// Splitter.h : header file // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_XYSPLITTERWND_H__8E3E5264_02A9_11D2_BF99_000021000B7C__INCLUDED_) #define AFX_XYSPLITTERWND_H__8E3E5264_02A9_11D2_BF99_000021000B7C__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CySplitterWnd : public CWnd { // Construction public: CySplitterWnd(); // Attributes public: // Operations public: BOOL BindWithControl(CWnd *parent, DWORD ctrlId); void Unbind(void); void SetMinHeight(int above, int below); BOOL AttachAsAbovePane(DWORD ctrlId); BOOL AttachAsBelowPane(DWORD ctrlId); BOOL DetachAllPanes(void); void RecalcLayout(void); protected: BOOL GetMouseClipRect(LPRECT rectClip, CPoint point); CWnd *m_Parent; CDWordArray m_aboveIds, m_belowIds; int m_minAbove, m_minBelow; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CySplitterWnd) //}}AFX_VIRTUAL // Implementation public: virtual ~CySplitterWnd(); // Generated message map functions protected: //{{AFX_MSG(CySplitterWnd) afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_XYSPLITTERWND_H__8E3E5264_02A9_11D2_BF99_000021000B7C__INCLUDED_)