#ifndef _OPENGL_H_ #define _OPENGL_H_ #ifdef LC_WINDOWS #include "stdafx.h" #endif #include #include #ifdef LC_LINUX #include #include "linux_gl.h" #endif bool InitializeOpenGL (const char* libname); void ShutdownOpenGL (); // ============================================================================= // OpenGL functions typedefs // Miscellaneous typedef void (*PFNGLCLEARINDEX) (GLfloat c); typedef void (*PFNGLCLEARCOLOR) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); typedef void (*PFNGLCLEAR) (GLbitfield mask); typedef void (*PFNGLINDEXMASK) (GLuint mask); typedef void (*PFNGLCOLORMASK) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); typedef void (*PFNGLALPHAFUNC) (GLenum func, GLclampf ref); typedef void (*PFNGLBLENDFUNC) (GLenum sfactor, GLenum dfactor); typedef void (*PFNGLLOGICOP) (GLenum opcode); typedef void (*PFNGLCULLFACE) (GLenum mode); typedef void (*PFNGLFRONTFACE) (GLenum mode); typedef void (*PFNGLPOINTSIZE) (GLfloat size); typedef void (*PFNGLLINEWIDTH) (GLfloat width); typedef void (*PFNGLLINESTIPPLE) (GLint factor, GLushort pattern); typedef void (*PFNGLPOLYGONMODE) (GLenum face, GLenum mode); typedef void (*PFNGLPOLYGONOFFSET) (GLfloat factor, GLfloat units); typedef void (*PFNGLPOLYGONSTIPPLE) (const GLubyte *mask); typedef void (*PFNGLGETPOLYGONSTIPPLE) (GLubyte *mask); typedef void (*PFNGLEDGEFLAG) (GLboolean flag); typedef void (*PFNGLEDGEFLAGV) (const GLboolean *flag); typedef void (*PFNGLSCISSOR) (GLint x, GLint y, GLsizei width, GLsizei height); typedef void (*PFNGLCLIPPLANE) (GLenum plane, const GLdouble *equation); typedef void (*PFNGLGETCLIPPLANE) (GLenum plane, GLdouble *equation); typedef void (*PFNGLDRAWBUFFER) (GLenum mode); typedef void (*PFNGLREADBUFFER) (GLenum mode); typedef void (*PFNGLENABLE) (GLenum cap); typedef void (*PFNGLDISABLE) (GLenum cap); typedef GLboolean (*PFNGLISENABLED) (GLenum cap); typedef void (*PFNGLENABLECLIENTSTATE) (GLenum cap); typedef void (*PFNGLDISABLECLIENTSTATE) (GLenum cap); typedef void (*PFNGLGETBOOLEANV) (GLenum pname, GLboolean *params); typedef void (*PFNGLGETDOUBLEV) (GLenum pname, GLdouble *params); typedef void (*PFNGLGETFLOATV) (GLenum pname, GLfloat *params); typedef void (*PFNGLGETINTEGERV) (GLenum pname, GLint *params); typedef void (*PFNGLPUSHATTRIB) (GLbitfield mask); typedef void (*PFNGLPOPATTRIB) (void); typedef void (*PFNGLPUSHCLIENTATTRIB) (GLbitfield mask); typedef void (*PFNGLPOPCLIENTATTRIB) (void); typedef GLint (*PFNGLRENDERMODE) (GLenum mode); typedef GLenum (*PFNGLGETERROR) (void); typedef const GLubyte* (*PFNGLGETSTRING) (GLenum name); typedef void (*PFNGLFINISH) (void); typedef void (*PFNGLFLUSH) (void); typedef void (*PFNGLHINT) (GLenum target, GLenum mode); // Depth Buffer typedef void (*PFNGLCLEARDEPTH) (GLclampd depth); typedef void (*PFNGLDEPTHFUNC) (GLenum func); typedef void (*PFNGLDEPTHMASK) (GLboolean flag); typedef void (*PFNGLDEPTHRANGE) (GLclampd near_val, GLclampd far_val); // Accumulation Buffer typedef void (*PFNGLCLEARACCUM) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (*PFNGLACCUM) (GLenum op, GLfloat value); // Transformation typedef void (*PFNGLMATRIXMODE) (GLenum mode); typedef void (*PFNGLORTHO) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val); typedef void (*PFNGLFRUSTUM) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val); typedef void (*PFNGLVIEWPORT) (GLint x, GLint y, GLsizei width, GLsizei height); typedef void (*PFNGLPUSHMATRIX) (void); typedef void (*PFNGLPOPMATRIX) (void); typedef void (*PFNGLLOADIDENTITY) (void); typedef void (*PFNGLLOADMATRIXD) (const GLdouble *m); typedef void (*PFNGLLOADMATRIXF) (const GLfloat *m); typedef void (*PFNGLMULTMATRIXD) (const GLdouble *m); typedef void (*PFNGLMULTMATRIXF) (const GLfloat *m); typedef void (*PFNGLROTATED) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); typedef void (*PFNGLROTATEF) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); typedef void (*PFNGLSCALED) (GLdouble x, GLdouble y, GLdouble z); typedef void (*PFNGLSCALEF) (GLfloat x, GLfloat y, GLfloat z); typedef void (*PFNGLTRANSLATED) (GLdouble x, GLdouble y, GLdouble z); typedef void (*PFNGLTRANSLATEF) (GLfloat x, GLfloat y, GLfloat z); // Display Lists typedef GLboolean (*PFNGLISLIST) (GLuint list); typedef void (*PFNGLDELETELISTS) (GLuint list, GLsizei range); typedef GLuint (*PFNGLGENLISTS) (GLsizei range); typedef void (*PFNGLNEWLIST) (GLuint list, GLenum mode); typedef void (*PFNGLENDLIST) (void); typedef void (*PFNGLCALLLIST) (GLuint list); typedef void (*PFNGLCALLLISTS) (GLsizei n, GLenum type, const GLvoid *lists); typedef void (*PFNGLLISTBASE) (GLuint base); // Drawing Functions typedef void (*PFNGLBEGIN) (GLenum mode); typedef void (*PFNGLEND) (void); typedef void (*PFNGLVERTEX2D) (GLdouble x, GLdouble y); typedef void (*PFNGLVERTEX2F) (GLfloat x, GLfloat y); typedef void (*PFNGLVERTEX2I) (GLint x, GLint y); typedef void (*PFNGLVERTEX2S) (GLshort x, GLshort y); typedef void (*PFNGLVERTEX3D) (GLdouble x, GLdouble y, GLdouble z); typedef void (*PFNGLVERTEX3F) (GLfloat x, GLfloat y, GLfloat z); typedef void (*PFNGLVERTEX3I) (GLint x, GLint y, GLint z); typedef void (*PFNGLVERTEX3S) (GLshort x, GLshort y, GLshort z); typedef void (*PFNGLVERTEX4D) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (*PFNGLVERTEX4F) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (*PFNGLVERTEX4I) (GLint x, GLint y, GLint z, GLint w); typedef void (*PFNGLVERTEX4S) (GLshort x, GLshort y, GLshort z, GLshort w); typedef void (*PFNGLVERTEX2DV) (const GLdouble *v); typedef void (*PFNGLVERTEX2FV) (const GLfloat *v); typedef void (*PFNGLVERTEX2IV) (const GLint *v); typedef void (*PFNGLVERTEX2SV) (const GLshort *v); typedef void (*PFNGLVERTEX3DV) (const GLdouble *v); typedef void (*PFNGLVERTEX3FV) (const GLfloat *v); typedef void (*PFNGLVERTEX3IV) (const GLint *v); typedef void (*PFNGLVERTEX3SV) (const GLshort *v); typedef void (*PFNGLVERTEX4DV) (const GLdouble *v); typedef void (*PFNGLVERTEX4FV) (const GLfloat *v); typedef void (*PFNGLVERTEX4IV) (const GLint *v); typedef void (*PFNGLVERTEX4SV) (const GLshort *v); typedef void (*PFNGLNORMAL3B) (GLbyte nx, GLbyte ny, GLbyte nz); typedef void (*PFNGLNORMAL3D) (GLdouble nx, GLdouble ny, GLdouble nz); typedef void (*PFNGLNORMAL3F) (GLfloat nx, GLfloat ny, GLfloat nz); typedef void (*PFNGLNORMAL3I) (GLint nx, GLint ny, GLint nz); typedef void (*PFNGLNORMAL3S) (GLshort nx, GLshort ny, GLshort nz); typedef void (*PFNGLNORMAL3BV) (const GLbyte *v); typedef void (*PFNGLNORMAL3DV) (const GLdouble *v); typedef void (*PFNGLNORMAL3FV) (const GLfloat *v); typedef void (*PFNGLNORMAL3IV) (const GLint *v); typedef void (*PFNGLNORMAL3SV) (const GLshort *v); typedef void (*PFNGLINDEXD) (GLdouble c); typedef void (*PFNGLINDEXF) (GLfloat c); typedef void (*PFNGLINDEXI) (GLint c); typedef void (*PFNGLINDEXS) (GLshort c); typedef void (*PFNGLINDEXUB) (GLubyte c); typedef void (*PFNGLINDEXDV) (const GLdouble *c); typedef void (*PFNGLINDEXFV) (const GLfloat *c); typedef void (*PFNGLINDEXIV) (const GLint *c); typedef void (*PFNGLINDEXSV) (const GLshort *c); typedef void (*PFNGLINDEXUBV) (const GLubyte *c); typedef void (*PFNGLCOLOR3B) (GLbyte red, GLbyte green, GLbyte blue); typedef void (*PFNGLCOLOR3D) (GLdouble red, GLdouble green, GLdouble blue); typedef void (*PFNGLCOLOR3F) (GLfloat red, GLfloat green, GLfloat blue); typedef void (*PFNGLCOLOR3I) (GLint red, GLint green, GLint blue); typedef void (*PFNGLCOLOR3S) (GLshort red, GLshort green, GLshort blue); typedef void (*PFNGLCOLOR3UB) (GLubyte red, GLubyte green, GLubyte blue); typedef void (*PFNGLCOLOR3UI) (GLuint red, GLuint green, GLuint blue); typedef void (*PFNGLCOLOR3US) (GLushort red, GLushort green, GLushort blue); typedef void (*PFNGLCOLOR4B) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); typedef void (*PFNGLCOLOR4D) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); typedef void (*PFNGLCOLOR4F) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (*PFNGLCOLOR4I) (GLint red, GLint green, GLint blue, GLint alpha); typedef void (*PFNGLCOLOR4S) (GLshort red, GLshort green, GLshort blue, GLshort alpha); typedef void (*PFNGLCOLOR4UB) (GLubyte red, GLubyte green,GLubyte blue, GLubyte alpha); typedef void (*PFNGLCOLOR4UI) (GLuint red, GLuint green, GLuint blue, GLuint alpha); typedef void (*PFNGLCOLOR4US) (GLushort red, GLushort green, GLushort blue, GLushort alpha); typedef void (*PFNGLCOLOR3BV) (const GLbyte *v); typedef void (*PFNGLCOLOR3DV) (const GLdouble *v); typedef void (*PFNGLCOLOR3FV) (const GLfloat *v); typedef void (*PFNGLCOLOR3IV) (const GLint *v); typedef void (*PFNGLCOLOR3SV) (const GLshort *v); typedef void (*PFNGLCOLOR3UBV) (const GLubyte *v); typedef void (*PFNGLCOLOR3UIV) (const GLuint *v); typedef void (*PFNGLCOLOR3USV) (const GLushort *v); typedef void (*PFNGLCOLOR4BV) (const GLbyte *v); typedef void (*PFNGLCOLOR4DV) (const GLdouble *v); typedef void (*PFNGLCOLOR4FV) (const