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+//
+// Programmer
+//
+// Date init 14.12.2004
+//
+// Reviser $Author:: Dktochpe $
+//
+// Revision date $Date:: 3-02-06 12:50 $
+//
+// Filename $Workfile:: c_ui.h $
+//
+// Version $Revision:: 75 $
+//
+// Archive $Archive:: /LMS2006/Sys01/Main/Firmware/Source/c_ui.h $
+//
+// Platform C
+//
+
+#ifndef C_UI
+#define C_UI
+
+#define NO_OF_FEEDBACK_CHARS 12 // Chars left when bitmap also showed
+#define SIZE_OF_CURSOR 16 // Bitmap size of cursor (header + 8x8 pixels)
+#define SIZE_OF_PORTBITMAP 11 // Bitmap size of port no (header + 3x8 pixels)
+#define NO_OF_STATUSICONS 4 // Status icons
+
+#define NO_OF_INTROBITMAPS 16 // Intro bitmaps
+#define INTRO_START_TIME 1000 // Intro startup time [mS]
+#define INTRO_SHIFT_TIME 100 // Intro inter bitmap time [mS]
+#define INTRO_STOP_TIME 1000 // Intro stop time [mS]
+#define INTRO_LOWBATT_TIME 2000 // Low battery show time at power up [mS]
+
+#define MAX_VOLUME 4 // Max volume in UI [cnt]
+
+#define BATTERY_COUNT_TO_MV 13.848 // Battery count to mV factor [mV/cnt]
+#define LOW_BATT_THRESHOLD 6 // Low batt conunts before warning
+
+#define BUTTON_DELAY_TIME 800 // Delay before first repeat [mS]
+#define BUTTON_REPEAT_TIME 200 // Repeat time [mS]
+
+#define RUN_BITMAP_CHANGE_TIME 125 // Running bimap update time [mS]
+#define RUN_STATUS_CHANGE_TIME 167 // Running status update time [mS]
+
+#define DISPLAY_SHOW_ERROR_TIME 2500 // Error string show time [mS]
+#define DISPLAY_SHOW_TIME 1500 // Min. response display time [mS]
+#define DISPLAY_VIEW_UPDATE 250 // Display update time [mS]
+#define MIN_DISPLAY_UPDATE_TIME 50 // OBP min graphics update time [mS]
+#define MIN_SENSOR_READ_TIME 25 // Time between sensor reads [mS]
+
+#define ARM_WAIT_FOR_POWER_OFF 250 // Time for off command to execute [mS]
+
+// Menu special flags
+
+#define MENU_SKIP_THIS_MOTHER_ID 0x00000001L // Used to seek next common menu (i0000000)
+ // Free
+#define MENU_ENTER_ACT_AS_EXIT 0x00000004L // Enter button acts as exit button
+#define MENU_BACK_TWICE 0x00000008L // Exit twice on exit button
+#define MENU_EXIT_ACT_AS_ENTER 0x00000010L // Exit button acts as enter button
+#define MENU_LEAVE_BACKGROUND 0x00000020L // Don't erase background at next menu
+#define MENU_EXIT_CALLS_WITH_FF 0x00000040L // Exit button calls function with MENU_EXIT
+#define MENU_EXIT_LEAVES_MENUFILE 0x00000080L // Exit leaves menu file
+#define MENU_INIT_CALLS_WITH_0 0x00000100L // Menu init calls with MENU_INIT
+#define MENU_LEFT_RIGHT_AS_CALL 0x00000200L // Left calls with MENU_LEFT and right with MENU_RIGHT
+#define MENU_ENTER_ONLY_CALLS 0x00000400L // Enter calls only it does not change menues
+#define MENU_EXIT_ONLY_CALLS 0x00000800L // Exit calls only it does not change menues
+#define MENU_AUTO_PRESS_ENTER 0x00001000L // Enter button is pressed automaticly
+#define MENU_ENTER_LEAVES_MENUFILE 0x00002000L // Enter leaves menufile
