#ifndef ia_h #define ia_h /* ia.h */ /* {{{ * * Copyright (C) 2008 NĂ©lio Laranjeiro * * APBTeam: * Web: http://apbteam.org/ * Email: team AT apbteam DOT org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * }}} */ /** Load balls procedure from a distributor. * * 1. Rotate the arm to the desired position to allow the robot to load x * balls. * 2. Go backward, this will allow the robot to continue rotating the arm and * load the balls. * 3. Stop the arm and put it to its initial position to disallow the robot * to take undesired balls. * * See trunk/digital/io/doc/loadballs.png (use the make command before) * * \param balls_nb the quantity of ball to load. */ void ia_load_balls (uint8_t balls_nb); /** Get samples procedure. Request the robot to go and get some sample of the * team color or ice samples. * * 1. Go to the position in front of the distributor. * 2. Prepare the arm to get samples. * 3. Go forward with a controled speed to get the samples. * 4. Prepare the classifier to classify the samples. * 5. loadballs with the quantity of samples desired. * 6. Continue classifier * * See trunk/digital/io/doc/getSamples.png and * trunk/digital/io/doc/loadballs.png (use make to get the png files). */ void ia_get_samples (void); #endif /* ia_h */