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authorbeaufour2006-05-05 18:28:27 +0000
committerbeaufour2006-05-05 18:28:27 +0000
commit4e5c530cd695b4c5807a16b017b3fa9ef1d61886 (patch)
treee91a332ff30dd3d352f28a7e9b4502805aa85eaa /i/marvin/src/utils/signalhandler.tcc
parent0f1dec71f0581546e6afc0d3e0f991968059b174 (diff)
Oui bon j'ai oublie de commite et ca compile.
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+// signalhandler.cc
+// // // marvin - programme du robot 2006. {{{
+// // //
+// // // Copyright (C) 2003-2006 Sebastien Beaufour
+// // //
+// // // Robot APB Team/Efrei 2006.
+// // // Web: http://assos.efrei.fr/robot/
+// // // Email: robot AT efrei DOT fr
+// // //
+// // // This program is free software; you can redistribute it and/or modify
+// // // it under the terms of the GNU General Public License as published by
+// // // the Free Software Foundation; either version 2 of the License, or
+// // // (at your option) any later version.
+// // //
+// // // This program is distributed in the hope that it will be useful,
+// // // but WITHOUT ANY WARRANTY; without even the implied warranty of
+// // // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// // // GNU General Public License for more details.
+// // //
+// // // You should have received a copy of the GNU General Public License
+// // // along with this program; if not, write to the Free Software
+// // // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// // //
+// // // }}}
+// //
+// //
+//
+
+#include "signalhandler.hh"
+
+/// reset NEED a default reset, so here is a default reset with nothing inside
+template<int sig> void SignalHandler<sig>::DefaultReset (void)
+{
+ // Nothing
+}
+
+// Now we can set the default value to reset
+template<int sig> Callback<void> SignalHandler<sig>::reset=SignalHandler::DefaultReset;
+
+///Static member which will be use by sigaction
+template<int sig> void SignalHandler<sig>::trapsigint(int a)
+{
+ std::cout << "Trap du crtl+c "<< std::endl;
+ reset();
+}
+
+///Function to bind to the function to be called when signal il caught
+template<int sig> void SignalHandler<sig>::bind(Callback<void> r)
+{
+ reset=r;
+ action.sa_handler = trapsigint;
+ action.sa_flags = SA_ONESHOT;
+ sigaction(sig,&action,NULL);
+}
+
+/// Constructor, nothing to do
+template<int sig> SignalHandler<sig>::SignalHandler()
+{
+ //nada
+}
+
+///Destructor, put the old sig handler back
+template<int sig> SignalHandler<sig>::~SignalHandler()
+{
+ sigaction(sig,&old,NULL);
+}