrows
+
+ // Set our LED pins low
+ PORTD &= ~(1<<6); // Esc
+ PORTB &= ~(1<<7); // Page Up
+ PORTD &= ~(1<<4); // Arrows
+}
+
+void backlight_set(uint8_t level) {
+ if ( level == 0 ) {
+ // Turn off light
+ PORTD |= (1<<6); // Esc
+ PORTB |= (1<<7); // Page Up
+ PORTD |= (1<<4); // Arrows
+ } else {
+ // Turn on light
+ PORTD &= ~(1<<6); // Esc
+ PORTB &= ~(1<<7); // Page Up
+ PORTD &= ~(1<<4); // Arrows
+ }
+}
+
+void led_init_ports() {
+ // * Set our LED pins as output
+ DDRB |= (1<<4);
+}
+
+void led_set_kb(uint8_t usb_led) {
+ DDRB |= (1<<4);
+ if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
+ // Turn capslock on
+ PORTB |= (1<<4);
+ } else {
+ // Turn capslock off
+ PORTB &= ~(1<<4);
+ }
+}
diff --git a/keyboards/clueboard/rev2/rev2.h b/keyboards/clueboard/rev2/rev2.h
new file mode 100644
index 000000000..2e9cb9dc2
--- /dev/null
+++ b/keyboards/clueboard/rev2/rev2.h
@@ -0,0 +1,52 @@
+#ifndef REV2_H
+#define REV2_H
+
+#include "../clueboard.h"
+
+/* Clueboard matrix layout
+ * ,-----------------------------------------------------------. ,---.
+ * | 00| 01| 02| 03| 04| 05| 06| 07| 50| 51| 52| 53| 54| 55| 56| | 57|
+ * |-----------------------------------------------------------| |---|
+ * | 10| 11| 12| 13| 14| 15| 16| 17| 60| 61| 62| 63| 64| 65| | 67|
+ * |-----------------------------------------------------------| `---'
+ * | 20| 21| 22| 23| 24| 25| 26| 27| 70| 71| 72| 73| 74| 75|
+ * |------------------------------------------------------------.
+ * | 30| 31| 32| 33| 34| 35| 36| 37| 80| 81| 82| 83| 84| 85|86|
+ * |------------------------------------------------------------------.
+ * | 40| 41| 42| 43| 45| 46| 90| 92| 93| 94| 95| 96| 97|
+ * `------------------------------------------------------------------'
+ * ,-----------------------------------------------------------. ,---.
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Yen| BS| |Ins|
+ * |-----------------------------------------------------------| |---|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|
+ * |-----------------------------------------------------------| `---'
+ * |Caps | A| S| D| F| G| H| J| k| L| ;| '| # | Ent|
+ * |--------------------------------------------------------------.
+ * |Shift| \| Z| X| C| V| B| N| M| ,| .| /| \|Shift| Up|
+ * |------------------------------------------------------------------.
+ * |Ctrl|Alt|Gui |MHen| Space| Space|Henk|Gui |Ctrl| Fn|Left|Down|Rgt|
+ * `------------------------------------------------------------------'
+ */
+// The first section contains all of the arguments
+// The second converts the arguments into a two-dimensional array
+
+#define KEYMAP( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k55, k56, k57, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k65, k67, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k74, k75, \
+ k30, k31, k32, k33, k34, k35, k36, k37, k80, k81, k82, k83, k84, k85, k86, \
+ k40, k41, k42, k43, k45, k46, k90, k92, k93, k94, k95, k96, k97 \
+) { \
+ { k00, k01, k02, k03, k04, k05, k06, k07 }, \
+ { k10, k11, k12, k13, k14, k15, k16, k17 }, \
+ { k20, k21, k22, k23, k24, k25, k26, k27 }, \
+ { k30, k31, k32, k33, k34, k35, k36, k37 }, \
+ { k40, k41, k42, k43, KC_NO, k45, k46, KC_NO }, \
+ { k50, k51, k52, k53, k54, k55, k56, k57 }, \
+ { k60, k61, k62, k63, k64, k65, KC_NO, k67 }, \
+ { k70, k71, k72, k73, k74, k75, KC_NO, KC_NO }, \
+ { k80, k81, k82, k83, k84, k85, k86, KC_NO }, \
+ { k90, KC_NO, k92, k93, k94, k95, k96, k97 } \
+}
+
+#endif
diff --git a/keyboards/clueboard/rev2/rules.mk b/keyboards/clueboard/rev2/rules.mk
new file mode 100644
index 000000000..cea967b79
--- /dev/null
+++ b/keyboards/clueboard/rev2/rules.mk
@@ -0,0 +1,5 @@
+BACKLIGHT_ENABLE = yes
+
+ifndef QUANTUM_DIR
+ include ../../../Makefile
+endif
diff --git a/keyboards/clueboard/rules.mk b/keyboards/clueboard/rules.mk
new file mode 100644
index 000000000..f852a0184
--- /dev/null
+++ b/keyboards/clueboard/rules.mk
@@ -0,0 +1,103 @@
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+# Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+# (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+# have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+# have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+# (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+# (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# MCU name
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+# comment out to disable the options.
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = no # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+AUDIO_ENABLE = no
+RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality
+MIDI_ENABLE = no # MIDI controls
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID