#ifndef __MFWND_H__ #define __MFWND_H__ // MFWind.h : header file // //#include "system.h" class MinifigWizard; ///////////////////////////////////////////////////////////////////////////// // CMinifigWnd window class CMinifigWnd : public CWnd { // Construction public: CMinifigWnd(); // Attributes protected: HGLRC m_hrc; CClientDC* m_pDC; CPalette* m_pPal; // Operations public: void DrawScene(); int InitGL(); MinifigWizard* m_pFig; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMinifigWnd) //}}AFX_VIRTUAL // Implementation public: virtual ~CMinifigWnd(); // Generated message map functions protected: //{{AFX_MSG(CMinifigWnd) afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnPaint(); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // __MFWND_H__