#include "ui.hh" #include #include #include #include using namespace std; UI *ui; int ready; int GetReady() { return ready; } void SetReady(int i) { ready = i; } // Lecture du fifo et execution de la commande void endSleep(int numSignal) { // Reassignement du signal handler signal(SIGUSR1, endSleep); ready = 1; } int main(int argc, char **argv) { signal(SIGUSR1, endSleep); if (argc > 0) { ui = new UI (argv[1]); } else ui = new UI; ui->menu (); delete ui; }