AgeCommit message (Collapse)Author
2012-03-22analog/supply: add silkNicolas Schodet
2012-03-18digital/dev2/doc: add udev ruleNicolas Schodet
2012-03-18digital/io-hub, analog/supply: batchpcb orderBaptiste Perraudin
2012-03-18digital/io-hub/pcb: add spoke-biereBaptiste Perraudin
2012-03-18analog/supply: replace 24V battery charger, v2.0Baptiste Perraudin
2012-03-18digital/beacon: import Zigbit stack (bitcloud) & avr sourcesFlorent Duchon
2012-03-18digital/beacon, digital/lol: beacon folders reorganisationFlorent Duchon
2012-03-07digital/beacon/simu: beacon simulator v2 -> Multi Obstacles managementFlorent Duchon
2012-03-07tools/eagle/lbr: fix micromatch connectorNicolas Schodet
The non CMS version needs a hole in the PCB for the index.
2012-03-06digital/io-hub/pcb: fix bad comment on ADCNicolas Schodet
2012-03-06digital/mimot: convert to new control systemNicolas Schodet
2012-03-06digital/asserv: convert to new control systemNicolas Schodet
2012-03-06digital/avr/modules/motor: add motor modelNicolas Schodet
2012-03-06digital/avr/modules/motor: add motor control systemNicolas Schodet
2012-03-05digital/asserv/src: fix return to normal mode after finding limitNicolas Schodet
2012-03-05digital/avr/modules/motor: add new output moduleNicolas Schodet
2012-03-05digital/avr/common/preproc: add preprocessor loopsNicolas Schodet
2012-03-05digital/avr/modules/motor: add new encoder moduleNicolas Schodet
2012-03-05digital/ai/tools: fix test_simu_control scriptsNicolas Schodet
2012-02-11digital/mimot, digital/asserv: fix overflow in speed control codeNicolas Schodet
When substracting two values, one extra bit is needed. Use an unsigned number to have this extra bit.
2012-02-09eurobot/2012: add project documentNicolas Schodet
2012-02-09digital/ai/tools, host/simu/robots: simulate several robotsNicolas Schodet
2011-12-26First version of Beacons SimulatorFlorent Duchon
2011-10-16eurobot/2012: new Eurobot rulesNicolas Schodet
2011-10-16host/simu: add eurobot 2012 tableNicolas Schodet
2011-10-16host/simu/model: add rectangular obstacleNicolas Schodet
2011-10-16host/simu/utils: add intersect utilNicolas Schodet
2011-10-15host/simu/model/test: add table and obstacle testNicolas Schodet
2011-10-15host/simu/model: use vector class in round obstacleNicolas Schodet
2011-10-15host/simu/utils: add vector classNicolas Schodet
2011-09-21digital/io-hub/src/robospierre: go to green zone several timesNicolas Schodet
2011-06-26digital/avr/modules/adc: tested on new AVRNicolas Schodet
2011-06-25Revert "digital/io-hub/src/robospierre: move to previous position on blocking"idf-2011-5idf-2011-4idf-2011-3Nicolas Schodet
This reverts commit ee469d47e6520647423f91eb9a29aa57ca4fb74b.
2011-06-25digital/io-hub/src/robospierre: do not drop everything on blockingNicolas Schodet
2011-06-25digital/io-hub/src/robospierre: malus to intersections near dropped elementsNicolas Schodet
2011-06-25Revert "digital/io-hub/src/robospierre: disable pawn sensors when tower dropped"Nicolas Schodet
This reverts commit 0b9ae480b928a24664bfd30edcd17d760db593d1.
2011-06-25digital/io-hub/src/robospierre: move to previous position on blockingidf-2011-2Nicolas Schodet
2011-06-25digital/io-hub/src/robospierre: disable pawn sensors when tower droppedidf-2011-1Nicolas Schodet
2011-06-23digital/dev2/src: add #error to avoid programming with the bad clock settingNicolas Schodet
2011-06-13digital/io-hub: try to avoid dropped pawnNicolas Schodet
2011-06-13host/simu: randomize team colorNicolas Schodet
2011-06-08admin/logo: add avatarNicolas Schodet
2011-06-04digital/io-hub: a little bit quickereurobot-2011-5Nicolas Schodet
2011-06-04digital/io-hub: only take heads in opponent green zoneNicolas Schodet
2011-06-04digital/io-hub: do not detect tower in green zoneNicolas Schodet
2011-06-04digital/io-hub: invert strat switchNicolas Schodet
2011-06-04digital/io-hub: elements do not block pathsNicolas Schodet
2011-06-04digital/io-hub: lower center element bonusNicolas Schodet
2011-06-04digital/io-hub: conditionaly enable bumpersNicolas Schodet
2011-06-04digital/io-hub: fix failure codeNicolas Schodet
There is still a bug (when 0), but I do not care that much.