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AgeCommit message (Collapse)Author
2011-06-01digital/io-hub: add bonus coeff to elements and adjusted scores algorithmsJérôme Jutteau
2011-06-01digital/io-hub: add demo modeNicolas Schodet
2011-06-01ddigital/io-hub: fixed logistic switches when we are in the green zoneJérôme Jutteau
2011-06-01digital/io-hub, host/simu: add codebarNicolas Schodet
2011-06-01digital/io-hub: do not prepare in green zoneNicolas Schodet
2011-06-01digital/io-hub: handle element in first positionNicolas Schodet
2011-06-01digital/io-hub: save energy while waiting startNicolas Schodet
2011-06-01digital/io-hub: fix move revert okNicolas Schodet
2011-06-01digital/io-hub: change temporary hack drop positionNicolas Schodet
2011-05-31digital/io-hub: default to backward directionNicolas Schodet
Back sensors work better.
2011-05-31digital/io-hub: move clamp to idle position once match startedNicolas Schodet
2011-05-31digital/io-hub: change initial positionNicolas Schodet
2011-05-31digital/io-hub: authorize backward movement from green zoneNicolas Schodet
2011-05-31digital/io-hub: add green zone width defineNicolas Schodet
2011-05-31digital/io-hub: fix move backwardNicolas Schodet
2011-05-31digital/mimot: lower clamp elevator accelerationNicolas Schodet
2011-05-31digital/io-hub: increase door voltageNicolas Schodet
2011-05-31digital/io-hub: add clamp waitingNicolas Schodet
2011-05-31digital/io-hub: fix pawn sensorNicolas Schodet
2011-05-31digital/io-hub: fixed contactNicolas Schodet
2011-05-31digital/io-hub: fixed some test order in logisticJérôme Jutteau
2011-05-31digital/io-hub: fixed some logistic casesJérôme Jutteau
2011-05-31digital/io-hub: fixed ready flag in tower constructionJérôme Jutteau
2011-05-31digital/io-hub: remove special case for green elementsNicolas Schodet
2011-05-31digital/io-hub: handle green area for path findingNicolas Schodet
2011-05-31digital/asserv: faster host speedNicolas Schodet
2011-05-31digital/io-hub: change clamp parameters after initNicolas Schodet
2011-05-31digital/mimot: stop motor directly when zero foundNicolas Schodet
2011-05-31digital/mimot: moved zero contactsNicolas Schodet
2011-05-31digital/io-hub: change clamp init algorithmNicolas Schodet
2011-05-31digital/mimot: add simulated robospierre contactNicolas Schodet
2011-05-31digital/mimot: better find zero/limitNicolas Schodet
2011-05-31 digital/io: new logistic systemJérôme Jutteau
2011-05-30digital/io-hub: add path findingNicolas Schodet
2011-05-30digital/io-hub: add !w commandNicolas Schodet
2011-05-30digital/io-hub: change clamp parametersNicolas Schodet
2011-05-30digital/io-serial/src/codebar: code update, testedNicolas Schodet
2011-05-30digital/io-serial/src/codebar: initial codebar codeMaxime Hadjinlian
2011-05-30digital/io-hub: added some logistic dump and little fix in topJérôme Jutteau
2011-05-30digital/io-hub: manage founded towersJérôme Jutteau
2011-05-30digital/io-hub: add special cases and when clamp is brokenJérôme Jutteau
2011-05-30digital/io-hub: collect direction is opposed to tower build direction.Jérôme Jutteau
2011-05-30digital/io-hub: improve top FSMNicolas Schodet
2011-05-30digital/io-hub, host/simu: add Strat contactNicolas Schodet
2011-05-30digital/io-hub: change algorithm for logisticJérôme Jutteau
2011-05-30digital/io-hub: start top FSMNicolas Schodet
2011-05-30digital/io-hub: change element_get_posNicolas Schodet
2011-05-30digital/io-hub: faster simulated initialisationNicolas Schodet
2011-05-30digital/io-hub: move: post events instead of handling themNicolas Schodet
This caused problem because the move FSM can receive events after the top FSM (this depends on the order of the FSM), and therefore, it can receive the robot_move_success event that was for the top FSM.
2011-05-30digital/{ai,io-hub}: fix wrong team color definitionNicolas Schodet