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path: root/digital/io-hub/src/robospierre
AgeCommit message (Expand)Author
2013-03-17digital/io-hub/src/robospierre: update FSMJerome Jutteau
2013-02-27digital/io-hub/src/robospierre: update fsmJerome Jutteau
2012-06-14all: link with -lm when neededNicolas Schodet
2012-05-18digital/io-hub/src/guybrush: add EEPROM loggerNicolas Schodet
2012-05-17digital/{ai,io-hub,mimot}: add parameter for brakeNicolas Schodet
2012-05-14digital/ai/src/utils: use interrupt for timerNicolas Schodet
2012-05-08digital/io-hub: optional pull-up for contactsNicolas Schodet
2012-05-06digital/ai: add sensor argument to radar_validNicolas Schodet
2012-05-02digital/ai/src/twi_master: add an easy way to disable a slaveNicolas Schodet
2012-04-22digital/{ai,beacon,io-hub}: add beacon simulation stubNicolas Schodet
2012-04-10digital/io-hub: stop move when another move is requested by protoNicolas Schodet
2012-04-06digital/ai/src/twi_master: support asserv without auxNicolas Schodet
2012-03-26digital/{ai, io, io-hub}: add support for 2012 tableNicolas Schodet
2011-09-21digital/io-hub/src/robospierre: go to green zone several timesNicolas Schodet
2011-06-25Revert "digital/io-hub/src/robospierre: move to previous position on blocking"idf-2011-5idf-2011-4idf-2011-3Nicolas Schodet
2011-06-25digital/io-hub/src/robospierre: do not drop everything on blockingNicolas Schodet
2011-06-25digital/io-hub/src/robospierre: malus to intersections near dropped elementsNicolas Schodet
2011-06-25Revert "digital/io-hub/src/robospierre: disable pawn sensors when tower dropped"Nicolas Schodet
2011-06-25digital/io-hub/src/robospierre: move to previous position on blockingidf-2011-2Nicolas Schodet
2011-06-25digital/io-hub/src/robospierre: disable pawn sensors when tower droppedidf-2011-1Nicolas Schodet
2011-06-13digital/io-hub: try to avoid dropped pawnNicolas Schodet
2011-06-04digital/io-hub: a little bit quickereurobot-2011-5Nicolas Schodet
2011-06-04digital/io-hub: only take heads in opponent green zoneNicolas Schodet
2011-06-04digital/io-hub: do not detect tower in green zoneNicolas Schodet
2011-06-04digital/io-hub: invert strat switchNicolas Schodet
2011-06-04digital/io-hub: elements do not block pathsNicolas Schodet
2011-06-04digital/io-hub: lower center element bonusNicolas Schodet
2011-06-04digital/io-hub: conditionaly enable bumpersNicolas Schodet
2011-06-04digital/io-hub: fix failure codeNicolas Schodet
2011-06-04digital/io-hub: add score to bonus squares, handle protected squaresNicolas Schodet
2011-06-04digital/io-hub: handle path to protected zoneNicolas Schodet
2011-06-04digital/io-hub: fix missing bonus flagNicolas Schodet
2011-06-04digital/io-hub: drop the right element typeNicolas Schodet
2011-06-04digital/io-hub: factorize clamp functionsNicolas Schodet
2011-06-03digital/io-hub: handle tower detectionNicolas Schodet
2011-06-03digital/io-hub: fix undroppable stateseurobot-2011-4Nicolas Schodet
2011-06-03digital/io-hub: fix bug in head detection workaroundNicolas Schodet
2011-06-03digital/io-hub: raise king scoreeurobot-2011-3Jérôme Jutteau
2011-06-03digital/io-hub: add larger bonus when I like greenNicolas Schodet
2011-06-03digital/io-hub: remove bonus on center top areaNicolas Schodet
2011-06-03digital/io-hub: remove score from our green zone at first unloadJérôme Jutteau
2011-06-03digital/io-hub: I like green when strat switch selectedNicolas Schodet
2011-06-03digital/io-hub: i like green (and tests)Jérôme Jutteau
2011-06-03digital/io-hub: moved score for green zoneJérôme Jutteau
2011-06-03digital/io-hub: on pathologic failure, add failure offsetNicolas Schodet
2011-06-03digital/io-hub: do not signal bumped elementNicolas Schodet
2011-06-03digital/io-hub: give the right element to element moduleNicolas Schodet
2011-06-03digital/io-hub: make the little step back after clamp is closedeurobot-2011-2Nicolas Schodet
2011-06-03digital/io-hub: handle bumpersNicolas Schodet
2011-06-03digital/io-hub: little step backward in green zoneNicolas Schodet