///////////////////////////////////////////////////////////////////////////// // InPlaceEdit.h : header file #if !defined(AFX_INPLACEEDIT_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_) #define AFX_INPLACEEDIT_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 ///////////////////////////////////////////////////////////////////////////// // CInPlaceEdit window class CInPlaceEdit : public CEdit { // Construction public: CInPlaceEdit(CWnd* pParent, CRect& rect, DWORD dwStyle, UINT nID, float* pHeight, CString sInitText, UINT nFirstChar); // Attributes public: // Operations public: void EndEdit(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CInPlaceEdit) public: virtual BOOL PreTranslateMessage(MSG* pMsg); protected: virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation public: virtual ~CInPlaceEdit(); // Generated message map functions protected: void ResizeControl(); //{{AFX_MSG(CInPlaceEdit) afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG DECLARE_MESSAGE_MAP() float* m_pHeight; CString m_sInitText; UINT m_nLastChar; BOOL m_bExitOnArrows; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_INPLACEEDIT_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_)