GLfloat *v); typedef void (*PFNGLCOLOR4IV) (const GLint *v); typedef void (*PFNGLCOLOR4SV) (const GLshort *v); typedef void (*PFNGLCOLOR4UBV) (const GLubyte *v); typedef void (*PFNGLCOLOR4UIV) (const GLuint *v); typedef void (*PFNGLCOLOR4USV) (const GLushort *v); typedef void (*PFNGLTEXCOORD1D) (GLdouble s); typedef void (*PFNGLTEXCOORD1F) (GLfloat s); typedef void (*PFNGLTEXCOORD1I) (GLint s); typedef void (*PFNGLTEXCOORD1S) (GLshort s); typedef void (*PFNGLTEXCOORD2D) (GLdouble s, GLdouble t); typedef void (*PFNGLTEXCOORD2F) (GLfloat s, GLfloat t); typedef void (*PFNGLTEXCOORD2I) (GLint s, GLint t); typedef void (*PFNGLTEXCOORD2S) (GLshort s, GLshort t); typedef void (*PFNGLTEXCOORD3D) (GLdouble s, GLdouble t, GLdouble r); typedef void (*PFNGLTEXCOORD3F) (GLfloat s, GLfloat t, GLfloat r); typedef void (*PFNGLTEXCOORD3I) (GLint s, GLint t, GLint r); typedef void (*PFNGLTEXCOORD3S) (GLshort s, GLshort t, GLshort r); typedef void (*PFNGLTEXCOORD4D) (GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (*PFNGLTEXCOORD4F) (GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (*PFNGLTEXCOORD4I) (GLint s, GLint t, GLint r, GLint q); typedef void (*PFNGLTEXCOORD4S) (GLshort s, GLshort t, GLshort r, GLshort q); typedef void (*PFNGLTEXCOORD1DV) (const GLdouble *v); typedef void (*PFNGLTEXCOORD1FV) (const GLfloat *v); typedef void (*PFNGLTEXCOORD1IV) (const GLint *v); typedef void (*PFNGLTEXCOORD1SV) (const GLshort *v); typedef void (*PFNGLTEXCOORD2DV) (const GLdouble *v); typedef void (*PFNGLTEXCOORD2FV) (const GLfloat *v); typedef void (*PFNGLTEXCOORD2IV) (const GLint *v); typedef void (*PFNGLTEXCOORD2SV) (const GLshort *v); typedef void (*PFNGLTEXCOORD3DV) (const GLdouble *v); typedef void (*PFNGLTEXCOORD3FV) (const GLfloat *v); typedef void (*PFNGLTEXCOORD3IV) (const GLint *v); typedef void (*PFNGLTEXCOORD3SV) (const GLshort *v); typedef void (*PFNGLTEXCOORD4DV) (const GLdouble *v); typedef void (*PFNGLTEXCOORD4FV) (const GLfloat *v); typedef void (*PFNGLTEXCOORD4IV) (const GLint *v); typedef void (*PFNGLTEXCOORD4SV) (const GLshort *v); typedef void (*PFNGLRASTERPOS2D) (GLdouble x, GLdouble y); typedef void (*PFNGLRASTERPOS2F) (GLfloat x, GLfloat y); typedef void (*PFNGLRASTERPOS2I) (GLint x, GLint y); typedef void (*PFNGLRASTERPOS2S) (GLshort x, GLshort y); typedef void (*PFNGLRASTERPOS3D) (GLdouble x, GLdouble y, GLdouble z); typedef void (*PFNGLRASTERPOS3F) (GLfloat x, GLfloat y, GLfloat z); typedef void (*PFNGLRASTERPOS3I) (GLint x, GLint y, GLint z); typedef void (*PFNGLRASTERPOS3S) (GLshort x, GLshort y, GLshort z); typedef void (*PFNGLRASTERPOS4D) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (*PFNGLRASTERPOS4F) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (*PFNGLRASTERPOS4I) (GLint x, GLint y, GLint z, GLint w); typedef void (*PFNGLRASTERPOS4S) (GLshort x, GLshort y, GLshort z, GLshort w); typedef void (*PFNGLRASTERPOS2DV) (const GLdouble *v); typedef void (*PFNGLRASTERPOS2FV) (const GLfloat *v); typedef void (*PFNGLRASTERPOS2IV) (const GLint *v); typedef void (*PFNGLRASTERPOS2SV) (const GLshort *v); typedef void (*PFNGLRASTERPOS3DV) (const GLdouble *v); typedef void (*PFNGLRASTERPOS3FV) (const GLfloat *v); typedef void (*PFNGLRASTERPOS3IV) (const GLint *v); typedef void (*PFNGLRASTERPOS3SV) (const GLshort *v); typedef void (*PFNGLRASTERPOS4DV) (const GLdouble *v); typedef void (*PFNGLRASTERPOS4FV) (const GLfloat *v); typedef void (*PFNGLRASTERPOS4IV) (const GLint *v); typedef void (*PFNGLRASTERPOS4SV) (const GLshort *v); typedef void (*PFNGLRECTD) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); typedef void (*PFNGLRECTF) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); typedef void (*PFNGLRECTI) (GLint x1, GLint y1, GLint x2, GLint y2); typedef void (*PFNGLRECTS) (GLshort x1, GLshort y1, GLshort x2, GLshort y2); typedef void (*PFNGLRECTDV) (const GLdouble *v1, const GLdouble *v2); typedef void (*PFNGLRECTFV) (const GLfloat *v1, const GLfloat *v2); typedef void (*PFNGLRECTIV) (const GLint *v1, const GLint *v2); typedef void (*PFNGLRECTSV) (const GLshort *v1, const GLshort *v2); // Vertex Arrays typedef void (*PFNGLVERTEXPOINTER) (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); typedef void (*PFNGLNORMALPOINTER) (GLenum type, GLsizei stride, const GLvoid *ptr); typedef void (*PFNGLCOLORPOINTER) (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); typedef void (*PFNGLINDEXPOINTER) (GLenum type, GLsizei stride, const GLvoid *ptr); typedef void (*PFNGLTEXCOORDPOINTER) (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); typedef void (*PFNGLEDGEFLAGPOINTER) (GLsizei stride, const GLvoid *ptr); typedef void (*PFNGLGETPOINTERV) (GLenum pname, void **params); typedef void (*PFNGLARRAYELEMENT) (GLint i); typedef void (*PFNGLDRAWARRAYS) (GLenum mode, GLint first, GLsizei count); typedef void (*PFNGLDRAWELEMENTS) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); typedef void (*PFNGLINTERLEAVEDARRAYS) (GLenum format, GLsizei stride, const GLvoid *pointer); // Lighting typedef void (*PFNGLSHADEMODEL) (GLenum mode); typedef void (*PFNGLLIGHTF) (GLenum light, GLenum pname, GLfloat param); typedef void (*PFNGLLIGHTI) (GLenum light, GLenum pname, GLint param); typedef void (*PFNGLLIGHTFV) (GLenum light, GLenum pname, const GLfloat *params); typedef void (*PFNGLLIGHTIV) (GLenum light, GLenum pname, const GLint *params); typedef void (*PFNGLGETLIGHTFV) (GLenum light, GLenum pname, GLfloat *params); typedef void (*PFNGLGETLIGHTIV) (GLenum light, GLenum pname, GLint *params); typedef void (*PFNGLLIGHTMODELF) (GLenum pname, GLfloat param); typedef void (*PFNGLLIGHTMODELI) (GLenum pname, GLint param); typedef void (*PFNGLLIGHTMODELFV) (GLenum pname, const GLfloat *params); typedef void (*PFNGLLIGHTMODELIV) (GLenum pname, const GLint *params); typedef void (*PFNGLMATERIALF) (GLenum face, GLenum pname, GLfloat param); typedef void (*PFNGLMATERIALI) (GLenum face, GLenum pname, GLint param); typedef void (*PFNGLMATERIALFV) (GLenum face, GLenum pname, const GLfloat *params); typedef void (*PFNGLMATERIALIV) (GLenum face, GLenum pname, const GLint *params); typedef void (*PFNGLGETMATERIALFV) (GLenum face, GLenum pname, GLfloat *params); typedef void (*PFNGLGETMATERIALIV) (GLenum face, GLenum pname, GLint *params); typedef void (*PFNGLCOLORMATERIAL) (GLenum face, GLenum mode); // Raster functions typedef void (*PFNGLPIXELZOOM) (GLfloat xfactor, GLfloat yfactor); typedef void (*PFNGLPIXELSTOREF) (GLenum pname, GLfloat param); typedef void (*PFNGLPIXELSTOREI) (GLenum pname, GLint param); typedef void (*PFNGLPIXELTRANSFERF) (GLenum pname, GLfloat param); typedef void (*PFNGLPIXELTRANSFERI) (GLenum pname, GLint param); typedef void (*PFNGLPIXELMAPFV) (GLenum map, GLint mapsize, const GLfloat *values); typedef void (*PFNGLPIXELMAPUIV) (GLenum map, GLint mapsize, const GLuint *values); typedef void (*PFNGLPIXELMAPUSV) (GLenum map, GLint mapsize, const GLushort *values); typedef void (*PFNGLGETPIXELMAPFV) (GLenum map, GLfloat *values); typedef void (*PFNGLGETPIXELMAPUIV) (GLenum map, GLuint *values); typedef void (*PFNGLGETPIXELMAPUSV) (GLenum map, GLushort *values); typedef void (*PFNGLBITMAP) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ); typedef void (*PFNGLREADPIXELS) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ); typedef void (*PFNGLDRAWPIXELS) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); typedef void (*PFNGLCOPYPIXELS) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); // Stenciling typedef void (*PFNGLSTENCILFUNC) (GLenum func, GLint ref, GLuint mask); typedef void (*PFNGLSTENCILMASK) (GLuint mask); typedef void (*PFNGLSTENCILOP) (GLenum fail, GLenum zfail, GLenum zpass); typedef void (*PFNGLCLEARSTENCIL) (GLint s); // Texture mapping typedef void (*PFNGLTEXGEND) (GLenum coord, GLenum pname, GLdouble param); typedef void (*PFNGLTEXGENF) (GLenum coord, GLenum pname, GLfloat param); typedef void (*PFNGLTEXGENI) (GLenum coord, GLenum pname, GLint param); typedef void (*PFNGLTEXGENDV) (GLenum coord, GLenum pname, const GLdouble *params); typedef void (*PFNGLTEXGENFV) (GLenum coord, GLenum pname, const GLfloat *params); typedef void (*PFNGLTEXGENIV) (GLenum coord, GLenum pname, const GLint *params); typedef void (*PFNGLGETTEXGENDV) (GLenum coord, GLenum pname, GLdouble *params); typedef void (*PFNGLGETTEXGENFV) (GLenum coord, GLenum pname, GLfloat *params); typedef void (*PFNGLGETTEXGENIV) (GLenum coord, GLenum pname, GLint *params); typedef void (*PFNGLTEXENVF) (GLenum target, GLenum pname, GLfloat param); typedef void (*PFNGLTEXENVI) (GLenum target, GLenum pname, GLint param); typedef void (*PFNGLTEXENVFV) (GLenum target, GLenum pname, const GLfloat *params); typedef void (*PFNGLTEXENVIV) (GLenum target, GLenum pname, const GLint *params); typedef void (*PFNGLGETTEXENVFV) (GLenum target, GLenum pname, GLfloat *params); typedef void (*PFNGLGETTEXENVIV) (GLenum target, GLenum pname, GLint *params); typedef void (*PFNGLTEXPARAMETERF) (GLenum target, GLenum pname, GLfloat param); typedef void (*PFNGLTEXPARAMETERI) (GLenum target, GLenum pname, GLint param); typedef void (*PFNGLTEXPARAMETERFV) (GLenum target, GLenum pname, const GLfloat *params); typedef void (*PFNGLTEXPARAMETERIV) (GLenum target, GLenum pname, const GLint *params); typedef void (*PFNGLGETTEXPARAMETERFV) (GLenum target, GLenum pname, GLfloat *params); typedef void (*PFNGLGETTEXPARAMETERIV) (GLenum target, GLenum pname, GLint *params); typedef void (*PFNGLGETTEXLEVELPARAMETERFV) (GLenum target, GLint level, GLenum pname, GLfloat *params); typedef void (*PFNGLGETTEXLEVELPARAMETERIV) (GLenum target, GLint level, GLenum pname, GLint *params); typedef void (*PFNGLTEXIMAGE1D) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (*PFNGLTEXIMAGE2D) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (*PFNGLGETTEXIMAGE) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); typedef void (*PFNGLGENTEXTURES) (GLsizei n, GLuint *textures); typedef void (*PFNGLDELETETEXTURES) (GLsizei n, const GLuint *textures); typedef void (*PFNGLBINDTEXTURE) (GLenum target, GLuint texture); typedef void (*PFNGLPRIORITIZETEXTURES) (GLsizei n, const GLuint *textures, const GLclampf *priorities); typedef GLboolean (*PFNGLARETEXTURESRESIDENT) (GLsizei n, const GLuint *textures, GLboolean *residences); typedef GLboolean (*PFNGLISTEXTURE) (GLuint texture); typedef void (*PFNGLTEXSUBIMAGE1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); typedef void (*PFNGLTEXSUBIMAGE2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); typedef void (*PFNGLCOPYTEXIMAGE1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (*PFNGLCOPYTEXIMAGE2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (*PFNGLCOPYTEXSUBIMAGE1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (*PFNGLCOPYTEXSUBIMAGE2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); // Evaluators typedef void (*PFNGLMAP1D) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); typedef void (*PFNGLMAP1F) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); typedef void (*PFNGLMAP2D) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); typedef void (*PFNGLMAP2F) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); typedef void (*PFNGLGETMAPDV) (GLenum target, GLenum query, GLdouble *v); typedef void (*PFNGLGETMAPFV) (GLenum target, GLenum query, GLfloat *v); typedef void (*PFNGLGETMAPIV) (GLenum target, GLenum query, GLint *v); typedef void (*PFNGLEVALCOORD1D) (GLdouble u); typedef void (*PFNGLEVALCOORD1F) (GLfloat u); typedef void (*PFNGLEVALCOORD1DV) (const GLdouble *u); typedef void (*PFNGLEVALCOORD1FV) (const GLfloat *u); typedef void (*PFNGLEVALCOORD2D) (GLdouble u, GLdouble v); typedef void (*PFNGLEVALCOORD2F) (GLfloat u, GLfloat v); typedef void (*PFNGLEVALCOORD2DV) (const GLdouble *u); typedef void (*PFNGLEVALCOORD2FV) (const GLfloat *u); typedef void (*PFNGLMAPGRID1D) (GLint un, GLdouble u1, GLdouble u2); typedef void (*PFNGLMAPGRID1F) (GLint un, GLfloat u1, GLfloat u2); typedef void (*PFNGLMAPGRID2D) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); typedef void (*PFNGLMAPGRID2F) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); typedef void (*PFNGLEVALPOINT1) (GLint i); typedef void (*PFNGLEVALPOINT2) (GLint i, GLint j); typedef void (*PFNGLEVALMESH1) (GLenum mode, GLint i1, GLint i2); typedef void (*PFNGLEVALMESH2) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); // Fog typedef void (*PFNGLFOGF) (GLenum pname, GLfloat param); typedef void (*PFNGLFOGI) (GLenum pname, GLint param); typedef void (*PFNGLFOGFV) (GLenum pname, const GLfloat *params); typedef void (*PFNGLFOGIV) (GLenum pname, const GLint *params); // Selection and Feedback typedef void (*PFNGLFEEDBACKBUFFER) (GLsizei size, GLenum type, GLfloat *buffer); typedef void (*PFNGLPASSTHROUGH) (GLfloat token); typedef void (*PFNGLSELECTBUFFER) (GLsizei size, GLuint *buffer); typedef void (*PFNGLINITNAMES) (void); typedef void (*PFNGLLOADNAME) (GLuint name); typedef void (*PFNGLPUSHNAME) (GLuint name); typedef void (*PFNGLPOPNAME) (void); // Extensions typedef void (*PFNGLBLENDEQUATIONEXT) (GLenum mode); typedef void (*PFNGLBLENDCOLOREXT) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); typedef void (*PFNGLPOLYGONOFFSETEXT) (GLfloat factor, GLfloat bias); // GL_EXT_vertex_array typedef void (*PFNGLVERTEXPOINTEREXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); typedef void (*PFNGLNORMALPOINTEREXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); typedef void (*PFNGLCOLORPOINTEREXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); typedef void (*PFNGLINDEXPOINTEREXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); typedef void (*PFNGLTEXCOORDPOINTEREXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); typedef void (*PFNGLEDGEFLAGPOINTEREXT) (GLsizei stride, GLsizei count, const GLboolean *ptr); typedef void (*PFNGLGETPOINTERVEXT) (GLenum pname, void **params); typedef void (*PFNGLARRAYELEMENTEXT) (GLint i); typedef void (*PFNGLDRAWARRAYSEXT) (GLenum mode, GLint first, GLsizei count); // GL_EXT_texture_object typedef void (*PFNGLGENTEXTURESEXT) (GLsizei n, GLuint *textures); typedef void (*PFNGLDELETETEXTURESEXT) (GLsizei n, const GLuint *textures); typedef void (*PFNGLBINDTEXTUREEXT) (GLenum target, GLuint texture); typedef void (*PFNGLPRIORITIZETEXTURESEXT) (GLsizei n, const GLuint *textures, const GLclampf *priorities); typedef GLboolean (*PFNGLARETEXTURESRESIDENTEXT) (GLsizei n, const GLuint *textures, GLboolean *residences); typedef GLboolean (*PFNGLISTEXTUREEXT) (GLuint texture); // GL_EXT_texture3D typedef void (*PFNGLTEXIMAGE3DEXT) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (*PFNGLTEXSUBIMAGE3DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (*PFNGLCOPYTEXSUBIMAGE3DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); // GL_EXT_color_table typedef void (*PFNGLCOLORTABLEEXT) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (*PFNGLCOLORSUBTABLEEXT) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (*PFNGLGETCOLORTABLEEXT) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (*PFNGLGETCOLORTABLEPARAMETERFVEXT) (GLenum target, GLenum pname, GLfloat *params); typedef void (*PFNGLGETCOLORTABLEPARAMETERIVEXT) (GLenum target, GLenum pname, GLint *params); // GL_ARB_multitexture typedef void (*PFNGLACTIVETEXTUREARB) (GLenum texture); typedef void (*PFNGLCLIENTACTIVETEXTUREARB) (GLenum texture); typedef void (*PFNGLMULTITEXCOORD1DARB) (GLenum target, GLdouble s); typedef void (*PFNGLMULTITEXCOORD1DVARB) (GLenum target, const GLdouble *v); typedef void (*PFNGLMULTITEXCOORD1FARB) (GLenum target, GLfloat s); typedef void (*PFNGLMULTITEXCOORD1FVARB) (GLenum target, const GLfloat *v); typedef void (*PFNGLMULTITEXCOORD1IARB) (GLenum target, GLint s); typedef void (*PFNGLMULTITEXCOORD1IVARB) (GLenum target, const GLint *v); typedef void (*PFNGLMULTITEXCOORD1SARB) (GLenum target, GLshort s); typedef void (*PFNGLMULTITEXCOORD1SVARB) (GLenum target, const GLshort *v); typedef void (*PFNGLMULTITEXCOORD2DARB) (GLenum target, GLdouble s, GLdouble t); typedef void (*PFNGLMULTITEXCOORD2DVARB) (GLenum target, const GLdouble *v); typedef void (*PFNGLMULTITEXCOORD2FARB) (GLenum target, GLfloat s, GLfloat t); typedef void (*PFNGLMULTITEXCOORD2FVARB) (GLenum target, const GLfloat *v); typedef void (*PFNGLMULTITEXCOORD2IARB) (GLenum target, GLint s, GLint t); typedef void (*PFNGLMULTITEXCOORD2IVARB) (GLenum target, const GLint *v); typedef void (*PFNGLMULTITEXCOORD2SARB) (GLenum target, GLshort s, GLshort t); typedef void (*PFNGLMULTITEXCOORD2SVARB) (GLenum target, const GLshort *v); typedef void (*PFNGLMULTITEXCOORD3DARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (*PFNGLMULTITEXCOORD3DVARB) (GLenum target, const GLdouble *v); typedef void (*PFNGLMULTITEXCOORD3FARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (*PFNGLMULTITEXCOORD3FVARB) (GLenum target, const GLfloat *v); typedef void (*PFNGLMULTITEXCOORD3IARB) (GLenum target, GLint s, GLint t, GLint r); typedef void (*PFNGLMULTITEXCOORD3IVARB) (GLenum target, const GLint *v); typedef void (*PFNGLMULTITEXCOORD3SARB) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (*PFNGLMULTITEXCOORD3SVARB) (GLenum target, const GLshort *v); typedef void (*PFNGLMULTITEXCOORD4DARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (*PFNGLMULTITEXCOORD4DVARB) (GLenum target, const GLdouble *v); typedef void (*PFNGLMULTITEXCOORD4FARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (*PFNGLMULTITEXCOORD4FVARB) (GLenum target, const GLfloat *v); typedef void (*PFNGLMULTITEXCOORD4IARB) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (*PFNGLMULTITEXCOORD4IVARB) (GLenum target, const GLint *v); typedef void (*PFNGLMULTITEXCOORD4SARB) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (*PFNGLMULTITEXCOORD4SVARB) (GLenum target, const GLshort *v); // GL_EXT_point_parameters typedef