#if !defined(AFX_TERRDLG_H__51E24381_D9FA_11D2_8204_FB90F0F77F11__INCLUDED_) #define AFX_TERRDLG_H__51E24381_D9FA_11D2_8204_FB90F0F77F11__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // TerrDlg.h : header file // #include "TerrCtrl.h" class Terrain; ///////////////////////////////////////////////////////////////////////////// // CTerrainDlg dialog class CTerrainWnd; class CTerrainDlg : public CDialog { // Construction public: CTerrainDlg(Terrain* pTerrain, bool bLinear, CWnd* pParent = NULL); // standard constructor virtual ~CTerrainDlg(); // Dialog Data //{{AFX_DATA(CTerrainDlg) enum { IDD = IDD_TERRAIN }; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTerrainDlg) public: virtual BOOL PreTranslateMessage(MSG* pMsg); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: void CheckControl(UINT nID, BOOL bEnable); CToolBar m_wndToolBar; CTerrainCtrl m_Grid; CTerrainWnd* m_pTerrainWnd; bool m_bLinear; Terrain* m_pTerrain; // Generated message map functions //{{AFX_MSG(CTerrainDlg) virtual BOOL OnInitDialog(); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnShowWindow(BOOL bShow, UINT nStatus); //}}AFX_MSG afx_msg LRESULT OnGridChange(WPARAM wParam, LPARAM lParam); DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TERRDLG_H__51E24381_D9FA_11D2_8204_FB90F0F77F11__INCLUDED_)