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#ifndef socket_client_hh
#define socket_client_hh
/* socket_client.hh - Classe des socket client */
/* Simulotron - Programme de simulation de robot {{{
 *
 * Copyright (C) 2005 Nicolas Haller
 *
 * Robot APB Team/Efrei 2005.
 *        Web: http://assos.efrei.fr/robot/
 *      Email: robot AT efrei DOT fr
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 *
 * }}} */
#include <string>

class Address;
class SocketServer;

class SocketClient
{
    private:
	/// Ze socket
	int socket_;
	/// constantes
	/// Taille max du buffer de lecture/ecriture
	static const int BUFFER_SIZE = 256;
    public:
	/// Constructeur
	SocketClient (const Address & address);
	/// Constructeur accept
	SocketClient (SocketServer & socketServer);
	/// Destructeur
	~SocketClient (void);
	/// Connect le client au serveur
	void connect (const Address & address);
	/// lit du socket
	std::string read (void);
	/// �crit dans le socket
	void write (const std::string & str);
	/// lit un charact�re du socket
	char getChar (void);
	/// �crit un charact�re dans le socket
	void putChar (char c);
};

#endif //socket_client_hh