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+# simu - Robot simulation. {{{
+#
+# Copyright (C) 2012 Nicolas Schodet
+#
+# APBTeam:
+# Web: http://apbteam.org/
+# Email: team AT apbteam DOT org
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# }}}
+"""Table model for Eurobot 2013."""
+import simu.model.table
+from simu.model.round_obstacle import RoundObstacle
+from simu.model.rectangular_obstacle import RectangularObstacle
+from math import pi
+import math
+import random
+
+class Table (simu.model.table.Table):
+
+ def __init__ (self, cards = None):
+ simu.model.table.Table.__init__ (self)
+ # Candles.
+ self.candles = [ ]
+ def add_candle (pos, level, color):
+ candle = RoundObstacle (40, level)
+ candle.pos = pos
+ candle.color = color
+ candle.state = False
+ self.candles.append (candle)
+ def add_candle_circle (center, radius, start, step, colors, level):
+ angle = start
+ for color in colors:
+ pos = (center[0] + radius * math.cos (angle),
+ center[1] + radius * math.sin (angle))
+ add_candle (pos, level, color)
+ angle += step
+ colors_r = [ False, False, False, True, True, True ]
+ random.shuffle (colors_r)
+ colors = [ False ] + colors_r + [ True ]
+ add_candle_circle ((1500, 2000), 350, pi + pi / 16, pi / 8, colors, 3)
+ colors_r = [ False, False, False, True, True, True ]
+ random.shuffle (colors_r)
+ colors = ([ False ] + colors_r[0:3] + [ None, None, None, None ]
+ + colors_r[3:6] + [ True ])
+ add_candle_circle ((1500, 2000), 450, pi + pi / 24, pi / 12, colors, 2)
+ # Glasses.
+ self.glasses = [ ]
+ def add_glass (pos):
+ glass = RoundObstacle (40, 0)
+ glass.pos = pos
+ self.glasses.append (glass)
+ glass = RoundObstacle (40, 0)
+ glass.pos = (3000 - pos[0], pos[1])
+ self.glasses.append (glass)
+ add_glass ((900, 550))
+ add_glass ((1200, 550))
+ add_glass ((1050, 800))
+ add_glass ((1350, 800))
+ add_glass ((900, 1050))
+ add_glass ((1200, 1050))
+ # Cherries.
+ self.plates = [ ]
+ self.cherries = [ ]
+ def add_plate (pos, color):
+ plate = RectangularObstacle ((170, 170), 0)
+ plate.pos = pos
+ plate.angle = 0
+ self.plates.append (plate)
+ cpos = ((-42, -42), (-42, 0), (-42, +42), (0, -21), (0, 21),
+ (42, -42), (42, 0), (42, +42))
+ ccol = [ color ] + 7 * [ None ]
+ random.shuffle (ccol)
+ for p, c in zip (cpos, ccol):
+ cherry = RoundObstacle (20, 0)
+ cherry.pos = (pos[0] + p[0], pos[1] + p[1])
+ cherry.color = c
+ self.cherries.append (cherry)
+ for py in (250, 600, 1000, 1400, 1750):
+ add_plate ((200, py), False)
+ add_plate ((3000 - 200, py), True)
+ # Gifts.
+ self.gifts = [ ]
+ def add_gift (pos, color):
+ gift = RectangularObstacle ((150, 50), 0)
+ gift.pos = pos
+ gift.color = color
+ gift.state = False
+ self.gifts.append (gift)
+ def add_gifts (pos):
+ add_gift ((pos[0] - 176 / 2, pos[1] - 72), False)
+ add_gift ((pos[0] + 176 / 2, pos[1] - 72), True)
+ add_gifts ((600, 0))
+ add_gifts ((1200, 0))
+ add_gifts ((1800, 0))
+ add_gifts ((2400, 0))
+ # Add everything to obstacles.
+ self.obstacles += self.candles
+ self.obstacles += self.glasses
+ self.obstacles += self.cherries
+ self.obstacles += self.gifts
+