void (*PFNGLPOINTPARAMETERFEXT) (GLenum pname, GLfloat param); typedef void (*PFNGLPOINTPARAMETERFVEXT) (GLenum pname, const GLfloat *params); // GL_INGR_blend_func_separate typedef void (*PFNGLBLENDFUNCSEPARATEINGR) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); // GL_MESA_window_pos typedef void (*PFNGLWINDOWPOS2IMESA) (GLint x, GLint y); typedef void (*PFNGLWINDOWPOS2SMESA) (GLshort x, GLshort y); typedef void (*PFNGLWINDOWPOS2FMESA) (GLfloat x, GLfloat y); typedef void (*PFNGLWINDOWPOS2DMESA) (GLdouble x, GLdouble y); typedef void (*PFNGLWINDOWPOS2IVMESA) (const GLint *p); typedef void (*PFNGLWINDOWPOS2SVMESA) (const GLshort *p); typedef void (*PFNGLWINDOWPOS2FVMESA) (const GLfloat *p); typedef void (*PFNGLWINDOWPOS2DVMESA) (const GLdouble *p); typedef void (*PFNGLWINDOWPOS3IMESA) (GLint x, GLint y, GLint z); typedef void (*PFNGLWINDOWPOS3SMESA) (GLshort x, GLshort y, GLshort z); typedef void (*PFNGLWINDOWPOS3FMESA) (GLfloat x, GLfloat y, GLfloat z); typedef void (*PFNGLWINDOWPOS3DMESA) (GLdouble x, GLdouble y, GLdouble z); typedef void (*PFNGLWINDOWPOS3IVMESA) (const GLint *p); typedef void (*PFNGLWINDOWPOS3SVMESA) (const GLshort *p); typedef void (*PFNGLWINDOWPOS3FVMESA) (const GLfloat *p); typedef void (*PFNGLWINDOWPOS3DVMESA) (const GLdouble *p); typedef void (*PFNGLWINDOWPOS4IMESA) (GLint x, GLint y, GLint z, GLint w); typedef void (*PFNGLWINDOWPOS4SMESA) (GLshort x, GLshort y, GLshort z, GLshort w); typedef void (*PFNGLWINDOWPOS4FMESA) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (*PFNGLWINDOWPOS4DMESA) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (*PFNGLWINDOWPOS4IVMESA) (const GLint *p); typedef void (*PFNGLWINDOWPOS4SVMESA) (const GLshort *p); typedef void (*PFNGLWINDOWPOS4FVMESA) (const GLfloat *p); typedef void (*PFNGLWINDOWPOS4DVMESA) (const GLdouble *p); // GL_MESA_resize_buffers typedef void (*PFNGLRESIZEBUFFERSMESA) (void); // 1.2 functions typedef void (*PFNGLDRAWRANGEELEMENTS) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); typedef void (*PFNGLTEXIMAGE3D) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (*PFNGLTEXSUBIMAGE3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (*PFNGLCOPYTEXSUBIMAGE3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); // 1.2 imaging extension functions typedef void (*PFNGLCOLORTABLE) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (*PFNGLCOLORSUBTABLE) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (*PFNGLCOLORTABLEPARAMETERIV) (GLenum target, GLenum pname, const GLint *params); typedef void (*PFNGLCOLORTABLEPARAMETERFV) (GLenum target, GLenum pname, const GLfloat *params); typedef void (*PFNGLCOPYCOLORSUBTABLE) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); typedef void (*PFNGLCOPYCOLORTABLE) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (*PFNGLGETCOLORTABLE) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (*PFNGLGETCOLORTABLEPARAMETERFV) (GLenum target, GLenum pname, GLfloat *params); typedef void (*PFNGLGETCOLORTABLEPARAMETERIV) (GLenum target, GLenum pname, GLint *params); typedef void (*PFNGLBLENDEQUATION) (GLenum mode); typedef void (*PFNGLBLENDCOLOR) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); typedef void (*PFNGLHISTOGRAM) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (*PFNGLRESETHISTOGRAM) (GLenum target); typedef void (*PFNGLGETHISTOGRAM) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (*PFNGLGETHISTOGRAMPARAMETERFV) (GLenum target, GLenum pname, GLfloat *params); typedef void (*PFNGLGETHISTOGRAMPARAMETERIV) (GLenum target, GLenum pname, GLint *params); typedef void (*PFNGLMINMAX) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (*PFNGLRESETMINMAX) (GLenum target); typedef void (*PFNGLGETMINMAX) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); typedef void (*PFNGLGETMINMAXPARAMETERFV) (GLenum target, GLenum pname, GLfloat *params); typedef void (*PFNGLGETMINMAXPARAMETERIV) (GLenum target, GLenum pname, GLint *params); typedef void (*PFNGLCONVOLUTIONFILTER1D) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (*PFNGLCONVOLUTIONFILTER2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); typedef void (*PFNGLCONVOLUTIONPARAMETERF) (GLenum target, GLenum pname, GLfloat params); typedef void (*PFNGLCONVOLUTIONPARAMETERFV) (GLenum target, GLenum pname, const GLfloat *params); typedef void (*PFNGLCONVOLUTIONPARAMETERI) (GLenum target, GLenum pname, GLint params); typedef void (*PFNGLCONVOLUTIONPARAMETERIV) (GLenum target, GLenum pname, const GLint *params); typedef void (*PFNGLCOPYCONVOLUTIONFILTER1D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (*PFNGLCOPYCONVOLUTIONFILTER2D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (*PFNGLGETCONVOLUTIONFILTER) (GLenum target, GLenum format, GLenum type, GLvoid *image); typedef void (*PFNGLGETCONVOLUTIONPARAMETERFV) (GLenum target, GLenum pname, GLfloat *params); typedef void (*PFNGLGETCONVOLUTIONPARAMETERIV) (GLenum target, GLenum pname, GLint *params); typedef void (*PFNGLSEPARABLEFILTER2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); typedef void (*PFNGLGETSEPARABLEFILTER) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); // GL_EXT_compiled_vertex_array typedef void (*PFNGLLOCKARRAYSEXT) (GLint first, GLsizei count); typedef void (*PFNGLUNLOCKARRAYSEXT) (void); // ============================================================================= // OpenGL extern declarations extern PFNGLCLEARINDEX pfnglClearIndex; extern PFNGLCLEARCOLOR pfnglClearColor; extern PFNGLCLEAR pfnglClear; extern PFNGLINDEXMASK pfnglIndexMask; extern PFNGLCOLORMASK pfnglColorMask; extern PFNGLALPHAFUNC pfnglAlphaFunc; extern PFNGLBLENDFUNC pfnglBlendFunc; extern PFNGLLOGICOP pfnglLogicOp; extern PFNGLCULLFACE pfnglCullFace; extern PFNGLFRONTFACE pfnglFrontFace; extern PFNGLPOINTSIZE pfnglPointSize; extern PFNGLLINEWIDTH pfnglLineWidth; extern PFNGLLINESTIPPLE pfnglLineStipple; extern PFNGLPOLYGONMODE pfnglPolygonMode; extern PFNGLPOLYGONOFFSET pfnglPolygonOffset; extern PFNGLPOLYGONSTIPPLE pfnglPolygonStipple; extern PFNGLGETPOLYGONSTIPPLE pfnglGetPolygonStipple; extern PFNGLEDGEFLAG pfnglEdgeFlag; extern PFNGLEDGEFLAGV pfnglEdgeFlagv; extern PFNGLSCISSOR pfnglScissor; extern PFNGLCLIPPLANE pfnglClipPlane; extern PFNGLGETCLIPPLANE pfnglGetClipPlane; extern PFNGLDRAWBUFFER pfnglDrawBuffer; extern PFNGLREADBUFFER pfnglReadBuffer; extern PFNGLENABLE pfnglEnable; extern PFNGLDISABLE pfnglDisable; extern PFNGLISENABLED pfnglIsEnabled; extern PFNGLENABLECLIENTSTATE pfnglEnableClientState; extern PFNGLDISABLECLIENTSTATE pfnglDisableClientState; extern PFNGLGETBOOLEANV pfnglGetBooleanv; extern PFNGLGETDOUBLEV pfnglGetDoublev; extern PFNGLGETFLOATV pfnglGetFloatv; extern PFNGLGETINTEGERV pfnglGetIntegerv; extern PFNGLPUSHATTRIB pfnglPushAttrib; extern PFNGLPOPATTRIB pfnglPopAttrib; extern PFNGLPUSHCLIENTATTRIB pfnglPushClientAttrib; extern PFNGLPOPCLIENTATTRIB pfnglPopClientAttrib; extern PFNGLRENDERMODE pfnglRenderMode; extern PFNGLGETERROR pfnglGetError; extern PFNGLGETSTRING pfnglGetString; extern PFNGLFINISH pfnglFinish; extern PFNGLFLUSH pfnglFlush; extern PFNGLHINT pfnglHint; extern PFNGLCLEARDEPTH pfnglClearDepth; extern PFNGLDEPTHFUNC pfnglDepthFunc; extern PFNGLDEPTHMASK pfnglDepthMask; extern PFNGLDEPTHRANGE pfnglDepthRange; extern PFNGLCLEARACCUM pfnglClearAccum; extern PFNGLACCUM pfnglAccum; extern PFNGLMATRIXMODE pfnglMatrixMode; extern PFNGLORTHO pfnglOrtho; extern PFNGLFRUSTUM pfnglFrustum; extern PFNGLVIEWPORT pfnglViewport; extern PFNGLPUSHMATRIX pfnglPushMatrix; extern PFNGLPOPMATRIX pfnglPopMatrix; extern PFNGLLOADIDENTITY pfnglLoadIdentity; extern PFNGLLOADMATRIXD pfnglLoadMatrixd; extern PFNGLLOADMATRIXF pfnglLoadMatrixf; extern PFNGLMULTMATRIXD pfnglMultMatrixd; extern PFNGLMULTMATRIXF pfnglMultMatrixf; extern PFNGLROTATED pfnglRotated; extern PFNGLROTATEF pfnglRotatef; extern PFNGLSCALED pfnglScaled; extern PFNGLSCALEF pfnglScalef; extern PFNGLTRANSLATED pfnglTranslated; extern PFNGLTRANSLATEF pfnglTranslatef; extern PFNGLISLIST pfnglIsList; extern PFNGLDELETELISTS pfnglDeleteLists; extern PFNGLGENLISTS pfnglGenLists; extern PFNGLNEWLIST pfnglNewList; extern PFNGLENDLIST pfnglEndList; extern PFNGLCALLLIST pfnglCallList; extern PFNGLCALLLISTS pfnglCallLists; extern PFNGLLISTBASE pfnglListBase; extern PFNGLBEGIN pfnglBegin; extern PFNGLEND pfnglEnd; extern PFNGLVERTEX2D pfnglVertex2d; extern PFNGLVERTEX2F pfnglVertex2f; extern PFNGLVERTEX2I pfnglVertex2i; extern PFNGLVERTEX2S pfnglVertex2s; extern PFNGLVERTEX3D pfnglVertex3d; extern PFNGLVERTEX3F pfnglVertex3f; extern PFNGLVERTEX3I pfnglVertex3i; extern PFNGLVERTEX3S pfnglVertex3s; extern PFNGLVERTEX4D pfnglVertex4d; extern PFNGLVERTEX4F pfnglVertex4f; extern PFNGLVERTEX4I pfnglVertex4i; extern PFNGLVERTEX4S pfnglVertex4s; extern PFNGLVERTEX2DV pfnglVertex2dv; extern PFNGLVERTEX2FV pfnglVertex2fv; extern PFNGLVERTEX2IV pfnglVertex2iv; extern PFNGLVERTEX2SV pfnglVertex2sv; extern PFNGLVERTEX3DV