// log.cc // robert - programme du robot 2005. {{{ // // Copyright (C) 2004 Nicolas Schodet // // Robot APB Team/Efrei 2005. // Web: http://assos.efrei.fr/robot/ // Email: robot AT efrei DOT fr // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // }}} #include "log.hh" /// Constructeur. Log::Log (const char *module) : module_ (module), instance_ (0) { } /// Constructeur. Log::Log (const char *module, const char *instance) : module_ (module), instance_ (instance) { } /// Crée un nouveau LogMessage. LogMessage Log::operator() (const char *msg, Level level/*info*/) const { return LogMessage (*this, msg, level); } /// Traduit le niveau de log. std::string Log::toString (Level level) { switch (level) { case none: return "none"; case fatal: return "fatal"; case error: return "error"; case warning: return "warning"; case info: return "info"; case debug: return "debug"; case verydebug: return "verydebug"; default: return "logunknown"; } } /// Traduit le niveau de log. Log::Level Log::toLevel (const std::string &level) { switch (level[0]) { case 'n': return none; case 'f': return fatal; case 'e': return error; case 'w': return warning; case 'i': return info; case 'd': return debug; case 'v': return verydebug; default: return levelReserved; } } /// Change un niveau de log en masque. Log::Level Log::toLevelMask (Log::Level level) { return static_cast ((level - 1) | level); }