#if !defined(AFX_PIECELST_H__533899A4_4008_11D2_8202_D2B1707B2D1B__INCLUDED_) #define AFX_PIECELST_H__533899A4_4008_11D2_8202_D2B1707B2D1B__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // PieceLst.h : header file // #include "TitleTip.h" #include "SortHead.h" ///////////////////////////////////////////////////////////////////////////// // CPiecesList window class CPiecesList : public CListCtrl { // Construction public: CPiecesList(); // Attributes public: // Operations public: void SubclassHeader(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPiecesList) //}}AFX_VIRTUAL // Implementation public: void UpdateList(); virtual ~CPiecesList(); // Generated message map functions protected: UINT m_nLastPieces[32]; int CellRectFromPoint(CPoint & point, RECT * cellrect, int * col) const; BOOL m_bAscending; int m_nSortedCol; CTitleTip m_TitleTip; CSortHeaderCtrl m_HeaderCtrl; //{{AFX_MSG(CPiecesList) afx_msg void OnColumnclick(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnItemchanged(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PIECELST_H__533899A4_4008_11D2_8202_D2B1707B2D1B__INCLUDED_)