pfnglVertex3dv; extern PFNGLVERTEX3FV pfnglVertex3fv; extern PFNGLVERTEX3IV pfnglVertex3iv; extern PFNGLVERTEX3SV pfnglVertex3sv; extern PFNGLVERTEX4DV pfnglVertex4dv; extern PFNGLVERTEX4FV pfnglVertex4fv; extern PFNGLVERTEX4IV pfnglVertex4iv; extern PFNGLVERTEX4SV pfnglVertex4sv; extern PFNGLNORMAL3B pfnglNormal3b; extern PFNGLNORMAL3D pfnglNormal3d; extern PFNGLNORMAL3F pfnglNormal3f; extern PFNGLNORMAL3I pfnglNormal3i; extern PFNGLNORMAL3S pfnglNormal3s; extern PFNGLNORMAL3BV pfnglNormal3bv; extern PFNGLNORMAL3DV pfnglNormal3dv; extern PFNGLNORMAL3FV pfnglNormal3fv; extern PFNGLNORMAL3IV pfnglNormal3iv; extern PFNGLNORMAL3SV pfnglNormal3sv; extern PFNGLINDEXD pfnglIndexd; extern PFNGLINDEXF pfnglIndexf; extern PFNGLINDEXI pfnglIndexi; extern PFNGLINDEXS pfnglIndexs; extern PFNGLINDEXUB pfnglIndexub; extern PFNGLINDEXDV pfnglIndexdv; extern PFNGLINDEXFV pfnglIndexfv; extern PFNGLINDEXIV pfnglIndexiv; extern PFNGLINDEXSV pfnglIndexsv; extern PFNGLINDEXUBV pfnglIndexubv; extern PFNGLCOLOR3B pfnglColor3b; extern PFNGLCOLOR3D pfnglColor3d; extern PFNGLCOLOR3F pfnglColor3f; extern PFNGLCOLOR3I pfnglColor3i; extern PFNGLCOLOR3S pfnglColor3s; extern PFNGLCOLOR3UB pfnglColor3ub; extern PFNGLCOLOR3UI pfnglColor3ui; extern PFNGLCOLOR3US pfnglColor3us; extern PFNGLCOLOR4B pfnglColor4b; extern PFNGLCOLOR4D pfnglColor4d; extern PFNGLCOLOR4F pfnglColor4f; extern PFNGLCOLOR4I pfnglColor4i; extern PFNGLCOLOR4S pfnglColor4s; extern PFNGLCOLOR4UB pfnglColor4ub; extern PFNGLCOLOR4UI pfnglColor4ui; extern PFNGLCOLOR4US pfnglColor4us; extern PFNGLCOLOR3BV pfnglColor3bv; extern PFNGLCOLOR3DV pfnglColor3dv; extern PFNGLCOLOR3FV pfnglColor3fv; extern PFNGLCOLOR3IV pfnglColor3iv; extern PFNGLCOLOR3SV pfnglColor3sv; extern PFNGLCOLOR3UBV pfnglColor3ubv; extern PFNGLCOLOR3UIV pfnglColor3uiv; extern PFNGLCOLOR3USV pfnglColor3usv; extern PFNGLCOLOR4BV pfnglColor4bv; extern PFNGLCOLOR4DV pfnglColor4dv; extern PFNGLCOLOR4FV pfnglColor4fv; extern PFNGLCOLOR4IV pfnglColor4iv; extern PFNGLCOLOR4SV pfnglColor4sv; extern PFNGLCOLOR4UBV pfnglColor4ubv; extern PFNGLCOLOR4UIV pfnglColor4uiv; extern PFNGLCOLOR4USV pfnglColor4usv; extern PFNGLTEXCOORD1D pfnglTexCoord1d; extern PFNGLTEXCOORD1F pfnglTexCoord1f; extern PFNGLTEXCOORD1I pfnglTexCoord1i; extern PFNGLTEXCOORD1S pfnglTexCoord1s; extern PFNGLTEXCOORD2D pfnglTexCoord2d; extern PFNGLTEXCOORD2F pfnglTexCoord2f; extern PFNGLTEXCOORD2I pfnglTexCoord2i; extern PFNGLTEXCOORD2S pfnglTexCoord2s; extern PFNGLTEXCOORD3D pfnglTexCoord3d; extern PFNGLTEXCOORD3F pfnglTexCoord3f; extern PFNGLTEXCOORD3I pfnglTexCoord3i; extern PFNGLTEXCOORD3S pfnglTexCoord3s; extern PFNGLTEXCOORD4D pfnglTexCoord4d; extern PFNGLTEXCOORD4F pfnglTexCoord4f; extern PFNGLTEXCOORD4I pfnglTexCoord4i; extern PFNGLTEXCOORD4S pfnglTexCoord4s; extern PFNGLTEXCOORD1DV pfnglTexCoord1dv; extern PFNGLTEXCOORD1FV pfnglTexCoord1fv; extern PFNGLTEXCOORD1IV pfnglTexCoord1iv; extern PFNGLTEXCOORD1SV pfnglTexCoord1sv; extern PFNGLTEXCOORD2DV pfnglTexCoord2dv; extern PFNGLTEXCOORD2FV pfnglTexCoord2fv; extern PFNGLTEXCOORD2IV pfnglTexCoord2iv; extern PFNGLTEXCOORD2SV pfnglTexCoord2sv; extern PFNGLTEXCOORD3DV pfnglTexCoord3dv; extern PFNGLTEXCOORD3FV pfnglTexCoord3fv; extern PFNGLTEXCOORD3IV pfnglTexCoord3iv; extern PFNGLTEXCOORD3SV pfnglTexCoord3sv; extern PFNGLTEXCOORD4DV pfnglTexCoord4dv; extern PFNGLTEXCOORD4FV pfnglTexCoord4fv; extern PFNGLTEXCOORD4IV pfnglTexCoord4iv; extern PFNGLTEXCOORD4SV pfnglTexCoord4sv; extern PFNGLRASTERPOS2D pfnglRasterPos2d; extern PFNGLRASTERPOS2F pfnglRasterPos2f; extern PFNGLRASTERPOS2I pfnglRasterPos2i; extern PFNGLRASTERPOS2S pfnglRasterPos2s; extern PFNGLRASTERPOS3D pfnglRasterPos3d; extern PFNGLRASTERPOS3F pfnglRasterPos3f; extern PFNGLRASTERPOS3I pfnglRasterPos3i; extern PFNGLRASTERPOS3S pfnglRasterPos3s; extern PFNGLRASTERPOS4D pfnglRasterPos4d; extern PFNGLRASTERPOS4F pfnglRasterPos4f; extern PFNGLRASTERPOS4I pfnglRasterPos4i; extern PFNGLRASTERPOS4S pfnglRasterPos4s; extern PFNGLRASTERPOS2DV pfnglRasterPos2dv; extern PFNGLRASTERPOS2FV pfnglRasterPos2fv; extern PFNGLRASTERPOS2IV pfnglRasterPos2iv; extern PFNGLRASTERPOS2SV pfnglRasterPos2sv; extern PFNGLRASTERPOS3DV pfnglRasterPos3dv; extern PFNGLRASTERPOS3FV pfnglRasterPos3fv; extern PFNGLRASTERPOS3IV pfnglRasterPos3iv; extern PFNGLRASTERPOS3SV pfnglRasterPos3sv; extern PFNGLRASTERPOS4DV pfnglRasterPos4dv; extern PFNGLRASTERPOS4FV pfnglRasterPos4fv; extern PFNGLRASTERPOS4IV pfnglRasterPos4iv; extern PFNGLRASTERPOS4SV pfnglRasterPos4sv; extern PFNGLRECTD pfnglRectd; extern PFNGLRECTF pfnglRectf; extern PFNGLRECTI pfnglRecti; extern PFNGLRECTS pfnglRects; extern PFNGLRECTDV pfnglRectdv; extern PFNGLRECTFV pfnglRectfv; extern PFNGLRECTIV pfnglRectiv; extern PFNGLRECTSV pfnglRectsv; extern PFNGLVERTEXPOINTER pfnglVertexPointer; extern PFNGLNORMALPOINTER pfnglNormalPointer; extern PFNGLCOLORPOINTER pfnglColorPointer; extern PFNGLINDEXPOINTER pfnglIndexPointer; extern PFNGLTEXCOORDPOINTER pfnglTexCoordPointer; extern PFNGLEDGEFLAGPOINTER pfnglEdgeFlagPointer; extern PFNGLGETPOINTERV pfnglGetPointerv; extern PFNGLARRAYELEMENT pfnglArrayElement; extern PFNGLDRAWARRAYS pfnglDrawArrays; extern PFNGLDRAWELEMENTS pfnglDrawElements; extern PFNGLINTERLEAVEDARRAYS pfnglInterleavedArrays; extern PFNGLSHADEMODEL pfnglShadeModel; extern PFNGLLIGHTF pfnglLightf; extern PFNGLLIGHTI pfnglLighti; extern PFNGLLIGHTFV pfnglLightfv; extern PFNGLLIGHTIV pfnglLightiv; extern PFNGLGETLIGHTFV pfnglGetLightfv; extern PFNGLGETLIGHTIV pfnglGetLightiv; extern PFNGLLIGHTMODELF pfnglLightModelf; extern PFNGLLIGHTMODELI pfnglLightModeli; extern PFNGLLIGHTMODELFV pfnglLightModelfv; extern PFNGLLIGHTMODELIV pfnglLightModeliv; extern PFNGLMATERIALF pfnglMaterialf; extern PFNGLMATERIALI pfnglMateriali; extern PFNGLMATERIALFV pfnglMaterialfv; extern PFNGLMATERIALIV pfnglMaterialiv; extern PFNGLGETMATERIALFV pfnglGetMaterialfv; extern PFNGLGETMATERIALIV pfnglGetMaterialiv; extern PFNGLCOLORMATERIAL pfnglColorMaterial; extern PFNGLPIXELZOOM pfnglPixelZoom; extern PFNGLPIXELSTOREF pfnglPixelStoref; extern PFNGLPIXELSTOREI pfnglPixelStorei; extern PFNGLPIXELTRANSFERF pfnglPixelTransferf; extern PFNGLPIXELTRANSFERI pfnglPixelTransferi; extern PFNGLPIXELMAPFV pfnglPixelMapfv; extern PFNGLPIXELMAPUIV pfnglPixelMapuiv; extern PFNGLPIXELMAPUSV pfnglPixelMapusv; extern PFNGLGETPIXELMAPFV pfnglGetPixelMapfv; extern PFNGLGETPIXELMAPUIV pfnglGetPixelMapuiv; extern PFNGLGETPIXELMAPUSV pfnglGetPixelMapusv; extern PFNGLBITMAP pfnglBitmap; extern PFNGLREADPIXELS pfnglReadPixels; extern PFNGLDRAWPIXELS pfnglDrawPixels; extern PFNGLCOPYPIXELS pfnglCopyPixels; extern PFNGLSTENCILFUNC pfnglStencilFunc; extern PFNGLSTENCILMASK pfnglStencilMask; extern PFNGLSTENCILOP pfnglStencilOp; extern PFNGLCLEARSTENCIL pfnglClearStencil; extern PFNGLTEXGEND pfnglTexGend; extern PFNGLTEXGENF pfnglTexGenf; extern PFNGLTEXGENI pfnglTexGeni; extern PFNGLTEXGENDV pfnglTexGendv; extern PFNGLTEXGENFV pfnglTexGenfv; extern PFNGLTEXGENIV pfnglTexGeniv; extern PFNGLGETTEXGENDV pfnglGetTexGendv; extern PFNGLGETTEXGENFV pfnglGetTexGenfv; extern PFNGLGETTEXGENIV pfnglGetTexGeniv; extern PFNGLTEXENVF pfnglTexEnvf; extern PFNGLTEXENVI pfnglTexEnvi; extern PFNGLTEXENVFV pfnglTexEnvfv; extern PFNGLTEXENVIV pfnglTexEnviv; extern PFNGLGETTEXENVFV pfnglGetTexEnvfv; extern PFNGLGETTEXENVIV pfnglGetTexEnviv; extern PFNGLTEXPARAMETERF pfnglTexParameterf; extern PFNGLTEXPARAMETERI pfnglTexParameteri; extern PFNGLTEXPARAMETERFV pfnglTexParameterfv; extern PFNGLTEXPARAMETERIV pfnglTexParameteriv; extern PFNGLGETTEXPARAMETERFV pfnglGetTexParameterfv; extern PFNGLGETTEXPARAMETERIV pfnglGetTexParameteriv; extern PFNGLGETTEXLEVELPARAMETERFV pfnglGetTexLevelParameterfv; extern PFNGLGETTEXLEVELPARAMETERIV pfnglGetTexLevelParameteriv; extern PFNGLTEXIMAGE1D pfnglTexImage1D; extern PFNGLTEXIMAGE2D pfnglTexImage2D; extern PFNGLGETTEXIMAGE pfnglGetTexImage; extern PFNGLGENTEXTURES pfnglGenTextures; extern PFNGLDELETETEXTURES pfnglDeleteTextures; extern PFNGLBINDTEXTURE pfnglBindTexture; extern PFNGLPRIORITIZETEXTURES pfnglPrioritizeTextures; extern PFNGLARETEXTURESRESIDENT pfnglAreTexturesResident; extern PFNGLISTEXTURE pfnglIsTexture; extern PFNGLTEXSUBIMAGE1D pfnglTexSubImage1D; extern PFNGLTEXSUBIMAGE2D pfnglTexSubImage2D; extern PFNGLCOPYTEXIMAGE1D pfnglCopyTexImage1D; extern PFNGLCOPYTEXIMAGE2D pfnglCopyTexImage2D; extern PFNGLCOPYTEXSUBIMAGE1D pfnglCopyTexSubImage1D; extern PFNGLCOPYTEXSUBIMAGE2D pfnglCopyTexSubImage2D; extern PFNGLMAP1D pfnglMap1d; extern PFNGLMAP1F pfnglMap1f; extern PFNGLMAP2D pfnglMap2d; extern PFNGLMAP2F pfnglMap2f; extern PFNGLGETMAPDV pfnglGetMapdv; extern PFNGLGETMAPFV pfnglGetMapfv; extern PFNGLGETMAPIV pfnglGetMapiv; extern PFNGLEVALCOORD1D pfnglEvalCoord1d; extern PFNGLEVALCOORD1F pfnglEvalCoord1f; extern PFNGLEVALCOORD1DV pfnglEvalCoord1dv; extern PFNGLEVALCOORD1FV pfnglEvalCoord1fv; extern PFNGLEVALCOORD2D pfnglEvalCoord2d; extern PFNGLEVALCOORD2F