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authorMakotoKurauchi2018-01-29 02:14:12 +0900
committerJack Humbert2018-01-28 12:14:12 -0500
commitbceffdefcac30dd8b08ec3b803af372cbf254a7b (patch)
tree600173b95bdfc43a9efd75cdd3beec8b3577a4af /keyboards/helix/rev1/config.h
parent86225ccc9b22f6b7b3cbbb9c5c578ea31f2214fa (diff)
Add helix keyboard (#2308)
* Fork from Let's Split * Organizing files * Delete some keymaps * I2C and serial enabled at the same time * Change readme * add #define HELIX_ROWS for multiple rows * Delete avrdude flashing script * Delete makefiles * Subproject elimination * Fix lufa path * Remove PLAY_NOTE_ARRAY usages to get rid of warning. Fix conflicting function name * Mousekey change default to off * Fix to oled display adjust * make rev2 change pin assign change keymap * use master_buffer * Timing adjustment * Organizing files * Change Keymap * Change Keymap Add EISU and KANA Correct 4rows * NKRO default to disable * EXTRAKEY_ENABLE default to disable * add rgb reset key * rgb custom function enable * Extend font * add RGBLED_POWER default folder to helix/rev2 RGB_ENABLE to no * renamed directory * Disable RGBLIGHT_CUSTOM_DRIVER * Disable LOCKING_SUPPORT_ENABLE * Update bootloader setting * Change readme * Fixed argument error
Diffstat (limited to 'keyboards/helix/rev1/config.h')
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diff --git a/keyboards/helix/rev1/config.h b/keyboards/helix/rev1/config.h
new file mode 100644
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+++ b/keyboards/helix/rev1/config.h
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+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef REV1_CONFIG_H
+#define REV1_CONFIG_H
+
+#include "../config.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x3060
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Yushakobo
+#define PRODUCT Helix Alpha
+#define DESCRIPTION A split keyboard for the cheap makers
+
+#define HELIX_ROWS 5
+
+/* key matrix size */
+// Rows are doubled-up
+#if HELIX_ROWS == 3
+ #define MATRIX_ROWS 6
+ #define MATRIX_COLS 6
+ #define MATRIX_ROW_PINS { D7, E6, B4 }
+#elif HELIX_ROWS == 4
+ #define MATRIX_ROWS 8
+ #define MATRIX_COLS 6
+ #define MATRIX_ROW_PINS { D7, E6, B4, B5 }
+#elif HELIX_ROWS == 5
+ #define MATRIX_ROWS 10
+ #define MATRIX_COLS 6
+ #define MATRIX_ROW_PINS { D7, E6, B4, B5, D4 }
+#else
+ #error "expected HELIX_ROWS 3 or 4 or 5"
+#endif
+
+// wiring of each half
+#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 }
+// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6 } //uncomment this line and comment line above if you need to reverse left-to-right key order
+
+#define CATERINA_BOOTLOADER
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+// #define BACKLIGHT_LEVELS 3
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/* ws2812 RGB LED */
+#define RGB_DI_PIN D3
+#define RGBLIGHT_TIMER
+#define RGBLED_NUM 12 // Number of LEDs
+#define ws2812_PORTREG PORTD
+#define ws2812_DDRREG DDRD
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+
+#endif