+#define MENU_INIT_CALLS 0x00004000L // Init calls instead of enter
+#define MENU_ACCEPT_INCOMMING_REQUEST 0x00008000L // Accept incomming BT connection request
+#define MENU_BACK_THREE_TIMES 0x00010000L // Exit three times on exit button
+#define MENU_EXIT_DISABLE 0x00020000L // Disable exit button
+#define MENU_EXIT_LOAD_POINTER 0x00040000L // Load item index on exit (0i000000)
+#define MENU_EXIT_CALLS 0x00080000L // Exit calls as enter
+#define MENU_INIT_CALLS_WITH_1 0x00100000L // Menu init calls with MENU_INIT
+#define MENU_EXIT_LOAD_MENU 0x00200000L // Exit loads next menu
+#define MENU_ONLY_BT_ON 0x00400000L // Only valid when bluecore is on
+#define MENU_ONLY_DATALOG_ENABLED 0x00800000L // Only valid when datalog is enabled
+
+// Menu function call parameter
+
+#define MENU_SENSOR_EMPTY 0x01 // Empty
+#define MENU_SENSOR_SOUND_DB 0x02 // Sound sensor dB
+#define MENU_SENSOR_SOUND_DBA 0x03 // Sound sensor dBA
+#define MENU_SENSOR_LIGHT 0x04 // Light sensor with flood light
+#define MENU_SENSOR_LIGHT_AMB 0x05 // Light sensor without flood light
+#define MENU_SENSOR_LIGHT_OLD 0x06 // Light sensor old with flood light
+#define MENU_SENSOR_TOUCH 0x07 // Touch sensor
+#define MENU_SENSOR_MOTOR_DEG 0x08 // Motor sensor degrees
+#define MENU_SENSOR_MOTOR_ROT 0x09 // Motor sensor rotations
+#define MENU_SENSOR_ROTATION 0x0A // Rotation sensor ticks
+#define MENU_SENSOR_ULTRASONIC_IN 0x0B // Ultrasonic sensor inch
+#define MENU_SENSOR_ULTRASONIC_CM 0x0C // Ultrasonic sensor cm
+#define MENU_SENSOR_TEMP_C 0x0D // Temp sensor celcius
+#define MENU_SENSOR_TEMP_F 0x0E // Temp sensor fahrenheit
+#define MENU_SENSOR_INVALID 0x0F // Invalid
+
+#define MENU_PORT_EMPTY 0x11 // NA
+#define MENU_PORT_1 0x12 // Port 1
+#define MENU_PORT_2 0x13 // Port 2
+#define MENU_PORT_3 0x14 // Port 3
+#define MENU_PORT_4 0x15 // Port 4
+#define MENU_PORT_A 0x16 // Port A
+#define MENU_PORT_B 0x17 // Port B
+#define MENU_PORT_C 0x18 // Port C
+#define MENU_PORT_INVALID 0x19 // Invalid
+
+#define MENU_ACTION_EMPTY 0x21 // Empty
+#define MENU_ACTION_FORWARD_1 0x22 // Forward until
+#define MENU_ACTION_FORWARD_2 0x23 // Forward 5
+#define MENU_ACTION_BACK_LEFT_2 0x24 // Back left 2
+#define MENU_ACTION_TURN_LEFT_1 0x25 // Turn left until
+#define MENU_ACTION_TURN_LEFT_2 0x26 // Turn left 2
+#define MENU_ACTION_BACK_RIGHT_1 0x27 // Back right until
+#define MENU_ACTION_TURN_RIGHT_1 0x28 // Turn right until
+#define MENU_ACTION_TURN_RIGHT_2 0x29 // Turn right 2
+#define MENU_ACTION_BACK_LEFT_1 0x2A // Back left until
+#define MENU_ACTION_TONE_1 0x2B // Tone 1
+#define MENU_ACTION_TONE_2 0x2C // Tone 2
+#define MENU_ACTION_BACKWARD_1 0x2D // Backward until
+#define MENU_ACTION_BACKWARD_2 0x2E // Backward 5
+#define MENU_ACTION_BACK_RIGHT_2 0x2F // Back right 2
+#define MENU_ACTION_INVALID 0x30 // Invalid
+
+#define MENU_WAIT_EMPTY 0x41 // Empty
+#define MENU_WAIT_LIGHT 0x42 // Light
+#define MENU_WAIT_SEEK_OBJ 0x43 // Seek obj.
