summaryrefslogtreecommitdiff
path: root/common/opengl.cpp
diff options
context:
space:
mode:
authorleo2002-03-13 01:57:06 +0000
committerleo2002-03-13 01:57:06 +0000
commit6dd63e41ece8c1eb73c1708963ab9ff4988e0dba (patch)
tree6ad37486bbfe67056f12cc2287164090cd4322b7 /common/opengl.cpp
parentf134595752f8fd90d02e161a1c6647d703b8bbec (diff)
Fixed compiler error under Windows.
git-svn-id: http://svn.leocad.org/trunk@286 c7d43263-9d01-0410-8a33-9dba5d9f93d6
Diffstat (limited to 'common/opengl.cpp')
-rwxr-xr-xcommon/opengl.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/common/opengl.cpp b/common/opengl.cpp
index b84c6f2..0c02573 100755
--- a/common/opengl.cpp
+++ b/common/opengl.cpp
@@ -1253,15 +1253,11 @@ bool GL_InitializeExtensions ()
#include <math.h>
-#ifndef LC_WINDOWS
-#define APIENTRY
-#endif
-
#ifndef M_PI
#define M_PI 3.14159265
#endif
-void APIENTRY gluLookAt (GLdouble ex, GLdouble ey, GLdouble ez, GLdouble cx, GLdouble cy, GLdouble cz,
+void gluLookAt (GLdouble ex, GLdouble ey, GLdouble ez, GLdouble cx, GLdouble cy, GLdouble cz,
GLdouble ux, GLdouble uy, GLdouble uz)
{
GLdouble x[3], y[3], z[3] = { ex-cx, ey-cy, ez-cz };
@@ -1307,7 +1303,7 @@ void APIENTRY gluLookAt (GLdouble ex, GLdouble ey, GLdouble ez, GLdouble cx, GLd
}
}
-void APIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar)
+void gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar)
{
GLdouble y = zNear * tan (fovy * M_PI / 360.0);
glFrustum (-y*aspect, y*aspect, -y, y, zNear, zFar);
@@ -1490,7 +1486,7 @@ static GLboolean invert_matrix( const GLdouble *m, GLdouble *out )
/* projection du point (objx,objy,obz) sur l'ecran (winx,winy,winz) */
-GLint APIENTRY gluProject(GLdouble objx,GLdouble objy,GLdouble objz,
+GLint gluProject(GLdouble objx,GLdouble objy,GLdouble objz,
const GLdouble model[16],const GLdouble proj[16],
const GLint viewport[4],
GLdouble *winx,GLdouble *winy,GLdouble *winz)
@@ -1520,7 +1516,7 @@ GLint APIENTRY gluProject(GLdouble objx,GLdouble objy,GLdouble objz,
/* transformation du point ecran (winx,winy,winz) en point objet */
-GLint APIENTRY gluUnProject(GLdouble winx,GLdouble winy,GLdouble winz,
+GLint gluUnProject(GLdouble winx,GLdouble winy,GLdouble winz,
const GLdouble model[16],const GLdouble proj[16],
const GLint viewport[4],
GLdouble *objx,GLdouble *objy,GLdouble *objz)