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+# simu - Robot simulation. {{{
+#
+# Copyright (C) 2009 Nicolas Schodet
+#
+# APBTeam:
+# Web: http://apbteam.org/
+# Email: team AT apbteam DOT org
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# }}}
+"""Table model for Eurobot 2011."""
+import simu.model.table
+from random import randrange
+from simu.model.round_obstacle import RoundObstacle
+
+class Table (simu.model.table.Table):
+
+ def __init__ (self, cards = None):
+ simu.model.table.Table.__init__ (self)
+ # Draw cards.
+ if cards is None:
+ cards = [ randrange (20) for i in xrange (3) ]
+ self.cards = cards
+ def pos (card):
+ king_pos = card // 4
+ queen_pos = card % 4
+ if queen_pos >= king_pos:
+ queen_pos += 1
+ return (king_pos, queen_pos)
+ # Well, this is a boring write only code which create every elements.
+ self.pawns = [ ]
+ # Put pawns in green zones.
+ green_pos = pos (cards[0])
+ for i in xrange (5):
+ if i == green_pos[0]:
+ kind = 'king'
+ elif i == green_pos[1]:
+ kind = 'queen'
+ else:
+ kind = 'pawn'
+ pawn = RoundObstacle (100, 1)
+ pawn.pos = (200, 10 + 280 * (5 - i))
+ pawn.kind = kind
+ self.pawns.append (pawn)
+ pawn = RoundObstacle (100, 1)
+ pawn.pos = (3000 - 200, 10 + 280 * (5 - i))
+ pawn.kind = kind
+ self.pawns.append (pawn)
+ # Put pawns in playing zone.
+ kind = 'pawn'
+ for j in xrange (2):
+ play_pos = pos (cards[2 - j])
+ for i in xrange (5):
+ if i in play_pos:
+ pawn = RoundObstacle (100, 1)
+ pawn.pos = (1500 - 350 * (1 + j), 350 * (5 - i))
+ pawn.kind = kind
+ self.pawns.append (pawn)
+ pawn = RoundObstacle (100, 1)
+ pawn.pos = (1500 + 350 * (1 + j), 350 * (5 - i))
+ pawn.kind = kind
+ self.pawns.append (pawn)
+ # Put center pawn.
+ kind = 'pawn'
+ pawn = RoundObstacle (100, 1)
+ pawn.pos = (1500, 350 * 3)
+ pawn.kind = kind
+ self.pawns.append (pawn)
+ # Add everything to obstacles.
+ self.obstacles += self.pawns