+#define MENU_WAIT_SOUND 0x44 // Sound
+#define MENU_WAIT_TOUCH 0x45 // Touch
+#define MENU_WAIT_1 0x46 // Wait 2
+#define MENU_WAIT_2 0x47 // Wait 5
+#define MENU_WAIT_3 0x48 // Wait 10
+#define MENU_WAIT_DARK 0x49 // Dark
+#define MENU_WAIT_INVALID 0x4A // Invalid
+
+#define MENU_INIT 0x00 // Init
+#define MENU_INIT_ALTERNATIVE 0x01 // Init alternative
+#define MENU_DRAW 0xE9 // Draw
+#define MENU_OFF 0xEA // Off
+#define MENU_ON 0xEB // On
+#define MENU_OPEN_STREAM 0xEC // Open stream
+#define MENU_OVERWRITE 0xED // Overwrite file
+#define MENU_CALCULATE 0xEE // Calculate
+#define MENU_ENTER 0xEF // Enter
+#define MENU_DISCONNECT 0xF0 // Disconnect BT
+#define MENU_DELETE 0xF1 // Delete
+#define MENU_SELECT 0xF2 // Select
+#define MENU_RUN_SILENT 0xF3 // Run without graphics
+#define MENU_TOGGLE 0xF4 // Toggle
+#define MENU_CONNECT 0xF5 // Connect BT
+#define MENU_UPDATE 0xF6 // Update
+#define MENU_TEXT 0xF7 // Text
+#define MENU_RUN 0xF8 // Run
+#define MENU_SEND 0xF9 // Send
+#define MENU_SAVE 0xFA // Save
+#define MENU_STOP 0xFB // Stop
+#define MENU_LOOP 0xFC // Loop
+#define MENU_LEFT 0xFD // Left
+#define MENU_RIGHT 0xFE // Right
+#define MENU_EXIT 0xFF // Exit
+
+#define MENULEVELS 10 // Max no of levels in one file (8 + 2 virtual)
+#define MENUFILELEVELS 3 // Max deept in menu file pool
+
+typedef struct // VarsUi.MenuFiles[VarsUi.MenuFileLevel].MenuLevels[VarsUi.MenuLevel].
+{
+ ULONG Id; // Menu item id
+ UBYTE *IconText; // Menu item icon text pointer
+ ULONG SpecialFlags; // Menu item special behaivor
+ UBYTE IconImageNo; // Menu item icon image no
+ UBYTE FunctionNo; // Menu item function call no (0 = none)
+ UBYTE Parameter; // Menu item function call parameter
+ UBYTE NextFileNo; // Menu item next menu file no (0 = none)
+ UBYTE NextMenuNo; // Menu item next menu no (0 = none)
+
+ UBYTE ItemIndex; // Menu item index on level
+ UBYTE Items; // Menu items on level
+}
+MENULEVEL;
+
+typedef struct
+{
+ MENULEVEL MenuLevels[MENULEVELS]; // See above
+ UBYTE FileId; // VarsUi.MenuFiles[VarsUi.MenuFileLevel].FileId
+ UBYTE MenuLevel; // VarsUi.MenuFiles[VarsUi.MenuFileLevel].MenuLevel
+}
+MENUFILE;
+
+typedef struct
+{
+ UBYTE StatusText[STATUSTEXT_SIZE + 1]; // RCX name
+ UBYTE Initialized; // Ui init done
+ UWORD SleepTimer; // Sleep timer
+
+ // Menu system
+ MENUFILE MenuFiles[MENUFILELEVELS]; // Menu file array
+ MENUFILE *pMenuFile; // Actual menu file pointer
+ MENULEVEL *pMenuLevel; // Actual menu item on level, pointer
+ MENUITEM *pMenuItem; // Actual menu item in menu flash file
+ UBYTE MenuFileLevel; // Actual menu file level
+ UBYTE Function; // Running function (0 = none)
+ UBYTE Parameter; // Parameter for running function
+ UBYTE SecondTime; // Second time flag
