#ifndef _TOOLBAR_H_ #define _TOOLBAR_H_ void create_toolbars(GtkWidget *window, GtkWidget *vbox); void create_piecebar(GtkWidget *window, GtkWidget *hbox); void create_statusbar(GtkWidget *window, GtkWidget *vbox); void colorlist_set(int new_color); void groupsbar_set(int new_group); void piececombo_add(char* string); extern GtkWidget *label_message, *label_position, *label_snap, *label_step; typedef struct { GtkWidget* toolbar; GtkWidget* handle_box; GtkWidget* cut; GtkWidget* copy; GtkWidget* paste; GtkWidget* undo; GtkWidget* redo; GtkWidget* snap; GtkWidget* angle; GtkWidget* fast; GtkWidget* bg; } MAIN_TOOLBAR; typedef struct { GtkWidget* toolbar; GtkWidget* handle_box; GtkWidget* brick; GtkWidget* light; GtkWidget* spot; GtkWidget* camera; GtkWidget* select; GtkWidget* move; GtkWidget* rotate; GtkWidget* erase; GtkWidget* paint; GtkWidget* zoom; GtkWidget* pan; GtkWidget* rotview; GtkWidget* roll; GtkWidget* zoomreg; GtkWidget* prev; GtkWidget* next; } TOOL_TOOLBAR; typedef struct { GtkWidget* toolbar; GtkWidget* handle_box; GtkWidget* first; GtkWidget* prev; GtkWidget* play; GtkWidget* stop; GtkWidget* next; GtkWidget* last; GtkWidget* anim; GtkWidget* keys; } ANIM_TOOLBAR; extern ANIM_TOOLBAR anim_toolbar; extern TOOL_TOOLBAR tool_toolbar; extern MAIN_TOOLBAR main_toolbar; #endif