pfnglEvalCoord2f; extern PFNGLEVALCOORD2DV pfnglEvalCoord2dv; extern PFNGLEVALCOORD2FV pfnglEvalCoord2fv; extern PFNGLMAPGRID1D pfnglMapGrid1d; extern PFNGLMAPGRID1F pfnglMapGrid1f; extern PFNGLMAPGRID2D pfnglMapGrid2d; extern PFNGLMAPGRID2F pfnglMapGrid2f; extern PFNGLEVALPOINT1 pfnglEvalPoint1; extern PFNGLEVALPOINT2 pfnglEvalPoint2; extern PFNGLEVALMESH1 pfnglEvalMesh1; extern PFNGLEVALMESH2 pfnglEvalMesh2; extern PFNGLFOGF pfnglFogf; extern PFNGLFOGI pfnglFogi; extern PFNGLFOGFV pfnglFogfv; extern PFNGLFOGIV pfnglFogiv; extern PFNGLFEEDBACKBUFFER pfnglFeedbackBuffer; extern PFNGLPASSTHROUGH pfnglPassThrough; extern PFNGLSELECTBUFFER pfnglSelectBuffer; extern PFNGLINITNAMES pfnglInitNames; extern PFNGLLOADNAME pfnglLoadName; extern PFNGLPUSHNAME pfnglPushName; extern PFNGLPOPNAME pfnglPopName; extern PFNGLBLENDEQUATIONEXT pfnglBlendEquationEXT; extern PFNGLBLENDCOLOREXT pfnglBlendColorEXT; extern PFNGLPOLYGONOFFSETEXT pfnglPolygonOffsetEXT; extern PFNGLVERTEXPOINTEREXT pfnglVertexPointerEXT; extern PFNGLNORMALPOINTEREXT pfnglNormalPointerEXT; extern PFNGLCOLORPOINTEREXT pfnglColorPointerEXT; extern PFNGLINDEXPOINTEREXT pfnglIndexPointerEXT; extern PFNGLTEXCOORDPOINTEREXT pfnglTexCoordPointerEXT; extern PFNGLEDGEFLAGPOINTEREXT pfnglEdgeFlagPointerEXT; extern PFNGLGETPOINTERVEXT pfnglGetPointervEXT; extern PFNGLARRAYELEMENTEXT pfnglArrayElementEXT; extern PFNGLDRAWARRAYSEXT pfnglDrawArraysEXT; extern PFNGLGENTEXTURESEXT pfnglGenTexturesEXT; extern PFNGLDELETETEXTURESEXT pfnglDeleteTexturesEXT; extern PFNGLBINDTEXTUREEXT pfnglBindTextureEXT; extern PFNGLPRIORITIZETEXTURESEXT pfnglPrioritizeTexturesEXT; extern PFNGLARETEXTURESRESIDENTEXT pfnglAreTexturesResidentEXT; extern PFNGLISTEXTUREEXT pfnglIsTextureEXT; extern PFNGLTEXIMAGE3DEXT pfnglTexImage3DEXT; extern PFNGLTEXSUBIMAGE3DEXT pfnglTexSubImage3DEXT; extern PFNGLCOPYTEXSUBIMAGE3DEXT pfnglCopyTexSubImage3DEXT; extern PFNGLCOLORTABLEEXT pfnglColorTableEXT; extern PFNGLCOLORSUBTABLEEXT pfnglColorSubTableEXT; extern PFNGLGETCOLORTABLEEXT pfnglGetColorTableEXT; extern PFNGLGETCOLORTABLEPARAMETERFVEXT pfnglGetColorTableParameterfvEXT; extern PFNGLGETCOLORTABLEPARAMETERIVEXT pfnglGetColorTableParameterivEXT; extern PFNGLACTIVETEXTUREARB pfnglActiveTextureARB; extern PFNGLCLIENTACTIVETEXTUREARB pfnglClientActiveTextureARB; extern PFNGLMULTITEXCOORD1DARB pfnglMultiTexCoord1dARB; extern PFNGLMULTITEXCOORD1DVARB pfnglMultiTexCoord1dvARB; extern PFNGLMULTITEXCOORD1FARB pfnglMultiTexCoord1fARB; extern PFNGLMULTITEXCOORD1FVARB pfnglMultiTexCoord1fvARB; extern PFNGLMULTITEXCOORD1IARB pfnglMultiTexCoord1iARB; extern PFNGLMULTITEXCOORD1IVARB pfnglMultiTexCoord1ivARB; extern PFNGLMULTITEXCOORD1SARB pfnglMultiTexCoord1sARB; extern PFNGLMULTITEXCOORD1SVARB pfnglMultiTexCoord1svARB; extern PFNGLMULTITEXCOORD2DARB pfnglMultiTexCoord2dARB; extern PFNGLMULTITEXCOORD2DVARB pfnglMultiTexCoord2dvARB; extern PFNGLMULTITEXCOORD2FARB pfnglMultiTexCoord2fARB; extern PFNGLMULTITEXCOORD2FVARB pfnglMultiTexCoord2fvARB; extern PFNGLMULTITEXCOORD2IARB pfnglMultiTexCoord2iARB; extern PFNGLMULTITEXCOORD2IVARB pfnglMultiTexCoord2ivARB; extern PFNGLMULTITEXCOORD2SARB pfnglMultiTexCoord2sARB; extern PFNGLMULTITEXCOORD2SVARB pfnglMultiTexCoord2svARB; extern PFNGLMULTITEXCOORD3DARB pfnglMultiTexCoord3dARB; extern PFNGLMULTITEXCOORD3DVARB pfnglMultiTexCoord3dvARB; extern PFNGLMULTITEXCOORD3FARB pfnglMultiTexCoord3fARB; extern PFNGLMULTITEXCOORD3FVARB pfnglMultiTexCoord3fvARB; extern PFNGLMULTITEXCOORD3IARB pfnglMultiTexCoord3iARB; extern PFNGLMULTITEXCOORD3IVARB pfnglMultiTexCoord3ivARB; extern PFNGLMULTITEXCOORD3SARB pfnglMultiTexCoord3sARB; extern PFNGLMULTITEXCOORD3SVARB pfnglMultiTexCoord3svARB; extern PFNGLMULTITEXCOORD4DARB pfnglMultiTexCoord4dARB; extern PFNGLMULTITEXCOORD4DVARB pfnglMultiTexCoord4dvARB; extern PFNGLMULTITEXCOORD4FARB pfnglMultiTexCoord4fARB; extern PFNGLMULTITEXCOORD4FVARB pfnglMultiTexCoord4fvARB; extern PFNGLMULTITEXCOORD4IARB pfnglMultiTexCoord4iARB; extern PFNGLMULTITEXCOORD4IVARB pfnglMultiTexCoord4ivARB; extern PFNGLMULTITEXCOORD4SARB pfnglMultiTexCoord4sARB; extern PFNGLMULTITEXCOORD4SVARB pfnglMultiTexCoord4svARB; extern PFNGLPOINTPARAMETERFEXT pfnglPointParameterfEXT; extern PFNGLPOINTPARAMETERFVEXT pfnglPointParameterfvEXT; extern PFNGLBLENDFUNCSEPARATEINGR pfnglBlendFuncSeparateINGR; extern PFNGLWINDOWPOS2IMESA pfnglWindowPos2iMESA; extern PFNGLWINDOWPOS2SMESA pfnglWindowPos2sMESA; extern PFNGLWINDOWPOS2FMESA pfnglWindowPos2fMESA; extern PFNGLWINDOWPOS2DMESA pfnglWindowPos2dMESA; extern PFNGLWINDOWPOS2IVMESA pfnglWindowPos2ivMESA; extern PFNGLWINDOWPOS2SVMESA pfnglWindowPos2svMESA; extern PFNGLWINDOWPOS2FVMESA pfnglWindowPos2fvMESA; extern PFNGLWINDOWPOS2DVMESA pfnglWindowPos2dvMESA; extern PFNGLWINDOWPOS3IMESA pfnglWindowPos3iMESA; extern PFNGLWINDOWPOS3SMESA pfnglWindowPos3sMESA; extern PFNGLWINDOWPOS3FMESA pfnglWindowPos3fMESA; extern PFNGLWINDOWPOS3DMESA pfnglWindowPos3dMESA; extern PFNGLWINDOWPOS3IVMESA pfnglWindowPos3ivMESA; extern PFNGLWINDOWPOS3SVMESA pfnglWindowPos3svMESA; extern PFNGLWINDOWPOS3FVMESA pfnglWindowPos3fvMESA; extern PFNGLWINDOWPOS3DVMESA pfnglWindowPos3dvMESA; extern PFNGLWINDOWPOS4IMESA pfnglWindowPos4iMESA; extern PFNGLWINDOWPOS4SMESA pfnglWindowPos4sMESA; extern PFNGLWINDOWPOS4FMESA pfnglWindowPos4fMESA; extern PFNGLWINDOWPOS4DMESA pfnglWindowPos4dMESA; extern PFNGLWINDOWPOS4IVMESA pfnglWindowPos4ivMESA; extern PFNGLWINDOWPOS4SVMESA pfnglWindowPos4svMESA; extern PFNGLWINDOWPOS4FVMESA pfnglWindowPos4fvMESA; extern PFNGLWINDOWPOS4DVMESA pfnglWindowPos4dvMESA; extern PFNGLRESIZEBUFFERSMESA pfnglResizeBuffersMESA; extern PFNGLDRAWRANGEELEMENTS pfnglDrawRangeElements; extern PFNGLTEXIMAGE3D pfnglTexImage3D; extern PFNGLTEXSUBIMAGE3D pfnglTexSubImage3D; extern PFNGLCOPYTEXSUBIMAGE3D pfnglCopyTexSubImage3D; extern PFNGLCOLORTABLE pfnglColorTable; extern PFNGLCOLORSUBTABLE pfnglColorSubTable; extern PFNGLCOLORTABLEPARAMETERIV pfnglColorTableParameteriv; extern PFNGLCOLORTABLEPARAMETERFV pfnglColorTableParameterfv; extern PFNGLCOPYCOLORSUBTABLE pfnglCopyColorSubTable; extern PFNGLCOPYCOLORTABLE pfnglCopyColorTable; extern PFNGLGETCOLORTABLE pfnglGetColorTable; extern PFNGLGETCOLORTABLEPARAMETERFV pfnglGetColorTableParameterfv; extern PFNGLGETCOLORTABLEPARAMETERIV pfnglGetColorTableParameteriv; extern PFNGLBLENDEQUATION pfnglBlendEquation; extern PFNGLBLENDCOLOR pfnglBlendColor; extern PFNGLHISTOGRAM pfnglHistogram; extern PFNGLRESETHISTOGRAM pfnglResetHistogram; extern PFNGLGETHISTOGRAM pfnglGetHistogram; extern PFNGLGETHISTOGRAMPARAMETERFV pfnglGetHistogramParameterfv; extern PFNGLGETHISTOGRAMPARAMETERIV pfnglGetHistogramParameteriv; extern PFNGLMINMAX pfnglMinmax; extern PFNGLRESETMINMAX pfnglResetMinmax; extern PFNGLGETMINMAX pfnglGetMinmax; extern PFNGLGETMINMAXPARAMETERFV pfnglGetMinmaxParameterfv; extern PFNGLGETMINMAXPARAMETERIV pfnglGetMinmaxParameteriv; extern PFNGLCONVOLUTIONFILTER1D pfnglConvolutionFilter1D; extern PFNGLCONVOLUTIONFILTER2D pfnglConvolutionFilter2D; extern PFNGLCONVOLUTIONPARAMETERF pfnglConvolutionParameterf; extern PFNGLCONVOLUTIONPARAMETERFV pfnglConvolutionParameterfv; extern PFNGLCONVOLUTIONPARAMETERI pfnglConvolutionParameteri; extern PFNGLCONVOLUTIONPARAMETERIV pfnglConvolutionParameteriv; extern PFNGLCOPYCONVOLUTIONFILTER1D pfnglCopyConvolutionFilter1D; extern PFNGLCOPYCONVOLUTIONFILTER2D pfnglCopyConvolutionFilter2D; extern PFNGLGETCONVOLUTIONFILTER pfnglGetConvolutionFilter; extern PFNGLGETCONVOLUTIONPARAMETERFV pfnglGetConvolutionParameterfv; extern PFNGLGETCONVOLUTIONPARAMETERIV pfnglGetConvolutionParameteriv; extern PFNGLSEPARABLEFILTER2D pfnglSeparableFilter2D; extern PFNGLGETSEPARABLEFILTER pfnglGetSeparableFilter; extern PFNGLLOCKARRAYSEXT pfnglLockArraysEXT; extern PFNGLUNLOCKARRAYSEXT pfnglUnlockArraysEXT; // ============================================================================= // Replace OpenGL function names with the dynamic functions #define glClearIndex pfnglClearIndex #define glClearColor pfnglClearColor #define glClear pfnglClear #define glIndexMask pfnglIndexMask #define glColorMask pfnglColorMask #define glAlphaFunc pfnglAlphaFunc #define glBlendFunc pfnglBlendFunc #define glLogicOp pfnglLogicOp #define glCullFace pfnglCullFace #define glFrontFace pfnglFrontFace #define glPointSize pfnglPointSize #define glLineWidth pfnglLineWidth #define glLineStipple pfnglLineStipple #define glPolygonMode pfnglPolygonMode #define glPolygonOffset pfnglPolygonOffset #define glPolygonStipple pfnglPolygonStipple #define glGetPolygonStipple pfnglGetPolygonStipple #define glEdgeFlag pfnglEdgeFlag #define glEdgeFlagv pfnglEdgeFlagv #define glScissor pfnglScissor #define glClipPlane pfnglClipPlane #define glGetClipPlane pfnglGetClipPlane #define glDrawBuffer pfnglDrawBuffer #define glReadBuffer pfnglReadBuffer #define glEnable pfnglEnable #define glDisable pfnglDisable #define glIsEnabled pfnglIsEnabled #define glEnableClientState