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path: root/digital/io-hub/src/guybrush/top.c
AgeCommit message (Expand)Author
2012-05-16digital/io-hub/src/guybrush: clean load nearer from the totemNicolas Schodet
2012-05-16digital/io-hub/src/guybrush: handle more blockingNicolas Schodet
2012-05-16digital/io-hub/src/guybrush: prepare first decision in advanceNicolas Schodet
2012-05-15digital/io-hub/src/guybrush: release door closing pressure to save powerNicolas Schodet
2012-05-15digital/io-hub/src/guybrush: disable US sensors when waiting for jackNicolas Schodet
2012-05-15digital/io-hub/src/guybrush: add global demo mode flagNicolas Schodet
2012-05-14digital/io-hub/src/guybrush: close door when the hold has been leftNicolas Schodet
2012-05-14digital/io-hub/src/guybrush: lower speed when approachingNicolas Schodet
2012-05-14digital/io-hub/src/guybrush: compute linear moves distancesNicolas Schodet
2012-05-14digital/io-hub/src/guybrush: add clamp_request to put a end to sync problemsNicolas Schodet
2012-05-14digital/io-hub/src/guybrush: go back to playground before closing the doorNicolas Schodet
2012-05-14digital/io-hub/src/guybrush: top clean areaNicolas Schodet
2012-05-13digital/io-hub/src/guybrush: completely init door for simuNicolas Schodet
2012-05-13digital/io-hub/src/guybrush: open door during initNicolas Schodet
2012-05-12digital/io-hub/src/guybrush: handle movement failuresNicolas Schodet
2012-05-09digital/io-hub/src/guybrush: handle cases when clamp is not readyNicolas Schodet
2012-05-09digital/io-hub/src/guybrush: top should not post event, but directly handle itNicolas Schodet
2012-05-07digital/io-hub/src/guybrush: interract with clamp FSMNicolas Schodet
2012-05-07digital/io-hub/src/guybrush: push bottleNicolas Schodet
2012-05-07digital/io-hub/src/guybrush: first unload implementationNicolas Schodet
2012-05-07digital/io-hub/src/guybrush: first dumb top FSMNicolas Schodet
2012-03-26digital/io-hub/src/guybrush: initial guybrush almost empty programNicolas Schodet