#ifndef point_h #define point_h // point.h // nono - programme du robot 2004. {{{ // // Copyright (C) 2004 Nicolas Schodet // // Robot APB Team/Efrei 2004. // Web: http://assos.efrei.fr/robot/ // Email: robot AT efrei DOT fr // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // }}} #include /// Structure repésentant un point. struct Point { /// Coordonnées. double x, y; /// Constructeur. Point (void) : x (0.0), y (0.0) { } Point (double x_, double y_) : x (x_), y (y_) { } //@{ /// Opérations. Point &operator+= (const Point &rhs); Point operator+ (const Point &rhs) const; Point &operator-= (const Point &rhs); Point operator- (const Point &rhs) const; Point &operator*= (const Point &rhs); Point operator* (const Point &rhs) const; Point &operator*= (double rhs); Point operator* (double rhs) const; //@} }; /// Sort sur un ostream. std::ostream & operator<< (std::ostream &os, const Point &p); // Inlines. /// Opérations. inline Point & Point::operator+= (const Point &rhs) { x += rhs.x; y += rhs.y; return *this; } inline Point Point::operator+ (const Point &rhs) const { Point p (*this); p += rhs; return p; } inline Point & Point::operator-= (const Point &rhs) { x -= rhs.x; y -= rhs.y; return *this; } inline Point Point::operator- (const Point &rhs) const { Point p (*this); p -= rhs; return p; } inline Point & Point::operator*= (const Point &rhs) { x *= rhs.x; y *= rhs.y; return *this; } inline Point Point::operator* (const Point &rhs) const { Point p (*this); p *= rhs; return p; } inline Point & Point::operator*= (double rhs) { x *= rhs; y *= rhs; return *this; } inline Point Point::operator* (double rhs) const { Point p (*this); p *= rhs; return p; } /// Sort sur un ostream. inline std::ostream & operator<< (std::ostream &os, const Point &p) { os << p.x << ' ' << p.y; return os; } #endif // point_h