+ UBYTE EnterOnlyCalls; // Enter button only calls
+ UBYTE ExitOnlyCalls; // Exit button only calls
+ UWORD ButtonTimer; // Button repeat timer
+ UWORD ButtonTime; // Button repeat time
+ UBYTE ButtonOld; // Button old state
+
+ // Update status
+ UWORD UpdateCounter; // Update counter
+ UBYTE Running; // Running pointer
+ UBYTE BatteryToggle; // Battery flash toggle flag
+ UBYTE NewStatusIcons[NO_OF_STATUSICONS]; // New status icons (used to detect changes)
+
+ // Low battery voltage
+ UBYTE *LowBattSavedBitmap; // Low battery overwritten bitmap placeholder
+ UBYTE LowBatt; // Low battery volatge flag
+ UBYTE LowBattHasOccured; // Low battery voltage has occured
+ UBYTE LowBattSavedState; // Low battery current state placeholder
+
+ // General used variables
+ UBYTE *MenuIconTextSave; // Menu icon text save
+
+ UBYTE *pTmp; // General UBYTE pointer
+ ULONG TmpLength; // General filelength (used in filelist)
+ SWORD TmpHandle; // General filehandle (used in filelist)
+
+ SWORD Timer; // General tmp purpose timer
+ SWORD ReadoutTimer; // General read out timer
+ UBYTE Tmp; // General UBYTE
+ UBYTE FileType; // General file type
+ UBYTE State; // General tmp purpose state
+ UBYTE Pointer; // General tmp purpose pointer
+ UBYTE Counter; // General tmp purpose counter
+ UBYTE Cursor; // General cursor
+ UBYTE SelectedSensor; // General used for selected sensor
+ UBYTE SelectedPort; // General used for selected port
+ UBYTE NextState;
+
+ UBYTE SelectedFilename[FILENAME_LENGTH + 1]; // Selected file name
+ UBYTE FilenameBuffer[FILENAME_LENGTH + 1]; // General filename buffer
+ UBYTE SearchFilenameBuffer[FILENAME_LENGTH + 1];// General filename buffer
+ UBYTE DisplayBuffer[DISPLAYLINE_LENGTH + 1]; // General purpose display buffer
+
+ UBYTE PortBitmapLeft[SIZE_OF_PORTBITMAP]; // Port no bitmap for left icon
+ UBYTE PortBitmapCenter[SIZE_OF_PORTBITMAP]; // Port no bitmap for center icon
+ UBYTE PortBitmapRight[SIZE_OF_PORTBITMAP]; // Port no bitmap for right icon
+
+ // Find no of files and find name for file no
+ ULONG FNOFLength; // Length
+ SWORD FNOFHandle; // Handle
+ UBYTE FNOFState; // State
+ UBYTE FNOFSearchBuffer[FILENAME_LENGTH + 1]; // Search buffer
+ UBYTE FNOFNameBuffer[FILENAME_LENGTH + 1]; // File name buffer
+ UBYTE FNOFFileNo; // File no
+
+ // File list
+ UBYTE FileCenter; // File center
+ UBYTE FileLeft; // File left
+ UBYTE FileRight; // File right
+ UBYTE NoOfFiles; // No of files
+
+ // On brick programming menu
+ UBYTE ProgramSteps[ON_BRICK_PROGRAMSTEPS]; // On brick programming steps
+ UBYTE ProgramStepPointer; // On brick programming step pointer
+ UBYTE CursorTmp[SIZE_OF_CURSOR]; // On brick programming cursor
+ UBYTE FileHeader[FILEHEADER_LENGTH]; // File header for programs
+ UBYTE *FeedBackText; // Program end text
