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authorleo1999-12-03 18:47:11 +0000
committerleo1999-12-03 18:47:11 +0000
commit8714e89815b3c6fa2ca5f2bc2eef0a76adc3f0af (patch)
treeed1273352a43e8a6a57c7aa5ab333cb3ee589daf /win/libpng
parent65d2856a9f19aac960fed57d0e7b1e3aa7c4dd46 (diff)
workspace to build libpng under Windows
git-svn-id: http://svn.leocad.org/trunk@24 c7d43263-9d01-0410-8a33-9dba5d9f93d6
Diffstat (limited to 'win/libpng')
-rwxr-xr-xwin/libpng/libpng.dsp150
1 files changed, 150 insertions, 0 deletions
diff --git a/win/libpng/libpng.dsp b/win/libpng/libpng.dsp
new file mode 100755
index 0000000..8e4dd3a
--- /dev/null
+++ b/win/libpng/libpng.dsp
@@ -0,0 +1,150 @@
+# Microsoft Developer Studio Project File - Name="libpng" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 5.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=libpng - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "libpng.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libpng.mak" CFG="libpng - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libpng - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "libpng - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+
+!IF "$(CFG)" == "libpng - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../zlib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "libpng - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /Z7 /Od /I "../zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "libpng - Win32 Release"
+# Name "libpng - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\png.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\png.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngasmrd.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngconf.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngerror.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngget.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngmem.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngpread.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngread.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngrio.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngrtran.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngrutil.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngset.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngtrans.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngwio.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngwrite.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngwtran.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pngwutil.c
+# End Source File
+# End Target
+# End Project