pfnglEnableClientState #define glDisableClientState pfnglDisableClientState #define glGetBooleanv pfnglGetBooleanv #define glGetDoublev pfnglGetDoublev #define glGetFloatv pfnglGetFloatv #define glGetIntegerv pfnglGetIntegerv #define glPushAttrib pfnglPushAttrib #define glPopAttrib pfnglPopAttrib #define glPushClientAttrib pfnglPushClientAttrib #define glPopClientAttrib pfnglPopClientAttrib #define glRenderMode pfnglRenderMode #define glGetError pfnglGetError #define glGetString pfnglGetString #define glFinish pfnglFinish #define glFlush pfnglFlush #define glHint pfnglHint #define glClearDepth pfnglClearDepth #define glDepthFunc pfnglDepthFunc #define glDepthMask pfnglDepthMask #define glDepthRange pfnglDepthRange #define glClearAccum pfnglClearAccum #define glAccum pfnglAccum #define glMatrixMode pfnglMatrixMode #define glOrtho pfnglOrtho #define glFrustum pfnglFrustum #define glViewport pfnglViewport #define glPushMatrix pfnglPushMatrix #define glPopMatrix pfnglPopMatrix #define glLoadIdentity pfnglLoadIdentity #define glLoadMatrixd pfnglLoadMatrixd #define glLoadMatrixf pfnglLoadMatrixf #define glMultMatrixd pfnglMultMatrixd #define glMultMatrixf pfnglMultMatrixf #define glRotated pfnglRotated #define glRotatef pfnglRotatef #define glScaled pfnglScaled #define glScalef pfnglScalef #define glTranslated pfnglTranslated #define glTranslatef pfnglTranslatef #define glIsList pfnglIsList #define glDeleteLists pfnglDeleteLists #define glGenLists pfnglGenLists #define glNewList pfnglNewList #define glEndList pfnglEndList #define glCallList pfnglCallList #define glCallLists pfnglCallLists #define glListBase pfnglListBase #define glBegin pfnglBegin #define glEnd pfnglEnd #define glVertex2d pfnglVertex2d #define glVertex2f pfnglVertex2f #define glVertex2i pfnglVertex2i #define glVertex2s pfnglVertex2s #define glVertex3d pfnglVertex3d #define glVertex3f pfnglVertex3f #define glVertex3i pfnglVertex3i #define glVertex3s pfnglVertex3s #define glVertex4d pfnglVertex4d #define glVertex4f pfnglVertex4f #define glVertex4i pfnglVertex4i #define glVertex4s pfnglVertex4s #define glVertex2dv pfnglVertex2dv #define glVertex2fv pfnglVertex2fv #define glVertex2iv pfnglVertex2iv #define glVertex2sv pfnglVertex2sv #define glVertex3dv pfnglVertex3dv #define glVertex3fv pfnglVertex3fv #define glVertex3iv pfnglVertex3iv #define glVertex3sv pfnglVertex3sv #define glVertex4dv pfnglVertex4dv #define glVertex4fv pfnglVertex4fv #define glVertex4iv pfnglVertex4iv #define glVertex4sv pfnglVertex4sv #define glNormal3b pfnglNormal3b #define glNormal3d pfnglNormal3d #define glNormal3f pfnglNormal3f #define glNormal3i pfnglNormal3i #define glNormal3s pfnglNormal3s #define glNormal3bv pfnglNormal3bv #define glNormal3dv pfnglNormal3dv #define glNormal3fv pfnglNormal3fv #define glNormal3iv pfnglNormal3iv #define glNormal3sv pfnglNormal3sv #define glIndexd pfnglIndexd #define glIndexf pfnglIndexf #define glIndexi pfnglIndexi #define glIndexs pfnglIndexs #define glIndexub pfnglIndexub #define glIndexdv pfnglIndexdv #define glIndexfv pfnglIndexfv #define glIndexiv pfnglIndexiv #define glIndexsv pfnglIndexsv #define glIndexubv pfnglIndexubv #define glColor3b pfnglColor3b #define glColor3d pfnglColor3d #define glColor3f pfnglColor3f #define glColor3i pfnglColor3i #define glColor3s pfnglColor3s #define glColor3ub pfnglColor3ub #define glColor3ui pfnglColor3ui #define glColor3us pfnglColor3us #define glColor4b pfnglColor4b #define glColor4d pfnglColor4d #define glColor4f pfnglColor4f #define glColor4i pfnglColor4i #define glColor4s pfnglColor4s #define glColor4ub pfnglColor4ub #define glColor4ui pfnglColor4ui #define glColor4us pfnglColor4us #define glColor3bv pfnglColor3bv #define glColor3dv pfnglColor3dv #define glColor3fv pfnglColor3fv #define glColor3iv pfnglColor3iv #define glColor3sv pfnglColor3sv #define glColor3ubv pfnglColor3ubv #define glColor3uiv pfnglColor3uiv #define glColor3usv pfnglColor3usv #define glColor4bv pfnglColor4bv #define glColor4dv pfnglColor4dv #define glColor4fv pfnglColor4fv #define glColor4iv pfnglColor4iv #define glColor4sv pfnglColor4sv #define glColor4ubv pfnglColor4ubv #define glColor4uiv pfnglColor4uiv #define glColor4usv pfnglColor4usv #define glTexCoord1d pfnglTexCoord1d #define glTexCoord1f pfnglTexCoord1f #define glTexCoord1i pfnglTexCoord1i #define glTexCoord1s pfnglTexCoord1s #define glTexCoord2d pfnglTexCoord2d #define glTexCoord2f pfnglTexCoord2f #define glTexCoord2i pfnglTexCoord2i #define glTexCoord2s pfnglTexCoord2s #define glTexCoord3d pfnglTexCoord3d #define glTexCoord3f pfnglTexCoord3f #define glTexCoord3i pfnglTexCoord3i #define glTexCoord3s pfnglTexCoord3s #define glTexCoord4d pfnglTexCoord4d #define glTexCoord4f pfnglTexCoord4f #define glTexCoord4i pfnglTexCoord4i #define glTexCoord4s pfnglTexCoord4s #define glTexCoord1dv pfnglTexCoord1dv #define glTexCoord1fv pfnglTexCoord1fv #define glTexCoord1iv pfnglTexCoord1iv #define glTexCoord1sv pfnglTexCoord1sv #define glTexCoord2dv pfnglTexCoord2dv #define glTexCoord2fv pfnglTexCoord2fv #define glTexCoord2iv pfnglTexCoord2iv #define glTexCoord2sv pfnglTexCoord2sv #define glTexCoord3dv pfnglTexCoord3dv #define glTexCoord3fv pfnglTexCoord3fv #define glTexCoord3iv pfnglTexCoord3iv #define glTexCoord3sv pfnglTexCoord3sv #define glTexCoord4dv pfnglTexCoord4dv #define glTexCoord4fv pfnglTexCoord4fv #define glTexCoord4iv pfnglTexCoord4iv #define glTexCoord4sv pfnglTexCoord4sv #define glRasterPos2d pfnglRasterPos2d #define glRasterPos2f pfnglRasterPos2f #define glRasterPos2i pfnglRasterPos2i #define glRasterPos2s pfnglRasterPos2s #define glRasterPos3d pfnglRasterPos3d #define glRasterPos3f pfnglRasterPos3f #define glRasterPos3i pfnglRasterPos3i #define glRasterPos3s pfnglRasterPos3s #define glRasterPos4d pfnglRasterPos4d #define glRasterPos4f pfnglRasterPos4f #define glRasterPos4i pfnglRasterPos4i #define glRasterPos4s pfnglRasterPos4s #define glRasterPos2dv pfnglRasterPos2dv #define glRasterPos2fv pfnglRasterPos2fv #define glRasterPos2iv pfnglRasterPos2iv #define glRasterPos2sv pfnglRasterPos2sv #define glRasterPos3dv pfnglRasterPos3dv #define glRasterPos3fv pfnglRasterPos3fv #define glRasterPos3iv pfnglRasterPos3iv #define glRasterPos3sv pfnglRasterPos3sv #define glRasterPos4dv pfnglRasterPos4dv #define glRasterPos4fv pfnglRasterPos4fv #define glRasterPos4iv pfnglRasterPos4iv #define glRasterPos4sv pfnglRasterPos4sv #define glRectd pfnglRectd #define glRectf pfnglRectf #define glRecti pfnglRecti #define glRects pfnglRects #define glRectdv pfnglRectdv #define glRectfv pfnglRectfv #define glRectiv pfnglRectiv #define glRectsv pfnglRectsv #define glVertexPointer pfnglVertexPointer #define glNormalPointer pfnglNormalPointer #define glColorPointer pfnglColorPointer #define glIndexPointer pfnglIndexPointer #define glTexCoordPointer pfnglTexCoordPointer #define glEdgeFlagPointer pfnglEdgeFlagPointer #define glGetPointerv pfnglGetPointerv #define glArrayElement pfnglArrayElement #define glDrawArrays pfnglDrawArrays #define glDrawElements pfnglDrawElements #define glInterleavedArrays pfnglInterleavedArrays #define glShadeModel pfnglShadeModel #define glLightf pfnglLightf #define glLighti pfnglLighti #define glLightfv pfnglLightfv #define glLightiv pfnglLightiv #define glGetLightfv pfnglGetLightfv #define glGetLightiv pfnglGetLightiv #define glLightModelf pfnglLightModelf #define glLightModeli pfnglLightModeli #define glLightModelfv pfnglLightModelfv #define glLightModeliv pfnglLightModeliv #define glMaterialf pfnglMaterialf #define glMateriali pfnglMateriali #define glMaterialfv pfnglMaterialfv #define glMaterialiv pfnglMaterialiv #define glGetMaterialfv pfnglGetMaterialfv #define glGetMaterialiv pfnglGetMaterialiv #define glColorMaterial pfnglColorMaterial #define glPixelZoom pfnglPixelZoom #define glPixelStoref pfnglPixelStoref #define glPixelStorei pfnglPixelStorei #define glPixelTransferf pfnglPixelTransferf #define glPixelTransferi pfnglPixelTransferi #define glPixelMapfv pfnglPixelMapfv #define glPixelMapuiv pfnglPixelMapuiv #define glPixelMapusv pfnglPixelMapusv #define glGetPixelMapfv pfnglGetPixelMapfv #define glGetPixelMapuiv pfnglGetPixelMapuiv #define glGetPixelMapusv pfnglGetPixelMapusv #define glBitmap pfnglBitmap #define glReadPixels pfnglReadPixels #define glDrawPixels pfnglDrawPixels #define glCopyPixels pfnglCopyPixels #define glStencilFunc pfnglStencilFunc #define glStencilMask pfnglStencilMask #define glStencilOp pfnglStencilOp #define glClearStencil pfnglClearStencil #define glTexGend pfnglTexGend #define glTexGenf pfnglTexGenf #define glTexGeni pfnglTexGeni #define glTexGendv pfnglTexGendv #define glTexGenfv pfnglTexGenfv #define glTexGeniv pfnglTexGeniv #define glGetTexGendv pfnglGetTexGendv #define glGetTexGenfv pfnglGetTexGenfv #define glGetTexGeniv pfnglGetTexGeniv #define glTexEnvf pfnglTexEnvf #define glTexEnvi pfnglTexEnvi #define glTexEnvfv pfnglTexEnvfv #define glTexEnviv