path: root/digital/io-hub/src/robospierre/element.c
AgeCommit message (Expand)Author
2011-09-21digital/io-hub/src/robospierre: hacks for the IDF finalsidf-2011-finalsNicolas Schodet
2011-09-21digital/io-hub/src/robospierre: go to green zone several timesNicolas Schodet
2011-06-25digital/io-hub/src/robospierre: malus to intersections near dropped elementsNicolas Schodet
2011-06-13digital/io-hub: try to avoid dropped pawnNicolas Schodet
2011-06-04digital/io-hub: only take heads in opponent green zoneNicolas Schodet
2011-06-04digital/io-hub: elements do not block pathsNicolas Schodet
2011-06-04digital/io-hub: lower center element bonusNicolas Schodet
2011-06-04digital/io-hub: fix failure codeNicolas Schodet
2011-06-04digital/io-hub: add score to bonus squares, handle protected squaresNicolas Schodet
2011-06-04digital/io-hub: fix missing bonus flagNicolas Schodet
2011-06-04digital/io-hub: drop the right element typeNicolas Schodet
2011-06-03digital/io-hub: raise king scoreeurobot-2011-3Jérôme Jutteau
2011-06-03digital/io-hub: add larger bonus when I like greenNicolas Schodet
2011-06-03digital/io-hub: remove bonus on center top areaNicolas Schodet
2011-06-03digital/io-hub: remove score from our green zone at first unloadJérôme Jutteau
2011-06-03digital/io-hub: i like green (and tests)Jérôme Jutteau
2011-06-03digital/io-hub: moved score for green zoneJérôme Jutteau
2011-06-03digital/io-hub: on pathologic failure, add failure offsetNicolas Schodet
2011-06-03digital/io-hub: cancel bonus on far unload areaNicolas Schodet
2011-06-02digital/io-hub: add bonus to some bonus zoneseurobot-2011-1Nicolas Schodet
2011-06-02digital/io-hub: take one out of two green elementNicolas Schodet
2011-06-02digital/io-hub: avoid dangerous placesNicolas Schodet
2011-06-02digital/io-hub: handle failure to choose another element_idNicolas Schodet
2011-06-02digital/io-hub: change bonus for load and unload and adapt some scoresJérôme Jutteau
2011-06-01digital/io-hub: fix element unload scoreNicolas Schodet
2011-06-01digital/io-hub: handle element with path findingNicolas Schodet
2011-06-01digital/io-hub: remove probability from scoreJérôme Jutteau
2011-06-01digital/io-hub: fixed bonus elements at bottomJérôme Jutteau
2011-06-01digital/io-hub: fixed warningJérôme Jutteau
2011-06-01digital/io-hub: moved safe zone in elementsJérôme Jutteau
2011-06-01digital/io-hub: element block path or notJérôme Jutteau
2011-06-01digital/io-hub: add bonus coeff to elements and adjusted scores algorithmsJérôme Jutteau
2011-06-01digital/io-hub: do not prepare in green zoneNicolas Schodet
2011-05-31digital/io-hub: remove special case for green elementsNicolas Schodet
2011-05-30digital/io-hub: change element_get_posNicolas Schodet
2011-05-28digital/io: fixed how to deduce elements on intersectionsJérôme Jutteau
2011-05-28digital/io-hub: add function to get position from element idJérôme Jutteau
2011-05-28digital/io-hub: add function to get nearest element id and add test_elementJérôme Jutteau
2011-05-28digital/io-hub: add element score computationJérôme Jutteau