+ UWORD OBPTimer; // Graphic update timer
+
+ // BT search menu
+ UBYTE NoOfDevices; // BT search no of devices found
+ UBYTE NoOfNames; // BT search no of names found
+ UBYTE SelectedDevice; // BT selected device
+ UBYTE SelectedSlot; // BT selected slot
+
+ // BT device list menu
+ UBYTE DevicesKnown; // BT device known flag
+ UBYTE Devices; // BT devices
+ UBYTE DeviceLeft; // BT device left
+ UBYTE DeviceCenter; // BT device center
+ UBYTE DeviceRight; // BT device right
+ UBYTE DeviceType; // BT device type
+
+ // BT connect Menu
+ UBYTE Slots; // BT connect no of slots
+ UBYTE SlotLeft; // BT connect
+ UBYTE SlotCenter; // BT connect
+ UBYTE SlotRight; // BT connect
+
+ // Get user string
+ UBYTE GUSTmp; // Seperat tmp for "Get user string"
+ UBYTE GUSState; // Seperat state for "Get user string"
+ UBYTE GUSNoname; // No user entry
+ UBYTE UserString[DISPLAYLINE_LENGTH + 1]; // User string
+ UBYTE DisplayText[DISPLAYLINE_LENGTH + 1]; // Display buffer
+ SBYTE FigurePointer; // Figure cursor
+ UBYTE GUSCursor; // User string cursor
+
+ // Connect request
+ ULONG CRPasskey; // Passkey to fake wrong pin code
+ UBYTE CRState; // Seperate state for "Connect request"
+ UBYTE CRTmp; // Seperate tmp for "Connect request"
+
+ // Run files
+ UBYTE *RunIconSave; // Menu center icon save
+ UWORD RunTimer; // Bitmap change timer
+ UBYTE RunBitmapPointer; // Bitmap pointer
+
+ // Delete files
+ UBYTE SelectedType; // Type of selected files for delete
+
+ // View
+ SLONG ViewSampleValue; // Latch for sensor values
+ UBYTE ViewSampleValid; // Latch for sensor valid
+
+ // NV storage
+ ULONG NVTmpLength; // Non volatile filelength
+ SWORD NVTmpHandle; // Non volatile filehandle
+ UBYTE NVFilename[FILENAME_LENGTH + 1]; // Non volatile file name
+ UBYTE NVData; // Non volatile data
+
+ // Feedback
+ UBYTE *FBText; // Seperate text pointer for feedback
+ UWORD FBTimer; // Seperate timer for feedback
+ UBYTE FBState; // Seperate state for feedback
+ UBYTE FBPointer; // Seperate pointer for feedback
+
+ // BT command
+ UBYTE BTIndex; // List index
+ UBYTE BTTmpIndex; // Tmp list index
+ UBYTE BTCommand; // Last lached BT command
+ UBYTE BTPar1; // Last lached BT command parameter 1
+ UBYTE BTPar2; // Last lached BT command parameter 2
+ UWORD BTResult; // Last lached BT command result
+
+ // Error display
+ UBYTE ErrorTimer; // Error show timer
+ UBYTE ErrorFunction; // Error latched function
+ UBYTE ErrorParameter; // Error latched parameter
+ UBYTE ErrorState; // Error latched state
+ UBYTE ErrorString[DISPLAYLINE_LENGTH + 1]; // Error string
+}VARSUI;
+
+
+void cUiInit(void* pHeader); // Init controller
+void cUiCtrl(void); // Run controller
+void cUiExit(void); // Exit controller
+
+extern const HEADER cUi;
+
+#endif