pfnglTexEnviv #define glGetTexEnvfv pfnglGetTexEnvfv #define glGetTexEnviv pfnglGetTexEnviv #define glTexParameterf pfnglTexParameterf #define glTexParameteri pfnglTexParameteri #define glTexParameterfv pfnglTexParameterfv #define glTexParameteriv pfnglTexParameteriv #define glGetTexParameterfv pfnglGetTexParameterfv #define glGetTexParameteriv pfnglGetTexParameteriv #define glGetTexLevelParameterfv pfnglGetTexLevelParameterfv #define glGetTexLevelParameteriv pfnglGetTexLevelParameteriv #define glTexImage1D pfnglTexImage1D #define glTexImage2D pfnglTexImage2D #define glGetTexImage pfnglGetTexImage #define glGenTextures pfnglGenTextures #define glDeleteTextures pfnglDeleteTextures #define glBindTexture pfnglBindTexture #define glPrioritizeTextures pfnglPrioritizeTextures #define glAreTexturesResident pfnglAreTexturesResident #define glIsTexture pfnglIsTexture #define glTexSubImage1D pfnglTexSubImage1D #define glTexSubImage2D pfnglTexSubImage2D #define glCopyTexImage1D pfnglCopyTexImage1D #define glCopyTexImage2D pfnglCopyTexImage2D #define glCopyTexSubImage1D pfnglCopyTexSubImage1D #define glCopyTexSubImage2D pfnglCopyTexSubImage2D #define glMap1d pfnglMap1d #define glMap1f pfnglMap1f #define glMap2d pfnglMap2d #define glMap2f pfnglMap2f #define glGetMapdv pfnglGetMapdv #define glGetMapfv pfnglGetMapfv #define glGetMapiv pfnglGetMapiv #define glEvalCoord1d pfnglEvalCoord1d #define glEvalCoord1f pfnglEvalCoord1f #define glEvalCoord1dv pfnglEvalCoord1dv #define glEvalCoord1fv pfnglEvalCoord1fv #define glEvalCoord2d pfnglEvalCoord2d #define glEvalCoord2f pfnglEvalCoord2f #define glEvalCoord2dv pfnglEvalCoord2dv #define glEvalCoord2fv pfnglEvalCoord2fv #define glMapGrid1d pfnglMapGrid1d #define glMapGrid1f pfnglMapGrid1f #define glMapGrid2d pfnglMapGrid2d #define glMapGrid2f pfnglMapGrid2f #define glEvalPoint1 pfnglEvalPoint1 #define glEvalPoint2 pfnglEvalPoint2 #define glEvalMesh1 pfnglEvalMesh1 #define glEvalMesh2 pfnglEvalMesh2 #define glFogf pfnglFogf #define glFogi pfnglFogi #define glFogfv pfnglFogfv #define glFogiv pfnglFogiv #define glFeedbackBuffer pfnglFeedbackBuffer #define glPassThrough pfnglPassThrough #define glSelectBuffer pfnglSelectBuffer #define glInitNames pfnglInitNames #define glLoadName pfnglLoadName #define glPushName pfnglPushName #define glPopName pfnglPopName #define glBlendEquationEXT pfnglBlendEquationEXT #define glBlendColorEXT pfnglBlendColorEXT #define glPolygonOffsetEXT pfnglPolygonOffsetEXT #define glVertexPointerEXT pfnglVertexPointerEXT #define glNormalPointerEXT pfnglNormalPointerEXT #define glColorPointerEXT pfnglColorPointerEXT #define glIndexPointerEXT pfnglIndexPointerEXT #define glTexCoordPointerEXT pfnglTexCoordPointerEXT #define glEdgeFlagPointerEXT pfnglEdgeFlagPointerEXT #define glGetPointervEXT pfnglGetPointervEXT #define glArrayElementEXT pfnglArrayElementEXT #define glDrawArraysEXT pfnglDrawArraysEXT #define glGenTexturesEXT pfnglGenTexturesEXT #define glDeleteTexturesEXT pfnglDeleteTexturesEXT #define glBindTextureEXT pfnglBindTextureEXT #define glPrioritizeTexturesEXT pfnglPrioritizeTexturesEXT #define glAreTexturesResidentEXT pfnglAreTexturesResidentEXT #define glIsTextureEXT pfnglIsTextureEXT #define glTexImage3DEXT pfnglTexImage3DEXT #define glTexSubImage3DEXT pfnglTexSubImage3DEXT #define glCopyTexSubImage3DEXT pfnglCopyTexSubImage3DEXT #define glColorTableEXT pfnglColorTableEXT #define glColorSubTableEXT pfnglColorSubTableEXT #define glGetColorTableEXT pfnglGetColorTableEXT #define glGetColorTableParameterfvEXT pfnglGetColorTableParameterfvEXT #define glGetColorTableParameterivEXT pfnglGetColorTableParameterivEXT #define glActiveTextureARB pfnglActiveTextureARB #define glClientActiveTextureARB pfnglClientActiveTextureARB #define glMultiTexCoord1dARB pfnglMultiTexCoord1dARB #define glMultiTexCoord1dvARB pfnglMultiTexCoord1dvARB #define glMultiTexCoord1fARB pfnglMultiTexCoord1fARB #define glMultiTexCoord1fvARB pfnglMultiTexCoord1fvARB #define glMultiTexCoord1iARB pfnglMultiTexCoord1iARB #define glMultiTexCoord1ivARB pfnglMultiTexCoord1ivARB #define glMultiTexCoord1sARB pfnglMultiTexCoord1sARB #define glMultiTexCoord1svARB pfnglMultiTexCoord1svARB #define glMultiTexCoord2dARB pfnglMultiTexCoord2dARB #define glMultiTexCoord2dvARB pfnglMultiTexCoord2dvARB #define glMultiTexCoord2fARB pfnglMultiTexCoord2fARB #define glMultiTexCoord2fvARB pfnglMultiTexCoord2fvARB #define glMultiTexCoord2iARB pfnglMultiTexCoord2iARB #define glMultiTexCoord2ivARB pfnglMultiTexCoord2ivARB #define glMultiTexCoord2sARB pfnglMultiTexCoord2sARB #define glMultiTexCoord2svARB pfnglMultiTexCoord2svARB #define glMultiTexCoord3dARB pfnglMultiTexCoord3dARB #define glMultiTexCoord3dvARB pfnglMultiTexCoord3dvARB #define glMultiTexCoord3fARB pfnglMultiTexCoord3fARB #define glMultiTexCoord3fvARB pfnglMultiTexCoord3fvARB #define glMultiTexCoord3iARB pfnglMultiTexCoord3iARB #define glMultiTexCoord3ivARB pfnglMultiTexCoord3ivARB #define glMultiTexCoord3sARB pfnglMultiTexCoord3sARB #define glMultiTexCoord3svARB pfnglMultiTexCoord3svARB #define glMultiTexCoord4dARB pfnglMultiTexCoord4dARB #define glMultiTexCoord4dvARB pfnglMultiTexCoord4dvARB #define glMultiTexCoord4fARB pfnglMultiTexCoord4fARB #define glMultiTexCoord4fvARB pfnglMultiTexCoord4fvARB #define glMultiTexCoord4iARB pfnglMultiTexCoord4iARB #define glMultiTexCoord4ivARB pfnglMultiTexCoord4ivARB #define glMultiTexCoord4sARB pfnglMultiTexCoord4sARB #define glMultiTexCoord4svARB pfnglMultiTexCoord4svARB #define glPointParameterfEXT pfnglPointParameterfEXT #define glPointParameterfvEXT pfnglPointParameterfvEXT #define glBlendFuncSeparateINGR pfnglBlendFuncSeparateINGR #define glWindowPos2iMESA pfnglWindowPos2iMESA #define glWindowPos2sMESA pfnglWindowPos2sMESA #define glWindowPos2fMESA pfnglWindowPos2fMESA #define glWindowPos2dMESA pfnglWindowPos2dMESA #define glWindowPos2ivMESA pfnglWindowPos2ivMESA #define glWindowPos2svMESA pfnglWindowPos2svMESA #define glWindowPos2fvMESA pfnglWindowPos2fvMESA #define glWindowPos2dvMESA pfnglWindowPos2dvMESA #define glWindowPos3iMESA pfnglWindowPos3iMESA #define glWindowPos3sMESA pfnglWindowPos3sMESA #define glWindowPos3fMESA pfnglWindowPos3fMESA #define glWindowPos3dMESA pfnglWindowPos3dMESA #define glWindowPos3ivMESA pfnglWindowPos3ivMESA #define glWindowPos3svMESA pfnglWindowPos3svMESA #define glWindowPos3fvMESA pfnglWindowPos3fvMESA #define glWindowPos3dvMESA pfnglWindowPos3dvMESA #define glWindowPos4iMESA pfnglWindowPos4iMESA #define glWindowPos4sMESA pfnglWindowPos4sMESA #define glWindowPos4fMESA pfnglWindowPos4fMESA #define glWindowPos4dMESA pfnglWindowPos4dMESA #define glWindowPos4ivMESA pfnglWindowPos4ivMESA #define glWindowPos4svMESA pfnglWindowPos4svMESA #define glWindowPos4fvMESA pfnglWindowPos4fvMESA #define glWindowPos4dvMESA pfnglWindowPos4dvMESA #define glResizeBuffersMESA pfnglResizeBuffersMESA #define glDrawRangeElements pfnglDrawRangeElements #define glTexImage3D pfnglTexImage3D #define glTexSubImage3D pfnglTexSubImage3D #define glCopyTexSubImage3D pfnglCopyTexSubImage3D #define glColorTable pfnglColorTable #define glColorSubTable pfnglColorSubTable #define glColorTableParameteriv pfnglColorTableParameteriv #define glColorTableParameterfv pfnglColorTableParameterfv #define glCopyColorSubTable pfnglCopyColorSubTable #define glCopyColorTable pfnglCopyColorTable #define glGetColorTable pfnglGetColorTable #define glGetColorTableParameterfv pfnglGetColorTableParameterfv #define glGetColorTableParameteriv pfnglGetColorTableParameteriv #define glBlendEquation pfnglBlendEquation #define glBlendColor pfnglBlendColor #define glHistogram pfnglHistogram #define glResetHistogram pfnglResetHistogram #define glGetHistogram pfnglGetHistogram #define glGetHistogramParameterfv pfnglGetHistogramParameterfv #define glGetHistogramParameteriv pfnglGetHistogramParameteriv #define glMinmax pfnglMinmax #define glResetMinmax pfnglResetMinmax #define glGetMinmax pfnglGetMinmax #define glGetMinmaxParameterfv pfnglGetMinmaxParameterfv #define glGetMinmaxParameteriv pfnglGetMinmaxParameteriv #define glConvolutionFilter1D pfnglConvolutionFilter1D #define glConvolutionFilter2D pfnglConvolutionFilter2D #define glConvolutionParameterf pfnglConvolutionParameterf #define glConvolutionParameterfv pfnglConvolutionParameterfv #define glConvolutionParameteri pfnglConvolutionParameteri #define glConvolutionParameteriv pfnglConvolutionParameteriv #define glCopyConvolutionFilter1D pfnglCopyConvolutionFilter1D #define glCopyConvolutionFilter2D pfnglCopyConvolutionFilter2D #define glGetConvolutionFilter pfnglGetConvolutionFilter #define glGetConvolutionParameterfv pfnglGetConvolutionParameterfv #define glGetConvolutionParameteriv pfnglGetConvolutionParameteriv #define glSeparableFilter2D pfnglSeparableFilter2D #define glGetSeparableFilter pfnglGetSeparableFilter #define glLockArraysEXT pfnglLockArraysEXT #define glUnlockArraysEXT pfnglUnlockArraysEXT #endif // _OPENGL_H_